From c00f6f66487a16a7667fafad5578ce59c1263f88 Mon Sep 17 00:00:00 2001 From: "Zhennan.Su" Date: Sun, 23 Mar 2025 22:31:53 +0800 Subject: [PATCH] Update zh_cn.json --- .../assets/skilltree/lang/zh_cn.json | 1303 ++++++++++++----- 1 file changed, 941 insertions(+), 362 deletions(-) diff --git a/src/main/resources/assets/skilltree/lang/zh_cn.json b/src/main/resources/assets/skilltree/lang/zh_cn.json index bc12c67dd..5416cc641 100644 --- a/src/main/resources/assets/skilltree/lang/zh_cn.json +++ b/src/main/resources/assets/skilltree/lang/zh_cn.json @@ -1,459 +1,1038 @@ { - "attribute.name.skilltree.armor_per_evasion_bonus": "闪避率提供护甲值", - "attribute.name.skilltree.armor_per_gem_in_chestplate": "胸甲宝石提供护甲值", - "attribute.name.skilltree.armor_per_gem_in_helmet": "头盔宝石提供护甲值", - "attribute.name.skilltree.attack_damage_per_armor": "攻击伤害提供护甲值", - "attribute.name.skilltree.attack_speed_if_not_hungry": "不饿时提供攻击速度", - "attribute.name.skilltree.attack_speed_if_wounded": "受伤时提供攻击速度", - "attribute.name.skilltree.attack_speed_per_gem_in_weapon": "每颗武器上的宝石提供攻击速度", - "attribute.name.skilltree.attack_speed_under_potion_effect": "拥有药水效果时提供攻击速度", - "attribute.name.skilltree.attack_speed_with_enchanted_weapon": "附魔武器提供攻击速度", - "attribute.name.skilltree.attack_speed_with_gem_in_weapon": "武器拥有宝石时提供攻击速度", - "attribute.name.skilltree.attack_speed_with_ranged_weapon": "远程武器提供攻击速度", - "attribute.name.skilltree.attack_speed_with_shield": "手持盾牌时提供攻击速度", - "attribute.name.skilltree.block_chance": "格挡率", - "attribute.name.skilltree.block_chance_if_not_hungry": "不饿时提供格挡率", - "attribute.name.skilltree.block_chance_per_satisfied_hunger": "满饥饿值时提供格挡率", - "attribute.name.skilltree.block_chance_per_shield_enchantment": "每个盾牌魔咒提供格挡率", - "attribute.name.skilltree.block_chance_with_enchanted_shield": "附魔盾牌提供格挡率", - "attribute.name.skilltree.brewed_beneficial_potions_duration": "酿造增益药水持续时长提升", - "attribute.name.skilltree.brewed_beneficial_potions_strength": "酿造增益药水强度提升", - "attribute.name.skilltree.brewed_harmful_potions_duration": "酿造减益药水持续时长提升", - "attribute.name.skilltree.brewed_harmful_potions_strength": "酿造减益药水强度提升", - "attribute.name.skilltree.brewed_healing_potions_strength": "酿造治疗药水强度提升", - "attribute.name.skilltree.brewed_poisons_strength": "酿造剧毒药水强度提升", - "attribute.name.skilltree.brewed_potions_duration": "酿造药水持续时长提升", - "attribute.name.skilltree.brewed_potions_strength": "酿造药水强度提升", - "attribute.name.skilltree.can_mix_potions": "你可以将药水混合在一起", - "attribute.name.skilltree.can_poison_weapons": "你可以向近战武器施加中毒效果", - "attribute.name.skilltree.chance_to_apply_better_armor_enchantment": "盔甲获得更好的魔咒", - "attribute.name.skilltree.chance_to_apply_better_enchantment": "几率获得更好的魔咒", - "attribute.name.skilltree.chance_to_apply_better_weapon_enchantment": "武器获得更好的魔咒", - "attribute.name.skilltree.chance_to_craft_tougher_armor": "几率合成更坚韧的盔甲", - "attribute.name.skilltree.chance_to_explode_enemy": "几率引爆敌人", - "attribute.name.skilltree.chance_to_find_gemstone": "几率在矿石中找到宝石", - "attribute.name.skilltree.chance_to_ignite": "几率点燃", - "attribute.name.skilltree.chance_to_retrieve_arrows": "几率回收箭矢", - "attribute.name.skilltree.chestplate_armor": "胸甲护甲值", - "attribute.name.skilltree.cooked_food_crit_damage_per_saturation": "熟食的饱和度提供暴击伤害", - "attribute.name.skilltree.cooked_food_damage_per_saturation": "熟食的饱和度提供伤害", - "attribute.name.skilltree.cooked_food_healing_per_saturation": "熟食的饱和度提供治疗", - "attribute.name.skilltree.cooked_food_life_regeneration": "熟食提供生命恢复", - "attribute.name.skilltree.cooked_food_saturation": "熟食提供饱和度", - "attribute.name.skilltree.crafted_armor_defence": "合成的盔甲提供防御", - "attribute.name.skilltree.crafted_armor_evasion": "合成的盔甲提供闪避率", - "attribute.name.skilltree.crafted_armor_maximum_life": "合成的盔甲提供最大生命值", - "attribute.name.skilltree.crafted_armor_stealth": "合成的盔甲提供隐匿", - "attribute.name.skilltree.crafted_axes_crit_chance": "合成的斧提供暴击率", - "attribute.name.skilltree.crafted_boots_movement_speed": "合成的靴子提供移动速度", - "attribute.name.skilltree.crafted_boots_sockets": "合成的靴子提供镶孔", - "attribute.name.skilltree.crafted_boots_stealth": "合成的靴子提供隐匿", - "attribute.name.skilltree.crafted_equipment_durability": "合成的装备提供耐久度", - "attribute.name.skilltree.crafted_helmets_sockets": "合成的头盔提供镶孔", - "attribute.name.skilltree.crafted_melee_weapon_attack_speed": "合成的近战武器提供攻击速度", - "attribute.name.skilltree.crafted_melee_weapon_crit_chance": "合成的近战武器提供暴击率", - "attribute.name.skilltree.crafted_melee_weapon_damage_bonus": "合成的近战武器提供伤害", - "attribute.name.skilltree.crafted_necklaces_maximum_life": "合成的项链提供最大生命值", - "attribute.name.skilltree.crafted_quivers_capacity": "合成的箭袋提供容量", - "attribute.name.skilltree.crafted_quivers_chance_to_ignite": "合成的箭袋有几率点燃", - "attribute.name.skilltree.crafted_quivers_chance_to_retrieve_arrows": "合成的箭袋有几率回收箭矢", - "attribute.name.skilltree.crafted_quivers_damage_against_burning": "合成的箭袋提供对着火敌人的伤害", - "attribute.name.skilltree.crafted_quivers_maximum_life": "合成的箭袋提供最大生命值", - "attribute.name.skilltree.crafted_ranged_weapon_attack_speed": "合成的远程武器提供攻击速度", - "attribute.name.skilltree.crafted_ranged_weapon_sockets": "合成的远程武器提供镶孔", - "attribute.name.skilltree.crafted_rings_critical_damage": "合成的戒指提供暴击伤害", - "attribute.name.skilltree.crafted_shields_armor_bonus": "合成的盾牌提供护甲值", - "attribute.name.skilltree.crafted_shields_block_chance": "合成的盾牌提供格挡率", - "attribute.name.skilltree.crafted_shields_maximum_life": "合成的盾牌提供最大生命值", - "attribute.name.skilltree.crafted_weapon_attack_speed": "合成的武器提供攻击速度", - "attribute.name.skilltree.crafted_weapon_chance_to_ignite": "合成的武器有几率点燃", - "attribute.name.skilltree.crafted_weapon_damage_against_burning": "合成的武器提供对着火敌人的伤害", - "attribute.name.skilltree.crafted_weapon_double_loot_chance": "合成的武器有几率掉落双倍战利品", - "attribute.name.skilltree.crafted_weapon_life_per_hit": "合成的武器提供每次击中的生命值", - "attribute.name.skilltree.crit_chance": "暴击率", - "attribute.name.skilltree.crit_chance_against_burning": "对着火敌人的暴击率", - "attribute.name.skilltree.crit_chance_against_poisoned": "对中毒敌人的暴击率", - "attribute.name.skilltree.crit_chance_if_not_hungry": "不饿时提供暴击率", - "attribute.name.skilltree.crit_chance_if_wounded": "受伤时提供暴击率", - "attribute.name.skilltree.crit_chance_per_gem_in_weapon": "每颗武器上的宝石提供暴击率", - "attribute.name.skilltree.crit_chance_with_enchanted_weapon": "附魔盾牌提供暴击率", - "attribute.name.skilltree.crit_chance_with_shield": "手持盾牌时提供暴击率", - "attribute.name.skilltree.crit_damage": "暴击伤害", - "attribute.name.skilltree.crit_damage_against_poisoned": "对中毒敌人的暴击伤害", - "attribute.name.skilltree.crit_damage_per_gem_in_weapon": "每颗武器上的宝石提供暴击伤害", - "attribute.name.skilltree.crit_damage_per_satisfied_hunger": "满饥饿值时提供暴击伤害", - "attribute.name.skilltree.crit_damage_per_weapon_enchantment": "每个武器魔咒提供暴击伤害", - "attribute.name.skilltree.crit_damage_with_shield": "手持盾牌时提供暴击伤害", - "attribute.name.skilltree.damage_against_burning": "对着火敌人的伤害", - "attribute.name.skilltree.damage_against_poisoned": "对中毒敌人的伤害", - "attribute.name.skilltree.damage_if_damaged": "受到伤害时提供伤害", - "attribute.name.skilltree.damage_if_not_hungry": "不饿时提供伤害", - "attribute.name.skilltree.damage_if_wounded": "受伤时提供伤害", - "attribute.name.skilltree.damage_per_distance_to_enemy": "与敌人的距离提供伤害", - "attribute.name.skilltree.damage_per_distance_to_spawn": "与出生点的距离提供伤害(上限50%)", - "attribute.name.skilltree.damage_per_gem_in_weapon": "每颗武器上的宝石提供伤害", - "attribute.name.skilltree.damage_per_potion_effect": "药水效果提供伤害", - "attribute.name.skilltree.damage_per_satisfied_hunger": "满饥饿值时提供伤害", - "attribute.name.skilltree.damage_per_weapon_enchantment_level": "每点武器魔咒等级提供伤害", - "attribute.name.skilltree.damage_under_potion_effect": "拥有药水效果时提供伤害", - "attribute.name.skilltree.damage_with_enchanted_weapon": "附魔武器提供伤害", - "attribute.name.skilltree.damage_with_gem_in_weapon": "武器拥有宝石时提供伤害", - "attribute.name.skilltree.damage_with_shield": "手持盾牌时提供伤害", - "attribute.name.skilltree.double_fishing_loot_chance": "双倍钓鱼战利品几率", - "attribute.name.skilltree.double_loot_chance": "双倍战利品几率", - "attribute.name.skilltree.enchantment_level_requirement": "魔咒等级需求", - "attribute.name.skilltree.equipment_repair_efficiency": "装备修复效率", - "attribute.name.skilltree.evasion_chance": "闪避", - "attribute.name.skilltree.evasion_chance_when_wounded": "受伤时的闪避率", - "attribute.name.skilltree.evasion_per_potion_effect": "药水效果提供闪避率", - "attribute.name.skilltree.evasion_under_potion_effect": "拥有药水效果时提供闪避率", - "attribute.name.skilltree.experience_from_fishing": "来自钓鱼的经验", - "attribute.name.skilltree.experience_from_mobs": "来自击杀生物的经验", - "attribute.name.skilltree.experience_from_ore": "来自挖掘矿石的经验", - "attribute.name.skilltree.experience_per_hour": "每小时经验", - "attribute.name.skilltree.free_enchantment_chance": "免费附魔概率", - "attribute.name.skilltree.gem_power_in_armor": "盔甲宝石能力提升", - "attribute.name.skilltree.gem_power_in_jewelry": "珠宝宝石能力提升", - "attribute.name.skilltree.gem_power_in_weapon": "武器宝石能力提升", - "attribute.name.skilltree.incoming_healing": "受到治疗", - "attribute.name.skilltree.jump_height": "跳跃高度", - "attribute.name.skilltree.life_on_block": "格挡时恢复生命值", - "attribute.name.skilltree.life_on_block_if_not_hungry": "不饿时提供格挡时恢复生命值", - "attribute.name.skilltree.life_on_block_per_shield_enchantment": "每个盾牌魔咒提供格挡时恢复生命值", - "attribute.name.skilltree.life_per_arrow_hit": "每次弹射物击中的生命值", - "attribute.name.skilltree.life_per_hit": "每次击中的生命值", - "attribute.name.skilltree.life_per_hit_if_wounded": "受伤时提供每次击中的生命值", - "attribute.name.skilltree.life_per_hit_under_potion_effect": "拥有药水效果时提供每次击中的生命值", - "attribute.name.skilltree.life_regeneration_bonus": "生命恢复", - "attribute.name.skilltree.life_regeneration_per_gem_in_helmet": "头盔宝石提供生命恢复", - "attribute.name.skilltree.life_regeneration_with_shield": "手持盾牌时提供生命恢复", - "attribute.name.skilltree.luck_while_fishing": "钓鱼时的幸运", - "attribute.name.skilltree.maximum_chestplate_sockets": "胸甲镶孔", - "attribute.name.skilltree.maximum_equipment_sockets": "装备镶孔", - "attribute.name.skilltree.maximum_life_if_not_hungry": "不饿时提供最大生命值", - "attribute.name.skilltree.maximum_life_per_armor_enchantment": "每个盔甲魔咒提供最大生命值", - "attribute.name.skilltree.maximum_life_per_arrow_in_quiver": "箭袋里有箭矢时提供最大生命值", - "attribute.name.skilltree.maximum_life_per_boots_armor_bonus": "来自靴子的护甲值提供最大生命值", - "attribute.name.skilltree.maximum_life_per_equipped_jewelry": "已装备的珠宝提供最大生命值", - "attribute.name.skilltree.maximum_life_per_evasion": "闪避率提供最大生命值", - "attribute.name.skilltree.maximum_life_per_gem_in_armor": "盔甲上的宝石提供最大生命值", - "attribute.name.skilltree.maximum_life_per_gem_in_helmet": "头盔上的宝石提供最大生命值", - "attribute.name.skilltree.maximum_life_per_satisfied_hunger": "满饥饿值时提供最大生命值", - "attribute.name.skilltree.maximum_life_under_potion_effect": "拥有药水效果时提供最大生命值", - "attribute.name.skilltree.maximum_life_with_enchanted_item": "附魔物品提供最大生命值", - "attribute.name.skilltree.maximum_ring_sockets": "戒指镶孔", - "attribute.name.skilltree.maximum_weapon_sockets": "武器镶孔", - "attribute.name.skilltree.melee_crit_damage": "近战暴击伤害", - "attribute.name.skilltree.melee_damage": "近战伤害", - "attribute.name.skilltree.mining_speed": "挖掘速度", - "attribute.name.skilltree.projectile_crit_chance": "弹射物暴击率", - "attribute.name.skilltree.projectile_crit_damage": "弹射物暴击伤害", - "attribute.name.skilltree.projectile_damage": "弹射物伤害", - "attribute.name.skilltree.stealth": "隐匿", - "attribute.name.skilltree.triple_loot_chance": "三倍战利品几率", + "affix.skilltree:jewelry/attribute/experienced": "Experienced", + "affix.skilltree:jewelry/attribute/experienced.suffix": "of