diff --git a/rockPaperScissors.js b/rockPaperScissors.js
new file mode 100644
index 0000000..c546865
--- /dev/null
+++ b/rockPaperScissors.js
@@ -0,0 +1,70 @@
+const message = document.querySelector('.message');
+const score = document.querySelector('.score');
+const winnerScores = [0,0];
+
+function playGame(e) {
+ //setup player selection
+ let playerSelection = window.prompt("Please choose any one: Rock, Paper, Scissors", "Rock");
+
+ //setup random number selection for computer
+ //number between 0 and 1 is selected(1 not included)
+ let computerSelection = Math.random();
+
+ if (computerSelection < .34) {
+ computerSelection = 'Rock';
+ } else if (computerSelection <= .67) {
+ computerSelection = 'Paper';
+ } else {
+ computerSelection = 'Scissors';
+ }
+
+ //function to compare values and get result
+ let result = checkWinner(playerSelection, computerSelection);
+
+ if (result === 'Player') {
+ winnerScores[0]++;
+ }
+ if (result === 'Computer') {
+ winnerScores[1]++;
+ }
+
+ //output score into Score DIV
+ score.innerHTML = 'Player: [ ' + winnerScores[0]+ ' ] Computer: [ ' + winnerScores[1] + ' ]';
+
+ //output player and computer's selections
+ messenger('Player: ' + playerSelection + ' Computer: ' + computerSelection + '
' + result);
+}
+
+function messenger(selectionMessage) {
+ message.innerHTML = selectionMessage;
+}
+
+function checkWinner(player, computer) {
+ if (player === computer) {
+ return 'Draw';
+ }
+
+ if (player === 'Rock') {
+ if (computer === 'Paper') {
+ return 'Computer';
+ } else {
+ return 'Player';
+ }
+ }
+
+ if (player === 'Paper') {
+ if (computer === 'Rock') {
+ return 'Player';
+ } else {
+ return 'Computer';
+ }
+ }
+
+ if (player === 'Scissors') {
+ if (computer === 'Rock') {
+ return 'Computer';
+ } else {
+ return 'Player';
+ }
+ }
+}