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Projetinho de botão que exibe o nome e muda de cor.
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README.md

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# projetinho
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A new Flutter project.
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## Getting Started
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This project is a starting point for a Flutter application.
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A few resources to get you started if this is your first Flutter project:
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- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
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- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
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For help getting started with Flutter, view our
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[online documentation](https://flutter.dev/docs), which offers tutorials,
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samples, guidance on mobile development, and a full API reference.

android/.gitignore

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gradle-wrapper.jar
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/.gradle
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/captures/
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/gradlew
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/gradlew.bat
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/local.properties
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GeneratedPluginRegistrant.java
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# Remember to never publicly share your keystore.
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# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
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key.properties

android/app/build.gradle

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def localProperties = new Properties()
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def localPropertiesFile = rootProject.file('local.properties')
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if (localPropertiesFile.exists()) {
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localPropertiesFile.withReader('UTF-8') { reader ->
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localProperties.load(reader)
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}
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}
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def flutterRoot = localProperties.getProperty('flutter.sdk')
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if (flutterRoot == null) {
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throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
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}
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def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
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if (flutterVersionCode == null) {
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flutterVersionCode = '1'
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}
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def flutterVersionName = localProperties.getProperty('flutter.versionName')
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if (flutterVersionName == null) {
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flutterVersionName = '1.0'
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}
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apply plugin: 'com.android.application'
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apply plugin: 'kotlin-android'
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apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
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android {
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compileSdkVersion 30
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sourceSets {
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main.java.srcDirs += 'src/main/kotlin'
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}
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defaultConfig {
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// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
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applicationId "com.example.projetinho"
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minSdkVersion 16
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targetSdkVersion 30
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versionCode flutterVersionCode.toInteger()
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versionName flutterVersionName
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}
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buildTypes {
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release {
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// TODO: Add your own signing config for the release build.
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// Signing with the debug keys for now, so `flutter run --release` works.
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signingConfig signingConfigs.debug
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}
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}
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}
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flutter {
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source '../..'
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}
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dependencies {
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.projetinho">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.projetinho">
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<application
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android:label="projetinho"
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android:icon="@mipmap/ic_launcher">
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<activity
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android:name=".MainActivity"
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android:launchMode="singleTop"
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<!-- Specifies an Android theme to apply to this Activity as soon as
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the Android process has started. This theme is visible to the user
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while the Flutter UI initializes. After that, this theme continues
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to determine the Window background behind the Flutter UI. -->
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<meta-data
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android:name="io.flutter.embedding.android.NormalTheme"
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android:resource="@style/NormalTheme"
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/>
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<!-- Displays an Android View that continues showing the launch screen
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Drawable until Flutter paints its first frame, then this splash
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screen fades out. A splash screen is useful to avoid any visual
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gap between the end of Android's launch screen and the painting of
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Flutter's first frame. -->
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<meta-data
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android:name="io.flutter.embedding.android.SplashScreenDrawable"
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android:resource="@drawable/launch_background"
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/>
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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</intent-filter>
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</activity>
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<!-- Don't delete the meta-data below.
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This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
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<meta-data
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android:name="flutterEmbedding"
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android:value="2" />
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</application>
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</manifest>
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package com.example.projetinho
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import io.flutter.embedding.android.FlutterActivity
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class MainActivity: FlutterActivity() {
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}
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="?android:colorBackground" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="@android:color/white" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
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<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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<!-- Theme applied to the Android Window as soon as the process has started.
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This theme determines the color of the Android Window while your
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Flutter UI initializes, as well as behind your Flutter UI while its
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running.
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This Theme is only used starting with V2 of Flutter's Android embedding. -->
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<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
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<item name="android:windowBackground">?android:colorBackground</item>
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</style>
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</resources>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.projetinho">
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<!-- Flutter needs it to communicate with the running application
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to allow setting breakpoints, to provide hot reload, etc.
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-->
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<uses-permission android:name="android.permission.INTERNET"/>
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</manifest>

android/build.gradle

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buildscript {
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ext.kotlin_version = '1.3.50'
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repositories {
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google()
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jcenter()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:4.1.0'
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classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
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}
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}
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allprojects {
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repositories {
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google()
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jcenter()
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}
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}
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rootProject.buildDir = '../build'
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subprojects {
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project.buildDir = "${rootProject.buildDir}/${project.name}"
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}
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subprojects {
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project.evaluationDependsOn(':app')
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}
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task clean(type: Delete) {
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delete rootProject.buildDir
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}

android/gradle.properties

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org.gradle.jvmargs=-Xmx1536M
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android.useAndroidX=true
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android.enableJetifier=true
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#Fri Jun 23 08:50:38 CEST 2017
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip

android/settings.gradle

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include ':app'
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def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
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def properties = new Properties()
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assert localPropertiesFile.exists()
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localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
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def flutterSdkPath = properties.getProperty("flutter.sdk")
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assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
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apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"

integration_test/app_test.dart

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// This is a basic Flutter integration test.
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//
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// To perform an interaction with a widget in your test, use the WidgetTester
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// utility that Flutter provides. For example, you can send tap and scroll
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// gestures. You can also use WidgetTester to find child widgets in the widget
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// tree, read text, and verify that the values of widget properties are correct.
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:integration_test/integration_test.dart';
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import 'package:projetinho/main.dart' as app;
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void main() => run(_testMain);
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void _testMain() {
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testWidgets('Counter increments smoke test', (WidgetTester tester) async {
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// Build our app and trigger a frame.
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app.main();
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// Trigger a frame.
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await tester.pumpAndSettle();
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// Verify that our counter starts at 0.
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expect(find.text('0'), findsOneWidget);
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expect(find.text('1'), findsNothing);
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// Tap the '+' icon and trigger a frame.
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await tester.tap(find.byIcon(Icons.add));
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await tester.pump();
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// Verify that our counter has incremented.
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expect(find.text('0'), findsNothing);
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expect(find.text('1'), findsOneWidget);
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});
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}

integration_test/driver.dart

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// This file is provided as a convenience for running integration tests via the
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// flutter drive command.
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//
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// flutter drive --driver integration_test/driver.dart --target integration_test/app_test.dart
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import 'package:integration_test/integration_test_driver.dart';
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Future<void> main() => integrationDriver();

ios/.gitignore

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*.mode1v3
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*.mode2v3
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*.moved-aside
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*.pbxuser
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*.perspectivev3
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**/*sync/
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.sconsign.dblite
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.tags*
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**/.vagrant/
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**/DerivedData/
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Icon?
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**/Pods/
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**/.symlinks/
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profile
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xcuserdata
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**/.generated/
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Flutter/App.framework
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Flutter/Flutter.framework
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Flutter/Flutter.podspec
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Flutter/Generated.xcconfig
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Flutter/app.flx
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Flutter/app.zip
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Flutter/flutter_assets/
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Flutter/flutter_export_environment.sh
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ServiceDefinitions.json
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Runner/GeneratedPluginRegistrant.*
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# Exceptions to above rules.
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!default.mode1v3
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!default.mode2v3
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!default.pbxuser
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!default.perspectivev3

ios/Flutter/AppFrameworkInfo.plist

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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>App</string>
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<key>CFBundleIdentifier</key>
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<string>io.flutter.flutter.app</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>App</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>MinimumOSVersion</key>
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<string>8.0</string>
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</dict>
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</plist>

ios/Flutter/Debug.xcconfig

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#include "Generated.xcconfig"

ios/Flutter/Release.xcconfig

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#include "Generated.xcconfig"

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