Hotkey overlay for zones and buildings #5573
definability
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I have worked on several DFHack scripts to enable hotkeys for Dwarf Fortress: https://github.com/definability/dfhack-scripts.
Discussions that made these scripts possible:
The motivation:
Tell me what you think, and what other features I can add to make this overlay set more advanced. Should it be integrated into the standard DFHack scripts set, or is it useful just for me?
I would appreciate high-quality screenshots from the Premium version, especially if you allow me to use them on the project's GitHub page (PR is welcome).
Below is the information from the README, but I decided to make this post self-contained.
gui/visible-hotkeys.building
The overlay displays hotkeys for the building menu. To install, download the GUI and internal folders from the repository to your hack/scripts.
The use is straightforward: add
to your
dfhack-config/init/dfhack.init
, and your building menu will contain the hotkeys.The overlay reads the key bindings from the game settings, which must be consistent with your setup.
gui/visible-hotkeys.zone
The game lacks bindings for zone painting, which drove me crazy when I created temples to all religions. Download the GUI and internal folders from the repository and install them in your hack/scripts.
Thus, the overlay introduces the following features:
To enable the plugin, add the following to your dfhack-config/init/dfhack.init:
To modify the hotkeys, add something like this to dfhack-config/init/dfhack.init:
If you wish to clear key bindings for a specific zone (for example, to avoid interference with other key bindings), you can use the clear command in the same configuration file:
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