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| 1 | +# 8.0.0-a18 : |
| 2 | + |
| 3 | +#### IECore |
| 4 | + |
| 5 | +- Fixed sample time ordering bug in SceneCache. |
| 6 | +- Fixed transform matrix order in Group.globalTransformMatrix(). |
| 7 | +- Added a new setTopologyUnchecked method to MeshPrimitive, plus lazy computation of min/maxVerticesPerFace. |
| 8 | + |
| 9 | +#### IECoreGL |
| 10 | + |
| 11 | +- Fixed bugs in interpretation of "color" attribute in IECoreGL. |
| 12 | + |
| 13 | +#### IECoreMaya |
| 14 | + |
| 15 | +- Fixed a segfault which occured when selecting multiple components of a sceneShape in Maya. |
| 16 | +- Fixed maya procedural selection highlighting. |
| 17 | + |
| 18 | +#### IECoreHoudini |
| 19 | + |
| 20 | +- Optimised SceneCache caching time significantly. |
| 21 | +- Simplified FromHoudiniGeometryConverter factory functions. |
| 22 | +- Added name parameter to ToHoudiniGeometryConverter. |
| 23 | +- FromHoudiniGeometryConverters no longer add the name blindData. |
| 24 | +- Added nameFilter to FromHoudiniGeometryConverter python factory function. |
| 25 | +- HoudiniGeometryConverters now use Objects rather than VisibleRenderables. |
| 26 | +- Added FromHoudiniCortexObjectConverter for converting single GU_CortexPrimitives. |
| 27 | +- Added ToHoudiniCortexObjectConverter for creating GU_CortexPrimitives. |
| 28 | +- Fixed ToHoudiniGeometryConverter bug where it didn't call incrementMetaCacheCount(). |
| 29 | +- Added FromHoudiniCompoundObjectConverter. This converts multiple GU_CortexPrimitives, maintaining the naming by storing each one in a CompoundObject. |
| 30 | +- Added ToHoudiniCompoundObjectConverter. |
| 31 | +- Added non-const access to the object in a Geo_CortexPrimitive. |
| 32 | +- Removed unecessary Object copy in SceneCache SOP. |
| 33 | +- Removed HoudiniScene::readObject hack for CortexObject prims. |
| 34 | +- Updated cob/pdv IO to allow conversion of general Objects and not just VisibleRenderables. |
| 35 | +- Fixed ToHoudiniGeometryConverter factory function search order. |
| 36 | +- Fixed bug when caching hidden OBJs. |
| 37 | +- Added interruptibility to SceneCache ROP. |
| 38 | +- Added DetailSplitter class for efficiently extracting select bits of geometry from a GU_Detail. |
| 39 | +- Reenabled the loading of multiple ieCoreHoudini plugins. |
| 40 | + |
| 41 | +#### IECoreRI |
| 42 | + |
| 43 | +- Added "ri:textureCoordinates" attribute to IECoreRI::Renderer. This maps to a call to RiTextureCoordinates. |
| 44 | +- Fixed specification of multiple displays via IECoreRI::Renderer::display(). |
| 45 | +- Added automatic instancing capabilities to IECoreRI::Renderer. |
| 46 | + |
| 47 | +#### IECoreNuke |
| 48 | + |
| 49 | +- Added support for expressions in LensDistort. |
| 50 | + |
| 51 | +#### IECoreAlembic |
| 52 | + |
| 53 | +- Fixed IECoreAlembic to use GeometricTypedData appropriately (#28). |
| 54 | + |
1 | 55 | 8.0.0-a17 :
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2 | 56 |
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3 | 57 | IECoreRI
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