From d6939cb0be3aa0e76247fab2d1ed736f2c1c01cf Mon Sep 17 00:00:00 2001
From: enamchae <56808335+enamchae@users.noreply.github.com>
Date: Wed, 12 Nov 2025 11:47:18 -0500
Subject: [PATCH 1/2] docs: finish readme
---
README.md | 31 +++++++++++++++++++++++++++++++
1 file changed, 31 insertions(+)
diff --git a/README.md b/README.md
index c9c012d..0fb6121 100644
--- a/README.md
+++ b/README.md
@@ -1,5 +1,35 @@
# lab06-proceduralFace
+- https://www.shadertoy.com/view/WXjBWK
+
+SURPRISE = 0:
+
+
+
+SURPRISE = 0.5:
+
+
\
+
+SURPRISE = 1:
+
+
+
+
+SURPRISE = 1, DREAD = 0.5:
+
+
+
+SURPRISE = 1, DREAD = 1:
+
+
+
+SURPRISE = 0.5, DREAD = 1:
+
+
+
+
+---
+
Let's practice parameterization! We'll be starting with an oh-so-beautiful gingerbread man face that looks like this:

@@ -15,6 +45,7 @@ Changing this parameter should change at least 3 geometic attributes of the face
## Task 2
Your own parameter! Create a new attribute of your choice that maps to a procedural face characteristic in the domain of [0,1]. It SHOULD NOT be a literal attribute, eg. eye-separation or mouth size, but instead a more qualitative, subjective quality that you tie to specific geometic parameters using your design sense. Have fun!
+
## Extra Credit
In the faceSDF function, create a new float parameter called SADNESS. Follow the same guidelines as outlined in Task 1.
From 5d7fdf01e58b5ce4e4114c59131be5b211ff7dc9 Mon Sep 17 00:00:00 2001
From: enamchae <56808335+enamchae@users.noreply.github.com>
Date: Wed, 12 Nov 2025 12:02:25 -0500
Subject: [PATCH 2/2] docs: add additional params
---
README.md | 23 +++++++++++++++++------
1 file changed, 17 insertions(+), 6 deletions(-)
diff --git a/README.md b/README.md
index 0fb6121..2a2fc80 100644
--- a/README.md
+++ b/README.md
@@ -14,18 +14,29 @@ SURPRISE = 1:
+SURPRISE = 0.25, SLEEPINESS = 0.5:
-SURPRISE = 1, DREAD = 0.5:
+
-
+SURPRISE = 1, SLEEPINESS = 1:
-SURPRISE = 1, DREAD = 1:
+
-
+SURPRISE = 1, SLEEPINESS = 0, SADNESS = 0.5:
-SURPRISE = 0.5, DREAD = 1:
+
-
+SURPRISE = 1, SLEEPINESS = 1, SADNESS = 1:
+
+
+
+SURPRISE = 1, SLEEPINESS = 0, SADNESS = 1:
+
+
+
+SURPRISE = 0.5, SLEEPINESS = 0, SADNESS = 1:
+
+
---