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It might be ideal to cache the user's Steam name for the duration of a session. Before using the cached version, we can check if it's up to date by consulting status to see if our name is the same. We'll also have to cache the Steam ID shown on the status page to handle the edge case of the user changing their name but a teammate changing their name to match the user's previous name.
When attempting to record, the program crashes.
Crash 1
Crash 1
Crash 2
Crash 2
Crash 3
YEAH I ALMOST POSTED MY API KEY. YEAH I REMEMBERED TO SCRUB IT FROM MY LOGS LAST MINUTE. DON'T REMIND ME!
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