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Updated changes and bumped version
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# 9.0.0-b5
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#### IECore
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- Fixed PointsPrimitive::bound() to account the width or aspect ratio of the points.
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- Made MurmurHash::append() an inline function
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#### IECoreMaya
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- SceneShapeUI::select now returns false when polygons aren't being displayed in the viewport.
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#### IECoreHoudini
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- SceneCacheNodes have a new "Full Path Name" parm which creates an attrib for the full path for each shape (default is off).
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#### IECoreGL
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- Fixed radius of spheres rendered by IECoreGL::PointsPrimitive.
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#### IECoreAppleseed
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- Camera, transformation, deformation motion blur support.
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- Lights can now be turned on and off.
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- Interactive rendering support.
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- Added support for the photon target attribute.
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- Added support for orthographic cameras.
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- Added an appleseed log handler that uses MessageHandler to log messages.
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# 9.0.0-b4
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#### IECore

SConstruct

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##########################################################################
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#
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# Copyright (c) 2007-2014, Image Engine Design Inc. All rights reserved.
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# Copyright (c) 2007-2015, Image Engine Design Inc. All rights reserved.
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#
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# Copyright 2010 Dr D Studios Pty Limited (ACN 127 184 954) (Dr. D Studios),
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# its affiliates and/or its licensors.
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ieCoreMajorVersion=9
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ieCoreMinorVersion=0
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ieCorePatchVersion=0
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ieCoreVersionSuffix="b4" # used for alpha/beta releases. Example: "a1", "b2", etc.
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ieCoreVersionSuffix="b5" # used for alpha/beta releases. Example: "a1", "b2", etc.
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###########################################################################################
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# Command line options

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