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Description
When someone transfers to a world, sometimes PlayerTrack will think they've gone back to the world they transferred from, and then vice versa when they haven't, like this:
Meteor Survivor (Light) -> Meteor Survivor (Dark)
Meteor Surviver (Dark) -> Meteor Survivor (Light)
Meteor Survivor (Light) -> Meteor Survivor (Dark)
...
In the case someone has moved from one world, to another, and then to a third one, it will flip flop between the last two worlds, like so:
Meteor Survivor (Light) -> Meteor Survivor (Dark)
Meteor Surviver (Dark) -> Meteor Survivor (Umbral)
Meteor Survivor (Umbral) -> Meteor Survivor (Dark)
Meteor Surviver (Dark) -> Meteor Survivor (Umbral)
...
Expected behavior is for PlayerTrack to not flip flop between the last two worlds.