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# 9.0.0-b4
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#### IECore
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- Added IECore::ClippingPlane object
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- Set __file__ when loading configs
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- Emitting a debug message for each config file loaded
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#### IECoreMaya
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- Added a mutex inside IECoreMaya::LiveScene::hasAttribute()
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#### IECoreGL
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- Wireframe shading uses Cs instead of vertexCs
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#### IECoreRI
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- Several IECoreRI::shader() optimizations
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- Added clipping plane support to IECoreRI::Renderer
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#### IECoreAppleseed
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- Refactored IECore primitive to appleseed entities conversions code.
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- Simplified IECoreAppleseed::RendererImplementation.
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- Use appleseed object alpha maps instead of material alpha maps.
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- Fixed a bug when trying to render a scene without cameras.
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- Use the names set with setAttribute to name the appleseed entities in generated appleseed scene files.
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- Highlight regions being rendered in the interactive display driver. Useful when doing multipass rendering.
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- Small refactors in the display driver code.
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- Removed some unused headers and other formatting changes.
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- Camera and transformation motion blur support
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- Added as:automatic_instancing option to enable / disable auto-instancing.
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- Better error handling for as:mesh_file_format option
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- Better error handling for searchpath option. Added automatic_instancing option
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- Support for appleseed 1.1.2
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- Fixed bug when connecting members of stuct parameters in OSL shaders.
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- Added photon target attribute for objects
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- PrimitiveConverter interface changes. Changed the way hashes are computed in IECoreAppleseed.
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- Fixed assembly instance names when generating appleseed projects.
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# 9.0.0-b3
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#### IECore

SConstruct

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ieCoreMajorVersion=9
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ieCoreMinorVersion=0
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ieCorePatchVersion=0
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ieCoreVersionSuffix="b3" # used for alpha/beta releases. Example: "a1", "b2", etc.
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ieCoreVersionSuffix="b4" # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################
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# Command line options

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