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Update README.md (#57)
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README.md

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@@ -16,8 +16,9 @@ A map is composed from downloaded OSM tiles and returned as a LGFX sprite.
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The sprite can be pushed to the screen, saved to SD or used for further composing.
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Downloaded tiles are cached in psram for reuse.
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This library should work on any ESP32 type with psram and a LovyanGFX compatible display.
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The downloaded tile cache gets large very quickly -128kB per tile- so psram is required.
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This library should work on any ESP32 type with psram and a LovyanGFX compatible display.
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OSM tiles are quite large -128kB per tile- so psram is required.
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Tile fetching and decoding is performed concurrently across both cores on multicore ESP32 devices.
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This project is not endorsed by or affiliated with the OpenStreetMap Foundation.
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@@ -46,7 +47,7 @@ void setSize(uint16_t w, uint16_t h);
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### Resize cache
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```c++
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bool resizeTilesCache(uint8_t numberOfTiles);
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bool resizeTilesCache(uint16_t numberOfTiles);
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```
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- If the cache is not resized before the first call to `fetchMap`, it will auto initialize with space for 10 tiles on the first call.
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```bash
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lib_deps =
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CelliesProjects/OpenStreetMap-esp32@^1.0.1
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celliesprojects/OpenStreetMap-esp32@^1.0.2
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lovyan03/LovyanGFX@^1.2.0
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bitbank2/PNGdec@^1.0.3
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```

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