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[BUG] Audio stops generating after stop + during render (64 bit) #10

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AnEthernetCable opened this issue Dec 29, 2020 · 1 comment
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@AnEthernetCable
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AnEthernetCable commented Dec 29, 2020

After stopping the play of a project in a DAW, the plugin has a chance to stop producing sound entirely. I have tried this on both Linux (Helio) and Windows (FL Studio 20) versions of the plugin on a 64 bit machine.

The same issue occurs when exporting a project to a mp3, FLAC, etc.

It appears the plugin is unable to handle fluctuated size buffers - It requires fixed size buffers. Is this intentional?

@AnEthernetCable AnEthernetCable changed the title [BUG] Audio stops generating after stop (64 bit) [BUG] Audio stops generating after stop + During render (64 bit) Dec 29, 2020
@AnEthernetCable AnEthernetCable changed the title [BUG] Audio stops generating after stop + During render (64 bit) [BUG] Audio stops generating after stop + during render (64 bit) Dec 29, 2020
@eisbaer23
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Hi AnEthernetCable, can you have a look at issue #8 and see if this looks familiar, also I gave a hint about a possible workaround. TL;DR: turn off Hard Reset on playback, if your DAW allows you to nerd this out.

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