You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Add the ability to set hyper enchanting limits for individual enchantments. This is important especially for modded enchantments because allowing it to be set over the intended amount can be very broken, for example with a lifesteal enchantment you could end up in a situation where you're healed for 120% of the damage dealt. Another example is unbreaking, at level 5 whatever tool it is applied to becomes fully unbreakable, this can be problematic with modded items that need to break for balancing purposes.
I will give an example of how the configuration of this could be set up, +1 for unbreaking and disabled for mending. (I will be using JSON for the example because I'm more familiar with it than TOML)
Describe the your request
Add the ability to set hyper enchanting limits for individual enchantments. This is important especially for modded enchantments because allowing it to be set over the intended amount can be very broken, for example with a lifesteal enchantment you could end up in a situation where you're healed for 120% of the damage dealt. Another example is unbreaking, at level 5 whatever tool it is applied to becomes fully unbreakable, this can be problematic with modded items that need to break for balancing purposes.
I will give an example of how the configuration of this could be set up, +1 for unbreaking and disabled for mending. (I will be using JSON for the example because I'm more familiar with it than TOML)
The text was updated successfully, but these errors were encountered: