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EVESkillList.vb
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Imports System.Data.SQLite
Public Class EVESkillList
Private Skills As List(Of EVESkill)
Private SkillToFind As EVESkill
Protected CheckLevelofSkilltoFind As Boolean
Public Sub New()
Skills = New List(Of EVESkill)
SkillToFind = Nothing
CheckLevelofSkilltoFind = False
End Sub
' Returns the skill type id for the name of the skill sent
Public Function GetSkillTypeID(ByVal SkillName As String) As Long
Dim i = 0
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).Name = SkillName Then
Return Skills(i).TypeID
Exit Function
End If
Next
End If
Return 0
End Function
' Returns the skill for sent name
Public Function GetSkill(ByVal SkillName As String) As EVESkill
Dim i = 0
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).Name = SkillName Then
Return Skills(i)
Exit Function
End If
Next
End If
Return Nothing
End Function
' Returns the level of a skill when sent the typeid of the skill
Public Function GetSkillLevel(ByVal SkillTypeID As Long) As Integer
' Find the Industry Skill level
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).TypeID = SkillTypeID Then
If Skills(i).Overridden Then
Return Skills(i).OverriddenLevel
Else
Return Skills(i).Level
End If
End If
Next
End If
' Got this far we didn't find it in the list
Return 0
End Function
' Returns the level of a skill when sent the typeid of the skill
Public Function GetSkillLevel(ByVal SkillName As String) As Integer
' Find the Industry Skill level
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).Name = SkillName Then
If Skills(i).Overridden Then
Return Skills(i).OverriddenLevel
Else
Return Skills(i).Level
End If
End If
Next
End If
' Got this far we didn't find it in the list
Return 0
End Function
' Returns the total skill points of a skill when sent the typeid of the skill
Public Function GetSkillPoints(ByVal SkillTypeID As Long) As Long
' Find the Industry Skill level
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).TypeID = SkillTypeID Then
Return Skills(i).SkillPoints
Exit Function
End If
Next
End If
' Got this far we didn't find it in the list
Return 0
End Function
' Returns the list of skills for the class
Public Function GetSkillList() As List(Of EVESkill)
Return Skills
End Function
' Returns the count of skills
Public Function NumSkills() As Integer
Return Skills.Count
End Function
' Internal Function to insert a skill
Private Sub InsertSkilltoList(ByVal SentSkill As EVESkill, ByVal LoadPreReqs As Boolean)
Dim readerSkills As SQLiteDataReader
Dim FoundSkill As New EVESkill
Dim SQL As String
' See if the skill exists already
SkillToFind = SentSkill
CheckLevelofSkilltoFind = True
FoundSkill = Skills.Find(AddressOf FindSkill)
If FoundSkill IsNot Nothing Then
' Already here or as a level greater than this skill exists
Exit Sub
Else
' No skill or need to update the skill level
If SentSkill.Name = "" Then
' Look up skill name
SQL = "SELECT typeName, groupName FROM INVENTORY_TYPES, INVENTORY_GROUPS "
SQL = SQL & "WHERE INVENTORY_TYPES.groupID = INVENTORY_GROUPS.groupID AND typeID = " & SentSkill.TypeID
DBCommand = New SQLiteCommand(SQL, EVEDB.DBREf)
readerSkills = DBCommand.ExecuteReader()
If readerSkills.Read Then
SentSkill.Name = readerSkills.GetString(0)
SentSkill.Group = readerSkills.GetString(1)
Else
SentSkill.Name = "Unknown Skill"
SentSkill.Group = "Unknown Group"
End If
readerSkills.Close()
End If
' Check Pre-Reqs
If LoadPreReqs Then
SentSkill.SetPreReqSkills()
End If
' Load Skill
Skills.Add(SentSkill)
End If
End Sub
' Allows inserting a skill by structure
Public Sub InsertSkill(ByVal InsertSkill As EVESkill, Optional ByVal LoadPreReqs As Boolean = False)
Call InsertSkilltoList(InsertSkill, LoadPreReqs)
End Sub
' Inserts a skill into the list
Public Sub InsertSkill(ByVal SkillTypeID As Long, ByVal SkillLevel As Integer, ByVal SkillPoints As Long, _
ByVal SkillOverriden As Boolean, ByVal SkillOverrideLevel As Integer, _
Optional ByVal SkillName As String = "", Optional ByVal PreReqSkills As EVESkillList = Nothing, _
Optional ByVal LoadPreReqs As Boolean = False)
Dim InsertSkill As New EVESkill
InsertSkill.TypeID = SkillTypeID
InsertSkill.Level = SkillLevel
InsertSkill.Name = SkillName
InsertSkill.SkillPoints = SkillPoints
InsertSkill.Overridden = SkillOverriden
InsertSkill.OverriddenLevel = SkillOverrideLevel
If Not IsNothing(PreReqSkills) Then
InsertSkill.PreReqSkills = PreReqSkills
End If
Call InsertSkilltoList(InsertSkill, LoadPreReqs)
End Sub
' Inserts a set of character skills into the current set
Public Sub InsertSkills(ByVal TempSkills As EVESkillList, ByVal LoadPreReqSkills As Boolean)
Dim i As Integer
If Not IsNothing(TempSkills) Then
For i = 0 To TempSkills.NumSkills - 1
With TempSkills
InsertSkill(TempSkills.GetSkillList(i), LoadPreReqSkills)
End With
Next
End If
End Sub
' Will update the skill level for the skill name sent in the list - If it doesn't exist, it won't update anything
Public Sub UpdateSkill(ByVal SkillUpdate As EVESkill)
Dim i As Integer
If Not IsNothing(Skills) Then
For i = 0 To Skills.Count - 1
If Skills(i).Name = SkillUpdate.Name Then
' Update the skill
Skills(i) = SkillUpdate
End If
Next
End If
End Sub
' Predicate for finding the skill
Private Function FindSkill(ByVal SSkill As EVESkill) As Boolean
If SSkill.TypeID = SkillToFind.TypeID Then
If CheckLevelofSkilltoFind And SSkill.Level <= SkillToFind.Level Then
Return True
ElseIf Not CheckLevelofSkilltoFind Then
Return True
Else
Return False
End If
Else
Return False
End If
End Function
' Save the overridden skills
Public Sub SaveOverRideSkills(ByVal OverRideSkills As EVESkillList)
Dim i As Integer
Dim readerSkills As SQLiteDataReader
Dim SQL As String
' Loop through all the override skills and update as necessary, then set the character skills to these
If OverRideSkills.NumSkills <> 0 Then
' Update their user id to override skills
SQL = "UPDATE API SET OVERRIDE_SKILLS = 1 WHERE CHARACTER_ID = " & SelectedCharacter.ID & " AND API_TYPE NOT IN ('Corporation', 'Old Key')"
Call evedb.ExecuteNonQuerySQL(SQL)
Call EVEDB.BeginSQLiteTransaction()
For i = 0 To OverRideSkills.NumSkills - 1
' Two possiblities - the skill exists, which is where we update the override variables, it doesn't and we enter a new record
' or it's there but we want to remove it
' Check for skill and update if there
SQL = "SELECT SKILL_LEVEL FROM CHARACTER_SKILLS WHERE SKILL_TYPE_ID = " & OverRideSkills.Skills(i).TypeID & " AND CHARACTER_ID =" & SelectedCharacter.ID
DBCommand = New SQLiteCommand(SQL, EVEDB.DBREf)
readerSkills = DBCommand.ExecuteReader
If readerSkills.Read Then
If CInt(readerSkills.GetValue(0)) = 0 And Not OverRideSkills.Skills(i).Level = 0 Then
' This user doesn't want to save this skill and we need to delete the old one
SQL = "DELETE FROM CHARACTER_SKILLS WHERE SKILL_TYPE_ID = " & OverRideSkills.Skills(i).TypeID & " AND CHARACTER_ID =" & SelectedCharacter.ID
Else ' It's here and we need to update it
