Releases: EnAppelsin/SHARCarRandomiser
Releases · EnAppelsin/SHARCarRandomiser
v1.8
ADDITIONS:
- Adds the ability to randomise the couch character
CHANGES:
- Changed the limits on random car stats to make them fairer (credits to Gadie)
BUG FIXES:
- Fixed a bug on a few missions/races which would crash due to dialogue related issues if Random Player Character was enabled
- Fixed a bug where if a mission or race used a traffic car, that car wouldn't be randomised
v1.7
1.7
- Randomised car sounds
1.6
- Randomised Characters now have mission
- Fixed a crash with the different random cellouts
1.5
- You can now randomise:
- The player
- All car stats
- Model scale in vehicles
- You can choose if cell outs is the same car 4 times, or 4 different cars
1.4
- You can now randomise some car stats
- You can randomise the number of chase cars
v1.6-dev
v1.5-dev
v1.3
- You can now randomise pedestrians, traffic, chase (police) car and mission vehicles.
- If randomising non player vehicles you can choose to change the stats or keep the custom stats originally assigned by the mission
- There's now an icon!
v1.1
- You can now optionally skip the requirements for cars/costumes that some missions have
- You can now optionally skip FMVs except the intro cutscene (which can be skipped with the Skip Intro Cutscene mod)
- The AI Pizza Van for Bart 1 has been added
- You can now turn off randomising cars (making the mod basically do nothing)
v1.0.1
- Fix Eight is Too Much Crashing
v1.0
- Readded the Audi TT with a fixed audio file
- Updated version to 1.0
- Renamed display name to Randomiser
v0.9 Beta 4
- Bug fixes and code optimisations
v0.9 Beta 3
- Fix "Wolves Stole My Pills" taking an ungodly amount of time to load
- Make "no destroyed car" the default setting