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mod crashed with yes steve model #85

@veccyboi

Description

@veccyboi

Description

sorry to bring another issue to your attention so soon. i can confirm that the most recent build did indeed fix issues #62 and #84; thank you for the swift fixing; your work is greatly appreciated. however, i have discovered yet another one:

i was screwing around with this mod: https://modrinth.com/mod/yes-steve-model, that changes the player model. everything was fine for a while until i tried to import a large number of models, at which point, the game crashed. now, i cannot load into any worlds with placed pipes; they instantly crash with the below report. removing YSM removes the issue, and adding it back brings back the issue, so it is definitely correlated. i have reported this same bug to their github, but I am also reporting it here as the crash ultimately seems to be a CSOS rendering issue not unlike the one seen in #76 , but not caused by world edit (in fact, I have always used world edit and CSOS with no problems).

the crash report attached mentions the chamade renderer, but the first time this happened, it was from the open wood renderer instead.

Game Log & Crash Report (if applicable)

https://mclo.gs/XlFDIWY

Debug Information

Client Info
Create:
	Mod Version: 6.0.8
	Mod Git Commit: 1a1a9a2819b4f89f78caec41b55ed8cb222fa24b
	Ponder Version: 1.0.91
	Forge Version: 47.4.0
	Minecraft Version: 1.20.1

Graphics:
	Flywheel Version: 1.0.5
	Flywheel Backend: flywheel:indirect
	OpenGL Renderer: NVIDIA GeForce RTX 5060 Laptop GPU/PCIe/SSE2
	OpenGL Version: 4.6.0 NVIDIA 591.86
	Graphics Mode: fancy
	PojavLauncher Detected: false

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 21.0.7, Red Hat, Inc.
	JVM Flags: 9 total; -XX:+UseShenandoahGC -XX:+UnlockExperimentalVMOptions -XX:+AlwaysPreTouch -XX:+UseStringDeduplication -XX:-OmitStackTraceInFastThrow -XX:+OptimizeStringConcat -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms18432m -Xmx18432m
	Memory: 16748178536 bytes (15972 MiB) / 19327352832 bytes (18432 MiB) up to 19327352832 bytes (18432 MiB)
	Total Memory: 2592582992 bytes (2472 MiB) / 19327352832 bytes (18432 MiB)
	CPU: Intel(R) Core(TM) Ultra 9 275HX @ 3.07 GHz; 24 cores / 24 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 5060 Laptop GPU (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) Graphics (Intel Corporation (0x8086)); 2048.00 MB of VRAM

Other Mods:
	Timeless & Classics Guns: Zero: 1.1.7-hotfix
	Yes Steve Model: 2.6.2-forge+mc1.20.1
	Create: Sound of Steam: 0.8.3+1.20.1
Server Info
Create:
	Mod Version: 6.0.8
	Mod Git Commit: 1a1a9a2819b4f89f78caec41b55ed8cb222fa24b
	Ponder Version: 1.0.91
	Forge Version: 47.4.0
	Minecraft Version: 1.20.1

System Information:
	Operating System: Windows 11 (amd64) version 10.0
	Java Version: 21.0.7, Red Hat, Inc.
	JVM Flags: 9 total; -XX:+UseShenandoahGC -XX:+UnlockExperimentalVMOptions -XX:+AlwaysPreTouch -XX:+UseStringDeduplication -XX:-OmitStackTraceInFastThrow -XX:+OptimizeStringConcat -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms18432m -Xmx18432m
	Memory: 16748178536 bytes (15972 MiB) / 19327352832 bytes (18432 MiB) up to 19327352832 bytes (18432 MiB)
	Total Memory: 2592582992 bytes (2472 MiB) / 19327352832 bytes (18432 MiB)
	CPU: Intel(R) Core(TM) Ultra 9 275HX @ 3.07 GHz; 24 cores / 24 threads on 1 socket(s)
	Graphics card #0: NVIDIA GeForce RTX 5060 Laptop GPU (NVIDIA (0x10de)); 4095.00 MB of VRAM
	Graphics card #1: Intel(R) Graphics (Intel Corporation (0x8086)); 2048.00 MB of VRAM

Other Mods:
	Timeless & Classics Guns: Zero: 1.1.7-hotfix
	Yes Steve Model: 2.6.2-forge+mc1.20.1
	Create: Sound of Steam: 0.8.3+1.20.1

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    Status: Needs TestedDevs need to test and determine if it’s reproducibleType: CompatibilityFeatures related to compatibility with other mods

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