Experience", + "affix.skilltree:jewelry/attribute/hasty": "Hasty", + "affix.skilltree:jewelry/attribute/hasty.suffix": "of Haste", + "affix.skilltree:jewelry/attribute/healthy": "Healthy", + "affix.skilltree:jewelry/attribute/healthy.suffix": "of Health", + "affix.skilltree:jewelry/attribute/hidden": "Hidden", + "affix.skilltree:jewelry/attribute/hidden.suffix": "of Hiding", + "affix.skilltree:jewelry/attribute/immortal": "Immortal", + "affix.skilltree:jewelry/attribute/immortal.suffix": "of Immortality", + "affix.skilltree:jewelry/attribute/lucky": "Lucky", + "affix.skilltree:jewelry/attribute/lucky.suffix": "of Luck", + "affix.skilltree:jewelry/dmg_reduction/tempered": "Tempered", + "affix.skilltree:jewelry/dmg_reduction/tempered.suffix": "of Hardening", + "attribute.name.skilltree.blocking": "格挡", + "attribute.name.skilltree.blocking.info": "(格挡:有概率抵挡攻击,需要持有盾牌)", + "attribute.name.skilltree.evasion": "闪避", + "attribute.name.skilltree.evasion.info": "(闪避:有概率回避攻击)", + "attribute.name.skilltree.exp_per_minute": "每分钟经验获取", + "attribute.name.skilltree.regeneration": "生命恢复", + "attribute.name.skilltree.stealth": "隐蔽", + "attribute.name.skilltree.stealth.info": "(隐蔽:降低怪物发现并攻击玩家的距离)", "curios.identifier.quiver": "箭袋", "curios.modifiers.quiver": "装备时:", - "curios.slot.ring": "戒指栏位", - "effect.skilltree.crit_damage_bonus": "暴击伤害提升", - "effect.skilltree.damage_bonus": "伤害提升", + "curios.slot.ring": "戒指", + "damage_condition.skilltree.magic": "魔法伤害", + "damage_condition.skilltree.magic.type": "魔法", + "damage_condition.skilltree.melee": "近战伤害", + "damage_condition.skilltree.melee.type": "近战", + "damage_condition.skilltree.none": "伤害", + "damage_condition.skilltree.projectile": "弹射物伤害", + "damage_condition.skilltree.projectile.type": "弹射物", + "effect.skilltree.crit_damage_bonus": "暴击伤害", + "effect.skilltree.damage_bonus": "伤害", "effect.skilltree.life_regeneration_bonus": "生命恢复", - "food.bonus.crit_damage": "• %s暴击伤害", - "food.bonus.damage": "• %s伤害", - "food.bonus.healing": "• 治疗%s生命值", - "food.bonus.life_regeneration": "• %s生命恢复", - "gem.additional_socket_1": "• 拥有一个额外的镶孔。", - "gem.disabled": "因启用神化冒险模块,已被禁用", - "gem.socket": "空镶孔", - "gem.tooltip": "• 可以镶嵌在带镶孔的物品中", - "gem_class.anything": "任何", - "gem_class.armor": "盔甲", - "gem_class.armor_and_shield": "盔甲和盾牌", - "gem_class.boots": "靴子", - "gem_class.bow": "弓", - "gem_class.chestplate": "胸甲", - "gem_class.helmet": "头盔", - "gem_class.jewelry": "珠宝", - "gem_class.melee_weapon": "近战武器", - "gem_class.necklace": "项链", - "gem_class.other_armor": "其它盔甲", - "gem_class.pickaxe": "镐", - "gem_class.ranged_weapon": "远程武器", - "gem_class.ring": "戒指", - "gem_class.shield": "盾牌", - "gem_class.weapon": "武器", - "gem_class_format": "• %s:", - "item.apotheosis.gem.skilltree:adamite": "金刚石", - "item.apotheosis.gem.skilltree:citrine": "黄水晶", - "item.apotheosis.gem.skilltree:jade": "翡翠", - "item.apotheosis.gem.skilltree:moonstone": "月之石", - "item.apotheosis.gem.skilltree:onyx": "缟玛瑙", - "item.apotheosis.gem.skilltree:opal": "猫眼石", - "item.apotheosis.gem.skilltree:ruby": "红宝石", - "item.apotheosis.gem.skilltree:sapphire": "蓝宝石", - "item.apotheosis.gem.skilltree:tourmaline": "碧玺", - "item.apotheosis.gem.skilltree:turquoise": "绿松石", - "item.minecraft.lingering_potion.mixture": "滞留型炼金合剂", - "item.minecraft.lingering_potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "滞留型龙之血合剂", + "enchantment_condition.skilltree.armor": "护甲附魔", + "enchantment_condition.skilltree.none": "附魔", + "enchantment_condition.skilltree.weapon": "武器附魔", + "event_listener.skilltree.attack": "每次攻击时%s", + "event_listener.skilltree.attack.damage": "%s(每次用%s攻击时)", + "event_listener.skilltree.block": "每次格挡时%s", + "event_listener.skilltree.block.damage": "%s(每次用%s格挡时)", + "event_listener.skilltree.damage_taken": "%s(受到%s时)", + "event_listener.skilltree.evasion": "每次闪避时%s", + "event_listener.skilltree.item_used": "%s(每次使用%s时)", + "event_listener.skilltree.on_kill": "击杀时%s", + "event_listener.skilltree.on_kill.damage": "%s(每次用%s击杀时)", + "event_listener.skilltree.skill_learned": "学习此技能时%s", + "event_listener.skilltree.skill_removed": "取消学习此技能时%s", + "experience.source.fishing": "钓鱼", + "experience.source.mobs": "杀怪", + "experience.source.ore": "挖矿", + "gem.additional_socket_1": "• 额外多一个宝石槽", + "gem.disabled": "因已安装神化模组,该宝石无效", + "gem.socket": "空宝石槽", + "gem.tooltip": "• 可镶嵌入装备的宝石槽中", + "gem_bonus.random": "无法预知的效果", + "gem_bonus.removal": "消除宝石槽中原有的宝石", + "gem_class.jewelry": "首饰", + "gem_class_format": "• %s: %s", + "item.apotheosis.gem.skilltree:citrine_0": "黄晶", + "item.apotheosis.gem.skilltree:citrine_1": "黄晶", + "item.apotheosis.gem.skilltree:citrine_2": "黄晶", + "item.apotheosis.gem.skilltree:citrine_3": "黄晶", + "item.apotheosis.gem.skilltree:citrine_4": "黄晶", + "item.apotheosis.gem.skilltree:citrine_5": "黄晶", + "item.apotheosis.gem.skilltree:iriscite_0": "虹彩石", + "item.apotheosis.gem.skilltree:iriscite_1": "虹彩石", + "item.apotheosis.gem.skilltree:iriscite_2": "虹彩石", + "item.apotheosis.gem.skilltree:iriscite_3": "虹彩石", + "item.apotheosis.gem.skilltree:iriscite_4": "虹彩石", + "item.apotheosis.gem.skilltree:iriscite_5": "虹彩石", + "item.apotheosis.gem.skilltree:jade_0": "青玉", + "item.apotheosis.gem.skilltree:jade_1": "青玉", + "item.apotheosis.gem.skilltree:jade_2": "青玉", + "item.apotheosis.gem.skilltree:jade_3": "青玉", + "item.apotheosis.gem.skilltree:jade_4": "青玉", + "item.apotheosis.gem.skilltree:jade_5": "青玉", + "item.apotheosis.gem.skilltree:ruby_0": "红宝石", + "item.apotheosis.gem.skilltree:ruby_1": "红宝石", + "item.apotheosis.gem.skilltree:ruby_2": "红宝石", + "item.apotheosis.gem.skilltree:ruby_3": "红宝石", + "item.apotheosis.gem.skilltree:ruby_4": "红宝石", + "item.apotheosis.gem.skilltree:ruby_5": "红宝石", + "item.apotheosis.gem.skilltree:sapphire_0": "蓝宝石", + "item.apotheosis.gem.skilltree:sapphire_1": "蓝宝石", + "item.apotheosis.gem.skilltree:sapphire_2": "蓝宝石", + "item.apotheosis.gem.skilltree:sapphire_3": "蓝宝石", + "item.apotheosis.gem.skilltree:sapphire_4": "蓝宝石", + "item.apotheosis.gem.skilltree:sapphire_5": "蓝宝石", + "item.apotheosis.gem.skilltree:vacucite_0": "真空石", + "item.apotheosis.gem.skilltree:vacucite_1": "真空石", + "item.apotheosis.gem.skilltree:vacucite_2": "真空石", + "item.apotheosis.gem.skilltree:vacucite_3": "真空石", + "item.apotheosis.gem.skilltree:vacucite_4": "真空石", + "item.apotheosis.gem.skilltree:vacucite_5": "真空石", + "item.cant_use.info": "你无法使用这个物品", + "item.minecraft.lingering_potion.mixture": "滞留型药水合剂", + "item.minecraft.lingering_potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "滞留型龙血合剂", "item.minecraft.lingering_potion.mixture.minecraft.fire_resistance.minecraft.strength": "滞留型恶魔合剂", "item.minecraft.lingering_potion.mixture.minecraft.instant_damage.minecraft.poison": "滞留型刺客合剂", - "item.minecraft.lingering_potion.mixture.minecraft.instant_health.minecraft.regeneration": "滞留型永恒青春合剂", - "item.minecraft.lingering_potion.mixture.minecraft.instant_health.minecraft.strength": "滞留型军工合剂", + "item.minecraft.lingering_potion.mixture.minecraft.instant_health.minecraft.regeneration": "滞留型长生合剂", + "item.minecraft.lingering_potion.mixture.minecraft.instant_health.minecraft.strength": "滞留型士兵合剂", "item.minecraft.lingering_potion.mixture.minecraft.invisibility.minecraft.luck": "滞留型盗贼合剂", "item.minecraft.lingering_potion.mixture.minecraft.invisibility.minecraft.night_vision": "滞留型猫头鹰合剂", - "item.minecraft.lingering_potion.mixture.minecraft.invisibility.minecraft.speed": "滞留型胆小鬼合剂", + "item.minecraft.lingering_potion.mixture.minecraft.invisibility.minecraft.speed": "滞留型怯懦合剂", "item.minecraft.lingering_potion.mixture.minecraft.jump_boost.minecraft.slow_falling": "滞留型反重力合剂", - "item.minecraft.lingering_potion.mixture.minecraft.jump_boost.minecraft.speed": "滞留型运动合剂", - "item.minecraft.lingering_potion.mixture.minecraft.luck.minecraft.strength": "滞留型神圣祝福合剂", - "item.minecraft.lingering_potion.mixture.minecraft.luck.minecraft.water_breathing": "滞留型宝藏猎人合剂", - "item.minecraft.lingering_potion.mixture.minecraft.night_vision.minecraft.water_breathing": "滞留型深潜者合剂", + "item.minecraft.lingering_potion.mixture.minecraft.jump_boost.minecraft.speed": "滞留型运动员合剂", + "item.minecraft.lingering_potion.mixture.minecraft.luck.minecraft.strength": "滞留型祝福合剂", + "item.minecraft.lingering_potion.mixture.minecraft.luck.minecraft.water_breathing": "滞留型探宝合剂", + "item.minecraft.lingering_potion.mixture.minecraft.night_vision.minecraft.water_breathing": "滞留型潜水员合剂", "item.minecraft.lingering_potion.mixture.minecraft.poison.minecraft.slowness": "滞留型瘟疫合剂", - "item.minecraft.lingering_potion.mixture.minecraft.poison.minecraft.weakness": "滞留型恶疾合剂", + "item.minecraft.lingering_potion.mixture.minecraft.poison.minecraft.weakness": "滞留型疾病合剂", "item.minecraft.lingering_potion.mixture.minecraft.regeneration.minecraft.strength": "滞留型骑士合剂", - "item.minecraft.lingering_potion.mixture.minecraft.slow_falling.minecraft.slowness": "滞留型慢动作合剂", + "item.minecraft.lingering_potion.mixture.minecraft.slow_falling.minecraft.slowness": "滞留型缓速合剂", "item.minecraft.lingering_potion.mixture.minecraft.slowness.minecraft.weakness": "滞留型衰老合剂", "item.minecraft.lingering_potion.mixture.minecraft.strength.minecraft.speed": "滞留型忍者合剂", - "item.minecraft.potion.mixture": "炼金合剂", - "item.minecraft.potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "龙之血合剂", + "item.minecraft.potion.mixture": "药水合剂", + "item.minecraft.potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "龙血合剂", "item.minecraft.potion.mixture.minecraft.fire_resistance.minecraft.strength": "恶魔合剂", "item.minecraft.potion.mixture.minecraft.instant_damage.minecraft.poison": "刺客合剂", - "item.minecraft.potion.mixture.minecraft.instant_health.minecraft.regeneration": "永恒青春合剂", - "item.minecraft.potion.mixture.minecraft.instant_health.minecraft.strength": "军工合剂", + "item.minecraft.potion.mixture.minecraft.instant_health.minecraft.regeneration": "长生合剂", + "item.minecraft.potion.mixture.minecraft.instant_health.minecraft.strength": "士兵合剂", "item.minecraft.potion.mixture.minecraft.invisibility.minecraft.luck": "盗贼合剂", "item.minecraft.potion.mixture.minecraft.invisibility.minecraft.night_vision": "猫头鹰合剂", - "item.minecraft.potion.mixture.minecraft.invisibility.minecraft.speed": "胆小鬼合剂", + "item.minecraft.potion.mixture.minecraft.invisibility.minecraft.speed": "怯懦合剂", "item.minecraft.potion.mixture.minecraft.jump_boost.minecraft.slow_falling": "反重力合剂", - "item.minecraft.potion.mixture.minecraft.jump_boost.minecraft.speed": "运动合剂", - "item.minecraft.potion.mixture.minecraft.luck.minecraft.strength": "神圣祝福合剂", - "item.minecraft.potion.mixture.minecraft.luck.minecraft.water_breathing": "宝藏猎人合剂", - "item.minecraft.potion.mixture.minecraft.night_vision.minecraft.water_breathing": "深潜者合剂", + "item.minecraft.potion.mixture.minecraft.jump_boost.minecraft.speed": "运动员合剂", + "item.minecraft.potion.mixture.minecraft.luck.minecraft.strength": "祝福合剂", + "item.minecraft.potion.mixture.minecraft.luck.minecraft.water_breathing": "探宝合剂", + "item.minecraft.potion.mixture.minecraft.night_vision.minecraft.water_breathing": "潜水员合剂", "item.minecraft.potion.mixture.minecraft.poison.minecraft.slowness": "瘟疫合剂", - "item.minecraft.potion.mixture.minecraft.poison.minecraft.weakness": "恶疾合剂", + "item.minecraft.potion.mixture.minecraft.poison.minecraft.weakness": "疾病合剂", "item.minecraft.potion.mixture.minecraft.regeneration.minecraft.strength": "骑士合剂", - "item.minecraft.potion.mixture.minecraft.slow_falling.minecraft.slowness": "慢动作合剂", + "item.minecraft.potion.mixture.minecraft.slow_falling.minecraft.slowness": "缓速合剂", "item.minecraft.potion.mixture.minecraft.slowness.minecraft.weakness": "衰老合剂", "item.minecraft.potion.mixture.minecraft.strength.minecraft.speed": "忍者合剂", - "item.minecraft.splash_potion.mixture": "喷溅型炼金合剂", - "item.minecraft.splash_potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "喷溅型龙之血合剂", + "item.minecraft.splash_potion.mixture": "喷溅型药水合剂", + "item.minecraft.splash_potion.mixture.minecraft.fire_resistance.minecraft.regeneration": "喷溅型龙血合剂", "item.minecraft.splash_potion.mixture.minecraft.fire_resistance.minecraft.strength": "喷溅型恶魔合剂", "item.minecraft.splash_potion.mixture.minecraft.instant_damage.minecraft.poison": "喷溅型刺客合剂", - "item.minecraft.splash_potion.mixture.minecraft.instant_health.minecraft.regeneration": "喷溅型永恒青春合剂", - "item.minecraft.splash_potion.mixture.minecraft.instant_health.minecraft.strength": "喷溅型军工合剂", + "item.minecraft.splash_potion.mixture.minecraft.instant_health.minecraft.regeneration": "喷溅型长生合剂", + "item.minecraft.splash_potion.mixture.minecraft.instant_health.minecraft.strength": "喷溅型士兵合剂", "item.minecraft.splash_potion.mixture.minecraft.invisibility.minecraft.luck": "喷溅型盗贼合剂", "item.minecraft.splash_potion.mixture.minecraft.invisibility.minecraft.night_vision": "喷溅型猫头鹰合剂", - "item.minecraft.splash_potion.mixture.minecraft.invisibility.minecraft.speed": "喷溅型胆小鬼合剂", + "item.minecraft.splash_potion.mixture.minecraft.invisibility.minecraft.speed": "喷溅型怯懦合剂", "item.minecraft.splash_potion.mixture.minecraft.jump_boost.minecraft.slow_falling": "喷溅型反重力合剂", - "item.minecraft.splash_potion.mixture.minecraft.jump_boost.minecraft.speed": "喷溅型运动合剂", - "item.minecraft.splash_potion.mixture.minecraft.luck.minecraft.strength": "喷溅型神圣祝福合剂", - "item.minecraft.splash_potion.mixture.minecraft.luck.minecraft.water_breathing": "喷溅型宝藏猎人合剂", - "item.minecraft.splash_potion.mixture.minecraft.night_vision.minecraft.water_breathing": "喷溅型深潜者合剂", + "item.minecraft.splash_potion.mixture.minecraft.jump_boost.minecraft.speed": "喷溅型运动员合剂", + "item.minecraft.splash_potion.mixture.minecraft.luck.minecraft.strength": "喷溅型祝福合剂", + "item.minecraft.splash_potion.mixture.minecraft.luck.minecraft.water_breathing": "喷溅型探宝合剂", + "item.minecraft.splash_potion.mixture.minecraft.night_vision.minecraft.water_breathing": "喷溅型潜水员合剂", "item.minecraft.splash_potion.mixture.minecraft.poison.minecraft.slowness": "喷溅型瘟疫合剂", - "item.minecraft.splash_potion.mixture.minecraft.poison.minecraft.weakness": "喷溅型恶疾合剂", + "item.minecraft.splash_potion.mixture.minecraft.poison.minecraft.weakness": "喷溅型疾病合剂", "item.minecraft.splash_potion.mixture.minecraft.regeneration.minecraft.strength": "喷溅型骑士合剂", - "item.minecraft.splash_potion.mixture.minecraft.slow_falling.minecraft.slowness": "喷溅型慢动作合剂", + "item.minecraft.splash_potion.mixture.minecraft.slow_falling.minecraft.slowness": "喷溅型缓速合剂", "item.minecraft.splash_potion.mixture.minecraft.slowness.minecraft.weakness": "喷溅型衰老合剂", "item.minecraft.splash_potion.mixture.minecraft.strength.minecraft.speed": "喷溅型忍者合剂", - "item.modifiers.both_hands": "在任意手时:", - "item.skilltree.adamite": "金刚石", + "item.modifiers.both_hands": "When Held:", "item.skilltree.amnesia_scroll": "遗忘卷轴", - "item.skilltree.amnesia_scroll.tooltip": "重置你的被动技能树", - "item.skilltree.amnesia_scroll.warning": "将失去%d%%的技能点数", - "item.skilltree.armored_quiver": "盔甲箭袋", + "item.skilltree.amnesia_scroll.tooltip": "重置你的技能树", + "item.skilltree.amnesia_scroll.warning": "会损失 %d%% 技能点", + "item.skilltree.armored_quiver": "重甲箭袋", "item.skilltree.arsonist_necklace": "纵火者项链", "item.skilltree.assassin_necklace": "刺客项链", - "item.skilltree.bone_quiver": "骨箭袋", - "item.skilltree.citrine": "黄水晶", + "item.skilltree.bone_quiver": "骨饰箭袋", "item.skilltree.copper_nugget": "铜粒", "item.skilltree.copper_ring": "铜戒指", "item.skilltree.diamond_quiver": "钻石箭袋", - "item.skilltree.explosive_quiver": "爆炸箭袋", "item.skilltree.fiery_quiver": "炽热箭袋", "item.skilltree.fisherman_necklace": "渔夫项链", + "item.skilltree.gem.skilltree.citrine_0": "细碎的黄晶", + "item.skilltree.gem.skilltree.citrine_1": "破碎的黄晶", + "item.skilltree.gem.skilltree.citrine_2": "普通的黄晶", + "item.skilltree.gem.skilltree.citrine_3": "大块的黄晶", + "item.skilltree.gem.skilltree.citrine_4": "稀有的黄晶", + "item.skilltree.gem.skilltree.citrine_5": "罕见的黄晶", + "item.skilltree.gem.skilltree.iriscite_0": "细碎的虹彩石", + "item.skilltree.gem.skilltree.iriscite_1": "破碎的虹彩石", + "item.skilltree.gem.skilltree.iriscite_2": "普通的虹彩石", + "item.skilltree.gem.skilltree.iriscite_3": "大块的虹彩石", + "item.skilltree.gem.skilltree.iriscite_4": "稀有的虹彩石", + "item.skilltree.gem.skilltree.iriscite_5": "罕见的虹彩石", + "item.skilltree.gem.skilltree.jade_0": "细碎的青玉", + "item.skilltree.gem.skilltree.jade_1": "破碎的青玉", + "item.skilltree.gem.skilltree.jade_2": "普通的青玉", + "item.skilltree.gem.skilltree.jade_3": "大块的青玉", + "item.skilltree.gem.skilltree.jade_4": "稀有的青玉", + "item.skilltree.gem.skilltree.jade_5": "罕见的青玉", + "item.skilltree.gem.skilltree.ruby_0": "细碎的红宝石", + "item.skilltree.gem.skilltree.ruby_1": "破碎的红宝石", + "item.skilltree.gem.skilltree.ruby_2": "普通的红宝石", + "item.skilltree.gem.skilltree.ruby_3": "大块的红宝石", + "item.skilltree.gem.skilltree.ruby_4": "稀有的红宝石", + "item.skilltree.gem.skilltree.ruby_5": "罕见的红宝石", + "item.skilltree.gem.skilltree.sapphire_0": "细碎的蓝宝石", + "item.skilltree.gem.skilltree.sapphire_1": "破碎的蓝宝石", + "item.skilltree.gem.skilltree.sapphire_2": "普通的蓝宝石", + "item.skilltree.gem.skilltree.sapphire_3": "大块的蓝宝石", + "item.skilltree.gem.skilltree.sapphire_4": "稀有的蓝宝石", + "item.skilltree.gem.skilltree.sapphire_5": "罕见的蓝宝石", + "item.skilltree.gem.skilltree.vacucite_0": "细碎的真空石", + "item.skilltree.gem.skilltree.vacucite_1": "破碎的真空石", + "item.skilltree.gem.skilltree.vacucite_2": "普通的真空石", + "item.skilltree.gem.skilltree.vacucite_3": "大块的真空石", + "item.skilltree.gem.skilltree.vacucite_4": "稀有的真空石", + "item.skilltree.gem.skilltree.vacucite_5": "罕见的真空石", "item.skilltree.gilded_quiver": "镀金箭袋", "item.skilltree.golden_ring": "金戒指", - "item.skilltree.healer_necklace": "治疗师项链", - "item.skilltree.healing_quiver": "治疗箭袋", - "item.skilltree.iriscite": "彩虹石", - "item.skilltree.iriscite.tooltip": "不可预测的属性", + "item.skilltree.healer_necklace": "治愈者项链", + "item.skilltree.healing_quiver": "治愈箭袋", "item.skilltree.iron_ring": "铁戒指", - "item.skilltree.jade": "翡翠", - "item.skilltree.moonstone": "月之石", - "item.skilltree.onyx": "缟玛瑙", "item.skilltree.quiver": "箭袋", - "item.skilltree.ruby": "红宝石", - "item.skilltree.sapphire": "蓝宝石", - "item.skilltree.scholar_necklace": "学者项链", - "item.skilltree.silent_quiver": "寂静箭袋", - "item.skilltree.simple_necklace": "简易项链", - "item.skilltree.tourmaline": "碧玺", + "item.skilltree.scholar_necklace": "学者箭袋", + "item.skilltree.silent_quiver": "潜行者项链", + "item.skilltree.simple_necklace": "普通项链", "item.skilltree.toxic_quiver": "剧毒箭袋", "item.skilltree.traveler_necklace": "旅行者项链", - "item.skilltree.turquoise": "绿松石", - "item.skilltree.vacucite": "虚空石", - "item.skilltree.vacucite.tooltip": "销毁物品中的宝石", "item.skilltree.wisdom_scroll": "智慧卷轴", - "item.skilltree.wisdom_scroll.tooltip": "获得一个被动技能点", + "item.skilltree.wisdom_scroll.tooltip": "增加一个技能点", "itemGroup.skilltree": "被动技能树", + "item_bonus.skilltree.durability": "耐久", + "item_bonus.skilltree.food_effect": "%s,持续%s", + "item_bonus.skilltree.food_healing": "回复%s生命值", + "item_bonus.skilltree.food_saturation": "饱食度", + "item_bonus.skilltree.potion_amplification": "效果强化", + "item_bonus.skilltree.potion_duration": "持续时间", + "item_bonus.skilltree.quiver_capacity": "箭矢容量", + "item_bonus.skilltree.sockets": "+%d 宝石槽", + "item_condition.skilltree.enchanted": "附魔的%s", + "item_condition.skilltree.equipment_type.any": "装备", + "item_condition.skilltree.equipment_type.armor": "护甲", + "item_condition.skilltree.equipment_type.axe": "斧", + "item_condition.skilltree.equipment_type.axe.plural": "斧", + "item_condition.skilltree.equipment_type.axe.plural.type": "斧", + "item_condition.skilltree.equipment_type.boots": "靴子", + "item_condition.skilltree.equipment_type.bow": "弓", + "item_condition.skilltree.equipment_type.bow.plural": "弓", + "item_condition.skilltree.equipment_type.bow.plural.type": "弓", + "item_condition.skilltree.equipment_type.chestplate": "胸甲", + "item_condition.skilltree.equipment_type.chestplate.plural": "胸甲", + "item_condition.skilltree.equipment_type.chestplate.plural.type": "胸甲", + "item_condition.skilltree.equipment_type.crossbow": "弩", + "item_condition.skilltree.equipment_type.crossbow.plural": "弩", + "item_condition.skilltree.equipment_type.crossbow.plural.type": "弩", + "item_condition.skilltree.equipment_type.helmet": "头盔", + "item_condition.skilltree.equipment_type.helmet.plural": "头盔", + "item_condition.skilltree.equipment_type.helmet.plural.type": "头盔", + "item_condition.skilltree.equipment_type.hoe": "锄", + "item_condition.skilltree.equipment_type.hoe.plural": "锄", + "item_condition.skilltree.equipment_type.hoe.plural.type": "锄", + "item_condition.skilltree.equipment_type.leggings": "腿甲", + "item_condition.skilltree.equipment_type.melee_weapon": "近战武器", + "item_condition.skilltree.equipment_type.melee_weapon.plural": "近战武器", + "item_condition.skilltree.equipment_type.melee_weapon.plural.type": "近战武器", + "item_condition.skilltree.equipment_type.pickaxe": "镐", + "item_condition.skilltree.equipment_type.pickaxe.plural": "镐", + "item_condition.skilltree.equipment_type.pickaxe.plural.type": "镐", + "item_condition.skilltree.equipment_type.ranged_weapon": "远程武器", + "item_condition.skilltree.equipment_type.ranged_weapon.plural": "远程武器", + "item_condition.skilltree.equipment_type.ranged_weapon.plural.type": "远程武器", + "item_condition.skilltree.equipment_type.shield": "盾", + "item_condition.skilltree.equipment_type.shield.plural": "盾", + "item_condition.skilltree.equipment_type.shield.plural.type": "盾", + "item_condition.skilltree.equipment_type.shovel": "锹", + "item_condition.skilltree.equipment_type.shovel.plural": "锹", + "item_condition.skilltree.equipment_type.shovel.plural.type": "锹", + "item_condition.skilltree.equipment_type.sword": "剑", + "item_condition.skilltree.equipment_type.sword.plural": "剑", + "item_condition.skilltree.equipment_type.sword.plural.type": "剑", + "item_condition.skilltree.equipment_type.tool": "工具", + "item_condition.skilltree.equipment_type.tool.plural": "工具", + "item_condition.skilltree.equipment_type.tool.plural.type": "工具", + "item_condition.skilltree.equipment_type.trident": "三叉戟", + "item_condition.skilltree.equipment_type.trident.plural": "三叉戟", + "item_condition.skilltree.equipment_type.trident.plural.type": "三叉戟", + "item_condition.skilltree.equipment_type.weapon": "武器", + "item_condition.skilltree.equipment_type.weapon.plural": "武器", + "item_condition.skilltree.equipment_type.weapon.plural.type": "武器", + "item_condition.skilltree.food": "食物", + "item_condition.skilltree.none": "物品", + "item_condition.skilltree.none.plural": "物品", + "item_condition.skilltree.none.plural.type": "物品", + "item_condition.skilltree.potion.any": "药水", + "item_condition.skilltree.potion.any.plural": "药水", + "item_condition.skilltree.potion.any.plural.type": "药水", + "item_condition.skilltree.potion.beneficial": "增益类药水", + "item_condition.skilltree.potion.beneficial.plural": "增益类药水", + "item_condition.skilltree.potion.beneficial.plural.type": "增益类药水", + "item_condition.skilltree.potion.harmful": "伤害类药水", + "item_condition.skilltree.potion.harmful.plural": "伤害类药水", + "item_condition.skilltree.potion.harmful.plural.type": "伤害类药水", + "item_condition.skilltree.potion.neutral": "普通类药水", + "item_condition.skilltree.potion.neutral.plural": "普通类药水", + "item_condition.skilltree.potion.neutral.plural.type": "普通类药水", + "item_tag.curios:necklace": "项链", + "item_tag.curios:necklace.plural": "项链", + "item_tag.curios:necklace.plural.type": "项链", + "item_tag.curios:quiver": "箭袋", + "item_tag.curios:quiver.plural": "箭袋", + "item_tag.curios:quiver.plural.type": "箭袋", + "item_tag.curios:ring": "戒指", + "item_tag.curios:ring.plural": "戒指", + "item_tag.curios:ring.plural.type": "戒指", + "item_tag.forge:curios/jewelry": "珠宝", "key.categories.skilltree": "被动技能树", - "key.display_skill_tree": "打开技能树", - "potion.superior": "精炼%s", - "quiver.capacity": "• 最多可容纳%s支箭", - "quiver.contents": "• 内容:%s", - "skill.skilltree.alchemist_class.name": "炼金术士", - "skill.skilltree.alchemist_crafting_notable_1.name": "炼金实验", - "skill.skilltree.alchemist_crit_notable_1.name": "陶醉", - "skill.skilltree.alchemist_defensive_crafting_keystone_1.name": "药水提纯", + "key.display_skill_tree": "打开技能页面", + "living_condition.skilltree.attribute_value.max": "%s,如果%s有%s以下的%s", + "living_condition.skilltree.attribute_value.min": "%s,如果%s有%s以上的%s", + "living_condition.skilltree.attribute_value.range": "%s,当%s %s%% to %s %s", + "living_condition.skilltree.attribute_value.target.target": "目标", + "living_condition.skilltree.attribute_value.target.you": "你", + "living_condition.skilltree.burning": "%s,当%s着火", + "living_condition.skilltree.burning.target.target": "目标", + "living_condition.skilltree.burning.target.you": "你", + "living_condition.skilltree.crouching": "%s,当%s潜行", + "living_condition.skilltree.crouching.target.target": "目标", + "living_condition.skilltree.crouching.target.you": "你", + "living_condition.skilltree.dual_wielding": "%s,如果%s双手持有%s", + "living_condition.skilltree.dual_wielding.target.target": "目标", + "living_condition.skilltree.dual_wielding.target.you": "你", + "living_condition.skilltree.effect_amount.max": "%s,如果%s有%d个以下的状态效果", + "living_condition.skilltree.effect_amount.min": "%s,如果%s有%d个以上的状态效果", + "living_condition.skilltree.effect_amount.min.1": "%s,如果%s有状态效果", + "living_condition.skilltree.effect_amount.range": "%s if %s %d to %d effects", + "living_condition.skilltree.effect_amount.target.target": "目标", + "living_condition.skilltree.effect_amount.target.you": "你", + "living_condition.skilltree.fishing": "%s,如果%s正在钓鱼", + "living_condition.skilltree.fishing.target.target": "目标", + "living_condition.skilltree.fishing.target.you": "你", + "living_condition.skilltree.food_level.max": "%s,当%s的饥饿值在%s以下", + "living_condition.skilltree.food_level.min": "%s,当%s的饥饿值在%s以上", + "living_condition.skilltree.food_level.range": "%s,当%s %s%% to %s Hunger points", + "living_condition.skilltree.food_level.target.target": "目标", + "living_condition.skilltree.food_level.target.you": "你", + "living_condition.skilltree.has_effect": "%s,如果%s%s", + "living_condition.skilltree.has_effect.amplifier": "%s if %s affected by %s or higher", + "living_condition.skilltree.has_effect.target.target": "目标", + "living_condition.skilltree.has_effect.target.you": "你", + "living_condition.skilltree.has_gems.max": "%s %s at most %d gems in %s", + "living_condition.skilltree.has_gems.min": "%s %s at least %d gems in %s", + "living_condition.skilltree.has_gems.min.1": "%s,如果%s持有镶嵌宝石的%s", + "living_condition.skilltree.has_gems.range": "%s %s %d to %d gems in %s", + "living_condition.skilltree.has_gems.target.target": "目标", + "living_condition.skilltree.has_gems.target.you": "你", + "living_condition.skilltree.has_item_equipped": "%s,如果%s%s", + "living_condition.skilltree.has_item_equipped.target.target": "目标装备", + "living_condition.skilltree.has_item_equipped.target.you": "你装备", + "living_condition.skilltree.has_item_in_hand": "%s,如果%s%s", + "living_condition.skilltree.has_item_in_hand.target.target": "目标持有", + "living_condition.skilltree.has_item_in_hand.target.you": "你持有", + "living_condition.skilltree.health_percentage.max": "%s,如果%s的生命值在%s%%以下", + "living_condition.skilltree.health_percentage.min": "%s,如果%s的生命值在%s%%以上", + "living_condition.skilltree.health_percentage.range": "%s,如果%s的生命值在%s%%~%s%%之间", + "living_condition.skilltree.health_percentage.target.target": "目标", + "living_condition.skilltree.health_percentage.target.you": "你", + "living_condition.skilltree.underwater": "%s,如果%s位于水下", + "living_condition.skilltree.underwater.target.target": "目标", + "living_condition.skilltree.underwater.target.you": "你", + "loot.type.fishing": "钓鱼收获", + "loot.type.gems": "挖矿宝石收获", + "loot.type.mobs": "怪物掉落", + "potion.superior": "Superior %s", + "quiver.capacity": "• 最多可装入 %s 发箭", + "quiver.contents": "• 内含: %s", + "recipe.skilltree.potion_mixing": "药水融合", + "recipe.skilltree.potion_mixing.info": "(在工作台上将两种同类型不同效果的药水合成即可获得药水合剂,特定的配方可以合成特殊名称的药水)", + "recipe.skilltree.weapon_poisoning": "武器淬毒", + "recipe.skilltree.weapon_poisoning.info": "(在工作台上放入一把近战武器和负面类药水合成即可淬毒)", + "skill.limitation": "Limited to: %s", + "skill.skilltree.alchemist_class.name": "炼金术师", + "skill.skilltree.alchemist_crafting_1.name": "药水制造:强化", + "skill.skilltree.alchemist_crafting_2.name": "药水制造:强化", + "skill.skilltree.alchemist_crafting_3.name": "药水制造:强化", + "skill.skilltree.alchemist_crafting_notable_1.name": "实验", + "skill.skilltree.alchemist_crit_1.name": "暴击", + "skill.skilltree.alchemist_crit_2.name": "暴击", + "skill.skilltree.alchemist_crit_notable_1.name": "剧毒攻击", + "skill.skilltree.alchemist_defensive_1.name": "闪避", + "skill.skilltree.alchemist_defensive_2.name": "闪避", + "skill.skilltree.alchemist_defensive_3.name": "闪避", + "skill.skilltree.alchemist_defensive_4.name": "闪避", + "skill.skilltree.alchemist_defensive_5.name": "闪避", + "skill.skilltree.alchemist_defensive_6.name": "闪避", + "skill.skilltree.alchemist_defensive_7.name": "闪避", + "skill.skilltree.alchemist_defensive_8.name": "闪避", + "skill.skilltree.alchemist_defensive_crafting_1.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_2.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_3.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_4.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_5.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_6.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_7.name": "增益药水:强化", + "skill.skilltree.alchemist_defensive_crafting_keystone_1.name": "提纯", "skill.skilltree.alchemist_defensive_keystone_1.name": "突变", - "skill.skilltree.alchemist_defensive_notable_1.name": "神经反射", - "skill.skilltree.alchemist_gateway.description": "连接至灵魂之门", + "skill.skilltree.alchemist_defensive_notable_1.name": "反射弧强化", + "skill.skilltree.alchemist_gateway.description": "连接灵魂之门的另一端", "skill.skilltree.alchemist_gateway.name": "灵魂之门", - "skill.skilltree.alchemist_healing_notable_1.name": "血液药水", - "skill.skilltree.alchemist_life_notable_1.name": "瘾君子", - "skill.skilltree.alchemist_mastery.name": "秘密成分", - "skill.skilltree.alchemist_offensive_crafting_keystone_1.name": "持久性毒素", - "skill.skilltree.alchemist_offensive_keystone_1.name": "过量服药", + "skill.skilltree.alchemist_healing_1.name": "攻击回复", + "skill.skilltree.alchemist_healing_2.name": "攻击回复", + "skill.skilltree.alchemist_healing_3.name": "攻击回复", + "skill.skilltree.alchemist_healing_4.name": "攻击回复", + "skill.skilltree.alchemist_healing_notable_1.name": "活血药水", + "skill.skilltree.alchemist_lesser_1.name": "药水制造:长效", + "skill.skilltree.alchemist_lesser_2.name": "药水制造:长效", + "skill.skilltree.alchemist_lesser_3.name": "药水制造:长效", + "skill.skilltree.alchemist_lesser_4.name": "药水制造:长效", + "skill.skilltree.alchemist_lesser_5.name": "药水制造:长效", + "skill.skilltree.alchemist_lesser_6.name": "药水制造:长效", + "skill.skilltree.alchemist_life_1.name": "生命", + "skill.skilltree.alchemist_life_2.name": "生命", + "skill.skilltree.alchemist_life_notable_1.name": "药物依赖", + "skill.skilltree.alchemist_mastery.name": "独家秘方", + "skill.skilltree.alchemist_offensive_1.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_2.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_3.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_4.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_5.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_6.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_7.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_8.name": "致命剧毒", + "skill.skilltree.alchemist_offensive_crafting_1.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_2.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_3.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_4.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_5.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_6.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_7.name": "伤害药水:强化", + "skill.skilltree.alchemist_offensive_crafting_keystone_1.name": "持久型毒素", + "skill.skilltree.alchemist_offensive_keystone_1.name": "过量", "skill.skilltree.alchemist_offensive_notable_1.name": "残忍", + "skill.skilltree.alchemist_speed_1.name": "攻速", + "skill.skilltree.alchemist_speed_2.name": "攻速", "skill.skilltree.alchemist_speed_notable_1.name": "肾上腺素", "skill.skilltree.alchemist_subclass_1.name": "刺客", - "skill.skilltree.alchemist_subclass_1_crafting_notable_1.name": "投毒者", - "skill.skilltree.alchemist_subclass_1_mastery.name": "开膛破肚", + "skill.skilltree.alchemist_subclass_1_crafting_1.name": "伤害药水:强化", + "skill.skilltree.alchemist_subclass_1_crafting_2.name": "伤害药水:强化", + "skill.skilltree.alchemist_subclass_1_crafting_3.name": "伤害药水:强化", + "skill.skilltree.alchemist_subclass_1_crafting_4.name": "伤害药水:强化", + "skill.skilltree.alchemist_subclass_1_crafting_5.name": "伤害药水:强化", + "skill.skilltree.alchemist_subclass_1_crafting_notable_1.name": "施毒", + "skill.skilltree.alchemist_subclass_1_defensive_1.name": "防闪", + "skill.skilltree.alchemist_subclass_1_defensive_2.name": "防闪", + "skill.skilltree.alchemist_subclass_1_defensive_3.name": "防闪", + "skill.skilltree.alchemist_subclass_1_defensive_4.name": "防闪", + "skill.skilltree.alchemist_subclass_1_mastery.name": "Gutting", + "skill.skilltree.alchemist_subclass_1_offensive_1.name": "暴击", + "skill.skilltree.alchemist_subclass_1_offensive_2.name": "暴击", + "skill.skilltree.alchemist_subclass_1_offensive_3.name": "暴击", + "skill.skilltree.alchemist_subclass_1_offensive_4.name": "暴击", "skill.skilltree.alchemist_subclass_1_offensive_notable_1.name": "背刺", - "skill.skilltree.alchemist_subclass_2.name": "治疗师", + "skill.skilltree.alchemist_subclass_2.name": "治愈者", + "skill.skilltree.alchemist_subclass_2_crafting_1.name": "增益药水:强化", + "skill.skilltree.alchemist_subclass_2_crafting_2.name": "增益药水:强化", + "skill.skilltree.alchemist_subclass_2_crafting_3.name": "增益药水:强化", + "skill.skilltree.alchemist_subclass_2_crafting_4.name": "增益药水:强化", + "skill.skilltree.alchemist_subclass_2_crafting_5.name": "增益药水:强化", "skill.skilltree.alchemist_subclass_2_crafting_notable_1.name": "万灵药", - "skill.skilltree.alchemist_subclass_2_life_notable_1.name": "强健体魄", - "skill.skilltree.alchemist_subclass_2_mastery.name": "自我治疗", + "skill.skilltree.alchemist_subclass_2_defensive_1.name": "闪避", + "skill.skilltree.alchemist_subclass_2_defensive_2.name": "闪避", + "skill.skilltree.alchemist_subclass_2_defensive_3.name": "闪避", + "skill.skilltree.alchemist_subclass_2_defensive_4.name": "闪避", + "skill.skilltree.alchemist_subclass_2_life_1.name": "命疗", + "skill.skilltree.alchemist_subclass_2_life_2.name": "命疗", + "skill.skilltree.alchemist_subclass_2_life_3.name": "命疗", + "skill.skilltree.alchemist_subclass_2_life_4.name": "命疗", + "skill.skilltree.alchemist_subclass_2_life_notable_1.name": "强力治疗", + "skill.skilltree.alchemist_subclass_2_mastery.name": "自愈", "skill.skilltree.alchemist_subclass_special.name": "尖刺戒指", "skill.skilltree.blacksmith_class.name": "铁匠", - "skill.skilltree.blacksmith_crafting_notable_1.name": "造盾者", - "skill.skilltree.blacksmith_crit_notable_1.name": "持盾冲锋", - "skill.skilltree.blacksmith_defensive_crafting_keystone_1.name": "稀有金属", - "skill.skilltree.blacksmith_defensive_keystone_1.name": "移动城堡", - "skill.skilltree.blacksmith_defensive_notable_1.name": "铜墙铁壁", - "skill.skilltree.blacksmith_gateway.description": "连接至次元之门", + "skill.skilltree.blacksmith_crafting_1.name": "盾牌打造:防御", + "skill.skilltree.blacksmith_crafting_2.name": "盾牌打造:防御", + "skill.skilltree.blacksmith_crafting_3.name": "盾牌打造:防御", + "skill.skilltree.blacksmith_crafting_notable_1.name": "造盾师", + "skill.skilltree.blacksmith_crit_1.name": "暴击", + "skill.skilltree.blacksmith_crit_2.name": "暴击", + "skill.skilltree.blacksmith_crit_notable_1.name": "大盾冲击", + "skill.skilltree.blacksmith_defensive_1.name": "防御", + "skill.skilltree.blacksmith_defensive_2.name": "防御", + "skill.skilltree.blacksmith_defensive_3.name": "防御", + "skill.skilltree.blacksmith_defensive_4.name": "防御", + "skill.skilltree.blacksmith_defensive_5.name": "防御", + "skill.skilltree.blacksmith_defensive_6.name": "防御", + "skill.skilltree.blacksmith_defensive_7.name": "防御", + "skill.skilltree.blacksmith_defensive_8.name": "防御", + "skill.skilltree.blacksmith_defensive_crafting_1.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_2.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_3.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_4.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_5.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_6.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_7.name": "盔甲打造:防御", + "skill.skilltree.blacksmith_defensive_crafting_keystone_1.name": "硬化金属", + "skill.skilltree.blacksmith_defensive_keystone_1.name": "人形要塞", + "skill.skilltree.blacksmith_defensive_notable_1.name": "钢铁外壳", + "skill.skilltree.blacksmith_gateway.description": "连接次元之门的另一端", "skill.skilltree.blacksmith_gateway.name": "次元之门", - "skill.skilltree.blacksmith_healing_notable_1.name": "庇护所", - "skill.skilltree.blacksmith_life_notable_1.name": "雄姿", - "skill.skilltree.blacksmith_mastery.name": "黑金属", - "skill.skilltree.blacksmith_offensive_crafting_keystone_1.name": "轻型合金", + "skill.skilltree.blacksmith_healing_1.name": "回复", + "skill.skilltree.blacksmith_healing_2.name": "回复", + "skill.skilltree.blacksmith_healing_3.name": "回复", + "skill.skilltree.blacksmith_healing_4.name": "回复", + "skill.skilltree.blacksmith_healing_notable_1.name": "庇护", + "skill.skilltree.blacksmith_lesser_1.name": "装备打造:耐久", + "skill.skilltree.blacksmith_lesser_2.name": "装备打造:耐久", + "skill.skilltree.blacksmith_lesser_3.name": "装备打造:耐久", + "skill.skilltree.blacksmith_lesser_4.name": "装备打造:耐久", + "skill.skilltree.blacksmith_lesser_5.name": "装备打造:耐久", + "skill.skilltree.blacksmith_lesser_6.name": "装备打造:耐久", + "skill.skilltree.blacksmith_life_1.name": "生命", + "skill.skilltree.blacksmith_life_2.name": "生命", + "skill.skilltree.blacksmith_life_notable_1.name": "自信姿态", + "skill.skilltree.blacksmith_mastery.name": "黑钢强化", + "skill.skilltree.blacksmith_offensive_1.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_2.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_3.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_4.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_5.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_6.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_7.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_8.name": "盾牌精通", + "skill.skilltree.blacksmith_offensive_crafting_1.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_2.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_3.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_4.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_5.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_6.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_7.name": "刀剑打造:伤害", + "skill.skilltree.blacksmith_offensive_crafting_keystone_1.name": "轻质合金", "skill.skilltree.blacksmith_offensive_keystone_1.name": "巨像", - "skill.skilltree.blacksmith_offensive_notable_1.name": "平衡", + "skill.skilltree.blacksmith_offensive_notable_1.name": "攻防一体", + "skill.skilltree.blacksmith_speed_1.name": "攻速", + "skill.skilltree.blacksmith_speed_2.name": "攻速", "skill.skilltree.blacksmith_speed_notable_1.name": "灵活双手", "skill.skilltree.blacksmith_subclass_1.name": "士兵", - "skill.skilltree.blacksmith_subclass_1_crafting_notable_1.name": "砺刃", + "skill.skilltree.blacksmith_subclass_1_crafting_1.name": "刀剑打造:暴击", + "skill.skilltree.blacksmith_subclass_1_crafting_2.name": "刀剑打造:暴击", + "skill.skilltree.blacksmith_subclass_1_crafting_3.name": "刀剑打造:暴击", + "skill.skilltree.blacksmith_subclass_1_crafting_4.name": "刀剑打造:暴击", + "skill.skilltree.blacksmith_subclass_1_crafting_5.name": "刀剑打造:暴击", + "skill.skilltree.blacksmith_subclass_1_crafting_notable_1.name": "锋利", + "skill.skilltree.blacksmith_subclass_1_defensive_1.name": "防护", + "skill.skilltree.blacksmith_subclass_1_defensive_2.name": "防护", + "skill.skilltree.blacksmith_subclass_1_defensive_3.name": "防护", + "skill.skilltree.blacksmith_subclass_1_defensive_4.name": "防护", "skill.skilltree.blacksmith_subclass_1_mastery.name": "军事训练", - "skill.skilltree.blacksmith_subclass_1_offensive_notable_1.name": "老练战士", + "skill.skilltree.blacksmith_subclass_1_offensive_1.name": "护刀", + "skill.skilltree.blacksmith_subclass_1_offensive_2.name": "护刀", + "skill.skilltree.blacksmith_subclass_1_offensive_3.name": "护刀", + "skill.skilltree.blacksmith_subclass_1_offensive_4.name": "护刀", + "skill.skilltree.blacksmith_subclass_1_offensive_notable_1.name": "身经百战", "skill.skilltree.blacksmith_subclass_2.name": "工匠", - "skill.skilltree.blacksmith_subclass_2_crafting_notable_1.name": "轻型盾牌", - "skill.skilltree.blacksmith_subclass_2_life_notable_1.name": "血中淬炼", - "skill.skilltree.blacksmith_subclass_2_mastery.name": "勤杂工", - "skill.skilltree.blacksmith_subclass_special.name": "贪婪之刃", + "skill.skilltree.blacksmith_subclass_2_crafting_1.name": "高效修理", + "skill.skilltree.blacksmith_subclass_2_crafting_2.name": "高效修理", + "skill.skilltree.blacksmith_subclass_2_crafting_3.name": "高效修理", + "skill.skilltree.blacksmith_subclass_2_crafting_4.name": "高效修理", + "skill.skilltree.blacksmith_subclass_2_crafting_5.name": "高效修理", + "skill.skilltree.blacksmith_subclass_2_crafting_notable_1.name": "轻盾", + "skill.skilltree.blacksmith_subclass_2_defensive_1.name": "防御", + "skill.skilltree.blacksmith_subclass_2_defensive_2.name": "防御", + "skill.skilltree.blacksmith_subclass_2_defensive_3.name": "防御", + "skill.skilltree.blacksmith_subclass_2_defensive_4.name": "防御", + "skill.skilltree.blacksmith_subclass_2_life_1.name": "盔甲打造:生命", + "skill.skilltree.blacksmith_subclass_2_life_2.name": "盔甲打造:生命", + "skill.skilltree.blacksmith_subclass_2_life_3.name": "盔甲打造:生命", + "skill.skilltree.blacksmith_subclass_2_life_4.name": "盔甲打造:生命", + "skill.skilltree.blacksmith_subclass_2_life_notable_1.name": "浸血淬火", + "skill.skilltree.blacksmith_subclass_2_mastery.name": "手艺大师", + "skill.skilltree.blacksmith_subclass_special.name": "抢夺之刃", "skill.skilltree.cook_class.name": "厨师", - "skill.skilltree.cook_crafting_notable_1.name": "神肴", - "skill.skilltree.cook_crit_notable_1.name": "变态辣", + "skill.skilltree.cook_crafting_1.name": "食物烹饪:回复", + "skill.skilltree.cook_crafting_2.name": "食物烹饪:回复", + "skill.skilltree.cook_crafting_3.name": "食物烹饪:回复", + "skill.skilltree.cook_crafting_notable_1.name": "仙果", + "skill.skilltree.cook_crit_1.name": "暴击", + "skill.skilltree.cook_crit_2.name": "暴击", + "skill.skilltree.cook_crit_notable_1.name": "无辣不欢", + "skill.skilltree.cook_defensive_1.name": "格挡", + "skill.skilltree.cook_defensive_2.name": "格挡", + "skill.skilltree.cook_defensive_3.name": "格挡", + "skill.skilltree.cook_defensive_4.name": "格挡", + "skill.skilltree.cook_defensive_5.name": "格挡", + "skill.skilltree.cook_defensive_6.name": "格挡", + "skill.skilltree.cook_defensive_7.name": "格挡", + "skill.skilltree.cook_defensive_8.name": "格挡", + "skill.skilltree.cook_defensive_crafting_1.