SQL = "UPDATE CHARACTER_SKILLS SET "
SQL = SQL & "OVERRIDE_SKILL = " & CInt(OverRideSkills.Skills(i).Overridden) & ", OVERRIDE_LEVEL = " & OverRideSkills.Skills(i).OverriddenLevel & " "
SQL = SQL & "WHERE SKILL_TYPE_ID = " & OverRideSkills.Skills(i).TypeID & " AND CHARACTER_ID =" & SelectedCharacter.ID
End If
Else
' Insert the skill but since the user didn't have this, set the skill level to 0
SQL = "INSERT INTO CHARACTER_SKILLS (CHARACTER_ID, SKILL_TYPE_ID, SKILL_NAME, SKILL_POINTS, SKILL_LEVEL, OVERRIDE_SKILL, OVERRIDE_LEVEL) "
SQL = SQL & " VALUES (" & SelectedCharacter.ID & "," & OverRideSkills.Skills(i).TypeID & ",'" & OverRideSkills.Skills(i).Name & "',"
SQL = SQL & OverRideSkills.Skills(i).SkillPoints & ",0," & CInt(OverRideSkills.Skills(i).Overridden) & "," & OverRideSkills.Skills(i).OverriddenLevel & ")"
End If
readerSkills.Close()
Call evedb.ExecuteNonQuerySQL(SQL)
UserApplicationSettings.AllowSkillOverride = True
Next
Call EVEDB.CommitSQLiteTransaction()
' Just saved the skill updates so, only reload the skills from db
SelectedCharacter.LoadCharacterSheet(False, False)
Else
' Clean up the skills because we are reverting to default API skills
' Change their override user setting back to unchecked
SQL = "UPDATE API SET OVERRIDE_SKILLS = 0 WHERE CHARACTER_ID = " & SelectedCharacter.ID & " AND API_TYPE NOT IN ('Corporation', 'Old Key')"
Call evedb.ExecuteNonQuerySQL(SQL)
' Delete any skills that aren't trained by the character
SQL = "DELETE FROM CHARACTER_SKILLS WHERE CHARACTER_ID = " & SelectedCharacter.ID & " AND SKILL_LEVEL = 0"
Call evedb.ExecuteNonQuerySQL(SQL)
' Update all skills to base
SQL = "UPDATE CHARACTER_SKILLS SET OVERRIDE_LEVEL = 0, OVERRIDE_SKILL = 0 WHERE CHARACTER_ID = " & SelectedCharacter.ID
Call evedb.ExecuteNonQuerySQL(SQL)
UserApplicationSettings.AllowSkillOverride = False
End If
End Sub
' Loads the skills for a 'Dummy Character' to this character
Public Sub LoadDummySkills()
Dim SQL As String
Dim DummySkills As New EVESkillList
' Add skills for a brand new newbie char
DummySkills.InsertSkill(3300, 2, 1415, False, 0, "Gunnery")
DummySkills.InsertSkill(3301, 3, 8000, False, 0, "Small Hybrid Turret")
DummySkills.InsertSkill(3302, 3, 8000, False, 0, "Small Projectile Turret")
DummySkills.InsertSkill(3303, 3, 8000, False, 0, "Small Energy Turret")
DummySkills.InsertSkill(3327, 3, 8000, False, 0, "Spaceship Command")
DummySkills.InsertSkill(3328, 2, 2829, False, 0, "Gallente Frigate")
DummySkills.InsertSkill(3329, 2, 2829, False, 0, "Minmatar Frigate")
DummySkills.InsertSkill(3330, 2, 2829, False, 0, "Caldari Frigate")
DummySkills.InsertSkill(3381, 2, 2829, False, 0, "Amarr Frigate")
DummySkills.InsertSkill(3386, 2, 1415, False, 0, "Mining")
DummySkills.InsertSkill(3402, 3, 8000, False, 0, "Science")
DummySkills.InsertSkill(3392, 3, 8000, False, 0, "Mechanics")
DummySkills.InsertSkill(3413, 3, 8000, False, 0, "Engineering")
DummySkills.InsertSkill(3426, 3, 8000, False, 0, "Electronics")
DummySkills.InsertSkill(3449, 3, 8000, False, 0, "Navigation")
' Just save the current list as the main skills
Skills = DummySkills.GetSkillList
' Clean up any skills if they exist - account does not so load a fresh set
Sql = "DELETE FROM CHARACTER_SKILLS WHERE CHARACTER_ID = 0"
Call evedb.ExecuteNonQuerySQL(Sql)
' Insert skill records for dummy
