Sometimes, the character's sprite doesn't turn to face the correct way, even if the "camera" does. With camera, I mean the characters view cone. I think it has to do with activating and deactivating the F keybind, or clicking on the eye, that locks the characters view in the direction it is looking. I did try enabling and disabling that, but it did not work.
Issue reported from Encore
Reporting client version: 516.1659