diff --git a/Assets/Materials/BallA.mat b/Assets/Materials/BallA.mat new file mode 100644 index 0000000..163f4f8 --- /dev/null +++ b/Assets/Materials/BallA.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BallA + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.98823535, g: 0.9294118, b: 0.47058827, a: 1} + - _Midtone: {r: 1, g: 0.78707606, b: 0.44025153, a: 1} + - _Shadow: {r: 0.33333334, g: 0.73333335, b: 0.68235296, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/BallA.mat.meta b/Assets/Materials/BallA.mat.meta new file mode 100644 index 0000000..a253c9c --- /dev/null +++ b/Assets/Materials/BallA.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7a731a6f647654f439d4c9163dc6d92b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Black.mat b/Assets/Materials/Black.mat new file mode 100644 index 0000000..1bc98df --- /dev/null +++ b/Assets/Materials/Black.mat @@ -0,0 +1,133 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1562910030723017734 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Black + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Black.mat.meta b/Assets/Materials/Black.mat.meta new file mode 100644 index 0000000..b8ad375 --- /dev/null +++ b/Assets/Materials/Black.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 92863c1aa4713f64b81a1b934bb0d263 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Default.mat b/Assets/Materials/Default.mat index 7a2cb38..1984d05 100644 --- a/Assets/Materials/Default.mat +++ b/Assets/Materials/Default.mat @@ -1,21 +1,8 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-8081582795363580827 -MonoBehaviour: - m_ObjectHideFlags: 11 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} - m_Name: - m_EditorClassIdentifier: - version: 7 --- !u!21 &2100000 Material: - serializedVersion: 7 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -24,11 +11,12 @@ Material: m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ShaderKeywords: + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2000 + m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque disabledShaderPasses: [] @@ -44,14 +32,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _ClearCoatMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _Cube: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -76,10 +56,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _MetallicSpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -111,7 +87,6 @@ Material: - _Blend: 0 - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -121,31 +96,38 @@ Material: - _DstBlend: 0 - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossinessSource: 0 - - _GlossyReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 - _Metallic: 0 - - _Mode: 0 - _OcclusionStrength: 1 - - _Parallax: 0.02 + - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _ReflectionSource: 0 - - _Shininess: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - - _SpecSource: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - - _UVSec: 0 - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] +--- !u!114 &1241192744760817538 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/Default.mat.meta b/Assets/Materials/Default.mat.meta index 932737f..542e479 100644 --- a/Assets/Materials/Default.mat.meta +++ b/Assets/Materials/Default.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d60db1350aa31bd4080a3bb5e2541934 +guid: c7cc40ac08d481e48aff0b91bf9cabcc NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/Materials/EmissionBlack.mat b/Assets/Materials/EmissionBlack.mat new file mode 100644 index 0000000..7ff84fd --- /dev/null +++ b/Assets/Materials/EmissionBlack.mat @@ -0,0 +1,154 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: EmissionBlack + m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _EMISSION + m_LightmapFlags: 0 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMode: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionEnabled: 0 + - _EnvironmentReflections: 1 + - _FlipbookMode: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _LightingEnabled: 0 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SampleGI: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &4217333607432905764 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/EmissionBlack.mat.meta b/Assets/Materials/EmissionBlack.mat.meta new file mode 100644 index 0000000..9628e82 --- /dev/null +++ b/Assets/Materials/EmissionBlack.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 550cc61913c9119498aff4979b831d72 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Ground.mat b/Assets/Materials/Ground.mat new file mode 100644 index 0000000..a598774 --- /dev/null +++ b/Assets/Materials/Ground.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4442200598689913128 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.5 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.9294118, g: 0.42352945, b: 0.38823533, a: 1} + - _Midtone: {r: 0.8301887, g: 0, b: 0.22102755, a: 0} + - _Shadow: {r: 0.42352945, g: 0.07058824, b: 0.43529415, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Ground.mat.meta b/Assets/Materials/Ground.mat.meta new file mode 100644 index 0000000..02fef11 --- /dev/null +++ b/Assets/Materials/Ground.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2381adcc4c50dd444a86f0b9c24f8011 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicFur.mat b/Assets/Materials/SonicFur.mat new file mode 100644 index 0000000..b537707 --- /dev/null +++ b/Assets/Materials/SonicFur.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicFur + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.70440245, g: 0.8296557, b: 1, a: 1} + - _Midtone: {r: 0.50980395, g: 0.7058824, b: 0.9725491, a: 1} + - _Shadow: {r: 0.3254902, g: 0.5568628, b: 0.8862746, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicFur.mat.meta b/Assets/Materials/SonicFur.mat.meta new file mode 100644 index 0000000..7b0123a --- /dev/null +++ b/Assets/Materials/SonicFur.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d0746e3504bcc064996ee4fc849b5668 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicGold.mat b/Assets/Materials/SonicGold.mat new file mode 100644 index 0000000..79a299e --- /dev/null +++ b/Assets/Materials/SonicGold.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicGold + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 1, g: 0.9515279, b: 0.65723264, a: 1} + - _Midtone: {r: 0.9725491, g: 0.8588236, b: 0.43921572, a: 1} + - _Shadow: {r: 0.69803923, g: 0.56078434, b: 0.20000002, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicGold.mat.meta b/Assets/Materials/SonicGold.mat.meta new file mode 100644 index 0000000..4414046 --- /dev/null +++ b/Assets/Materials/SonicGold.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 225e3bf4b5b8ce346bc41e8d51ce25fd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicRed.mat b/Assets/Materials/SonicRed.mat new file mode 100644 index 0000000..8b64dbc --- /dev/null +++ b/Assets/Materials/SonicRed.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicRed + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.8862746, g: 0.6313726, b: 0.61960787, a: 1} + - _Midtone: {r: 0.65882355, g: 0.20392159, b: 0.13725491, a: 1} + - _Shadow: {r: 0.45098042, g: 0.121568635, b: 0.07450981, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicRed.mat.meta b/Assets/Materials/SonicRed.mat.meta new file mode 100644 index 0000000..767fb28 --- /dev/null +++ b/Assets/Materials/SonicRed.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b9966076b51e77f41b32615900c3d290 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicShadow.mat b/Assets/Materials/SonicShadow.mat new file mode 100644 index 0000000..5200f2b --- /dev/null +++ b/Assets/Materials/SonicShadow.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicShadow + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 1 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 1, g: 1, b: 1, a: 1} + - _Midtone: {r: 0.83653307, g: 0.89603525, b: 0.98300004, a: 1} + - _Shadow: {r: 0.73164326, g: 0.7726153, b: 0.83699995, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicShadow.mat.meta b/Assets/Materials/SonicShadow.mat.meta new file mode 100644 index 0000000..98785bb --- /dev/null +++ b/Assets/Materials/SonicShadow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 70b5822ba67723d4b98aca1b41936aa7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicSkin.mat b/Assets/Materials/SonicSkin.mat new file mode 100644 index 0000000..634dc12 --- /dev/null +++ b/Assets/Materials/SonicSkin.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicSkin + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 1, g: 0.94139504, b: 0.7421383, a: 1} + - _Midtone: {r: 0.93725497, g: 0.8588236, b: 0.5921569, a: 1} + - _Shadow: {r: 0.91372555, g: 0.8196079, b: 0.49803925, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicSkin.mat.meta b/Assets/Materials/SonicSkin.mat.meta new file mode 100644 index 0000000..c954335 --- /dev/null +++ b/Assets/Materials/SonicSkin.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b1584462b5d995540959b0962d38615f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/SonicWhite.mat b/Assets/Materials/SonicWhite.mat new file mode 100644 index 0000000..2d0fb39 --- /dev/null +++ b/Assets/Materials/SonicWhite.mat @@ -0,0 +1,152 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4477092802610242335 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SonicWhite + m_Shader: {fileID: -6465566751694194690, guid: c6aa7fe2d57109446a7e1f7bb3d4ad11, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_63dbb1d65d474f10b768c9603bfa19fe_Texture_1_Texture2D: + m_Texture: {fileID: 2800000, guid: 966f2baf5f8eaa745a5bcdc4c8127425, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.81 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 1, g: 1, b: 1, a: 1} + - _Midtone: {r: 0.9308176, g: 0.9601322, b: 1, a: 1} + - _Shadow: {r: 0.8742138, g: 0.9261116, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/SonicWhite.mat.meta b/Assets/Materials/SonicWhite.mat.meta new file mode 100644 index 0000000..339b6bb --- /dev/null +++ b/Assets/Materials/SonicWhite.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed474e9b2ebf22845b6efba74815d932 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Lab Scene 1.unity b/Assets/Scenes/Lab Scene 1.unity index acae54e..7fbf531 100644 --- a/Assets/Scenes/Lab Scene 1.unity +++ b/Assets/Scenes/Lab Scene 1.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.1802854, g: 0.22571602, b: 0.30692476, a: 1} + m_IndirectSpecularColor: {r: 0.18028463, g: 0.22571445, b: 0.30692342, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -277,8 +277,8 @@ Camera: m_GameObject: {fileID: 330585543} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.9333334, g: 0.8352942, b: 0.6313726, a: 0} + m_ClearFlags: 2 + m_BackGroundColor: {r: 0, g: 0.16589236, b: 1, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 @@ -328,7 +328,7 @@ Transform: m_GameObject: {fileID: 330585543} serializedVersion: 2 m_LocalRotation: {x: 0.12718117, y: -0.7039343, z: 0.13040932, w: 0.6865092} - m_LocalPosition: {x: 3.493, y: 2.477, z: 0} + m_LocalPosition: {x: 4.243, y: 2.477, z: 0.151} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -466,13 +466,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410087039} serializedVersion: 2 - m_LocalRotation: {x: 0.2376115, y: 0.7494925, z: -0.34948978, w: 0.50956714} + m_LocalRotation: {x: -0.07483036, y: -0.8919896, z: 0.41593492, w: -0.16047807} m_LocalPosition: {x: 0, y: 3, z: -2.61} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 49.999, y: 2271.5781, z: 0} + m_LocalEulerAnglesHint: {x: 49.999, y: 1959.602, z: 0} --- !u!114 &410087042 MonoBehaviour: m_ObjectHideFlags: 0 @@ -556,7 +556,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + - {fileID: 2100000, guid: 7a731a6f647654f439d4c9163dc6d92b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -595,7 +595,7 @@ Transform: m_GameObject: {fileID: 510549499} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.43, z: 0} + m_LocalPosition: {x: 0, y: 1.18, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -662,7 +662,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + - {fileID: 2100000, guid: 2381adcc4c50dd444a86f0b9c24f8011, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Scenes/Lab Scene 2.unity b/Assets/Scenes/Lab Scene 2.unity index fae77c0..8b9b779 100644 --- a/Assets/Scenes/Lab Scene 2.unity +++ b/Assets/Scenes/Lab Scene 2.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1} + m_IndirectSpecularColor: {r: 0.1802836, g: 0.22571477, b: 0.3069226, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -159,7 +159,7 @@ Camera: m_GameObject: {fileID: 330585543} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 + m_ClearFlags: 2 m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 @@ -348,13 +348,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410087039} serializedVersion: 2 - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalRotation: {x: 0.42018175, y: -0.09716725, z: 0.04530979, w: 0.9010843} m_LocalPosition: {x: 0, y: 3, z: -2.61} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_LocalEulerAnglesHint: {x: 50, y: -12.309, z: 0} --- !u!114 &410087042 MonoBehaviour: m_ObjectHideFlags: 0 @@ -439,7 +439,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + - {fileID: 2100000, guid: 70b5822ba67723d4b98aca1b41936aa7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -566,47 +566,142 @@ PrefabInstance: type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} + - target: {fileID: -8602433362572305629, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} + - target: {fileID: -7407988419630983719, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} + - target: {fileID: -5733981035308023022, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: d0746e3504bcc064996ee4fc849b5668, type: 2} - target: {fileID: -5493175262189019911, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: d0746e3504bcc064996ee4fc849b5668, type: 2} + - target: {fileID: -5326866014839177254, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} - target: {fileID: -4982485458470054150, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} + - target: {fileID: -2750859397604594270, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} - target: {fileID: -1705196261938046187, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} + - target: {fileID: -742350899316325245, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 225e3bf4b5b8ce346bc41e8d51ce25fd, type: 2} - target: {fileID: -534966553111944830, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} - target: {fileID: 744112959957790968, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} - target: {fileID: 919132149155446097, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Name value: Sonic Model