diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index 7875b851759..ddf60bf1313 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -401,7 +401,9 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_OLDPARTY "Old Party"
#define TRAIT_EARGRAB "Ear Grab"
#define TRAIT_FACELESS "Faceless One"
-#define TRAIT_POST_GRADUATE "Doctorate in the Acryne" //Acryne magick traits. you can only use the arcyne if you got one of these.
+
+// ARCYNE MAGIC TRAITS. You can only use the arcyne if you got one of these.
+#define TRAIT_POST_GRADUATE "Doctorate in the Arcyne"
#define TRAIT_GRADUATE "Graduate of the Arcyne"
#define TRAIT_BACHLOR "Bachlors of the Arcyne"
#define TRAIT_ARCYNE_STUDENT "Student of the Arcyne"
diff --git a/code/_globalvars/special_traits/traits.dm b/code/_globalvars/special_traits/traits.dm
index c311aa013ba..d4678ceba6f 100644
--- a/code/_globalvars/special_traits/traits.dm
+++ b/code/_globalvars/special_traits/traits.dm
@@ -558,27 +558,29 @@
character.mind.special_items["Merchant Key"] = /obj/item/key/merchant
character.mind.special_items["GOLDFACE Gem"] = /obj/item/gem_device/goldface
-// /datum/special_trait/thinker //Commenting it out because mages should *really* not be in this sort of position, nor should they have these stats.
-// name = "The Thinker"
-// greet_text = span_notice("Physique, Endurance, Constitution. The trinity of what builds a great leader and an even greater kingdom... or whatever those nimrods were yapping about! I cast FIREBALL!!!")
-// req_text = "Monarch, worship Noc or Zizo"
-// allowed_patrons = list(/datum/patron/divine/noc, /datum/patron/inhumen/zizo)
-// allowed_jobs = list(/datum/job/lord)
-// weight = 25 //Should be fine.
-
-// /datum/special_trait/thinker/on_apply(mob/living/carbon/human/character, silent
-// character.change_stat("strength", -3)
-// character.change_stat("intelligence", 6)
-// character.change_stat("constitution", -1)
-// character.change_stat("endurance", -1)
-// character.adjust_skillrank(/datum/skill/magic/arcane, 5, TRUE)
-// character.set_skillrank(/datum/skill/combat/swords, 2, TRUE) //Average only.
-// character.adjust_spellpoints(14) //Less points than Court Mage, why do Court mage get 17 points? what even?
-// character.add_spell(/datum/action/cooldown/spell/undirected/touch/prestidigitation, silent = TRUE)
-// character.generate_random_attunements(rand(4,6))
-// character.mana_pool.set_intrinsic_recharge(MANA_ALL_LEYLINES)
-// character.mana_pool.adjust_mana(100) //I don't know, they don't spawn with their full mana bar, so we give them a bit more mana at the start.
-// new /obj/item/book/granter/spellbook/master(get_turf(character))
+/*
+ /datum/special_trait/thinker //Commenting it out because mages should *really* not be in this sort of position, nor should they have these stats.
+ name = "The Thinker"
+ greet_text = span_notice("Physique, Endurance, Constitution. The trinity of what builds a great leader and an even greater kingdom... or whatever those nimrods were yapping about! I cast FIREBALL!!!")
+ req_text = "Monarch, worship Noc or Zizo"
+ allowed_patrons = list(/datum/patron/divine/noc, /datum/patron/inhumen/zizo)
+ allowed_jobs = list(/datum/job/lord)
+ weight = 25 //Should be fine.
+
+ /datum/special_trait/thinker/on_apply(mob/living/carbon/human/character, silent
+ character.change_stat("strength", -3)
+ character.change_stat("intelligence", 6)
+ character.change_stat("constitution", -1)
+ character.change_stat("endurance", -1)
+ character.adjust_skillrank(/datum/skill/magic/arcane, 5, TRUE)
+ character.set_skillrank(/datum/skill/combat/swords, 2, TRUE) //Average only.
+ character.adjust_spellpoints(14) //Less points than Court Mage, why do Court mage get 17 points? what even?
+ character.add_spell(/datum/action/cooldown/spell/undirected/touch/prestidigitation, silent = TRUE)
+ character.generate_random_attunements(rand(4,6))
+ character.mana_pool.set_intrinsic_recharge(MANA_ALL_LEYLINES)
+ character.mana_pool.adjust_mana(100) //I don't know, they don't spawn with their full mana bar, so we give them a bit more mana at the start.
+ new /obj/item/book/granter/spellbook/master(get_turf(character))
+*/
/datum/special_trait/skeleton
name = "Skeleton"
diff --git a/code/_globalvars/traits.dm b/code/_globalvars/traits.dm
index c71cd84304f..8755cd54a84 100644
--- a/code/_globalvars/traits.dm
+++ b/code/_globalvars/traits.dm
@@ -155,7 +155,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"Loved By Kittens" = TRAIT_KITTEN_MOM,
"Waterbreathing" = TRAIT_WATER_BREATHING,
"Moonwater Elixir" = TRAIT_MOONWATER_ELIXIR,
- "Doctorate of the Acryne" = TRAIT_POST_GRADUATE,
+ "Doctorate of the Arcyne" = TRAIT_POST_GRADUATE,
"Graduate of the Arcyne" = TRAIT_GRADUATE,
"Bachlors of the Arcyne" = TRAIT_BACHLOR,
"Student of the Arcyne" = TRAIT_ARCYNE_STUDENT,
diff --git a/code/game/objects/items/spellbook.dm b/code/game/objects/items/spellbook.dm
index 1ddc66dbb7b..64edf9e340e 100644
--- a/code/game/objects/items/spellbook.dm
+++ b/code/game/objects/items/spellbook.dm
@@ -136,7 +136,7 @@
var/datum/mind/user_mind = user.mind
if(!user_mind) return // How??
if(user_mind.has_changed_spell)
- to_chat(user, span_warning("I have already unbinded my spells today!"))
+ to_chat(user, span_warning("I have already unbound my spells today!"))
return
var/list/resettable_spells = list()
var/list/spell_list = user_mind.spell_list