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build.gradle
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120 lines (100 loc) · 2.99 KB
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import java.util.stream.Collectors
plugins {
id 'fabric-loom' version '0.9-SNAPSHOT'
id 'maven-publish'
}
sourceCompatibility = JavaVersion.VERSION_16
targetCompatibility = JavaVersion.VERSION_16
archivesBaseName = project.archives_base_name
version = project.mod_version
group = project.maven_group
dependencies {
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings loom.officialMojangMappings()
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
testImplementation "net.fabricmc:dev-launch-injector:0.2.1+build.8"
}
tasks.withType(ProcessResources) {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
task sourcesJar(type: Jar, dependsOn: classes, group: "build") {
archiveClassifier.set("sources")
from sourceSets.main.allSource
}
jar {
from "LICENSE"
}
if (project.hasProperty("shwMavenUser") && project.hasProperty("shwMavenPass")) {
publishing {
publications {
mavenJava(MavenPublication) {
artifact(remapJar) {
builtBy remapJar
artifactId "jedt"
}
artifact(sourcesJar) {
builtBy remapSourcesJar
artifactId "jedt"
}
}
}
repositories {
maven {
name = "ShwMaven"
url = uri( "https://maven.shadew.net/" )
credentials {
username = shwMavenUser
password = shwMavenPass
}
}
}
}
}
def getTestClassPath() {
def cp = []
sourceSets.test.runtimeClasspath.each {
cp.add(it.toString())
}
return cp.stream().collect(Collectors.joining(";"))
}
sourceSets {
gametest {
compileClasspath += main.compileClasspath
runtimeClasspath += main.runtimeClasspath
}
main {
}
}
dependencies {
gametestImplementation sourceSets.main.output
}
loom {
runs {
client {
name "Minecraft Client"
source sourceSets.gametest
vmArg "-Djedt.test_structures_path=${file("gametest/gameteststructures")}"
}
server {
name "Minecraft Server"
source sourceSets.gametest
vmArg "-Djedt.test_structures_path=${file("gametest/gameteststructures")}"
}
gametest {
server()
name "Minecraft GameTest"
source sourceSets.gametest
vmArg "-Djedt.gametest=true"
vmArg "-Djedt.test_config=${file("gametest/gametest.json")}"
vmArg "-Djedt.test_structures_dir=${file("gametest/gameteststructures")}"
serverWithGui() // GameTestServer has no nogui property, this removes it
}
}
}