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Bump version to 10.4.2.0 and update Changes
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10.4.2.0 (relative to 10.4.1.2)
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========
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Improvements
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------------
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- AlembicScene : Added support for `unsigned char`, `uint16`, `int16` and `uint32` GeomParams, mapping them to and from
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`UCharVectorData`, `UShortVectorData`, `ShortVectorData` and `UIntVectorData` PrimitiveVariables respectively (#1297).
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- CubicBasis (#1298) :
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- Added `Constant` standard basis, for performing stepped interpolation.
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- Bound `numCoefficients()` method to Python.
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- ShaderNetworkAlgo : Added support for spline parameters with `Constant` basis. These are mapped to the `constant` interpolation type in OSL (#1298).
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Fixes
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-----
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- Spline : Fixed bugs evaluating splines with discontinuities in the basis (#1298).
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10.4.1.2 (relative to 10.4.1.1)
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========
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SConstruct

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ieCoreMilestoneVersion = 10 # for announcing major milestones - may contain all of the below
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ieCoreMajorVersion = 4 # backwards-incompatible changes
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ieCoreMinorVersion = 1 # new backwards-compatible features
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ieCorePatchVersion = 2 # bug fixes
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ieCoreMinorVersion = 2 # new backwards-compatible features
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ieCorePatchVersion = 0 # bug fixes
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ieCoreVersionSuffix = "" # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################

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