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sdl-ball.appdata.xml
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<?xml version="1.0" encoding="UTF-8"?>
<application>
<id type="desktop">sdl-ball.desktop</id>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0</project_license>
<name>SDL-Ball</name>
<summary>Brick-breaking game with pretty graphics</summary>
<description>
<p>
Your mission: To smash your way through a series of progressively harder and more tricky levels. Your tools: Ultrakinetic titanium balls and your trusty Gruntmazter-3000-Paddle edition.
</p><p>
Features:
</p>
<ul>
<li>50 levels</li>
<li>OpenGL eye candy</li>
<li>Lots of powerups and powerdowns</li>
<li>Powerup Shop - You get special coins for collecting powerups, you can spend them on more powerups.</li>
<li>Highscores</li>
<li>Sound</li>
<li>Easy to use level editor.</li>
<li>Themes - Selectable from options menu.</li>
<li>Controllable with Mouse/Keyboard/Joystick and WiiMote.</li>
<li>Save and Load games</li>
<li>Cool Introscreen</li>
<li>Screenshot function</li>
<li>Crafting of items from raw materials</li>
<li>Fast and able to run on old and slow hardware</li>
<li>A simple modding API that supports many additions and modifications to the game</li>
<li>Multiplayer support via servers hosted by users</li>
<li>Beautiful lightning-fast map generator</li>
</ul>
</description>
<screenshots>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot0.jpg</screenshot>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot1.jpg</screenshot>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot2.jpg</screenshot>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot3.jpg</screenshot>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot4.jpg</screenshot>
<screenshot>http://sdl-ball.sourceforge.net/ss/screenshot5.jpg</screenshot>
</screenshots>
<url type="homepage">http://sdl-ball.sourceforge.net/</url>
<releases>
<release version="1.04" date="2020-04-10" />
<release version="1.03" date="2016-08-25" />
<release version="1.02" date="2014-10-01" />
</releases>
<content_rating type="oars-1.1" />
</application>