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10.3.x.x (relative to 10.2.x.x)
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10.3.0.0 (relative to 10.2.3.0)
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========
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Improvements
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------------
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- IECoreArnold : Prepare for multiple universes (#1171)
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- LinkedScene : Path element separators (forward and backslash) are now platform independent.
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- LinkedScene : Path element separators (forward and backslash) are now platform independent (#1193).
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- Paths are internally stored using forward slash only.
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- Paths are returned by `readAttribute` in OS-native format.
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- IECoreGL : The `render:displayColor` attribute is now passed to the `Cs` parameter of GLSL shaders (#1209).
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- IECoreUSD : Added round-tripping of constant USD primvars through Cortex as attributes with a `render:` prefix (#1188).
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Fixes
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- StreamIndexedIO : Fixed memory leak when passing `NullIfMissing` or `ThrowIfMissing` to `directory()` (#1181).
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- Build : Fixed build error when running `scons` via Python 3 (#1184).
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- TBB : Reduced reliance on deprecated TBB features (#1194).
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- IECoreScene tests : Added missing tests for SceneInterface, TransferSmoothSkinningWeightsOp and TypedPrimitiveOp (#1193).
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Breaking Changes
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- IECoreArnold : Removed. This is now maintained as part of `GafferHQ/gaffer` (#1199).
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- HeaderGenerator : `machineName`, `systemRelease`, `systemVersion`, may differ from previous versions on Windows. Linux and MacOS are unaffected.
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- HeaderGenerator : `nodeName` is no longer converted to all capital letters and may differ from previous versions on Windows. Linux and MacOS are unaffected.
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CI
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--
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- Windows : Added testing of IECoreImage, IECoreScene, IECoreAlembic and IECoreVDB (#1183, #1193, #1205, #1206).
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- Migrated build container hosting to the GitHub Container Registry (#1200).
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10.2.3.0 (relative to 10.2.2.0)
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- CI (#1190) :
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- All tests run via GitHub Actions, removed Azure & Appveyor testing.
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- Windows : Now running core, scene, and image tests.
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- Windows : Added testing of IECore.
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10.2.2.0 (relative to 10.2.1.0)
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========

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