Skip to content

GLSLのリファクタリング #151

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
roku-ft opened this issue Nov 26, 2024 · 1 comment
Closed

GLSLのリファクタリング #151

roku-ft opened this issue Nov 26, 2024 · 1 comment
Assignees
Milestone

Comments

@roku-ft
Copy link
Member

roku-ft commented Nov 26, 2024

 float mixSrcAspect = mixSrc_resolution.x / mixSrc_resolution.y;

などのピクセルによって値が変らず、テクスチャのサイズが変わった時だけ値が変更するような値はCPU側で計算するのが良いかも。

@roku-ft roku-ft self-assigned this Nov 26, 2024
@takuma-hmng8 takuma-hmng8 added this to the v2 milestone Nov 26, 2024
@roku-ft
Copy link
Member Author

roku-ft commented Dec 11, 2024

done

@roku-ft roku-ft closed this as completed Dec 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants