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LA_xor.cpp
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#pragma GCC optimize("Ofast")
#pragma GCC target("avx,avx2,fma")
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp> //required
#include <ext/pb_ds/tree_policy.hpp> //required
// template starts
using namespace __gnu_pbds; //required
using namespace std;
template <typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
// ordered_set <int> s;
// s.find_by_order(k); returns the (k+1)th smallest element
// s.order_of_key(k); returns the number of elements in s strictly less than k
#define MOD (1000000000+7) // change as required
#define pb(x) push_back(x)
#define mp(x,y) make_pair(x,y)
#define all(x) x.begin(), x.end()
#define print(vec,l,r) for(int i = l; i <= r; i++) cout << vec[i] <<" "; cout << endl;
#define input(vec,N) for(int i = 0; i < (N); i++) cin >> vec[i];
#define debug(x) cerr << #x << " = " << (x) << endl;
#define leftmost_bit(x) (63-__builtin_clzll(x))
#define rightmost_bit(x) __builtin_ctzll(x)
#define set_bits(x) __builtin_popcountll(x)
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
typedef long long int ll;
// start of highly risky #defines
#define int ll // disable when you want to make code a bit faster
#define endl '\n' // disable when dealing with interactive problems
// End of highly risky #defines
// template ~stolen~ inspired from Zeus_orz @CF
// here int should be long long int but I have #define int ll so its fine
class basisxor{
public:
int bs[60];
basisxor(){
for(int i=0;i<60;i++) bs[i]=0;
}
bool chk(long long t){
while(t!=0&&bs[leftmost_bit(t)]!=0){
t^=bs[leftmost_bit(t)];
}
if(t==0) return true;
return false;
}
bool add(long long t){
while(t!=0&&bs[leftmost_bit(t)]!=0){
t^=bs[leftmost_bit(t)];
}
if(t==0) return false;
bs[leftmost_bit(t)]=t;
return true;
}
int dim(){
int ans = 0;
for(int i = 0; i < 60; i++){
if(bs[i] != 0) ans++;
}
return ans;
}
};
void solve(){
// code starts from here
// usage with segment tree-ish problem: https://www.hackerearth.com/submission/63348894/
}
clock_t startTime;
double getCurrentTime() {
return (double)(clock() - startTime) / CLOCKS_PER_SEC;
}
signed main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL);
//startTime = clock();
int T;
cin >> T;
//T = 1;
while(T--){
solve();
}
//cout << getCurrentTime() << endl;
return 0;
}