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strongly_connected_components.cpp
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// taken from: https://pastebin.com/DLQ9RWwH
//https://www.youtube.com/watch?v=zcyxbcrPvqk&t=4778s Sidhant Bansal Orz
//https://judge.yosupo.jp/submission/35801 my soln
#include <bits/stdc++.h>
#pragma GCC optimize("Ofast")
#pragma GCC target("avx,avx2,fma")
//#include <ext/pb_ds/assoc_container.hpp> //required
//#include <ext/pb_ds/tree_policy.hpp> //required
//using namespace __gnu_pbds; //required
using namespace std;
//template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
// ordered_set <int> s;
// s.find_by_order(k); returns the (k+1)th smallest element
// s.order_of_key(k); returns the number of elements in s strictly less than k
#define MOD (1000000000+7) // change as required
#define pb(x) push_back(x)
#define mp(x,y) make_pair(x,y)
#define all(x) x.begin(), x.end()
#define print(vec,l,r) for(int i = l; i <= r; i++) cout << vec[i] <<" "; cout << endl;
#define input(vec,N) for(int i = 0; i < (N); i++) cin >> vec[i];
#define debug(x) cerr << #x << " = " << (x) << endl;
#define leftmost_bit(x) (63-__builtin_clzll(x))
#define rightmost_bit(x) __builtin_ctzll(x) // count trailing zeros
#define set_bits(x) __builtin_popcountll(x)
#define pow2(i) (1LL << (i))
#define is_on(x, i) ((x) & pow2(i)) // state of the ith bit in x
#define set_on(x, i) ((x) | pow2(i)) // returns integer x with ith bit on
#define set_off(x, i) ((x) & ~pow2(i)) // returns integer x with ith bit off
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
typedef long long int ll;
// highly risky #defines
#define int ll // disable when you want to make code a bit faster
#define endl '\n' // disable when dealing with interactive problems
const int N = 2e5 + 5;
vector<int> adj[N], adjr[N]; // make it set if graph is not simple
vector<int> CT[N]; // Component Tree (technically a DAG)
int sz[N], label[N];
vector<int> SCC[N]; // contains vertices of the same SCC
int fin_order_inc[N]; // contains vertices in sorted order of finishing time
bool visited[N];
int cntr;
void dfs_scc(int u){ // finding exit time in Gr
visited[u] = true;
for(auto v : adjr[u]){
if(visited[v] == true) continue;
dfs_scc(v);
}
fin_order_inc[++cntr] = u;
}
void dfs_label(int u){ // Label each SCC
visited[u] = true;
label[u] = cntr;
sz[label[u]]++;
SCC[label[u]].pb(u);
for(auto v : adj[u])
if(!visited[v])
dfs_label(v);
}
void dfs_CT(int u){ // creating Component Tree
visited[u] = true;
for(auto v : adj[u]){
if(!visited[v]) dfs_CT(v);
if(label[u] != label[v]) CT[label[u]].pb(label[v]);
}
}
bool cmp(const pair<int,int> &a, const pair<int,int> &b){
return b.first < a.first;
}
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int n, m, u, v;
cin>>n>>m;
while(m--){
cin>>u>>v; // 1 based indexing
// u++;v++;// uncomment if input is 0 based indexing
if(u == v) continue;
adj[u].pb(v);
adjr[v].pb(u);
// adj[u].insert(v);
// adjr[v].insert(u);
}
///////////////////////////////////////////////////////////
cntr = 0;
for(int i = 1; i <= n; i++) sz[i] = visited[i] = 0;
for(int i = 1; i <= n; i++){
if(visited[i]) continue;
dfs_scc(i);
}
///////////////////////////////////////////////////////////
for(int i = 1; i <= n; i++) visited[i] = 0;
cntr = 0;
// last elemnt of find_order_inc is source in Gr and sink in G
for(int i = n; i >= 1; i--){
int u = fin_order_inc[i];
if(visited[u]) continue;
cntr++;
dfs_label(u);
}
///////////////////////////////////////////////////////////
for(int i = 1; i <= n; i++) visited[i] = 0;
for(int i = 1; i <= n; i++){
if(visited[i]) continue;
dfs_CT(i);
}
///////////////////////////////////////////////////////////
int n_CT = cntr; //number of vertices in CT
// Note: n_CT, n_CT-1, n_CT-2 ... 3,2,1 are in top sort order, edges go from left to right
return 0;
}