Skip to content

Commit d8afa54

Browse files
committed
Updating changes and bumped patch version
1 parent 766686c commit d8afa54

File tree

2 files changed

+24
-1
lines changed

2 files changed

+24
-1
lines changed

Changes

Lines changed: 23 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,26 @@
1+
# 8.4.3
2+
3+
#### IECore
4+
5+
- Improved precision of Imath Vec and Color repr() and str().
6+
- Using mutex on all access to the internal directory nodes in StreamIndexedIO.
7+
- SceneCache attribute read is now thread-safe.
8+
9+
#### IECoreMaya
10+
11+
- Working around a bug in Maya for meshes with 6 or more UV sets.
12+
- Fixed precision issue in failing test case.
13+
14+
#### IECoreHoudini
15+
16+
- Improved Exception handling in Houdini SceneCache nodes.
17+
- Improved UI for Expand/Collapse buttons.
18+
- Fixed bug in CortexConverter SOP todo with multiple CortexObject primitives with the same name.
19+
20+
#### IECoreNuke
21+
22+
- Fixed a bug in the SceneCacheReader that was preventing animated scene caches from displaying properly.
23+
124
# 8.4.2
225

326
#### IECoreNuke

SConstruct

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -52,7 +52,7 @@ SConsignFile()
5252

5353
ieCoreMajorVersion=8
5454
ieCoreMinorVersion=4
55-
ieCorePatchVersion=2
55+
ieCorePatchVersion=3
5656
ieCoreVersionSuffix="" # used for alpha/beta releases. Example: "a1", "b2", etc.
5757

5858
###########################################################################################

0 commit comments

Comments
 (0)