From 67f74272bc5a28ed5c4907c79e054ba6e9dbbfaa Mon Sep 17 00:00:00 2001 From: Dragon Slayer <85514184+DragonSlayer62@users.noreply.github.com> Date: Wed, 29 Jan 2025 09:04:42 -0600 Subject: [PATCH] update --- data/dfndata/regions/regions.dfn_old | 4049 ----------------- .../regions/regions_old_haven_only.bak | 29 + 2 files changed, 29 insertions(+), 4049 deletions(-) delete mode 100644 data/dfndata/regions/regions.dfn_old create mode 100644 data/dfndata/regions/regions_old_haven_only.bak diff --git a/data/dfndata/regions/regions.dfn_old b/data/dfndata/regions/regions.dfn_old deleted file mode 100644 index 071280009..000000000 --- a/data/dfndata/regions/regions.dfn_old +++ /dev/null @@ -1,4049 +0,0 @@ -//***************************************************************** -//* UOX3 DFNs * -//* https://github.com/UOX3DevTeam/UOX3 * -//* * -//* Last Update : 17 March, 2012 * -//* Script : regions.dfn * -//***************************************************************** -//* Switches GUARDED,MARK,GATE,RECALL,ESCORTS,MAGICDAMAGE: 0=off/no; 1=on/yes * -//* Set weather with ABWEATH from weather.dfn file. * -//* * -//* IMPORTANT: The bare minimum amount of regions that must be present -//* for UOX3 to work properly are the base-regions covering the various -//* available maps in their entirety (See regions 250-255). These -//* must be the last REGIONs defined in the script! -//***************************************************************** - - -[REGION 1] // This is intended for out of town mining areas. -{ -GUARDED=0 -NAME=Unprotected Mining Zone 1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -} - -[REGION 2] // This is intended for in town mining areas. -{ -GUARDED=1 -NAME=Protected Mining Zone 2 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -} - -[REGION 3] -{ -APPEARANCE=Spring -NAME=the town of Britain -MUSICLIST=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1330 -Y1=1695 -X2=1407 -Y2=1845 -X1=1407 -Y1=1490 -X2=1680 -Y2=1695 -X1=1407 -Y1=1695 -X2=1680 -Y2=1795 -X1=1680 -Y1=1525 -X2=1730 -Y2=1695 -X1=1407 -Y1=1795 -X2=1455 -Y2=1845 -} - -[REGION 4] -{ -NAME=Britain's farmlands -MUSICLIST=21 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=0 -MARK=1 -GATE=1 -RECALL=1 -X1=1085 -Y1=1530 -X2=1200 -Y2=1695 -X1=1200 -Y1=1555 -X2=1295 -Y2=1695 -X1=1295 -Y1=1695 -X2=1330 -Y2=1850 -X1=1100 -Y1=1695 -X2=1295 -Y2=1915 -} - -[REGION 5] -{ -NAME=Lord British's castle -MUSICLIST=4 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's Personal -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ABWEATH=6 -X1=1295 -Y1=1559 -X2=1407 -Y2=1695 -} - -[REGION 6] -{ -NAME=Lord Blackthorn's castle -MUSICLIST=14 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord Blackthorn's Personal -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1490 -Y1=1400 -X2=1545 -Y2=1505 -} - -[REGION 7] -{ -NAME=the town of Yew -MUSICLIST=13 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=250 -Y1=750 -X2=700 -Y2=1260 -} - -[REGION 8] -{ -NAME=the town of Skara Brae -MUSICLIST=9 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=520 -Y1=2100 -X2=690 -Y2=2225 -X1=520 -Y1=2225 -X2=635 -Y2=2300 -X1=710 -Y1=2130 -X2=840 -Y2=2300 -X1=725 -Y1=2300 -X2=885 -Y2=2370 -X1=860 -Y1=2370 -X2=915 -Y2=2425 -} - -[REGION 9] -{ -NAME=the town of Trinsic -MUSICLIST=10 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1792 -Y1=2692 -X2=1811 -Y2=2765 -X1=1811 -Y1=2660 -X2=1850 -Y2=2765 -X1=1850 -Y1=2632 -X2=1939 -Y2=2765 -X1=1796 -Y1=2765 -X2=1811 -Y2=2874 -X1=1811 -Y1=2765 -X2=1858 -Y2=2890 -X1=1939 -Y1=2660 -X2=1974 -Y2=2874 -X1=1858 -Y1=2765 -X2=1939 -Y2=2896 -X1=1974 -Y1=2680 -X2=2050 -Y2=2940 -X1=2050 -Y1=2745 -X2=2080 -Y2=2900 -} - -[REGION 10] -{ -NAME=the town of Cove -MUSICLIST=16 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2205 -Y1=1120 -X2=2290 -Y2=1245 -} - -[REGION 11] -{ -NAME=the town of Vesper -MUSICLIST=11 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2725 -Y1=895 -X2=2800 -Y2=1000 -X1=2825 -Y1=600 -X2=3035 -Y2=815 -X1=2800 -Y1=815 -X2=3010 -Y2=1010 -} - -[REGION 12] -{ -NAME=the town of Minoc -MUSICLIST=6 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2395 -Y1=430 -X2=2555 -Y2=573 -X1=2420 -Y1=352 -X2=2555 -Y2=430 -X1=2555 -Y1=450 -X2=2635 -Y2=550 -X1=2460 -Y1=573 -X2=2590 -Y2=650 -X1=2590 -Y1=595 -X2=2635 -Y2=655 -X1=2485 -Y1=650 -X2=2575 -Y2=695 -} - -[REGION 13] -{ -NAME=the town of Moonglow -MUSICLIST=17 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=4380 -Y1=1045 -X2=4500 -Y2=1235 -X1=4280 -Y1=920 -X2=4345 -Y2=1020 -} - -[REGION 14] -{ -NAME=the town of Nujel'm -MUSICLIST=15 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3485 -Y1=1040 -X2=3825 -Y2=1420 -} - -[REGION 15] -{ -NAME=the town of Magincia -MUSICLIST=5 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3645 -Y1=2020 -X2=3815 -Y2=2280 -} - -[REGION 16] -{ -NAME=the town of Ocllo -MUSICLIST=7 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3590 -Y1=2460 -X2=3710 -Y2=2695 -X1=3700 -Y1=2560 -X2=3760 -Y2=2730 -} - -[REGION 17] -{ -NAME=the town of Buccaneers' Den -GUARDOWNER=The Town -MUSICLIST=2 -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2620 -Y1=2070 -X2=2785 -Y2=2265 -} - -[REGION 18] -{ -NAME=the town of Serpent's Hold -MUSICLIST=8 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2870 -Y1=3330 -X2=3075 -Y2=3575 -} - -[REGION 19] -{ -NAME=Jhelom Dueling Pit -MUSICLIST=1 -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1385 -Y1=3729 -X2=1414 -Y2=3758 -} - -[REGION 20] -{ -NAME=the town of Jhelom -MUSICLIST=3 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1230 -Y1=3600 -X2=1510 -Y2=3910 -X1=1090 -Y1=3560 -X2=1210 -Y2=3680 -X1=1375 -Y1=3950 -X2=1490 -Y2=4045 -} - -[REGION 21] -{ -NAME=the town of Wind -MUSICLIST=12 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=5139 -Y1=2 -X2=5198 -Y2=58 -X1=5135 -Y1=50 -X2=5200 -Y2=87 -X1=5202 -Y1=109 -X2=5262 -Y2=191 -X1=5261 -Y1=116 -X2=5282 -Y2=173 -X1=5279 -Y1=112 -X2=5327 -Y2=133 -X1=5285 -Y1=22 -X2=5368 -Y2=115 -} - -[REGION 22] //dungeon surrounding Wind -{ -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -DUNGEON=1 -X1=5120 -Y1=0 -X2=5379 -Y2=255 -} - -[REGION 23] // moongates -{ -MUSICLIST=18 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -X1=1823 -Y1=2942 -X2=1833 -Y2=2954 -X1=3557 -Y1=2134 -X2=3568 -Y2=2147 -X1=765 -Y1=747 -X2=776 -Y2=758 -X1=4462 -Y1=1279 -X2=4471 -Y2=1288 -X1=1330 -Y1=1992 -X2=1340 -Y2=2002 -X1=2694 -Y1=687 -X2=2706 -Y2=699 -X1=637 -Y1=2063 -X2=647 -Y2=2073 -X1=1493 -Y1=3766 -X2=1503 -Y2=3777 -} - -[REGION 24] // Hedge Maze -{ -GUARDED=0 -MUSICLIST=19 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=1113 -Y1=2160 -X2=1175 -Y2=2200 -X1=1175 -Y1=2160 -X2=1255 -Y2=2302 -X1=1113 -Y1=2262 -X2=1175 -Y2=2302 -X1=1032 -Y1=2160 -X2=1113 -Y2=2302 -} - -[REGION 25] // Center of Hedge Maze -{ -GUARDED=0 -MUSICLIST=20 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=1113 -Y1=2200 -X2=1175 -Y2=2262 -} - -[REGION 26] -{ -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's Personal -NAME=Jail -MAGICDAMAGE=0 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5272 -Y1=1160 -X2=5310 -Y2=1190 -} - -[REGION 27] -{ -NAME=Papua -MAGICDAMAGE=0 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=5643 -Y1=3111 -X2=5850 -Y2=3306 -} - -[REGION 28] -{ -NAME=Delucia -MAGICDAMAGE=0 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=5192 -Y1=3931 -X2=5313 -Y2=3946 -X1=5129 -Y1=3947 -X2=5313 -Y2=4061 -X1=5129 -Y1=4062 -X2=5270 -Y2=4082 -} - -// Honesty (Felucca) -[REGION 29] -{ -NAME=Shrine of Honesty -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=4208 -Y1=561 -X2=4215 -Y2=567 -WORLD=0 -} - -[REGION 30] -{ -NAME=a guard outpost -MAGICDAMAGE=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Royal -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=0 -X1=2036 -Y1=785 -X2=2079 -Y2=823 -X1=1932 -Y1=1141 -X2=1943 -Y2=1154 -X1=1813 -Y1=716 -X2=1825 -Y2=728 -X1=1242 -Y1=849 -X2=1264 -Y2=888 -X1=704 -Y1=1474 -X2=743 -Y2=1489 -X1=2258 -Y1=918 -X2=2283 -Y2=937 -} - -[REGION 31] -{ -NAME=an abandoned guard outpost -MAGICDAMAGE=1 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=0 -X1=1028 -Y1=1075 -X2=1047 -Y2=1086 -X1=741 -Y1=1286 -X2=758 -Y2=1325 -X1=948 -Y1=1757 -X2=979 -Y2=1770 -X1=1405 -Y1=2096 -X2=1425 -Y2=2111 -X1=1647 -Y1=2464 -X1=1682 -Y2=2477 -X1=1680 -Y1=2440 -X2=1694 -Y2=2501 -X1=1674 -Y1=2670 -X2=1687 -Y2=2682 -} - -[REGION 32] -{ -NAME=Covetous -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5377 -Y1=1777 -X2=5629 -Y2=2045 -WORLD=0 -} - -[REGION 33] -{ -NAME=Deceit -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5120 -Y1=512 -X2=5350 -Y2=767 -WORLD=0 -} - -[REGION 34] -{ -NAME=Despise -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5379 -Y1=516 -X2=5528 -Y2=769 -X1=5565 -Y1=621 -X2=5589 -Y2=642 -X1=5380 -Y1=767 -X2=5633 -Y2=1029 -WORLD=0 -} - -[REGION 35] -{ -NAME=Destard -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5120 -Y1=775 -X2=5373 -Y2=1022 -WORLD=0 -} - -[REGION 36] -{ -NAME=Hythloth -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5896 -Y1=4 -X2=6142 -Y2=244 -WORLD=0 -} - -[REGION 37] -{ -NAME=Shame -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5377 -Y1=1 -X2=5632 -Y2=261 -X1=5630 -Y=1 -X2=5890 -Y2=123 -WORLD=0 -} - -[REGION 38] -{ -NAME=Wrong -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5637 -Y1=504 -X2=5886 -Y2=675 -WORLD=0 -} - -[REGION 39] -{ -NAME=Terathan Keep -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5123 -Y1=1522 -X2=5243 -Y2=1721 -X1=5242 -Y1=1426 -X2=5274 -Y2=1748 -X1=5274 -Y1=1538 -X2=5367 -Y2=1796 -WORLD=0 -} - -[REGION 40] -{ -NAME=Fire Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5634 -Y1=1283 -X2=5795 -Y2=1533 -WORLD=0 -} - -[REGION 41] -{ -NAME=Ice Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5661 -Y1=125 -X2=5892 -Y2=269 -X1=5643 -Y1=289 -X2=5712 -Y2=357 -X1=5800 -Y1=310 -X2=5868 -Y2=386 -WORLD=0 -} - -[REGION 42] -{ -NAME=Khaldun -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=5375 -Y1=1280 -X2=5617 -Y2=1530 -WORLD=0 -} - -[REGION 43] // T2a Passages -{ -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5888 -Y1=1282 -X2=6141 -Y2=1535 -} - -//Trammel - -[REGION 44] -{ -APPEARANCE=Spring -NAME=the town of Britain -MUSICLIST=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1330 -Y1=1695 -X2=1407 -Y2=1845 -X1=1407 -Y1=1490 -X2=1680 -Y2=1695 -X1=1407 -Y1=1695 -X2=1680 -Y2=1795 -X1=1680 -Y1=1525 -X2=1730 -Y2=1695 -X1=1407 -Y1=1795 -X2=1455 -Y2=1845 -WORLD=1 -} - -[REGION 45] -{ -NAME=Britain's farmlands -MUSICLIST=21 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=0 -MARK=1 -GATE=1 -RECALL=1 -X1=1085 -Y1=1530 -X2=1200 -Y2=1695 -X1=1200 -Y1=1555 -X2=1295 -Y2=1695 -X1=1295 -Y1=1695 -X2=1330 -Y2=1850 -X1=1100 -Y1=1695 -X2=1295 -Y2=1915 -WORLD=1 -} - -[REGION 46] -{ -NAME=Lord British's castle -MUSICLIST=4 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's Personal -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ABWEATH=6 -X1=1295 -Y1=1559 -X2=1407 -Y2=1695 -WORLD=1 -} - -[REGION 47] -{ -NAME=Lord Blackthorn's castle -MUSICLIST=14 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord Blackthorn's Personal -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1490 -Y1=1400 -X2=1545 -Y2=1505 -WORLD=1 -} - -[REGION 48] -{ -NAME=the town of Yew -MUSICLIST=13 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=250 -Y1=750 -X2=700 -Y2=1260 -WORLD=1 -} - -[REGION 49] -{ -NAME=the town of Skara Brae -MUSICLIST=9 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=520 -Y1=2100 -X2=690 -Y2=2225 -X1=520 -Y1=2225 -X2=635 -Y2=2300 -X1=710 -Y1=2130 -X2=840 -Y2=2300 -X1=725 -Y1=2300 -X2=885 -Y2=2370 -X1=860 -Y1=2370 -X2=915 -Y2=2425 -WORLD=1 -} - -[REGION 50] -{ -NAME=the town of Trinsic -MUSICLIST=10 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1792 -Y1=2692 -X2=1811 -Y2=2765 -X1=1811 -Y1=2660 -X2=1850 -Y2=2765 -X1=1850 -Y1=2632 -X2=1939 -Y2=2765 -X1=1796 -Y1=2765 -X2=1811 -Y2=2874 -X1=1811 -Y1=2765 -X2=1858 -Y2=2890 -X1=1939 -Y1=2660 -X2=1974 -Y2=2874 -X1=1858 -Y1=2765 -X2=1939 -Y2=2896 -X1=1974 -Y1=2680 -X2=2050 -Y2=2940 -X1=2050 -Y1=2745 -X2=2080 -Y2=2900 -WORLD=1 -} - -[REGION 51] -{ -NAME=the town of Cove -MUSICLIST=16 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2205 -Y1=1120 -X2=2290 -Y2=1245 -WORLD=1 -} - -[REGION 52] -{ -NAME=the town of Vesper -MUSICLIST=11 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2725 -Y1=895 -X2=2800 -Y2=1000 -X1=2825 -Y1=600 -X2=3035 -Y2=815 -X1=2800 -Y1=815 -X2=3010 -Y2=1010 -} - -[REGION 53] -{ -NAME=the town of Minoc -MUSICLIST=6 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2395 -Y1=430 -X2=2555 -Y2=573 -X1=2420 -Y1=352 -X2=2555 -Y2=430 -X1=2555 -Y1=450 -X2=2635 -Y2=550 -X1=2460 -Y1=573 -X2=2590 -Y2=650 -X1=2590 -Y1=595 -X2=2635 -Y2=655 -X1=2485 -Y1=650 -X2=2575 -Y2=695 -WORLD=1 -} - -[REGION 54] -{ -NAME=the town of Moonglow -MUSICLIST=17 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=4380 -Y1=1045 -X2=4500 -Y2=1235 -X1=4280 -Y1=920 -X2=4345 -Y2=1020 -WORLD=1 -} - -[REGION 55] -{ -NAME=the town of Nujel'm -MUSICLIST=15 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3485 -Y1=1040 -X2=3825 -Y2=1420 -WORLD=1 -} - -[REGION 56] -{ -NAME=the town of Magincia -MUSICLIST=5 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3645 -Y1=2020 -X2=3815 -Y2=2280 -WORLD=1 -} - -[REGION 57] -{ -NAME=the town of Haven -MUSICLIST=7 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=3590 -Y1=2460 -X2=3710 -Y2=2635 -X1=3700 -Y1=2560 -X2=3760 -Y2=2730 -WORLD=1 -} - -[REGION 58] -{ -NAME=the town of Buccaneers' Den -GUARDOWNER=The Town -MUSICLIST=2 -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2620 -Y1=2070 -X2=2785 -Y2=2265 -WORLD=1 -} - -[REGION 59] -{ -NAME=the town of Serpent's Hold -MUSICLIST=8 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=2870 -Y1=3330 -X2=3075 -Y2=3575 -WORLD=1 -} - -[REGION 60] -{ -NAME=Jhelom Dueling Pit -MUSICLIST=1 -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1385 -Y1=3729 -X2=1414 -Y2=3758 -} - -[REGION 61] -{ -NAME=the town of Jhelom -MUSICLIST=3 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1230 -Y1=3600 -X2=1510 -Y2=3910 -X1=1090 -Y1=3560 -X2=1210 -Y2=3680 -X1=1375 -Y1=3950 -X2=1490 -Y2=4045 -WORLD=1 -} - -[REGION 62] -{ -NAME=the town of Wind -MUSICLIST=12 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=5139 -Y1=2 -X2=5198 -Y2=58 -X1=5135 -Y1=50 -X2=5200 -Y2=87 -X1=5202 -Y1=109 -X2=5262 -Y2=191 -X1=5261 -Y1=116 -X2=5282 -Y2=173 -X1=5279 -Y1=112 -X2=5327 -Y2=133 -X1=5285 -Y1=22 -X2=5368 -Y2=115 -WORLD=1 -} - -[REGION 63] //dungeon surrounding Wind -{ -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -DUNGEON=1 -X1=5120 -Y1=0 -X2=5379 -Y2=255 -WORLD=1 -} - -[REGION 64] // moongates -{ -MUSICLIST=18 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=Lord British's -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -X1=1823 -Y1=2942 -X2=1833 -Y2=2954 -X1=3557 -Y1=2134 -X2=3568 -Y2=2147 -X1=765 -Y1=747 -X2=776 -Y2=758 -X1=4462 -Y1=1279 -X2=4471 -Y2=1288 -X1=1330 -Y1=1992 -X2=1340 -Y2=2002 -X1=2694 -Y1=687 -X2=2706 -Y2=699 -X1=637 -Y1=2063 -X2=647 -Y2=2073 -X1=1493 -Y1=3766 -X2=1503 -Y2=3777 -WORLD=1 -} - -[REGION 65] // Hedge Maze -{ -GUARDED=0 -MUSICLIST=19 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=1113 -Y1=2160 -X2=1175 -Y2=2200 -X1=1175 -Y1=2160 -X2=1255 -Y2=2302 -X1=1113 -Y1=2262 -X2=1175 -Y2=2302 -X1=1032 -Y1=2160 -X2=1113 -Y2=2302 -WORLD=1 -} - -[REGION 66] // Center of Hedge Maze -{ -GUARDED=0 -MUSICLIST=20 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=1113 -Y1=2200 -X2=1175 -Y2=2262 -WORLD=1 -} - -[REGION 67] -{ -NAME=Papua -MAGICDAMAGE=0 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=5643 -Y1=3111 -X2=5850 -Y2=3306 -WORLD=1 -} - -[REGION 68] -{ -NAME=Delucia -MAGICDAMAGE=0 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=5192 -Y1=3931 -X2=5313 -Y2=3946 -X1=5129 -Y1=3947 -X2=5313 -Y2=4061 -X1=5129 -Y1=4062 -X2=5270 -Y2=4082 -WORLD=1 -} - -// Honesty (Trammel) -[REGION 69] -{ -NAME=Shrine of Honesty -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=4208 -Y1=561 -X2=4215 -Y2=567 -WORLD=1 -} - -[REGION 70] -{ -NAME=a guard outpost -MAGICDAMAGE=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Royal -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=0 -X1=2036 -Y1=785 -X2=2079 -Y2=823 -X1=1932 -Y1=1141 -X2=1943 -Y2=1154 -X1=1813 -Y1=716 -X2=1825 -Y2=728 -X1=1242 -Y1=849 -X2=1264 -Y2=888 -X1=704 -Y1=1474 -X2=743 -Y2=1489 -X1=2258 -Y1=918 -X2=2283 -Y2=937 -WORLD=1 -} - -[REGION 71] -{ -NAME=an abandoned guard outpost -MAGICDAMAGE=1 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=0 -X1=1028 -Y1=1075 -X2=1047 -Y2=1086 -X1=741 -Y1=1286 -X2=758 -Y2=1325 -X1=948 -Y1=1757 -X2=979 -Y2=1770 -X1=1405 -Y1=2096 -X2=1425 -Y2=2111 -X1=1647 -Y1=2464 -X1=1682 -Y2=2477 -X1=1680 -Y1=2440 -X2=1694 -Y2=2501 -X1=1674 -Y1=2670 -X2=1687 -Y2=2682 -WORLD=1 -} - -[REGION 72] -{ -NAME=Covetous -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5377 -Y1=1777 -X2=5629 -Y2=2045 -WORLD=1 -} - -[REGION 73] -{ -NAME=Deceit -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5120 -Y1=512 -X2=5350 -Y2=767 -WORLD=1 -} - -[REGION 74] -{ -NAME=Despise -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5379 -Y1=516 -X2=5528 -Y2=769 -X1=5565 -Y1=621 -X2=5589 -Y2=642 -X1=5380 -Y1=767 -X2=5633 -Y2=1029 -WORLD=1 -} - -[REGION 75] -{ -NAME=Destard -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5120 -Y1=775 -X2=5373 -Y2=1022 -WORLD=1 -} - -[REGION 76] -{ -NAME=Hythloth -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5896 -Y1=4 -X2=6142 -Y2=244 -WORLD=1 -} - -[REGION 77] -{ -NAME=Shame -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5377 -Y1=1 -X2=5632 -Y2=261 -X1=5630 -Y=1 -X2=5890 -Y2=123 -WORLD=1 -} - -[REGION 78] -{ -NAME=Wrong -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5637 -Y1=504 -X2=5886 -Y2=675 -WORLD=1 -} - -[REGION 79] -{ -NAME=Terathan Keep -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5123 -Y1=1522 -X2=5243 -Y2=1721 -X1=5242 -Y1=1426 -X2=5274 -Y2=1748 -X1=5274 -Y1=1538 -X2=5367 -Y2=1796 -WORLD=1 -} - -[REGION 80] -{ -NAME=Fire Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5634 -Y1=1283 -X2=5795 -Y2=1533 -WORLD=1 -} - -[REGION 81] -{ -NAME=Ice Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5661 -Y1=125 -X2=5892 -Y2=269 -X1=5643 -Y1=289 -X2=5712 -Y2=357 -X1=57 -Y1=310 -X2=5868 -Y2=361 -WORLD=1 -} - -[REGION 82] // T2a Passages -{ -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5888 -Y1=1282 -X2=6141 -Y2=1535 -WORLD=1 -} - -//Ilshenar - -[REGION 83] -{ -NAME=Reg Volom -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=0 -RECALL=1 -ESCORTS=1 -X1=5643 -Y1=3111 -X2=5850 -Y2=3306 -WORLD=2 -} - -[REGION 84] -{ -NAME=Shrine of Valor -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=521 -Y1=210 -X2=535 -Y2=225 -WORLD=2 -} - -[REGION 85] -{ -NAME=Shrine of Chaos -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1745 -Y1=232 -X2=1756 -Y2=243 -WORLD=2 -} - -[REGION 86] -{ -NAME=Shrine of Sacrifice -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1166 -Y1=1281 -X2=1191 -Y2=1294 -WORLD=2 -} - -[REGION 87] -{ -NAME=Shrine of Honesty -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=714 -Y1=1348 -X2=729 -Y2=1369 -WORLD=2 -} - -// Compassion (Ilshenar) -[REGION 88] -{ -NAME=Shrine of Compassion -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1203 -Y1=473 -X2=1213 -Y2=482 -X1=1211 -Y1=463 -X2=1221 -Y2=473 -X1=1221 -Y1=457 -X2=1230 -Y2=465 -WORLD=2 -} - -// Humility (Ilshenar) -[REGION 89] -{ -NAME=Shrine of Humility -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=278 -Y1=1011 -X2=297 -Y2=1021 -WORLD=2 -} - -// Spirituality (Ilshenar) -[REGION 90] -{ -NAME=Shrine of Spirituality -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1524 -Y1=1336 -X2=1534 -Y2=1345 -WORLD=2 -} - -// Honor (Ilshenar) -[REGION 91] -{ -NAME=Shrine of Honor -MAGICDAMAGE=0 -GUARDED=0 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=740 -Y1=719 -X2=754 -Y2=736 -WORLD=2 -} - -// Gargoyle guards need to be scripted. Also unknown midi for city so I used 12 as a guess -[REGION 92] -{ -NAME=The City of Val Lor Reg -MUSICLIST=12 -GUARDED=0 -GUARDLIST=guard -GUARDOWNER=the gargoyle -MAGICDAMAGE=0 -MARK=1 -GATE=1 -RECALL=1 -X1=755 -Y1=605 -X2=803 -Y2=679 -X1=802 -Y1=580 -X2=877 -Y2=703 -X1=826 -Y1=701 -X2=853 -Y2=727 -X1=826 -Y1=701 -X2=853 -Y2=727 -X1=876 -Y1=604 -X2=901 -Y2=679 -X1=900 -Y1=628 -X2=925 -Y2=655 -WORLD=2 -} - -//areas below require gypsy merchants & possibly gypsy guards as well -[REGION 93] -{ -NAME=a desert outpost -MUSICLIST=12 -GUARDED=0 -GUARDLIST=guard -GUARDOWNER=the gypsy -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1594 -Y1=533 -X2=1631 -Y2=566 -WORLD=2 -} - -[REGION 94] -{ -NAME=a gypsy caravan -MUSICLIST=12 -GUARDED=0 -GUARDLIST=guard -GUARDOWNER=the gypsy -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1385 -Y1=425 -X2=1409 -Y2=443 -WORLD=2 -} - -[REGION 95] -{ -NAME=a gypsy caravan -MUSICLIST=12 -GUARDED=0 -GUARDLIST=guard -GUARDOWNER=the gypsy -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1218 -Y1=534 -X2=1262 -Y2=590 -WORLD=2 -} - -[REGION 96] -{ -NAME=Blood Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=2037 -Y1=824 -X2=2186 -Y2=1060 -WORLD=2 -} - -[REGION 97] -{ -NAME=Spectre Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=1944 -Y1=1010 -X2=2115 -Y2=1111 -WORLD=2 -} - -[REGION 98] -{ -NAME=Rock Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=2085 -Y1=5 -X2=2245 -Y2=320 -WORLD=2 -} - -[REGION 99] -{ -NAME=Exodus Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=1838 -Y1=5 -X2=2078 -Y2=216 -WORLD=2 -} - -[REGION 100] -{ -NAME=Sorcerers Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=50 -Y1=1 -X2=480 -Y2=145 -WORLD=2 -} - -[REGION 101] -{ -NAME=Anhk Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=1 -Y1=1252 -X2=177 -Y2=1574 -WORLD=2 -} - -// Wisp dungeon L3 teleport maze. Teleport spell needs to be disabled // to be like osi -[REGION 102] -{ -NAME=Wisp Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -TELEPORT=0 -DUNGEON=1 -X1=741 -Y1=1510 -X2=815 -Y2=1587 -WORLD=2 -} - -[REGION 103] -{ -NAME=Wisp Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=615 -Y1=1428 -X2=911 -Y2=1590 -WORLD=2 -} - -[REGION 104] -{ -NAME=Cyclops Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=916 -Y1=1418 -X2=1018 -Y2=1579 -WORLD=2 -} - -[REGION 105] -{ -NAME=Ratman Mines -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=1153 -Y1=1462 -X2=1357 -Y2=1582 -WORLD=2 -} - -//Malas -// If someone knows the correct midis for these regions please let me // know - -[REGION 106] -{ -APPEARANCE=Spring -NAME=the city of Luna -MUSICLIST=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=898 -Y1=442 -X2=1086 -Y2=1598 -WORLD=3 -} - -[REGION 107] -{ -APPEARANCE=Spring -NAME=Grand Arena -MUSICLIST=12 -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=920 -Y1=625 -X2=955 -Y2=650 -WORLD=3 -} - -[REGION 108] -{ -APPEARANCE=Spring -NAME=the City of Umbra -MUSICLIST=1 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -ESCORTS=1 -X1=1969 -Y1=1283 -X2=2144 -Y2=1415 -WORLD=3 -} - -[REGION 109] -{ -NAME=Doom -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=250 -Y1=2 -X2=511 -Y2=558 -WORLD=3 -} - -[REGION 110] -{ -NAME=Sanctuary -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=6145 -Y1=0 -X2=6397 -Y2=253 -WORLD=0 -} - -[REGION 111] -{ -NAME=Blighted Grove -GUARDED=0 -MUSICLIST=25 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=6440 -Y1=819 -X2=6602 -Y2=975 -WORLD=0 -} - -[REGION 112] -{ -NAME=Painted Caves -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=6239 -Y1=852 -X2=6316 -Y2=917 -WORLD=0 -} - -[REGION 113] -{ -NAME=Prism of Light -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=6455 -Y1=16 -X2=6621 -Y2=256 -WORLD=0 -} - -[REGION 114] -{ -NAME=Solen Hive -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5642 -Y1=1776 -X2=5935 -Y2=2039 -WORLD=0 -} - -[REGION 115] -{ -NAME=Orc Caves -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5129 -Y1=1944 -X2=5161 -Y2=2018 -X1=5285 -Y1=1283 -X2=5375 -Y2=1384 -X1=5265 -Y1=1950 -X2=5363 -Y2=2046 -WORLD=0 -} - -[REGION 116] -{ -NAME=Heartwood -MUSICLIST=24 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=6911 -Y1=256 -X2=7166 -Y2=511 -WORLD=0 -} - -[REGION 117] -{ -NAME=Labyrinth -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=255 -Y1=1791 -X2=511 -Y2=2046 -WORLD=3 -} - -[REGION 118] -{ -NAME=Bedlam -GUARDED=0 -MUSICLIST=28 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=73 -Y1=1601 -X2=132 -Y2=1690 -X1=145 -Y1=1715 -X2=198 -Y2=1761 -WORLD=3 -} - -[REGION 120] -{ -NAME=Twisted Weald -GUARDED=0 -MUSICLIST=27 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=2103 -Y1=1142 -X2=2252 -Y2=1294 -WORLD=2 -} - -[REGION 121] -{ -NAME=The Fan Dancer Dojo -GUARDED=0 -MUSICLIST=29 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=40 -Y1=319 -X2=198 -Y2=713 -WORLD=3 -} - -[REGION 122] -{ -NAME=The Citadel -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=59 -Y1=1859 -X2=191 -Y2=1982 -WORLD=3 -} - -[REGION 123] -{ -NAME=The Yomotsu Mines -GUARDED=0 -MUSICLIST=29 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=1 -Y1=1 -X2=127 -Y2=128 -WORLD=3 -} - -[REGION 124] -{ -NAME=Palace of Paroxysmus -GUARDED=0 -MUSICLIST=26 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=6198 -Y1=316 -X2=6622 -Y2=678 -WORLD=0 -} - -[REGION 125] -{ -NAME=Orc Caves -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -DUNGEON=1 -X1=5129 -Y1=1944 -X2=5161 -Y2=2018 -X1=5285 -Y1=1283 -X2=5375 -Y2=1384 -X1=5265 -Y1=1950 -X2=5363 -Y2=2046 -WORLD=1 -} - -[REGION 126] -{ -NAME=Heartwood -MUSICLIST=24 -GUARDED=1 -GUARDLIST=guard -GUARDOWNER=The Town -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=6911 -Y1=256 -X2=7166 -Y2=511 -WORLD=1 -} - -// Compassion (Felucca) -[REGION 127] -{ -NAME=Shrine of Compassion -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1853 -Y1=865 -X2=1861 -Y2=878 -} - -// Chaos (Felucca) -[REGION 128] -{ -NAME=Chaos Shrine -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1456 -Y1=840 -X2=1463 -Y2=847 -} - -// Dagger Isle/Ice Island (Felucca) -[REGION 129] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=3832 -Y1=152 -X2=4352 -Y2=796 -X1=5120 -Y1=2305 -X2=5595 -Y2=2420 -X1=5735 -Y1=2305 -X2=6140 -Y2=2440 -X1=6053 -Y1=2441 -X2=6140 -Y2=2561 -} - -// Honor (Felucca) -[REGION 130] -{ -NAME=Shrine of Honor -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1719 -Y1=3522 -X2=1731 -Y2=3533 -} - -// Humility (Felucca) -[REGION 131] -{ -NAME=Shrine of Humility -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=4270 -Y1=3693 -X2=4277 -Y2=3700 -} - -// Justice (Felucca) -[REGION 132] -{ -NAME=Shrine of Justice -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1297 -Y1=629 -X2=1304 -Y2=636 -} - -// Sacrifice (Felucca) -[REGION 133] -{ -NAME=Shrine of Sacrifice -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=3351 -Y1=287 -X2=3358 -Y2=296 -} - -// Spirituality (Felucca) -[REGION 134] -{ -NAME=Shrine of Spirituality -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1588 -Y1=2484 -X2=1607 -Y2=2496 -} - -// Valor (Felucca) -[REGION 135] -{ -NAME=Shrine of Valor -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=2485 -Y1=3925 -X2=2496 -Y2=3936 -} - -// Compassion (Trammel) -[REGION 136] -{ -NAME=Shrine of Compassion -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1853 -Y1=865 -X2=1861 -Y2=878 -WORLD=1 -} - -// Dagger Isle/Ice Island (Trammel) -[REGION 137] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=3832 -Y1=152 -X2=4352 -Y2=796 -X1=5120 -Y1=2305 -X2=5595 -Y2=2420 -X1=5735 -Y1=2305 -X2=6140 -Y2=2440 -X1=6053 -Y1=2441 -X2=6140 -Y2=2561 -WORLD=1 -} - -// Honor (Trammel) -[REGION 138] -{ -NAME=Shrine of Honor -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1719 -Y1=3522 -X2=1731 -Y2=3533 -WORLD=1 -} - -// Humility (Trammel) -[REGION 139] -{ -NAME=Shrine of Humility -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=4270 -Y1=3693 -X2=4277 -Y2=3700 -WORLD=1 -} - -// Justice (Trammel) -[REGION 140] -{ -NAME=Shrine of Justice -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1297 -Y1=629 -X2=1304 -Y2=636 -WORLD=1 -} - -// Sacrifice (Trammel) -[REGION 141] -{ -NAME=Shrine of Sacrifice -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=3351 -Y1=287 -X2=3358 -Y2=296 -WORLD=1 -} - -// Spirituality (Trammel) -[REGION 142] -{ -NAME=Shrine of Spirituality -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=1588 -Y1=2484 -X2=1607 -Y2=2496 -WORLD=1 -} - -// Valor (Trammel) -[REGION 143] -{ -NAME=Shrine of Valor -ESCORTS=1 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=2485 -Y1=3925 -X2=2496 -Y2=3936 -WORLD=1 -} - -// Sea Market (Felucca) -[REGION 144] -{ -DISABLED=1 -NAME=Sea Market -GUARDED=1 -RECALL=1 -X1=4497 -Y1=2265 -X2=4606 -Y2=2440 -} - -// Sea Market (Trammel) -[REGION 145] -{ -DISABLED=1 -NAME=Sea Market -GUARDED=1 -RECALL=1 -X1=4497 -Y1=2265 -X2=4606 -Y2=2440 -WORLD=1 -} - -// Blackthorn Dungeon (Felucca) -[REGION 146] -{ -NAME=Blackthorn Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=6151 -Y1=2301 -X2=6564 -Y2=2840 -WORLD=0 -} - -// Blackthorn Dungeon (Trammel) -[REGION 147] -{ -NAME=Blackthorn Dungeon -GUARDED=0 -MUSICLIST=23 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=0 -DUNGEON=1 -X1=6151 -Y1=2301 -X2=6564 -Y2=2840 -WORLD=1 -} - -// Lakeshire (Ilshenar) -[REGION 160] -{ -NAME=Lakeshire -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -RECALL=1 -X1=1170 -Y1=1087 -X2=1242 -Y2=1204 -WORLD=2 -} - -// Eodon (Felucca path) -[REGION 247] -{ -GUARDED=0 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=6975 -Y1=2048 -X2=7042 -Y2=2115 -} - -// Eodon (in TerMur) -[REGION 248] -{ -GUARDED=0 -MAGICDAMAGE=1 -MARK=0 -GATE=0 -RECALL=1 -X1=0 -Y1=1344 -X2=1087 -Y2=2495 -WORLD=5 -} - -//T2A Lands (Felucca) -[REGION 249] -{ -GUARDED=0 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=5120 -Y1=2304 -X2=1024 -Y2=1792 -} - -//Ter'Mur Map Area -[REGION 250] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -X1=0 -Y1=0 -X2=1279 -Y2=4095 -WORLD=5 -} - -//Tokuno Map Area -[REGION 251] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -HOUSING=1 -X1=0 -Y1=0 -X2=1447 -Y2=1447 -WORLD=4 -} - -//Malas Map Area -[REGION 252] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -HOUSING=1 -X1=0 -Y1=0 -X2=2559 -Y2=2047 -WORLD=3 -} - -//Ilshenar Map Area -[REGION 253] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=0 -RECALL=1 -X1=0 -Y1=0 -X2=2303 -Y2=1599 -WORLD=2 -} - -//The Whole World Trammel -[REGION 254] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -HOUSING=1 -X1=0 -Y1=0 -X2=7167 -Y2=4095 -WORLD=1 -} - -//The Whole World Felucca -[REGION 255] -{ -GUARDED=0 -MUSICLIST=255 -MAGICDAMAGE=1 -MARK=1 -GATE=1 -RECALL=1 -HOUSING=1 -X1=0 -Y1=0 -X2=7167 -Y2=4095 -} - -// Britain -[MUSICLIST 1] -{ -MUSIC=09 -} - -// Buccaneers' Den -[MUSICLIST 2] -{ -MUSIC=11 -} - -// Jhelom -[MUSICLIST 3] -{ -MUSIC=12 -} - -// Lord British' Castle -[MUSICLIST 4] -{ -MUSIC=13 -} - -// Magincia -[MUSICLIST 5] -{ -MUSIC=15 -} - -// Minoc -[MUSICLIST 6] -{ -MUSIC=16 -} - -// Ocllo/New Haven -[MUSICLIST 7] -{ -MUSIC=17 -} - -// Serpent's Hold -[MUSICLIST 8] -{ -MUSIC=19 -} - -// Skara Brae -[MUSICLIST 9] -{ -MUSIC=20 -} - -// Trinsic -[MUSICLIST 10] -{ -MUSIC=21 -} - -// Vesper -[MUSICLIST 11] -{ -MUSIC=22 -} - -// Wind -[MUSICLIST 12] -{ -MUSIC=14 -MUSIC=23 -} - -// Yew -[MUSICLIST 13] -{ -MUSIC=24 -} - -// Lord Blackthorn's Castle -[MUSICLIST 14] -{ -MUSIC=44 -} - -// Nujel'm -[MUSICLIST 15] -{ -MUSIC=45 -} - -// Cove -[MUSICLIST 16] -{ -MUSIC=47 -} - -// Moonglow -[MUSICLIST 17] -{ -MUSIC=48 -} - -// Moongates -[MUSICLIST 18] -{ -MUSIC=8 -} - -// Hedge Maze -[MUSICLIST 19] -{ -MUSIC=30 -} - -// Center of Hedge maze -[MUSICLIST 20] -{ -MUSIC=24 -} - -// Britain Farmlands -[MUSICLIST 21] -{ -MUSIC=5 -} - -// Tavern Music -[MUSICLIST 22] -{ -MUSIC=34 -MUSIC=35 -MUSIC=36 -MUSIC=37 -} - -// Dungeons -[MUSICLIST 23] -{ -MUSIC=25 -MUSIC=26 -} - -// Heartwood -[MUSICLIST 24] -{ -MUSIC=53 -} - -// Blighted Grove -[MUSICLIST 25] -{ -MUSIC=55 -} - -// Palace of Paroxysmus -[MUSICLIST 26] -{ -MUSIC=56 -} - -// Twisted Weald -[MUSICLIST 27] -{ -MUSIC=52 -} - -// Bedlam -[MUSICLIST 28] -{ -MUSIC=54 -} - -// The Yomotsu Mines -[MUSICLIST 29] -{ -MUSIC=50 -} - -[MUSICLIST COMBAT] -{ -MUSIC=38 -MUSIC=39 -MUSIC=40 -} - -[MUSICLIST DEATH] -{ -MUSIC=42 -} - -// Wilderness -[MUSICLIST 255] -{ -MUSIC=27 -} - - -// Inns Script, Add your Inns here, ONE SECTION ONLY!! Feel free to comment. -// Original Inn script by Mr_Fixit, Inns Coded by Zippy -[INSTALOG] -{ -// Britain (northeast of bank) - Part 1 -X1=1492 -Y1=1602 -X2=1498 -Y2=1624 -WORLD=0 -INSTANCEID=0 -// Britain (northeast of bank) - Part 2 -X1=1499 -Y1=1610 -X2=1506 -Y2=1624 -WORLD=0 -INSTANCEID=0 -// Britain (east of bank) -X1=1576 -Y1=1584 -X2=1598 -Y2=1598 -WORLD=0 -INSTANCEID=0 -// Britain (North of smithy) - Part 1 -X1=1456 -Y1=1512 -X2=1470 -Y2=1526 -WORLD=0 -INSTANCEID=0 -// Britain (North of smithy) - Part 2 -X1=1471 -Y1=1512 -X2=1478 -Y2=1518 -WORLD=0 -INSTANCEID=0 -// Bucs Den inn - Part 1 -X1=2712 -Y1=2080 -X2=2726 -Y2=2094 -WORLD=0 -INSTANCEID=0 -// Bucs Den inn - Part 2 -X1=2712 -Y1=2096 -X2=2718 -Y2=2102 -WORLD=0 -INSTANCEID=0 -// Jhelom inn - Part 1 -X1=1352 -Y1=3800 -X2=1366 -Y2=3830 -WORLD=0 -INSTANCEID=0 -// Jhelom inn - Part 2 -X1=1367 -Y1=3808 -X2=1374 -Y2=3822 -WORLD=0 -INSTANCEID=0 -// Moonglow inn - Part 1 -X1=4384 -Y1=1152 -X2=4390 -Y2=1174 -WORLD=0 -INSTANCEID=0 -// Moonglow inn - Part 2 -X1=4391 -Y1=1160 -X2=4399 -Y2=1166 -WORLD=0 -INSTANCEID=0 -// Moonglow inn - Part 3 -X1=4400 -Y1=1152 -X2=4406 -Y2=1166 -WORLD=0 -INSTANCEID=0 -// Nuhel'm inn - Part 1 -X1=3728 -Y1=1192 -X2=3735 -Y2=1205 -WORLD=0 -INSTANCEID=0 -// Nuhel'm inn - Part 2 -X1=3736 -Y1=1184 -X2=3750 -Y2=1205 -WORLD=0 -INSTANCEID=0 -// Ocllo inn -X1=3664 -Y1=2608 -X2=3678 -Y2=2622 -WORLD=0 -INSTANCEID=0 -// Trinsic inn 1 -X1=1834 -Y1=2728 -X2=1854 -Y2=2742 -WORLD=0 -INSTANCEID=0 -// Trinsic inn 2 -X1=2024 -Y1=2784 -X2=2038 -Y2=2811 -WORLD=0 -INSTANCEID=0 -// Vesper inn 1 - Part 1 -X1=2952 -Y1=864 -X2=2966 -Y2=894 -WORLD=0 -INSTANCEID=0 -// Vesper inn 1 - Part 2 -X1=2968 -Y1=872 -X2=2974 -Y2=886 -WORLD=0 -INSTANCEID=0 -// Vesper inn 2 - Part 1 -X1=2768 -Y1=961 -X2=2775 -Y2=974 -WORLD=0 -INSTANCEID=0 -// Vesper inn 2 - Part 2 -X1=2777 -Y1=951 -X2=2790 -Y2=982 -WORLD=0 -INSTANCEID=0 -// Yew inn (castle) - Part 1 -X1=600 -Y1=808 -X2=670 -Y2=831 -WORLD=0 -INSTANCEID=0 -// Yew inn (castle) - Part 2 -X1=624 -Y1=832 -X2=646 -Y2=854 -WORLD=0 -INSTANCEID=0 -//Trammel -// Britain (northeast of bank) - Part 1 -X1=1492 -Y1=1602 -X2=1498 -Y2=1624 -WORLD=1 -INSTANCEID=0 -// Britain (northeast of bank) - Part 2 -X1=1499 -Y1=1610 -X2=1506 -Y2=1624 -WORLD=1 -INSTANCEID=0 -// Britain (east of bank) -X1=1576 -Y1=1584 -X2=1598 -Y2=1598 -WORLD=1 -INSTANCEID=0 -// Britain (North of smithy) - Part 1 -X1=1456 -Y1=1512 -X2=1470 -Y2=1526 -WORLD=1 -INSTANCEID=0 -// Britain (North of smithy) - Part 2 -X1=1471 -Y1=1512 -X2=1478 -Y2=1518 -WORLD=1 -INSTANCEID=0 -// Bucs Den inn - Part 1 -X1=2712 -Y1=2080 -X2=2726 -Y2=2094 -WORLD=1 -INSTANCEID=0 -// Bucs Den inn - Part 2 -X1=2712 -Y1=2096 -X2=2718 -Y2=2102 -WORLD=1 -INSTANCEID=0 -// Jhelom inn - Part 1 -X1=1352 -Y1=3800 -X2=1366 -Y2=3830 -WORLD=1 -INSTANCEID=0 -// Jhelom inn - Part 2 -X1=1367 -Y1=3808 -X2=1374 -Y2=3822 -WORLD=1 -INSTANCEID=0 -// Moonglow inn - Part 1 -X1=4384 -Y1=1152 -X2=4390 -Y2=1174 -WORLD=1 -INSTANCEID=0 -// Moonglow inn - Part 2 -X1=4391 -Y1=1160 -X2=4399 -Y2=1166 -WORLD=1 -INSTANCEID=0 -// Moonglow inn - Part 3 -X1=4400 -Y1=1152 -X2=4406 -Y2=1166 -WORLD=1 -INSTANCEID=0 -// Nuhel'm inn - Part 1 -X1=3728 -Y1=1192 -X2=3735 -Y2=1205 -WORLD=1 -INSTANCEID=0 -// Nuhel'm inn - Part 2 -X1=3736 -Y1=1184 -X2=3750 -Y2=1205 -WORLD=1 -INSTANCEID=0 -// Haven inn -X1=3664 -Y1=2608 -X2=3678 -Y2=2622 -WORLD=1 -INSTANCEID=0 -// Trinsic inn 1 -X1=1834 -Y1=2728 -X2=1854 -Y2=2742 -WORLD=1 -INSTANCEID=0 -// Trinsic inn 2 -X1=2024 -Y1=2784 -X2=2038 -Y2=2811 -WORLD=1 -INSTANCEID=0 -// Vesper inn 1 - Part 1 -X1=2952 -Y1=864 -X2=2966 -Y2=894 -WORLD=1 -INSTANCEID=0 -// Vesper inn 1 - Part 2 -X1=2968 -Y1=872 -X2=2974 -Y2=886 -WORLD=1 -INSTANCEID=0 -// Vesper inn 2 - Part 1 -X1=2768 -Y1=961 -X2=2775 -Y2=974 -WORLD=1 -INSTANCEID=0 -// Vesper inn 2 - Part 2 -X1=2777 -Y1=951 -X2=2790 -Y2=982 -WORLD=1 -INSTANCEID=0 -// Yew inn (castle) - Part 1 -X1=600 -Y1=808 -X2=670 -Y2=831 -WORLD=1 -INSTANCEID=0 -// Yew inn (castle) - Part 2 -X1=624 -Y1=832 -X2=646 -Y2=854 -WORLD=1 -INSTANCEID=0 -//Ilshenar Lord Oaks Tavern -X1=1546 -Y1=1037 -X2=1566 -Y2=1056 -WORLD=2 -INSTANCEID=0 -} - -// Areas valid for SOS message locations for sunken shipwrecks -[SOSAREAS] -{ -// FELUCCA -// Yew West -X1=55 -Y1=100 -X2=290 -Y2=1300 -WORLD=0 -INSTANCEID=0 -// Map West Boundary -X1=55 -Y1=1540 -X2=305 -Y2=3990 -WORLD=0 -INSTANCEID=0 -// Bay North of Skara Brae -X1=305 -Y1=1730 -X2=680 -Y2=2035 -WORLD=0 -INSTANCEID=0 -// Jhelom Sea -X1=1540 -Y1=3595 -X2=2030 -Y2=3990 -WORLD=0 -INSTANCEID=0 -// Trinsic Sea -X1=2205 -Y1=2380 -X2=3320 -Y2=3315 -WORLD=0 -INSTANCEID=0 -// Britain, Cove, Vesper Sea -X1=2265 -Y1=1330 -X2=2745 -Y2=1635 -WORLD=0 -INSTANCEID=0 -// Sea between Vesper and Nujelm -X1=2990 -Y1=1100 -X2=3400 -Y2=1770 -WORLD=0 -INSTANCEID=0 -// Strait North of Nujelm -X1=3540 -Y1=100 -X2=3840 -Y2=1020 -WORLD=0 -INSTANCEID=0 -// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 1 -X1=3840 -Y1=1550 -X2=4500 -Y2=3050 -WORLD=0 -INSTANCEID=0 -// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 2 -X1=4595 -Y1=1550 -X2=5030 -Y2=3050 -WORLD=0 -INSTANCEID=0 -// Sea east of Serpent's Hold -X1=3100 -Y1=2940 -X2=4080 -Y2=3660 -WORLD=0 -INSTANCEID=0 -// Sea south of Serpent's Hold, east of Valor island, west of Fire island -X1=2565 -Y1=3660 -X2=4080 -Y2=3990 -WORLD=0 -INSTANCEID=0 - -// TRAMMEL -// Yew West -X1=55 -Y1=100 -X2=290 -Y2=1300 -WORLD=1 -INSTANCEID=0 -// Map West Boundary -X1=55 -Y1=1540 -X2=305 -Y2=3990 -WORLD=1 -INSTANCEID=0 -// Bay North of Skara Brae -X1=305 -Y1=1730 -X2=680 -Y2=2035 -WORLD=1 -INSTANCEID=0 -// Jhelom Sea -X1=1540 -Y1=3595 -X2=2030 -Y2=3990 -WORLD=1 -INSTANCEID=0 -// Trinsic Sea -X1=2205 -Y1=2380 -X2=3320 -Y2=3315 -WORLD=1 -INSTANCEID=0 -// Britain, Cove, Vesper Sea -X1=2265 -Y1=1330 -X2=2745 -Y2=1635 -WORLD=1 -INSTANCEID=0 -// Sea between Vesper and Nujelm -X1=2990 -Y1=1100 -X2=3400 -Y2=1770 -WORLD=1 -INSTANCEID=0 -// Strait North of Nujelm -X1=3540 -Y1=100 -X2=3840 -Y2=1020 -WORLD=1 -INSTANCEID=0 -// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 1 -X1=3840 -Y1=1550 -X2=4500 -Y2=3050 -WORLD=1 -INSTANCEID=0 -// East Center between Magincia, Ocllo, Moonglow, Fire Island - Part 2 -X1=4595 -Y1=1550 -X2=5030 -Y2=3050 -WORLD=1 -INSTANCEID=0 -// Sea east of Serpent's Hold -X1=3100 -Y1=2940 -X2=4080 -Y2=3660 -WORLD=1 -INSTANCEID=0 -// Sea south of Serpent's Hold, east of Valor island, west of Fire island -X1=2565 -Y1=3660 -X2=4080 -Y2=3990 -WORLD=1 -INSTANCEID=0 - -// ILSHENAR -X1=1287 -Y1=1060 -X2=1310 -Y2=1160 -WORLD=2 -INSTANCEID=0 -X1=1420 -Y1=1052 -X2=1520 -Y2=1085 -WORLD=2 -INSTANCEID=0 -X1=1535 -Y1=385 -X2=1718 -Y2=486 -WORLD=2 -INSTANCEID=0 - -// MALAS -X1=1465 -Y1=1590 -X2=1665 -Y2=1697 -WORLD=3 -INSTANCEID=0 -X1=1735 -Y1=1595 -X2=1805 -Y2=1700 -WORLD=3 -INSTANCEID=0 - -// TOKUNO -// West Edge -X1=15 -Y1=15 -X2=73 -Y2=1430 -WORLD=4 -INSTANCEID=0 -// North Edge -X1=74 -Y1=15 -X2=1430 -Y2=130 -WORLD=4 -INSTANCEID=0 -// East Edge -X1=1388 -Y1=131 -X2=1430 -Y2=1430 -WORLD=4 -INSTANCEID=0 -// South Edge -X1=74 -Y1=1380 -X2=1387 -Y2=1430 -WORLD=4 -INSTANCEID=0 -// South East Corner -X1=950 -Y1=1140 -X2=1387 -Y2=1379 -WORLD=4 -INSTANCEID=0 -// North East Corner -X1=1070 -Y1=131 -X2=1387 -Y2=440 -WORLD=4 -INSTANCEID=0 -// North West Corner -X1=74 -Y1=131 -X2=670 -Y2=265 -WORLD=4 -INSTANCEID=0 -// Center -X1=450 -Y1=616 -X2=765 -Y2=795 -WORLD=4 -INSTANCEID=0 -} - -EOF \ No newline at end of file diff --git a/data/dfndata/regions/regions_old_haven_only.bak b/data/dfndata/regions/regions_old_haven_only.bak new file mode 100644 index 000000000..ad8a242ad --- /dev/null +++ b/data/dfndata/regions/regions_old_haven_only.bak @@ -0,0 +1,29 @@ +// This file defines the town region for Old Haven, which only exists on the Trammel +// facet in client versions 5.0.0b to 7.0.8.2 with mapdiffs enabled. +// +// If anyone wants to use it, copy it to the main regions.dfn file +// and overwrite the New Haven region (57), while also removing the +// New Haven specific shop-regions (178 to 200). + +[REGION 57] +{ +NAME=the town of Haven +MUSICLIST=7 +GUARDED=1 +GUARDLIST=guard +GUARDOWNER=The Town +MAGICDAMAGE=1 +MARK=1 +GATE=1 +RECALL=1 +ESCORTS=1 +X1=3590 +Y1=2460 +X2=3710 +Y2=2635 +X1=3700 +Y1=2560 +X2=3760 +Y2=2730 +WORLD=1 +} \ No newline at end of file