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ntdll, server: Revert to old implementation of hung queue detection.
By manually notifying the server every time we enter and exit a message wait.
The hung queue logic keeps breaking. In the case of bug #9 it was breaking
because we were waiting for more than 5 seconds on our queue and then someone
sent us a message with SMTO_ABORTIFHUNG. Just stop fighting against the
server and try to coöperate with it instead. It takes two extra server calls,
but ideally the GUI thread isn't going to be in the same sort of performance-
critical code that this patchset was written for.
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