diff --git a/code/controllers/subsystem/treasury.dm b/code/controllers/subsystem/treasury.dm
index d5d7b44e772..9ef645fee27 100644
--- a/code/controllers/subsystem/treasury.dm
+++ b/code/controllers/subsystem/treasury.dm
@@ -199,18 +199,18 @@ SUBSYSTEM_DEF(treasury)
if (amt > 0)
// Player received money
if(source)
- send_ooc_note("MEISTER: Your account has received [amt] mammon. ([source])", name = target_name)
+ send_ooc_note("BANKHEAD: Your account has received [amt] mammon. ([source])", name = target_name)
log_to_steward("+[amt] from treasury to [target_name] ([source])")
else
- send_ooc_note("MEISTER: Your account has received [amt] mammon.", name = target_name)
+ send_ooc_note("BANKHEAD: Your account has received [amt] mammon.", name = target_name)
log_to_steward("+[amt] from treasury to [target_name]")
else if (amt < 0)
// Player was fined
if(source)
- send_ooc_note("MEISTER: Your account was fined [abs(amt)] mammon. ([source])", name = target_name)
+ send_ooc_note("BANKHEAD: Your account was fined [abs(amt)] mammon. ([source])", name = target_name)
log_to_steward("[abs(amt)] was fined from [target_name] ([source])")
else
- send_ooc_note("MEISTER: Your account was fined [abs(amt)] mammon.", name = target_name)
+ send_ooc_note("BANKHEAD: Your account was fined [abs(amt)] mammon.", name = target_name)
log_to_steward("[abs(amt)] was fined from [target_name]")
return TRUE
@@ -268,10 +268,10 @@ SUBSYSTEM_DEF(treasury)
for(var/X in bank_accounts)
if(X == target)
if(bank_accounts[X] < amt) // Check if the withdrawal amount exceeds the player's account balance
- send_ooc_note("MEISTER: Error: Insufficient funds in the account to complete the withdrawal.", name = target_name)
+ send_ooc_note("BANKHEAD: Error: Insufficient funds in the account to complete the withdrawal.", name = target_name)
return // Return without processing the transaction
if(treasury_value < amt) // Check if the amount exceeds the treasury balance
- send_ooc_note("MEISTER: Error: Insufficient funds in the treasury to complete the transaction.", name = target_name)
+ send_ooc_note("BANKHEAD: Error: Insufficient funds in the treasury to complete the transaction.", name = target_name)
return // Return early if the treasury balance is insufficient
bank_accounts[X] -= amt
treasury_value -= amt
diff --git a/code/game/objects/structures/fake_machines/ATM.dm b/code/game/objects/structures/fake_machines/ATM.dm
index f94e63f22e6..b5163493aa1 100644
--- a/code/game/objects/structures/fake_machines/ATM.dm
+++ b/code/game/objects/structures/fake_machines/ATM.dm
@@ -1,6 +1,6 @@
/obj/structure/fake_machine/atm
- name = "MEISTER"
- desc = "Stores and withdraws currency for accounts managed by the Kingdom."
+ name = "bankhead machina"
+ desc = "A woefully expensive Truetech machine used by nobles around the Goblet. A sliver of fractured air inside gives this object life, and its steam-powered guts work tirelessly to accurately and fairly serve as the face of your trusty bankers."
icon = 'icons/roguetown/misc/machines.dmi'
icon_state = "atm"
density = FALSE
@@ -61,10 +61,10 @@
record_round_statistic(STATS_MAMMONS_WITHDRAWN, coin_amt * mod)
budget2change(coin_amt*mod, user, selection)
else
- to_chat(user, "The machine bites my finger.")
+ to_chat(user, "The machine surveys my face, storing it in recognition.")
icon_state = "atm-b"
H.flash_fullscreen("redflash3")
- playsound(H, 'sound/combat/hits/bladed/genstab (1).ogg', 100, FALSE, -1)
+ playsound(H, 'sound/misc/beep.ogg', 100, FALSE, -1)
SStreasury.create_bank_account(H)
if(H.mind)
var/datum/job/target_job = SSjob.GetJob(H.mind.assigned_role)
@@ -106,4 +106,4 @@
/obj/structure/fake_machine/atm/examine(mob/user)
. += ..()
- . += span_info("The current tax rate on deposits is [SStreasury.tax_value * 100] percent. Kingdom nobles exempt.")
+ . += span_info("The current tax rate on deposits is [SStreasury.tax_value * 100] percent. Etgard nobles exempt.")
diff --git a/code/game/objects/structures/fake_machines/mail.dm b/code/game/objects/structures/fake_machines/mail.dm
index c183094dbf7..a181a5ef119 100644
--- a/code/game/objects/structures/fake_machines/mail.dm
+++ b/code/game/objects/structures/fake_machines/mail.dm
@@ -1,8 +1,8 @@
GLOBAL_LIST_EMPTY(letters_sent)
/obj/structure/fake_machine/mail
- name = "HERMES"
- desc = "Carrier zads have fallen severely out of fashion ever since the advent of this hydropneumatic mail system."
+ name = "speaking machina"
+ desc = "A Truetech machine of pipes and cleverly-placed aqueducts which ferry your mail to any one of its labelled constituents."
icon = 'icons/roguetown/misc/machines.dmi'
icon_state = "mail"
density = FALSE
@@ -71,7 +71,7 @@ GLOBAL_LIST_EMPTY(letters_sent)
. += span_info("Load a coin inside, then right click to send a letter.")
. += span_info("Left click with a paper to send a prewritten letter for free.")
if(HAS_TRAIT(user, TRAIT_INQUISITION))
- . += span_info("
The Oratorium's reliquary can be accessed via a secret compartment fitted within the HERMES. Load a Marque to access it.")
+ . += span_info("
The Oratorium's reliquary can be accessed via a secret compartment fitted within the speaking machina. Load a Marque to access it.")
. += span_info("You can send arrival slips, accusation slips, fully loaded INDEXERs or confessions here.")
. += span_info("Properly sign them. Include an INDEXER where needed. Stamp them for two additional Marques.")
@@ -714,7 +714,7 @@ GLOBAL_LIST_EMPTY(letters_sent)
else
dat += "#[X.ournum] [capitalize(get_area_name(X))]
"
- var/datum/browser/popup = new(user, "hermes_directory", "