Currently when using RED editor you can place a climb region and then thats it, once you place it theres nothing you can do to it.
It would be nice if when editing/creating a map, a climb region had properties similar to the push region where it can be toggled in an on or off state, or be allowed to be moved with alpine functionality or even keyframes.
Use case scenario;
A Single player map where someone needs to go pick up a ladder and put it in the correct spot - you can have the climb region disabled, then when the player picks up the object and then places it - the climb region toggles to on and can be used.
Currently when using RED editor you can place a climb region and then thats it, once you place it theres nothing you can do to it.
It would be nice if when editing/creating a map, a climb region had properties similar to the push region where it can be toggled in an on or off state, or be allowed to be moved with alpine functionality or even keyframes.
Use case scenario;
A Single player map where someone needs to go pick up a ladder and put it in the correct spot - you can have the climb region disabled, then when the player picks up the object and then places it - the climb region toggles to on and can be used.