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Bumped version to 8.0.0-a18 and updated Changes file.
Used GitHub markdown in Changes file so that it can be directly transferred to the release notes page on GitHub.
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Changes

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# 8.0.0-a18 :
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#### IECore
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- Fixed sample time ordering bug in SceneCache.
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- Fixed transform matrix order in Group.globalTransformMatrix().
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- Added a new setTopologyUnchecked method to MeshPrimitive, plus lazy computation of min/maxVerticesPerFace.
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#### IECoreGL
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- Fixed bugs in interpretation of "color" attribute in IECoreGL.
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#### IECoreMaya
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- Fixed a segfault which occured when selecting multiple components of a sceneShape in Maya.
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- Fixed maya procedural selection highlighting.
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#### IECoreHoudini
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- Optimised SceneCache caching time significantly.
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- Simplified FromHoudiniGeometryConverter factory functions.
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- Added name parameter to ToHoudiniGeometryConverter.
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- FromHoudiniGeometryConverters no longer add the name blindData.
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- Added nameFilter to FromHoudiniGeometryConverter python factory function.
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- HoudiniGeometryConverters now use Objects rather than VisibleRenderables.
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- Added FromHoudiniCortexObjectConverter for converting single GU_CortexPrimitives.
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- Added ToHoudiniCortexObjectConverter for creating GU_CortexPrimitives.
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- Fixed ToHoudiniGeometryConverter bug where it didn't call incrementMetaCacheCount().
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- Added FromHoudiniCompoundObjectConverter. This converts multiple GU_CortexPrimitives, maintaining the naming by storing each one in a CompoundObject.
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- Added ToHoudiniCompoundObjectConverter.
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- Added non-const access to the object in a Geo_CortexPrimitive.
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- Removed unecessary Object copy in SceneCache SOP.
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- Removed HoudiniScene::readObject hack for CortexObject prims.
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- Updated cob/pdv IO to allow conversion of general Objects and not just VisibleRenderables.
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- Fixed ToHoudiniGeometryConverter factory function search order.
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- Fixed bug when caching hidden OBJs.
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- Added interruptibility to SceneCache ROP.
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- Added DetailSplitter class for efficiently extracting select bits of geometry from a GU_Detail.
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- Reenabled the loading of multiple ieCoreHoudini plugins.
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#### IECoreRI
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- Added "ri:textureCoordinates" attribute to IECoreRI::Renderer. This maps to a call to RiTextureCoordinates.
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- Fixed specification of multiple displays via IECoreRI::Renderer::display().
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- Added automatic instancing capabilities to IECoreRI::Renderer.
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#### IECoreNuke
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- Added support for expressions in LensDistort.
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#### IECoreAlembic
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- Fixed IECoreAlembic to use GeometricTypedData appropriately (#28).
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8.0.0-a17 :
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IECoreRI

SConstruct

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ieCoreMajorVersion=8
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ieCoreMinorVersion=0
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ieCorePatchVersion=0
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ieCoreVersionSuffix="a17" # used for alpha/beta releases. Example: "a1", "b2", etc.
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ieCoreVersionSuffix="a18" # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################
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# Command line options

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