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Training matches identified as Automated Match Making #96

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dsjoerg opened this issue Feb 12, 2013 · 7 comments
Open

Training matches identified as Automated Match Making #96

dsjoerg opened this issue Feb 12, 2013 · 7 comments

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@dsjoerg
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dsjoerg commented Feb 12, 2013

http://ggtracker.com/matches/1767921

>>> summary = sc2reader.load_game_summary("http://xx.depot.battle.net:1119/a1936a846c19bbec4a37217e731dbf2b71aff04c1d5d9ec423dd592809485074.s2gs")

>>> summary.settings
{'Game Mode': 'Automated Match Making', 'Lobby Delay': '10', 'Locked Alliances': 'Yes', 'Premade Game': 'Yes', 'Teams': '1 v 1', 'Rules': 'Default', 'Game Speed': 'Normal'}
@dsjoerg
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dsjoerg commented Feb 12, 2013

I bring this up mostly because this issue, if explored, might uncover some additional source of information that would be useful. It's not an urgent problem for GGTracker right now.

@GraylinKim
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Game mode appears to be the only attribute that addresses the "what kind of game was it" question. The only known values for it are:

      "Game Mode", 
      {
        "": "Single Player", 
        "Amm": "Ladder", 
        "Priv": "Private", 
        "Pub": "Public"
      }

It is possible this information might be stuffed into the replay.details (unlikely) or replay.initData files.

@dsjoerg
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dsjoerg commented Feb 22, 2013

This issue is about an s2gs file, not a replay file. I opened this issue in case it inspired you to find extra sources of information to distinguish between true Ladder matches and training matches. I suspect that lobby/player information will make it clear -- battlenet id of 0, probably.

@GraylinKim
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To be clear though, this issue of determining what mode the game was played in is also an issue for replay files. Correct?

@dsjoerg
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dsjoerg commented Mar 7, 2013

Correct.

@GraylinKim
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I don't believe that this is stored anywhere in current replays and s2gs files. We can adjust the replay.is_ladder flag to be false when AI players are present. It still doesn't distinguish between Ranked and Unranked ladder but it is better than nothing.

@GraylinKim
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I am putting this issue on indefinite hold awaiting resolution of Blizzard/s2protocol#14.

StoicLoofah referenced this issue in StoicLoofah/sc2reader Aug 19, 2019
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