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+ # 8.4.3
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+ #### IECore
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+ - Improved precision of Imath Vec and Color repr() and str().
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+ - Using mutex on all access to the internal directory nodes in StreamIndexedIO.
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+ - SceneCache attribute read is now thread-safe.
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+ #### IECoreMaya
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+ - Working around a bug in Maya for meshes with 6 or more UV sets.
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+ - Fixed precision issue in failing test case.
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+ #### IECoreHoudini
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+ - Improved Exception handling in Houdini SceneCache nodes.
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+ - Improved UI for Expand/Collapse buttons.
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+ - Fixed bug in CortexConverter SOP todo with multiple CortexObject primitives with the same name.
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+ #### IECoreNuke
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+ - Fixed a bug in the SceneCacheReader that was preventing animated scene caches from displaying properly.
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# 8.4.2
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#### IECoreNuke
Original file line number Diff line number Diff line change @@ -52,7 +52,7 @@ SConsignFile()
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ieCoreMajorVersion = 8
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ieCoreMinorVersion = 4
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- ieCorePatchVersion = 2
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+ ieCorePatchVersion = 3
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ieCoreVersionSuffix = "" # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################
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