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mod is failing to load png paths and tripling load time #297

@DatBoiOmonie

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@DatBoiOmonie

now, i DO have an absurd amount of mods but the fact passiveskilltree is specifically failing to load all pngs is pretty tragic and doesn't happen specifically on version 0.7.2b, towards the end of the log u can just see abunch of spam of [Render thread/ERROR]:Invalid path in pack: quark:textures/entity/quark backup/zombie_villager/type/ocean.properties, ignoring | that only occurs when passive skill tree is updated now idk how the creator could go about fixing this other then maybe making textures load ingame or just DifFreNtLy i really have no good idea how.. but whats going on now takes my 5-6-7min loadtime and makes it 20 mins.

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