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_2.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_3.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_4.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_5.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_6.name": "食物烹饪:治疗", + "skill.skilltree.cook_defensive_crafting_7.name": "食物烹饪:治疗", "skill.skilltree.cook_defensive_crafting_keystone_1.name": "素食主义", - "skill.skilltree.cook_defensive_keystone_1.name": "脂肪护盾", - "skill.skilltree.cook_defensive_notable_1.name": "强壮手臂", - "skill.skilltree.cook_gateway.description": "连接至灵魂之门", + "skill.skilltree.cook_defensive_keystone_1.name": "身强力壮", + "skill.skilltree.cook_defensive_notable_1.name": "铜头铁臂", + "skill.skilltree.cook_gateway.description": "连接灵魂之门的另一端", "skill.skilltree.cook_gateway.name": "灵魂之门", - "skill.skilltree.cook_healing_notable_1.name": "小吃", + "skill.skilltree.cook_healing_1.name": "格挡治疗", + "skill.skilltree.cook_healing_2.name": "格挡治疗", + "skill.skilltree.cook_healing_3.name": "格挡治疗", + "skill.skilltree.cook_healing_4.name": "格挡治疗", + "skill.skilltree.cook_healing_notable_1.name": "零食", + "skill.skilltree.cook_lesser_1.name": "食物烹饪:饱食", + "skill.skilltree.cook_lesser_2.name": "食物烹饪:饱食", + "skill.skilltree.cook_lesser_3.name": "食物烹饪:饱食", + "skill.skilltree.cook_lesser_4.name": "食物烹饪:饱食", + "skill.skilltree.cook_lesser_5.name": "食物烹饪:饱食", + "skill.skilltree.cook_lesser_6.name": "食物烹饪:饱食", + "skill.skilltree.cook_life_1.name": "生命", + "skill.skilltree.cook_life_2.name": "生命", "skill.skilltree.cook_life_notable_1.name": "健康饮食", - "skill.skilltree.cook_mastery.name": "饱餐一顿", - "skill.skilltree.cook_offensive_crafting_keystone_1.name": "新鲜出炉", - "skill.skilltree.cook_offensive_keystone_1.name": "厚脂肪", - "skill.skilltree.cook_offensive_notable_1.name": "重击", - "skill.skilltree.cook_speed_notable_1.name": "能量储备", + "skill.skilltree.cook_mastery.name": "大餐", + "skill.skilltree.cook_offensive_1.name": "盛食厉兵", + "skill.skilltree.cook_offensive_2.name": "盛食厉兵", + "skill.skilltree.cook_offensive_3.name": "盛食厉兵", + "skill.skilltree.cook_offensive_4.name": "盛食厉兵", + "skill.skilltree.cook_offensive_5.name": "盛食厉兵", + "skill.skilltree.cook_offensive_6.name": "盛食厉兵", + "skill.skilltree.cook_offensive_7.name": "盛食厉兵", + "skill.skilltree.cook_offensive_8.name": "盛食厉兵", + "skill.skilltree.cook_offensive_crafting_1.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_2.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_3.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_4.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_5.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_6.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_7.name": "食物烹饪:增伤", + "skill.skilltree.cook_offensive_crafting_keystone_1.name": "热乎的", + "skill.skilltree.cook_offensive_keystone_1.name": "膘肥体壮", + "skill.skilltree.cook_offensive_notable_1.name": "大力重击", + "skill.skilltree.cook_speed_1.name": "攻速", + "skill.skilltree.cook_speed_2.name": "攻速", + "skill.skilltree.cook_speed_notable_1.name": "能量餐", "skill.skilltree.cook_subclass_1.name": "狂战士", - "skill.skilltree.cook_subclass_1_crafting_notable_1.name": "刽子手之斧", - "skill.skilltree.cook_subclass_1_mastery.name": "血色面纱", - "skill.skilltree.cook_subclass_1_offensive_notable_1.name": "死亡边缘", + "skill.skilltree.cook_subclass_1_crafting_1.name": "斧头打造:暴击", + "skill.skilltree.cook_subclass_1_crafting_2.name": "斧头打造:暴击", + "skill.skilltree.cook_subclass_1_crafting_3.name": "斧头打造:暴击", + "skill.skilltree.cook_subclass_1_crafting_4.name": "斧头打造:暴击", + "skill.skilltree.cook_subclass_1_crafting_5.name": "斧头打造:暴击", + "skill.skilltree.cook_subclass_1_crafting_notable_1.name": "首领战斧", + "skill.skilltree.cook_subclass_1_defensive_1.name": "格挡", + "skill.skilltree.cook_subclass_1_defensive_2.name": "格挡", + "skill.skilltree.cook_subclass_1_defensive_3.name": "格挡", + "skill.skilltree.cook_subclass_1_defensive_4.name": "格挡", + "skill.skilltree.cook_subclass_1_mastery.name": "浴血奋战", + "skill.skilltree.cook_subclass_1_offensive_1.name": "攻速", + "skill.skilltree.cook_subclass_1_offensive_2.name": "攻速", + "skill.skilltree.cook_subclass_1_offensive_3.name": "攻速", + "skill.skilltree.cook_subclass_1_offensive_4.name": "攻速", + "skill.skilltree.cook_subclass_1_offensive_notable_1.name": "向死而生", "skill.skilltree.cook_subclass_2.name": "渔夫", - "skill.skilltree.cook_subclass_2_crafting_notable_1.name": "老练渔夫", - "skill.skilltree.cook_subclass_2_life_notable_1.name": "幸运渔夫", - "skill.skilltree.cook_subclass_2_mastery.name": "海之礼物", - "skill.skilltree.cook_subclass_special.name": "研究遗骸", + "skill.skilltree.cook_subclass_2_crafting_1.name": "经验强化:钓鱼", + "skill.skilltree.cook_subclass_2_crafting_2.name": "经验强化:钓鱼", + "skill.skilltree.cook_subclass_2_crafting_3.name": "经验强化:钓鱼", + "skill.skilltree.cook_subclass_2_crafting_4.name": "经验强化:钓鱼", + "skill.skilltree.cook_subclass_2_crafting_5.name": "经验强化:钓鱼", + "skill.skilltree.cook_subclass_2_crafting_notable_1.name": "钓鱼佬", + "skill.skilltree.cook_subclass_2_defensive_1.name": "防护", + "skill.skilltree.cook_subclass_2_defensive_2.name": "防护", + "skill.skilltree.cook_subclass_2_defensive_3.name": "防护", + "skill.skilltree.cook_subclass_2_defensive_4.name": "防护", + "skill.skilltree.cook_subclass_2_life_1.name": "生命", + "skill.skilltree.cook_subclass_2_life_2.name": "生命", + "skill.skilltree.cook_subclass_2_life_3.name": "生命", + "skill.skilltree.cook_subclass_2_life_4.name": "生命", + "skill.skilltree.cook_subclass_2_life_notable_1.name": "欧皇鱼佬", + "skill.skilltree.cook_subclass_2_mastery.name": "海的礼物", + "skill.skilltree.cook_subclass_special.name": "经验强化:杀怪", "skill.skilltree.enchanter_class.name": "附魔师", - "skill.skilltree.enchanter_crafting_notable_1.name": "魔力律动", - "skill.skilltree.enchanter_crit_notable_1.name": "收割者", + "skill.skilltree.enchanter_crafting_1.name": "免费附魔", + "skill.skilltree.enchanter_crafting_2.name": "免费附魔", + "skill.skilltree.enchanter_crafting_3.name": "免费附魔", + "skill.skilltree.enchanter_crafting_notable_1.name": "魔力流动", + "skill.skilltree.enchanter_crit_1.name": "暴击", + "skill.skilltree.enchanter_crit_2.name": "暴击", + "skill.skilltree.enchanter_crit_notable_1.name": "撕裂者", + "skill.skilltree.enchanter_defensive_1.name": "格挡", + "skill.skilltree.enchanter_defensive_2.name": "格挡", + "skill.skilltree.enchanter_defensive_3.name": "格挡", + "skill.skilltree.enchanter_defensive_4.name": "格挡", + "skill.skilltree.enchanter_defensive_5.name": "格挡", + "skill.skilltree.enchanter_defensive_6.name": "格挡", + "skill.skilltree.enchanter_defensive_7.name": "格挡", + "skill.skilltree.enchanter_defensive_8.name": "格挡", + "skill.skilltree.enchanter_defensive_crafting_1.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_2.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_3.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_4.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_5.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_6.name": "护甲附魔:强化", + "skill.skilltree.enchanter_defensive_crafting_7.name": "护甲附魔:强化", "skill.skilltree.enchanter_defensive_crafting_keystone_1.name": "保护符文", - "skill.skilltree.enchanter_defensive_keystone_1.name": "宙斯之盾", - "skill.skilltree.enchanter_defensive_notable_1.name": "符文壁垒", - "skill.skilltree.enchanter_gateway.description": "连接至星辉之门", - "skill.skilltree.enchanter_gateway.name": "星辉之门", - "skill.skilltree.enchanter_healing_notable_1.name": "魔法棱镜", - "skill.skilltree.enchanter_life_notable_1.name": "魔力血统", - "skill.skilltree.enchanter_mastery.name": "尘封的知识", + "skill.skilltree.enchanter_defensive_keystone_1.name": "神盾", + "skill.skilltree.enchanter_defensive_notable_1.name": "符文屏障", + "skill.skilltree.enchanter_gateway.description": "连接星界之门的另一端", + "skill.skilltree.enchanter_gateway.name": "星界之门", + "skill.skilltree.enchanter_healing_1.name": "格挡治疗", + "skill.skilltree.enchanter_healing_2.name": "格挡治疗", + "skill.skilltree.enchanter_healing_3.name": "格挡治疗", + "skill.skilltree.enchanter_healing_4.name": "格挡治疗", + "skill.skilltree.enchanter_healing_notable_1.name": "能量棱镜", + "skill.skilltree.enchanter_lesser_1.name": "附魔等级:优化", + "skill.skilltree.enchanter_lesser_2.name": "附魔等级:优化", + "skill.skilltree.enchanter_lesser_3.name": "附魔等级:优化", + "skill.skilltree.enchanter_lesser_4.name": "附魔等级:优化", + "skill.skilltree.enchanter_lesser_5.name": "附魔等级:优化", + "skill.skilltree.enchanter_lesser_6.name": "附魔等级:优化", + "skill.skilltree.enchanter_life_1.name": "生命", + "skill.skilltree.enchanter_life_2.name": "生命", + "skill.skilltree.enchanter_life_notable_1.name": "生命魔法", + "skill.skilltree.enchanter_mastery.name": "秘传知识", + "skill.skilltree.enchanter_offensive_1.name": "魔力加持", + "skill.skilltree.enchanter_offensive_2.name": "魔力加持", + "skill.skilltree.enchanter_offensive_3.name": "魔力加持", + "skill.skilltree.enchanter_offensive_4.name": "魔力加持", + "skill.skilltree.enchanter_offensive_5.name": "魔力加持", + "skill.skilltree.enchanter_offensive_6.name": "魔力加持", + "skill.skilltree.enchanter_offensive_7.name": "魔力加持", + "skill.skilltree.enchanter_offensive_8.name": "魔力加持", + "skill.skilltree.enchanter_offensive_crafting_1.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_2.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_3.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_4.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_5.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_6.name": "武器附魔:强化", + "skill.skilltree.enchanter_offensive_crafting_7.name": "武器附魔:强化", "skill.skilltree.enchanter_offensive_crafting_keystone_1.name": "毁灭符文", - "skill.skilltree.enchanter_offensive_keystone_1.name": "亚瑟王之剑", - "skill.skilltree.enchanter_offensive_notable_1.name": "符文之刃", - "skill.skilltree.enchanter_speed_notable_1.name": "活体武器", + "skill.skilltree.enchanter_offensive_keystone_1.name": "石中剑", + "skill.skilltree.enchanter_offensive_notable_1.name": "符文剑刃", + "skill.skilltree.enchanter_speed_1.name": "攻速", + "skill.skilltree.enchanter_speed_2.name": "攻速", + "skill.skilltree.enchanter_speed_notable_1.name": "灵动武器", "skill.skilltree.enchanter_subclass_1.name": "纵火者", - "skill.skilltree.enchanter_subclass_1_crafting_notable_1.name": "烈焰之刃", - "skill.skilltree.enchanter_subclass_1_mastery.name": "焚化", - "skill.skilltree.enchanter_subclass_1_offensive_notable_1.name": "烧焦的肉", + "skill.skilltree.enchanter_subclass_1_crafting_1.name": "武器打造:火焰", + "skill.skilltree.enchanter_subclass_1_crafting_2.name": "武器打造:火焰", + "skill.skilltree.enchanter_subclass_1_crafting_3.name": "武器打造:火焰", + "skill.skilltree.enchanter_subclass_1_crafting_4.name": "武器打造:火焰", + "skill.skilltree.enchanter_subclass_1_crafting_5.name": "武器打造:火焰", + "skill.skilltree.enchanter_subclass_1_crafting_notable_1.name": "烈焰锋刃", + "skill.skilltree.enchanter_subclass_1_defensive_1.name": "护闪", + "skill.skilltree.enchanter_subclass_1_defensive_2.name": "护闪", + "skill.skilltree.enchanter_subclass_1_defensive_3.name": "护闪", + "skill.skilltree.enchanter_subclass_1_defensive_4.name": "护闪", + "skill.skilltree.enchanter_subclass_1_mastery.name": "焚火", + "skill.skilltree.enchanter_subclass_1_offensive_1.name": "致命烈焰", + "skill.skilltree.enchanter_subclass_1_offensive_2.name": "致命烈焰", + "skill.skilltree.enchanter_subclass_1_offensive_3.name": "致命烈焰", + "skill.skilltree.enchanter_subclass_1_offensive_4.name": "致命烈焰", + "skill.skilltree.enchanter_subclass_1_offensive_notable_1.name": "深灼皮肉", "skill.skilltree.enchanter_subclass_2.name": "学者", - "skill.skilltree.enchanter_subclass_2_crafting_notable_1.name": "研究矿物", + "skill.skilltree.enchanter_subclass_2_crafting_1.name": "经验", + "skill.skilltree.enchanter_subclass_2_crafting_2.name": "经验", + "skill.skilltree.enchanter_subclass_2_crafting_3.name": "经验", + "skill.skilltree.enchanter_subclass_2_crafting_4.name": "经验", + "skill.skilltree.enchanter_subclass_2_crafting_5.name": "经验", + "skill.skilltree.enchanter_subclass_2_crafting_notable_1.name": "经验强化:挖矿", + "skill.skilltree.enchanter_subclass_2_defensive_1.name": "格挡", + "skill.skilltree.enchanter_subclass_2_defensive_2.name": "格挡", + "skill.skilltree.enchanter_subclass_2_defensive_3.name": "格挡", + "skill.skilltree.enchanter_subclass_2_defensive_4.name": "格挡", + "skill.skilltree.enchanter_subclass_2_life_1.name": "命经", + "skill.skilltree.enchanter_subclass_2_life_2.name": "命经", + "skill.skilltree.enchanter_subclass_2_life_3.name": "命经", + "skill.skilltree.enchanter_subclass_2_life_4.name": "命经", "skill.skilltree.enchanter_subclass_2_life_notable_1.name": "冥想", - "skill.skilltree.enchanter_subclass_2_mastery.name": "研究星星", - "skill.skilltree.enchanter_subclass_special.name": "地狱箭袋", + "skill.skilltree.enchanter_subclass_2_mastery.name": "经验强化:星辰", + "skill.skilltree.enchanter_subclass_special.name": "烈焰箭袋", "skill.skilltree.hunter_class.name": "猎人", + "skill.skilltree.hunter_crafting_1.name": "箭矢回收", + "skill.skilltree.hunter_crafting_2.name": "箭矢回收", + "skill.skilltree.hunter_crafting_3.name": "箭矢回收", "skill.skilltree.hunter_crafting_notable_1.name": "节俭", - "skill.skilltree.hunter_crit_notable_1.name": "精密", - "skill.skilltree.hunter_defensive_crafting_keystone_1.name": "华丽之帽", - "skill.skilltree.hunter_defensive_keystone_1.name": "制帽者", + "skill.skilltree.hunter_crit_1.name": "暴击", + "skill.skilltree.hunter_crit_2.name": "暴击", + "skill.skilltree.hunter_crit_notable_1.name": "精准", + "skill.skilltree.hunter_defensive_1.name": "闪避", + "skill.skilltree.hunter_defensive_2.name": "闪避", + "skill.skilltree.hunter_defensive_3.name": "闪避", + "skill.skilltree.hunter_defensive_4.name": "闪避", + "skill.skilltree.hunter_defensive_5.name": "闪避", + "skill.skilltree.hunter_defensive_6.name": "闪避", + "skill.skilltree.hunter_defensive_7.name": "闪避", + "skill.skilltree.hunter_defensive_8.name": "闪避", + "skill.skilltree.hunter_defensive_crafting_1.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_2.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_3.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_4.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_5.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_6.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_7.name": "盔甲打造:闪避", + "skill.skilltree.hunter_defensive_crafting_keystone_1.name": "织帽者", + "skill.skilltree.hunter_defensive_keystone_1.name": "轻装护甲", "skill.skilltree.hunter_defensive_notable_1.name": "生存意志", - "skill.skilltree.hunter_gateway.description": "连接至次元之门", + "skill.skilltree.hunter_gateway.description": "连接次元之门的另一端", "skill.skilltree.hunter_gateway.name": "次元之门", - "skill.skilltree.hunter_healing_notable_1.name": "嗜血箭矢", - "skill.skilltree.hunter_life_notable_1.name": "生命在于运动", + "skill.skilltree.hunter_healing_1.name": "攻击回复", + "skill.skilltree.hunter_healing_2.name": "攻击回复", + "skill.skilltree.hunter_healing_3.name": "攻击回复", + "skill.skilltree.hunter_healing_4.name": "攻击回复", + "skill.skilltree.hunter_healing_notable_1.name": "嗜血箭", + "skill.skilltree.hunter_lesser_1.name": "更多收获", + "skill.skilltree.hunter_lesser_2.name": "更多收获", + "skill.skilltree.hunter_lesser_3.name": "更多收获", + "skill.skilltree.hunter_lesser_4.name": "更多收获", + "skill.skilltree.hunter_lesser_5.name": "更多收获", + "skill.skilltree.hunter_lesser_6.name": "更多收获", + "skill.skilltree.hunter_life_1.name": "生命", + "skill.skilltree.hunter_life_2.name": "生命", + "skill.skilltree.hunter_life_notable_1.name": "生存本能", "skill.skilltree.hunter_mastery.name": "宝藏猎人", - "skill.skilltree.hunter_offensive_crafting_keystone_1.name": "华丽之弓", + "skill.skilltree.hunter_offensive_1.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_2.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_3.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_4.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_5.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_6.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_7.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_8.name": "弹射物伤害", + "skill.skilltree.hunter_offensive_crafting_1.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_2.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_3.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_4.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_5.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_6.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_7.name": "武器打造:攻速", + "skill.skilltree.hunter_offensive_crafting_keystone_1.name": "华丽的弓", "skill.skilltree.hunter_offensive_keystone_1.name": "狙击手", - "skill.skilltree.hunter_offensive_notable_1.name": "经验老道", - "skill.skilltree.hunter_speed_notable_1.name": "火力倾泻", + "skill.skilltree.hunter_offensive_notable_1.name": "老练射手", + "skill.skilltree.hunter_speed_1.name": "攻速", + "skill.skilltree.hunter_speed_2.name": "攻速", + "skill.skilltree.hunter_speed_notable_1.name": "急速射击", "skill.skilltree.hunter_subclass_1.name": "游侠", - "skill.skilltree.hunter_subclass_1_crafting_notable_1.name": "柔软鞋底", - "skill.skilltree.hunter_subclass_1_mastery.name": "难以捉摸", - "skill.skilltree.hunter_subclass_1_offensive_notable_1.name": "无影无踪", + "skill.skilltree.hunter_subclass_1_crafting_1.name": "盔甲打造:隐蔽", + "skill.skilltree.hunter_subclass_1_crafting_2.name": "盔甲打造:隐蔽", + "skill.skilltree.hunter_subclass_1_crafting_3.name": "盔甲打造:隐蔽", + "skill.skilltree.hunter_subclass_1_crafting_4.name": "盔甲打造:隐蔽", + "skill.skilltree.hunter_subclass_1_crafting_5.name": "盔甲打造:隐蔽", + "skill.skilltree.hunter_subclass_1_crafting_notable_1.name": "软鞋底", + "skill.skilltree.hunter_subclass_1_defensive_1.name": "闪避", + "skill.skilltree.hunter_subclass_1_defensive_2.name": "闪避", + "skill.skilltree.hunter_subclass_1_defensive_3.name": "闪避", + "skill.skilltree.hunter_subclass_1_defensive_4.name": "闪避", + "skill.skilltree.hunter_subclass_1_mastery.name": "难寻其踪", + "skill.skilltree.hunter_subclass_1_offensive_1.name": "疾隐", + "skill.skilltree.hunter_subclass_1_offensive_2.name": "疾隐", + "skill.skilltree.hunter_subclass_1_offensive_3.name": "疾隐", + "skill.skilltree.hunter_subclass_1_offensive_4.name": "疾隐", + "skill.skilltree.hunter_subclass_1_offensive_notable_1.name": "无影无形", "skill.skilltree.hunter_subclass_2.name": "制箭师", - "skill.skilltree.hunter_subclass_2_crafting_notable_1.name": "轻型箭矢", - "skill.skilltree.hunter_subclass_2_life_notable_1.name": "自信", - "skill.skilltree.hunter_subclass_2_mastery.name": "无底箭袋", - "skill.skilltree.hunter_subclass_special.name": "嗜血之刃", + "skill.skilltree.hunter_subclass_2_crafting_1.name": "箭袋制造:容量", + "skill.skilltree.hunter_subclass_2_crafting_2.name": "箭袋制造:容量", + "skill.skilltree.hunter_subclass_2_crafting_3.name": "箭袋制造:容量", + "skill.skilltree.hunter_subclass_2_crafting_4.name": "箭袋制造:容量", + "skill.skilltree.hunter_subclass_2_crafting_5.name": "箭袋制造:容量", + "skill.skilltree.hunter_subclass_2_crafting_notable_1.name": "轻箭", + "skill.skilltree.hunter_subclass_2_defensive_1.name": "护闪", + "skill.skilltree.hunter_subclass_2_defensive_2.name": "护闪", + "skill.skilltree.hunter_subclass_2_defensive_3.name": "护闪", + "skill.skilltree.hunter_subclass_2_defensive_4.name": "护闪", + "skill.skilltree.hunter_subclass_2_life_1.name": "生命", + "skill.skilltree.hunter_subclass_2_life_2.name": "生命", + "skill.skilltree.hunter_subclass_2_life_3.name": "生命", + "skill.skilltree.hunter_subclass_2_life_4.name": "生命", + "skill.skilltree.hunter_subclass_2_life_notable_1.name": "信心", + "skill.skilltree.hunter_subclass_2_mastery.name": "大容量箭袋", + "skill.skilltree.hunter_subclass_special.name": "嗜血剑刃", "skill.skilltree.miner_class.name": "矿工", + "skill.skilltree.miner_crafting_1.name": "宝石增收", + "skill.skilltree.miner_crafting_2.name": "宝石增收", + "skill.skilltree.miner_crafting_3.name": "宝石增收", "skill.skilltree.miner_crafting_notable_1.name": "挖掘", + "skill.skilltree.miner_crit_1.name": "暴击", + "skill.skilltree.miner_crit_2.name": "暴击", "skill.skilltree.miner_crit_notable_1.name": "诅咒之石", - "skill.skilltree.miner_defensive_crafting_keystone_1.name": "库里南", + "skill.skilltree.miner_defensive_1.name": "防御", + "skill.skilltree.miner_defensive_2.name": "防御", + "skill.skilltree.miner_defensive_3.name": "防御", + "skill.skilltree.miner_defensive_4.name": "防御", + "skill.skilltree.miner_defensive_5.name": "防御", + "skill.skilltree.miner_defensive_6.name": "防御", + "skill.skilltree.miner_defensive_7.name": "防御", + "skill.skilltree.miner_defensive_8.name": "防御", + "skill.skilltree.miner_defensive_crafting_1.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_2.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_3.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_4.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_5.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_6.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_7.name": "护甲镶嵌", + "skill.skilltree.miner_defensive_crafting_keystone_1.name": "库里南钻石", "skill.skilltree.miner_defensive_keystone_1.name": "石之心", - "skill.skilltree.miner_defensive_notable_1.name": "安全帽", - "skill.skilltree.miner_gateway.description": "连接至星辉之门", - "skill.skilltree.miner_gateway.name": "星辉之门", - "skill.skilltree.miner_healing_notable_1.name": "治疗水晶", + "skill.skilltree.miner_defensive_notable_1.name": "强化头盔", + "skill.skilltree.miner_gateway.description": "连接星界之门的另一端", + "skill.skilltree.miner_gateway.name": "星界之门", + "skill.skilltree.miner_healing_1.name": "回复", + "skill.skilltree.miner_healing_2.name": "回复", + "skill.skilltree.miner_healing_3.name": "回复", + "skill.skilltree.miner_healing_4.name": "回复", + "skill.skilltree.miner_healing_notable_1.name": "治愈水晶", + "skill.skilltree.miner_lesser_1.name": "挖掘速度", + "skill.skilltree.miner_lesser_2.name": "挖掘速度", + "skill.skilltree.miner_lesser_3.name": "挖掘速度", + "skill.skilltree.miner_lesser_4.name": "挖掘速度", + "skill.skilltree.miner_lesser_5.name": "挖掘速度", + "skill.skilltree.miner_lesser_6.name": "挖掘速度", + "skill.skilltree.miner_life_1.name": "生命", + "skill.skilltree.miner_life_2.name": "生命", "skill.skilltree.miner_life_notable_1.name": "生命水晶", - "skill.skilltree.miner_mastery.name": "贪婪", + "skill.skilltree.miner_mastery.name": "贪欲", + "skill.skilltree.miner_offensive_1.name": "宝石增伤", + "skill.skilltree.miner_offensive_2.name": "宝石增伤", + "skill.skilltree.miner_offensive_3.name": "宝石增伤", + "skill.skilltree.miner_offensive_4.name": "宝石增伤", + "skill.skilltree.miner_offensive_5.name": "宝石增伤", + "skill.skilltree.miner_offensive_6.name": "宝石增伤", + "skill.skilltree.miner_offensive_7.name": "宝石增伤", + "skill.skilltree.miner_offensive_8.name": "宝石增伤", + "skill.skilltree.miner_offensive_crafting_1.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_2.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_3.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_4.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_5.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_6.name": "武器镶嵌", + "skill.skilltree.miner_offensive_crafting_7.name": "武器镶嵌", "skill.skilltree.miner_offensive_crafting_keystone_1.name": "福荣之星", - "skill.skilltree.miner_offensive_keystone_1.name": "宝器", + "skill.skilltree.miner_offensive_keystone_1.name": "珍贵武器", "skill.skilltree.miner_offensive_notable_1.name": "抛光", - "skill.skilltree.miner_speed_notable_1.name": "轻盈水晶", + "skill.skilltree.miner_speed_1.name": "攻速", + "skill.skilltree.miner_speed_2.name": "攻速", + "skill.skilltree.miner_speed_notable_1.name": "轻型水晶", "skill.skilltree.miner_subclass_1.name": "探险家", - "skill.skilltree.miner_subclass_1_crafting_notable_1.name": "飞跃靴子", + "skill.skilltree.miner_subclass_1_crafting_1.name": "靴子制造:速度", + "skill.skilltree.miner_subclass_1_crafting_2.name": "靴子制造:速度", + "skill.skilltree.miner_subclass_1_crafting_3.name": "靴子制造:速度", + "skill.skilltree.miner_subclass_1_crafting_4.name": "靴子制造:速度", + "skill.skilltree.miner_subclass_1_crafting_5.name": "靴子制造:速度", + "skill.skilltree.miner_subclass_1_crafting_notable_1.name": "飞跃", + "skill.skilltree.miner_subclass_1_defensive_1.name": "防御", + "skill.skilltree.miner_subclass_1_defensive_2.name": "防御", + "skill.skilltree.miner_subclass_1_defensive_3.name": "防御", + "skill.skilltree.miner_subclass_1_defensive_4.name": "防御", "skill.skilltree.miner_subclass_1_mastery.name": "发现者", - "skill.skilltree.miner_subclass_1_offensive_notable_1.name": "急迫", - "skill.skilltree.miner_subclass_2.name": "珠宝大王", - "skill.skilltree.miner_subclass_2_crafting_notable_1.name": "星星碎片", + "skill.skilltree.miner_subclass_1_offensive_1.name": "攻速", + "skill.skilltree.miner_subclass_1_offensive_2.name": "攻速", + "skill.skilltree.miner_subclass_1_offensive_3.name": "攻速", + "skill.skilltree.miner_subclass_1_offensive_4.name": "攻速", + "skill.skilltree.miner_subclass_1_offensive_notable_1.name": "急速", + "skill.skilltree.miner_subclass_2.name": "首饰匠", + "skill.skilltree.miner_subclass_2_crafting_1.name": "首饰镶嵌", + "skill.skilltree.miner_subclass_2_crafting_2.name": "首饰镶嵌", + "skill.skilltree.miner_subclass_2_crafting_3.name": "首饰镶嵌", + "skill.skilltree.miner_subclass_2_crafting_4.name": "首饰镶嵌", + "skill.skilltree.miner_subclass_2_crafting_5.name": "首饰镶嵌", + "skill.skilltree.miner_subclass_2_crafting_notable_1.name": "星之碎片", + "skill.skilltree.miner_subclass_2_defensive_1.name": "防闪", + "skill.skilltree.miner_subclass_2_defensive_2.name": "防闪", + "skill.skilltree.miner_subclass_2_defensive_3.name": "防闪", + "skill.skilltree.miner_subclass_2_defensive_4.name": "防闪", + "skill.skilltree.miner_subclass_2_life_1.name": "生命", + "skill.skilltree.miner_subclass_2_life_2.name": "生命", + "skill.skilltree.miner_subclass_2_life_3.name": "生命", + "skill.skilltree.miner_subclass_2_life_4.name": "生命", "skill.skilltree.miner_subclass_2_life_notable_1.name": "护符", "skill.skilltree.miner_subclass_2_mastery.name": "贵族", - "skill.skilltree.miner_subclass_special.name": "装饰靴子", - "skilltree.jei.gem_info": "可以在锻造台将宝石镶嵌在有镶孔的物品当中,挖掘矿石时小概率掉落(需要不带精准采集的工具)。", - "skilltree.message.point_command": "已获得技能点。", - "skilltree.message.reset": "技能树已更改,你的技能点已恢复。", - "skilltree.message.reset_command": "你的技能树已被重置。", - "text.apotheosis.category.necklace.plural": "项链", - "text.apotheosis.category.ring.plural": "戒指", - "weapon.poisoned": "附加的药水效果:", - "widget.buy_skill_button": "购买技能点", + "skill.skilltree.miner_subclass_special.name": "华丽靴子", + "skill_bonus.skilltree.all_attributes": "全属性", + "skill_bonus.skilltree.arrow_retrieval": "箭矢回收", + "skill_bonus.skilltree.block_break_speed": "方块破坏速度", + "skill_bonus.skilltree.cant_use_item": "无法使用%s", + "skill_bonus.skilltree.crafted_item_bonus": "制造的%s: %s", + "skill_bonus.skilltree.crit_chance": "暴击率", + "skill_bonus.skilltree.crit_damage": "暴击伤害", + "skill_bonus.skilltree.damage": "伤害", + "skill_bonus.skilltree.enchantment_amplification": "%s: %s", + "skill_bonus.skilltree.enchantment_amplification.bonus": "效果强化", + "skill_bonus.skilltree.enchantment_requirement": "附魔:%s", + "skill_bonus.skilltree.enchantment_requirement.bonus": "等级要求", + "skill_bonus.skilltree.free_enchantment": "附魔:%s", + "skill_bonus.skilltree.free_enchantment.bonus": "免费附魔几率", + "skill_bonus.skilltree.gained_experience": "通过%s获取的经验", + "skill_bonus.skilltree.gem_power": "镶嵌在%s的宝石: %s", + "skill_bonus.skilltree.gem_power.bonus": "能力强化", + "skill_bonus.skilltree.healing.enemy": "Enemies recover %s life", + "skill_bonus.skilltree.healing.enemy.chance": "Chance for enemies to recover %s life", + "skill_bonus.skilltree.healing.player": "回复%s生命值", + "skill_bonus.skilltree.healing.player.chance": "Chance to recover %s life", + "skill_bonus.skilltree.health_reservation": "Health Reservation", + "skill_bonus.skilltree.ignite.enemy": "使目标着火,持续%s", + "skill_bonus.skilltree.ignite.enemy.chance": "几率使目标着火,持续%s", + "skill_bonus.skilltree.ignite.player": "You catch fire for %s", + "skill_bonus.skilltree.ignite.player.chance": "Chance to catch fire for %s", + "skill_bonus.skilltree.incoming_healing": "治疗强化", + "skill_bonus.skilltree.inflict_damage.enemy": "Inflict %s damage", + "skill_bonus.skilltree.inflict_damage.enemy.chance": "Chance to inflict %s damage", + "skill_bonus.skilltree.inflict_damage.player": "Take %s damage", + "skill_bonus.skilltree.inflict_damage.player.chance": "Chance to take %s damage", + "skill_bonus.skilltree.jump_height": "跳跃高度", + "skill_bonus.skilltree.loot_duplication": "几率获得+%s%%的%s", + "skill_bonus.skilltree.mob_effect.duration": " for %s", + "skill_bonus.skilltree.mob_effect.enemy": "Inflict %s%s", + "skill_bonus.skilltree.mob_effect.enemy.chance": "Chance to inflict %s%s", + "skill_bonus.skilltree.mob_effect.player": "Gain %s%s", + "skill_bonus.skilltree.mob_effect.player.chance": "Chance to gain %s%s", + "skill_bonus.skilltree.player_sockets": "宝石槽,给%s", + "skill_bonus.skilltree.recipe_unlock": "解锁合成配方: %s", + "skill_bonus.skilltree.repair_efficiency": "修理%s时: %s", + "skill_bonus.skilltree.repair_efficiency.bonus": "耐久回复", + "skill_bonus_multiplier.skilltree.attribute_value.enemy": "%s,敌人每有%s的%s", + "skill_bonus_multiplier.skilltree.attribute_value.player": "%s,你每有%s的%s", + "skill_bonus_multiplier.skilltree.distance_to_target.player": "距离敌人每有1格,%s", + "skill_bonus_multiplier.skilltree.effect_amount.enemy": "敌人每有1个状态效果,%s", + "skill_bonus_multiplier.skilltree.effect_amount.player": "你每有1个状态效果,%s", + "skill_bonus_multiplier.skilltree.enchants_amount.enemy": "%s,敌人的每个%s附魔", + "skill_bonus_multiplier.skilltree.enchants_amount.player": "%s,你的每个%s附魔", + "skill_bonus_multiplier.skilltree.enchants_levels.enemy": "%s,敌人的每1个%s附魔等级", + "skill_bonus_multiplier.skilltree.enchants_levels.player": "%s,你的每个%s附魔等级", + "skill_bonus_multiplier.skilltree.food_level.enemy": "敌人每有1点饥饿值,%s", + "skill_bonus_multiplier.skilltree.food_level.player": "你每有1点饥饿值,%s", + "skill_bonus_multiplier.skilltree.gems_amount.enemy": "%s(敌人每个镶嵌在%s的宝石)", + "skill_bonus_multiplier.skilltree.gems_amount.player": "%s(每个镶嵌在%s的宝石)", + "skill_bonus_multiplier.skilltree.missing_health_percentage.enemy": "%s per %s enemy's missing health", + "skill_bonus_multiplier.skilltree.missing_health_percentage.player": "%s per %s missing health", + "skill_bonus_multiplier.skilltree.missing_health_points.enemy": "%s per %s enemy's missing health", + "skill_bonus_multiplier.skilltree.missing_health_points.player": "%s per %s missing health", + "skilltree.jei.gem_info": "在锻造台上将宝石镶嵌进装备里。宝石可在挖取矿石类方块时有几率获得(使用精准采集工具无效).", + "skilltree.message.point_command": "获得了一个技能点", + "skilltree.message.reset": "技能树已变更,返还技能点", + "skilltree.message.reset_command": "已重置你的技能树。", + "text.apotheosis.category.curios:necklace.plural": "项链", + "text.apotheosis.category.curios:ring.plural": "戒指", + "weapon.poisoned": "淬毒效果:", + "widget.buy_skill_button": "兑换技能点", "widget.cancel_button": "取消", - "widget.confirm_button": "确认", + "widget.confirm_button": "确定", "widget.show_stats": "显示加成信息", - "widget.skill_button.multiple_bonuses": "%s和%s", - "widget.skill_button.not_learned": "技能没有学习", - "widget.skill_points_left": "技能点剩余:%s" + "widget.skill_button.multiple_bonuses": "%s and %s", + "widget.skill_button.not_learned": "技能未学习", + "widget.skill_points_left": "剩余技能点: %s" } \ No newline at end of file