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SourceCode/Builds/build_with_ea_msvc6.md

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@@ -5,7 +5,7 @@ expansion pack *Zero Hour*. The repository includes the source code and supports
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games ([C&C Generals](https://steamcommunity.com/workshop/browse/?appid=2229870)
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and [C&C Generals - Zero Hour](https://steamcommunity.com/workshop/browse/?appid=2732960)).
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[![WARNING]]: This build guide is based on the original EA build instructions and has not been verified.
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[!WARNING]: This build guide is based on the original EA build instructions and has not been verified.
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## Dependencies
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SourceCode/Builds/build_with_msvc6.md

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## Clone
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> **_NOTE:_** The source code you clone is from the WIP from OmniBlade.
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Clone the code from TheSuperHackers
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`git clone https://github.com/TheSuperHackers/GeneralsGameCode.git`
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`cd CnC_Generals_Zero_Hour`
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`git switch blade/cmake-build`
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`cd GeneralsGameCode`
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## Compilation
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SourceCode/Home.md

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To get started with the project, you will need a basic understanding of the source code and how to build it. If you're
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new to the project, here’s how you can contribute:
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- Check out the [**Build Guides**](Build_Guides) for instructions on how to compile the game code on
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- Check out the [**Build Guides**](build_guides) for instructions on how to compile the game code on
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different platforms.
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- Learn about the project's **dependencies** and **libraries** in the [Dependencies](Dependencies) section.
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- Look through the **community forks** and other variations of the project in the [Forks](Forks) section.
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## **Quick Links**
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- [Build Guides for Different Platforms](Build_Guides)
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- [Build Guides for Different Platforms](build_guides)
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- [Dependencies and Libraries](Dependencies)
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- [Community Forks](forks)
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- [Tools for Developers](Tools)

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