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float mixSrcAspect = mixSrc_resolution.x / mixSrc_resolution.y;
などのピクセルによって値が変らず、テクスチャのサイズが変わった時だけ値が変更するような値はCPU側で計算するのが良いかも。
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roku-ft
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などのピクセルによって値が変らず、テクスチャのサイズが変わった時だけ値が変更するような値はCPU側で計算するのが良いかも。
The text was updated successfully, but these errors were encountered: