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+ # 8.0.0-b5
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+ #### IECore
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+ - Improved error reporting in LinkedScene - the main filename is now available in error messages.
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+ - Made RunTimeTyped baseTypeIds() and derivedTypeIds() methods thread safe.
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+ #### IECoreGL
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+ - Added IECoreGL::Selector::push/popIDShader() methods. These replace the now deprecated loadIDShader() method.
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+ - Fixed crashes when selecting curves.
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+ #### IECoreHoudini
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+ - Added SceneCache Transform SOP. This node applies transformations from a SceneCache file directly on the points and primitives at the SOP level.
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+ - FromHoudiniPolygon converter now automatically removes normal primvars when extracting a subdivision mesh.
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+ #### IECoreNuke
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+ - Added DeepImageReader - this allows any deep image type supported by Cortex to be read in Nuke.
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# 8.0.0-b4
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#### IECore
Original file line number Diff line number Diff line change @@ -53,7 +53,7 @@ SConsignFile()
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ieCoreMajorVersion = 8
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ieCoreMinorVersion = 0
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ieCorePatchVersion = 0
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- ieCoreVersionSuffix = "b4 " # used for alpha/beta releases. Example: "a1", "b2", etc.
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+ ieCoreVersionSuffix = "b5 " # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################
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