LinuxGSM provides commands to help developers gather information about the game server they are developing.
Command Name | Command | Short |
---|---|---|
Developer | ./gameserver developer |
./gameserver dev |
Detect Details | ./gameserver detect-details |
./gameserver ddt |
Detect Dependencies | ./gameserver detect-deps |
./gameserver dd |
Detect Glibc | ./gameserver detect-glibc |
./gameserver dg |
Detect ldd | ./gameserver detect-ldd |
./gameserver dl |
Query Raw | ./gameserver query-raw |
./gameserver qr |
Clear Functions | ./gameserver clear-modules |
./gameserver cm |
The developer
command enables development mode allowing access to all hidden developer commands.
This command also enables dev debug that outputs everything LinuxGSM is doing to dev-debug.log
when a command is run.
./gameserver developer
./gameserver dev
Detects variables that are set up to be displayed in details.
./gameserver detect-details
./gameserver ddt
Detects dependencies the server requires by checking the contents of serverfiles
. The output suggests the install command required.
./gameserver detect-deps
./gameserver dd
Automatically detects which version of GLIBC a game server requires
./gameserver detect-glibc
./gameserver dg
Automatically detects required dependencies using the ldd command.
./gameserver detect-ldd
./gameserver dl
Queries the game server using,gamedig
, query_gsquery.py
, tcp
and udp
, giving a raw output. This can diagnose if the game server query is working and configured correctly.
./gameserver query-raw
./gameserver qr
Use this command when pushing commits to a specific branch. It deletes all functions from lgsm/functions
and removes default LinxuGSM configs. Allowing a commit to be applied to the testing environment without gameserver.sh
being overwritten and resetting the GitHub branch settings.
./gameserver clear-modules
./gameserver cm