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spells-school-hydro.yml
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predefined-items:
hydro_grimoire:
type: "enchanted_book"
name: "&1On Hydromancy"
lore:
- "A treatise on the magic"
- "which flows through rivers"
- "and beneath the seas, and"
- "the secrets to harnessing it."
water_focus:
type: "diamond"
name: "&1Hydromantic Focus"
lore:
- "This crystal aids a mage"
- "in focussing the energy"
- "within water."
water_rod:
type: "diamond_hoe"
name: "&1Dowsing Rod"
lore:
- "With this rod,"
- "a hydromancer can"
- "find and navigate"
- "the world's waters."
hydro_amalgam:
type: "351:12"
name: "&4Hydro Amalgam"
lore:
- "Found at the bottem"
- "of the deepest"
- "hydro."
#############################
# The Grimoire #
#############################
# Creating the Grimoire
lore_of_hydromancy:
spell-class: ".instant.ConjureSpell"
cast-item: book
spell-icon: "enchanted_book"
xp-granted:
- hydro 1
- fire -1
cost:
- levels 30
- book 1
- prismarine_crystals 3
memory: 10
require-cast-item-on-command: true
allow-command-casting: true
bindable: false
items:
- hydro_grimoire
modifiers:
- magicxpabove hydro:500 required
str-modifier-failed: "You need 500 Hydro MagicXP to cast this spell. Do /magicxp"
str-cost: "30 levels, a book, and 3 prismarine crystals."
description: |
&1Lore of Water: Water Masters' Spell
Create a grimoire of Hydromantic lore.
#############################
# #
# Item creation spells #
# #
#############################
#Reagent
hydro_amalgam:
permission-name: hydro
spell-class: ".instant.ConjureSpell"
cast-item: water_rod
spell-icon: "351:12"
xp-granted:
- hydro 1
cost:
- mana 20
- storm_amalgam 2
- 409 2
memory: 1
items:
- hydro_amalgam 4-6
- bucket 3
modifiers:
- inblock 9 required
- biome DEEP_OCEAN required
- elevationbelow 55 required
str-modifier-failed: "Swim under the hydro to cast this spell."
str-cost: "Mix 2 Storm amalgam with 2 Prismarine Shards, using 20 mana in the process."
description: |
&eHydro Amalgam: 1 Memory Hydro Spell
Mixes some Hydro Amalgam.
#Cast items
hydro_focus:
permission-name: hydro
spell-class: ".instant.ConjureSpell"
cast-item: water_grimoire
spell-icon: diamond
xp-granted:
- hydro 1
- fire -1
cost:
- levels 10
- prismarine_crystals 6
require-cast-item-on-command: true
allow-command-casting: true
bindable: false
memory: 5
items:
- water_focus
modifiers:
- magicxpabove hydro:500 required
str-modifier-failed: "You need 500 Hydro MagicXP to cast this spell. Do /magicxp"
str-cost: "10 levels and 6 prismarine crystals."
description: |
&1Hydromantic Focus: 5 Memory Water Spell
Create a hydromantic focus to direct water spells.
dowsing_rod:
permission-name: hydro
spell-class: ".instant.ConjureSpell"
cast-item: water_grimoire
spell-icon: "diamond_hoe"
xp-granted:
- hydro 1
- fire -1
cost:
- levels 5
- prismarine_crystals 3
- stick 1
require-cast-item-on-command: true
allow-command-casting: true
bindable: false
memory: 2
items:
- water_rod
modifiers:
- magicxpabove hydro:500 required
str-modifier-failed: "You need 500 Hydro MagicXP to cast this spell. Do /magicxp"
str-cost: "5 levels, 3 prismarine crystals, and a stick."
#########################
# #
# Dowsing rod spells #
# #
#########################
gills:
permission-name: hydro
spell-class: ".buff.GillsSpell"
cast-item: water_rod,stick
spell-icon: gold_helmet
xp-granted:
- hydro 1
- fire -1
cost:
- mana 50
- sugar_cane 1
use-cost:
- sugar_cane 1
cooldown: 60
memory: 5
duration: 300
glass-head-effect: false
num-uses: 5
use-cost-interval: 1
str-cast-self: "You form gills on your neck!"
str-cost: "50 mana and 1 sugar cane, plus 1 sugar cane every few seconds."
str-fade: "Your gills disappear."
description: |
&rGills 5 Memory Water School
&3Allows you to breathe underwater.
water:
permission-name: hydro
spell-class: ".targeted.MaterializeSpell"
cast-item: water_rod,stick
spell-icon: water_bucket
xp-granted:
- hydro 1
- fire -1
- stone -1
- storm 1
cost:
- mana 10
cooldown: 120
memory: 1
apply-physics: true
block-type: water
check-plugins: true
range: 8
reset-delay: 200
modifiers:
- world world required
str-cost: "10 mana"
str-modifier-failed: "You cannot cast that spell here."
str-no-target: "No target found."
description: |
&rWater 1 Memory Water School
&3Summons a water spring into existence..
waterwalk:
permission-name: hydro
spell-class: ".buff.WaterwalkSpell"
cast-item: water_rod,stick
spell-icon: boat
xp-granted:
- hydro 1
- stone -1
cost:
- mana 25
- boat 1
use-cost:
- mana 10
memory: 3
cancel-on-logout: true
cancel-on-teleport: true
duration: 60
speed: 0.05
use-cost-interval: 20
str-cost: "5 mana and 1 boat, plus 10 mana every 20 blocks moved."
str-cast-self: "You can now walk on water!"
str-fade: "You can no longer walk on water."
description: |
&rWaterwalk 3 Memory Water School
&3Walk across the water.
#########################
# #
# Water Focus Spells #
# #
#########################
geyser:
permission-name: hydro
spell-class: ".targeted.GeyserSpell"
cast-item: water_focus,stick
spell-icon: "38:1"
xp-granted:
- hydro 1
- fire -1
- storm 1
cost:
- mana 15
cooldown: 3
memory: 4
check-plugins: true
animation-speed: 3
damage: 3
geyser-height: 9
geyser-type: water
ignore-armor: false
obey-los: true
range: 20
require-entity-target: false
target-players: true
velocity: 10
str-cast-self: "You call up a geyser."
str-cost: "15 mana"
str-no-target: "No target found."
description: |
&rGeyser 4 Memory Water School
Create a water geyser at your enemy's feet.
watersee: #Needs better description
enabled: false
permission-name: hydro
spell-class: ".PassiveSpell"
xp-granted:
- hydro 1
- shadow -1
cooldown: 40
triggers:
- stopsneak
chance: 30
spells:
- watersee_effect
modifiers:
- inblock 8,9 required
str-cost: "Night vision needs 120 mana!"
str-cast: "Night vision for you!"
str-cast-self: "Night vision! Yay!"
description: "Night vision on sneak!"