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Copy file name to clipboardExpand all lines: Changes
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10.5.x.x (relative to 10.5.15.4)
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10.6.x.x (relative to 10.6.0.1)
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========
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10.6.0.1 (relative to 10.6.0.0)
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========
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Fixes
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-----
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- USDScene : Worked around numerical imprecision when converting between time and UsdTimeCode.
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Build
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- CI : Updated to GafferHQ/dependencies 10.0.0.
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10.6.0.0 (relative to 10.5.15.2)
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========
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Improvements
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------------
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- RefCounted, RunTimeTyped : Inlined constructor and destructor.
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Fixes
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- USDScene :
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- Fixed writing of shutter values from cameras without a `shutter` parameter. The `shutter:open` and `shutter:close` attributes are now omitted instead of being written with Cortex's default -0.5, 0.5 shutter values.
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- Fixed reading of shutter values from cameras without `shutter:open` and `shutter:close` attributes. The `shutter` parameter is now omitted instead of being created with USD's default 0, 0 shutter values.
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- CurvesPrimitiveEvaluator : Fixed error in `Result::vTangent()` function causing tangent to point in opposite direction for curves with `Linear` interpolation.
Copy file name to clipboardExpand all lines: README.md
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# Cortex #
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Cortex is a cross-application framework for computation, rendering, and file I/O that provides a set of high-quality C++ libraries and Python modules tailored for software development in the VFX industry. This project focuses on creating a set of practical and reusable modules for technical directors, CG supervisors, and programmers, freeing them to focus on innovation and new features in their software projects.
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Out of the box, Cortex has full support for the [Arnold](https://www.arnoldrenderer.com/arnold/) and [3Delight](https://www.3delight.com) renderers. It also has built-in integration with Maya, Houdini, and Nuke, with default user interfaces that provide for file I/O and live data manipulation. With its extensible API, Cortex’s DCC integration can be expanded to create custom tools to solve studio pipeline needs.
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Cortex is a framework for computation, rendering, and file I/O that provides a set of high-quality C++ libraries and Python modules tailored for software development in the VFX industry. This project focuses on creating a set of practical and reusable modules for technical directors, CG supervisors, and programmers, freeing them to focus on innovation and new features in their software projects.
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You can find out more from our [introductory paper on Cortex](https://github.com/ImageEngine/cortex/wiki/pdfs/AnOpenSourceFrameworkForVisualEffectsSoftwareDevelopment.pdf) and the [Cortex presentations at SIGGRAPH 2011](https://vimeo.com/album/5504655).
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