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All objects exists independ of tiles, tiles just point to exist objects, but tiles are persistent and stored in fixed matrix. So we should be able to create tiles "on-demand", when players discover them. Excess tiles should be removed when players go away from them.
All objects should be persistent still. We can destroy excess tiles, but not objects.
The text was updated successfully, but these errors were encountered:
Make it possible to create maps without borders.
All objects exists independ of tiles, tiles just point to exist objects, but tiles are persistent and stored in fixed matrix. So we should be able to create tiles "on-demand", when players discover them. Excess tiles should be removed when players go away from them.
All objects should be persistent still. We can destroy excess tiles, but not objects.
The text was updated successfully, but these errors were encountered: