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There are still fail situations in various parts of the FSM processes that do not document a stop-reason
I've cleaned up the stop-reason code in all the join_*.go code (I think). Happiness is a negative diff. But the leave_ code is not updated and now directly wrong (it doesn't set the z.FSMStatus = "blocked" which we now require).
While z.SetStopReason(...) is hopefully suffient, the z.SetDelayReason() is not done.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: