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10.3.7.0 (relative to 10.3.6.1)
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========
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+Improvements
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+------------
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+
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+- IECoreGL :
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+ - Buffer : Added `buffer()` method, which returns the OpenGL buffer handle (#1272).
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+ - Primitive : Added `getVertexBuffer()` and `getVertexCount()` methods (#1272).
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Fixes
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-----
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- IECoreUSD :
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- SceneCacheFileFormat : Added support for `IECore::Object` references when determining primvar type (#1280).
-- IECoreGL :
- - Buffer : Added `buffer()` method, which returns the OpenGL buffer handle (#1272).
- - Primitive : Added `getVertexBuffer()` and `getVertexCount()` methods (#1272).
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10.3.6.1 (relative to 10.3.6.0)
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