diff --git a/src/map/battle.c b/src/map/battle.c index fae9d2bdfef..ab790362be7 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2179,7 +2179,7 @@ static int battle_calc_skillratio(int attack_type, struct block_list *src, struc break; case RG_BACKSTAP: if (sd != NULL && sd->weapontype == W_BOW && battle_config.backstab_bow_penalty) - skillratio += (200 + 40 * skill_lv) / 2; + skillratio += -100 + (300 + 40 * skill_lv) / 2; else skillratio += 200 + 40 * skill_lv; break;