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3426,'Electronics',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3413,'Engineering',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3386,'Mining',1415,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3392,'Mechanics',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3449,'Navigation',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3402,'Science',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3327,'Spaceship Command',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3381,'Amarr Frigate',2829,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3330,'Caldari Frigate',2829,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3328,'Gallente Frigate',2829,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3329,'Minmatar Frigate',2829,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3300,'Gunnery',1415,2,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3303,'Small Energy Turret',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3301,'Small Hybrid Turret',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
Sql = "INSERT INTO CHARACTER_SKILLS VALUES (0,3302,'Small Projectile Turret',8000,3,0,0)"
Call evedb.ExecuteNonQuerySQL(Sql)
End Sub
End Class
Public Class EVESkill
Public TypeID As Long
Public Name As String
Public Group As String
Public SkillPoints As Long
Public Level As Integer
Public Overridden As Boolean
Public OverriddenLevel As Integer
Public PreReqSkills As EVESkillList
Public Sub New()
TypeID = 0
Name = ""
Group = ""
SkillPoints = 0
Level = 0
Overridden = False
OverriddenLevel = 0
PreReqSkills = New EVESkillList
End Sub
Public Sub SetPreReqSkills()
Dim SQL As String
Dim PreReqs As New EVESkillList
Dim TempSkill As New EVESkill
Dim readerSkills As SQLiteDataReader
SQL = "SELECT CASE WHEN TYPE_ATTRIBUTES.valueInt IS NULL THEN TYPE_ATTRIBUTES.valueFloat ELSE TYPE_ATTRIBUTES.valueInt END, "
SQL = SQL & "INVENTORY_TYPES_1.typeName, INVENTORY_GROUPS.groupName, "
SQL = SQL & "CASE WHEN TYPE_ATTRIBUTES_1.valueInt IS NULL THEN TYPE_ATTRIBUTES_1.valueFloat ELSE TYPE_ATTRIBUTES_1.valueInt END "
SQL = SQL & "FROM INVENTORY_TYPES, INVENTORY_GROUPS, INVENTORY_TYPES AS INVENTORY_TYPES_1, TYPE_ATTRIBUTES, TYPE_ATTRIBUTES AS TYPE_ATTRIBUTES_1, ATTRIBUTE_TYPES "
SQL = SQL & "WHERE INVENTORY_TYPES.typeID = TYPE_ATTRIBUTES.typeID "
SQL = SQL & "AND INVENTORY_TYPES.groupID = INVENTORY_GROUPS.groupID "
SQL = SQL & "AND TYPE_ATTRIBUTES.attributeID = ATTRIBUTE_TYPES.attributeID "
SQL = SQL & "AND INVENTORY_TYPES.typeID = TYPE_ATTRIBUTES_1.typeID "
SQL = SQL & "AND CASE WHEN TYPE_ATTRIBUTES.valueInt IS NULL THEN TYPE_ATTRIBUTES.valueFloat ELSE TYPE_ATTRIBUTES.valueInt END = INVENTORY_TYPES_1.typeID "
SQL = SQL & "AND TYPE_ATTRIBUTES.attributeID > 181 AND TYPE_ATTRIBUTES.attributeID < 185 AND TYPE_ATTRIBUTES_1.attributeID = TYPE_ATTRIBUTES.attributeID + 95 "
SQL = SQL & "AND INVENTORY_TYPES.typeID = " & CStr(TypeID)
DBCommand = New SQLiteCommand(SQL, EVEDB.DBREf)
readerSkills = DBCommand.ExecuteReader
While readerSkills.Read
With readerSkills
TempSkill.TypeID = CInt(.GetDouble(0))
TempSkill.Name = .GetString(1)
TempSkill.Group = .GetString(2)
TempSkill.Level = CInt(.GetValue(3))
TempSkill.SkillPoints = 0
TempSkill.OverriddenLevel = 0
TempSkill.Overridden = False
TempSkill.SetPreReqSkills()
End With
' Set the local pre-reqs
With TempSkill
PreReqs.InsertSkill(.TypeID, .Level, .SkillPoints, .Overridden, .OverriddenLevel, .Name, .PreReqSkills, True)
End With
End While
' Save the final set
PreReqSkills = PreReqs
readerSkills.Close()
readerSkills = Nothing
DBCommand = Nothing
End Sub
End Class