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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[4.0.4] - 2024-01-03

Fixed

  • Fixed NRE in header drawer
  • Fixed asset creation from InitializeOnLoad callbacks in Unity 6

[4.0.3] - 2024-01-03

Fixed

  • It is now possible to create assets from InitializeOnLoad callbacks

[4.0.2] - 2023-08-26

Fixed

  • Added missing icon files

[4.0.1] - 2023-08-16

Added

  • License and Changelog

[4.0.0] - 2023-08-15

First standalone release of One Asset. This package was initially embedded in the QuickEye-Utility repository. Big API refactor, OneAssetLoader became the source of the package functionality.

Added

  • Added support for "unsafe loading" with AssetLoadOptions.LoadAndForget. This allows for asset loading before AssetDatabase initialization

Changed

  • SingletonAssetAttribute -> LoadFromAssetAttribute
  • CreateAssetAutomaticallyAttribute -> LoadFromAssetAttribute.CreateAssetIfMissing
  • SingletonMonoBehaviour -> OneGameObject
  • SingletonScriptableObject -> OneScriptableObject
  • ScriptableObjectFactory -> OneAssetLoader