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[NEW FEATURE] Weight Handling #604

@lbaumo

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@lbaumo

Ngmix requires variance maps (or inverse variance maps, I can't ever remember which) as input. Theli weights need to be rescaled by the inverse sky variance. Megapipe weights are mysterious, so non-zero pixels are set to 1 then scaled by the inverse background variance. This inverse variance is currently calculated per postage stamp. I think this should be updated to the sextractor value (which should be already present in the psfex run) in the vignet step. Also, we need to find out what the megapipe weights actually contain.

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