@@ -78,20 +78,20 @@ def inset(self, **kwargs):
7878 [[*dx*/*dy*/][*shade*]]].
7979 If set to ``True``, draw a rectangular box around the map
8080 inset using the default pen; specify a different pen
81- with **+p**\ *pen*. Add **+g**\ *fill* to fill the logo box
81+ with **+p**\ *pen*. Add **+g**\ *fill* to fill the inset box
8282 [Default is no fill].
83- Append **+c**\ *clearance* where *clearance* is either
83+ Append **+c**\ *clearance* where *clearance* is either
8484 *gap*, *xgap*\ /\ *ygap*, or *lgap*\ /\ *rgap*\ /\ *bgap*\ /\
8585 *tgap* where these items are uniform, separate in x- and
86- y-direction , or individual side spacings between logo and border.
87- Append **+i** to draw a secondary, inner border as well. We use a
88- uniform *gap* between borders of 2\ **p** and the default pen
86+ y-directions , or individual side spacings between map embellishment
87+ and border. Append **+i** to draw a secondary, inner border as well.
88+ We use a uniform *gap* between borders of 2p and the default pen
8989 unless other values are specified. Append **+r** to draw rounded
9090 rectangular borders instead, with a 6p corner radius. You
9191 can override this radius by appending another value. Append
9292 **+s** to draw an offset background shaded region. Here, *dx*/*dy*
9393 indicates the shift relative to the foreground frame [Default is
94- ``"4p/-4p"``] and `` shade`` sets the fill style to use for
94+ ``"4p/-4p"``] and * shade* sets the fill style to use for
9595 shading [Default is ``"gray50"``].
9696 margin : float, str, or list
9797 This is clearance that is added around the inside of the inset.
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