diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index c8b64f90f9ad..26b29804acf8 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -142,25 +142,25 @@ - type: FireProtection # Corvax-Forge: Armor rebalance reduction: 0.4 - type: ExplosionResistance # Corvax-Forge: Armor rebalance - damageCoefficient: 0.7 + damageCoefficient: 0.6 - type: StaminaResistance # Corvax-Forge: Armor rebalance - damageCoefficient: 0.75 + damageCoefficient: 0.9 - type: ZombificationResistance # Corvax-Forge: Armor rebalance zombificationResistanceCoefficient: 0.6 - type: Armor modifiers: - coefficients: # Corvax-Forge: Armor rebalance - Blunt: 0.7 - Slash: 0.6 - Piercing: 0.65 - Heat: 0.7 - Cold: 0.7 - Radiation: 0.3 - Shock: 0.8 - Caustic: 0.7 - - type: ClothingSpeedModifier # Corvax-Forge: Armor rebalance - walkModifier: 0.85 - sprintModifier: 0.85 + coefficients: # Forge-change: Heavy mining hardsuits + Blunt: 0.65 + Slash: 0.8 + Piercing: 0.9 + Heat: 0.9 + Cold: 0.9 + Radiation: 0.7 + Shock: 0.95 + Caustic: 0.95 + - type: ClothingSpeedModifier # Forge-change: Heavy mining hardsuits + walkModifier: 0.8 + sprintModifier: 0.8 - type: HeldSpeedModifier - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitSalvage @@ -601,27 +601,27 @@ highPressureMultiplier: 0.5 lowPressureMultiplier: 1000 - type: FireProtection # Corvax-Forge: Armor rebalance - reduction: 0.4 + reduction: 0.3 - type: ExplosionResistance # Corvax-Forge: Armor rebalance - damageCoefficient: 0.6 + damageCoefficient: 0.8 - type: StaminaResistance # Corvax-Forge: Armor rebalance - damageCoefficient: 0.75 + damageCoefficient: 0.9 - type: ZombificationResistance # Corvax-Forge: Armor rebalance zombificationResistanceCoefficient: 0.5 - type: Armor modifiers: - coefficients: # Corvax-Forge: Armor rebalance - Blunt: 0.65 - Slash: 0.6 - Piercing: 0.65 - Heat: 0.65 - Cold: 0.65 - Radiation: 0.1 - Shock: 0.75 - Caustic: 0.7 - - type: ClothingSpeedModifier # Corvax-Forge: Armor rebalance - walkModifier: 0.9 - sprintModifier: 0.9 + coefficients: # Forge-change: Heavy mining hardsuits + Blunt: 0.55 + Slash: 0.7 + Piercing: 0.85 + Heat: 0.9 + Cold: 0.9 + Radiation: 0.5 + Shock: 0.95 + Caustic: 0.95 + - type: ClothingSpeedModifier # Forge-change: Heavy mining hardsuits + walkModifier: 0.75 + sprintModifier: 0.75 - type: HeldSpeedModifier - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitLuxury diff --git a/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/moonwhisper.yml b/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/moonwhisper.yml index 42e5426edf83..46658ae50fdd 100644 --- a/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/moonwhisper.yml +++ b/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/moonwhisper.yml @@ -15,7 +15,7 @@ sprite: Forge/Objects/Weapons/Guns/Pistols/moonwhisper.rsi - type: Gun fireRate: 4.5 - projectileSpeed: 35 + projectileSpeed: 30 selectedMode: SemiAuto availableModes: - SemiAuto diff --git a/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/swift.yml b/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/swift.yml index 6b2439d82520..de66486d2c0b 100644 --- a/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/swift.yml +++ b/Resources/Prototypes/_Forge/Entities/Objects/Weapons/Guns/Pistols/swift.yml @@ -24,5 +24,5 @@ gun_magazine: !type:ContainerSlot gun_chamber: !type:ContainerSlot - type: NFWeaponDetails - class: weapon-details-class-shotgun + class: weapon-details-class-pistol manufacturer: weapon-details-manufacturer-TechnicLogistic diff --git a/Resources/Prototypes/_Goobstation/Entities/Objects/Weapon/Guns/Pistol/pistol.yml b/Resources/Prototypes/_Goobstation/Entities/Objects/Weapon/Guns/Pistol/pistol.yml index ddd2af1856d3..5fbaff5aa02e 100644 --- a/Resources/Prototypes/_Goobstation/Entities/Objects/Weapon/Guns/Pistol/pistol.yml +++ b/Resources/Prototypes/_Goobstation/Entities/Objects/Weapon/Guns/Pistol/pistol.yml @@ -33,7 +33,7 @@ - Belt - type: Gun fireRate: 3.5 - projectileSpeed: 40 # Mono + projectileSpeed: 35 # Mono availableModes: - SemiAuto soundGunshot: diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/machine_pistols.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/machine_pistols.yml index 0efba4383904..59a62d7a5fe0 100644 --- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/machine_pistols.yml +++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/machine_pistols.yml @@ -32,10 +32,14 @@ components: - type: Gun # Corvax-Forge: Weaponary update fireRate: 6 + projectileSpeed: 30 - type: Sprite sprite: Objects/Weapons/Guns/Pistols/viper.rsi - type: Clothing sprite: Objects/Weapons/Guns/Pistols/viper.rsi + - type: NFWeaponDetails + class: weapon-details-class-pistol + manufacturer: weapon-details-manufacturer-gorlex-steel-works #region DeltaV - type: entity @@ -46,10 +50,14 @@ components: - type: Gun # Corvax-Forge: Weaponary update fireRate: 4.5 + projectileSpeed: 30 - type: Sprite sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi - type: Clothing sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi + - type: NFWeaponDetails + class: weapon-details-class-pistol + manufacturer: weapon-details-manufacturer-nanotrasen-munitions - type: entity id: NFWeaponPistolPollockHighCapacityMag diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index a33160f9c6ee..7039d3be0698 100644 --- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -29,7 +29,7 @@ sprite: Objects/Weapons/Guns/Pistols/N1984.rsi - type: Gun # Corvax-Forge: Weaponary update fireRate: 4 - projectileSpeed: 40 + projectileSpeed: 35 - type: entity id: NFWeaponPistolCobra @@ -40,7 +40,7 @@ components: - type: Gun fireRate: 4 # Corvax-Forge: Weaponary update - projectileSpeed: 40 + projectileSpeed: 35 soundGunshot: path: /Audio/Weapons/Guns/Gunshots/silenced.ogg params: @@ -59,7 +59,7 @@ components: - type: Gun fireRate: 5 # Corvax-Forge: Weaponary update - projectileSpeed: 38 + projectileSpeed: 30 soundGunshot: path: /Audio/_DV/Weapons/Guns/Gunshots/universal.ogg - type: Sprite @@ -75,7 +75,7 @@ The Mark 32 Offensive Service Pistol. On the handle is a label that says 'for authorized use only.' components: &universalComponents - type: Gun - projectileSpeed: 38 + projectileSpeed: 30 soundGunshot: path: /Audio/_DV/Weapons/Guns/Gunshots/universal.ogg diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 9ca0c0adb631..2941e36a62af 100644 --- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -8,6 +8,7 @@ components: - type: Gun # Corvax-Forge: Weaponary update fireRate: 2.5 + projectileSpeed: 35 - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi - type: Clothing @@ -25,7 +26,8 @@ - type: Clothing sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi - type: Gun - fireRate: 3.5 + fireRate: 3.5 # Corvax-Forge: Weaponary update + projectileSpeed: 35 soundGunshot: path: /Audio/Weapons/Guns/Gunshots/mateba.ogg @@ -38,6 +40,7 @@ components: - type: Gun # Corvax-Forge: Weaponary update fireRate: 2.6 + projectileSpeed: 35 - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi layers: @@ -68,6 +71,8 @@ sprite: Objects/Weapons/Guns/Revolvers/python.rsi - type: Clothing sprite: Objects/Weapons/Guns/Revolvers/python.rsi + - type: Gun + projectileSpeed: 35 # Corvax-Forge: Weaponary update - type: entity id: NFWeaponRevolverPirate @@ -114,6 +119,8 @@ sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi - type: Clothing sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi + - type: Gun + projectileSpeed: 35 # Corvax-Forge: Weaponary update - type: entity id: NFWeaponRevolverFaith @@ -126,6 +133,8 @@ sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi - type: Clothing sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi + - type: Gun + projectileSpeed: 35 # Corvax-Forge: Weaponary update - type: RevolverAmmoProvider capacity: 4 chambers: [ True, True, True, True ] @@ -142,6 +151,8 @@ sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi - type: Clothing sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi + - type: Gun + projectileSpeed: 35 # Corvax-Forge: Weaponary update #region Frontier - type: entity