objectReference: {fileID: 0} + - target: {fileID: 1443583819320638466, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 92863c1aa4713f64b81a1b934bb0d263, type: 2} + - target: {fileID: 2035337607983341931, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b9966076b51e77f41b32615900c3d290, type: 2} + - target: {fileID: 2035337607983341931, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[1] + value: + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} + - target: {fileID: 2389692026055523335, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} + - target: {fileID: 2413864688904672789, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: d0746e3504bcc064996ee4fc849b5668, type: 2} + - target: {fileID: 2945044530011656084, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 92863c1aa4713f64b81a1b934bb0d263, type: 2} + - target: {fileID: 3253409454975574844, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} + - target: {fileID: 3791342574719154946, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 92863c1aa4713f64b81a1b934bb0d263, type: 2} - target: {fileID: 5188758170544245908, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} - target: {fileID: 5804768582271061324, guid: 221abe15e8e581b43bb1d0dc4e10c784, type: 3} propertyPath: m_Materials.Array.data[0] value: - objectReference: {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + objectReference: {fileID: 2100000, guid: d0746e3504bcc064996ee4fc849b5668, type: 2} + - target: {fileID: 5955265388225236956, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 225e3bf4b5b8ce346bc41e8d51ce25fd, type: 2} + - target: {fileID: 7416735682081386682, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 92863c1aa4713f64b81a1b934bb0d263, type: 2} + - target: {fileID: 8259033719123135965, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b9966076b51e77f41b32615900c3d290, type: 2} + - target: {fileID: 8259033719123135965, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[1] + value: + objectReference: {fileID: 2100000, guid: ed474e9b2ebf22845b6efba74815d932, type: 2} + - target: {fileID: 9074906319803942526, guid: 221abe15e8e581b43bb1d0dc4e10c784, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b1584462b5d995540959b0962d38615f, type: 2} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] diff --git a/Assets/Shaders/(TO-DO) Toon Shader.shadergraph b/Assets/Shaders/(TO-DO) Toon Shader.shadergraph deleted file mode 100644 index 3bf3605..0000000 --- a/Assets/Shaders/(TO-DO) Toon Shader.shadergraph +++ /dev/null @@ -1,508 +0,0 @@ -{ - "m_SGVersion": 3, - "m_Type": "UnityEditor.ShaderGraph.GraphData", - "m_ObjectId": "d319c495e5d743d78ca9f6a4bfb83e8b", - "m_Properties": [], - "m_Keywords": [ - { - "m_Id": "e5a71d711c86416886b209ec634fe2f6" - }, - { - "m_Id": "a9c5436a87be4b06afd14e618024c004" - }, - { - "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" - }, - { - "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" - }, - { - "m_Id": "b809fdc1f7e34de0b139821499ca0e23" - } - ], - "m_Dropdowns": [], - "m_CategoryData": [ - { - "m_Id": "add220b505e74a1ea06ac805858fa8fe" - } - ], - "m_Nodes": [ - { - "m_Id": "7934d389d74d40da8657cd6d83d38935" - }, - { - "m_Id": "67074c7db931474f93a92686f1e963f0" - }, - { - "m_Id": "9d590a060a6245988f804fe7abc93a7b" - }, - { - "m_Id": "48bdfdf3936944fd964058d7ca97fe50" - } - ], - "m_GroupDatas": [], - "m_StickyNoteDatas": [], - "m_Edges": [], - "m_VertexContext": { - "m_Position": { - "x": 124.66666412353516, - "y": 25.333330154418947 - }, - "m_Blocks": [ - { - "m_Id": "7934d389d74d40da8657cd6d83d38935" - }, - { - "m_Id": "67074c7db931474f93a92686f1e963f0" - }, - { - "m_Id": "9d590a060a6245988f804fe7abc93a7b" - } - ] - }, - "m_FragmentContext": { - "m_Position": { - "x": 125.33332824707031, - "y": 260.0 - }, - "m_Blocks": [ - { - "m_Id": "48bdfdf3936944fd964058d7ca97fe50" - } - ] - }, - "m_PreviewData": { - "serializedMesh": { - "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", - "m_Guid": "" - }, - "preventRotation": false - }, - "m_Path": "Shader Graphs", - "m_GraphPrecision": 1, - "m_PreviewMode": 2, - "m_OutputNode": { - "m_Id": "" - }, - "m_ActiveTargets": [ - { - "m_Id": "16b9825dba0b4b20b1621dba1e0a0534" - } - ] -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", - "m_ObjectId": "0eef9d116d3b4975b9bd81200bf0bbb4", - "m_Guid": { - "m_GuidSerialized": "9e19c791-edf1-4c4b-b630-fadc4acae967" - }, - "m_Name": "Shadows Cascade", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Shadows Cascade", - "m_DefaultReferenceName": "_SHADOWS_CASCADE", - "m_OverrideReferenceName": "_MAIN_LIGHT_SHADOWS_CASCADE", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_KeywordType": 0, - "m_KeywordDefinition": 1, - "m_KeywordScope": 0, - "m_KeywordStages": 63, - "m_Entries": [], - "m_Value": 1, - "m_IsEditable": true -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", - "m_ObjectId": "16b9825dba0b4b20b1621dba1e0a0534", - "m_Datas": [], - "m_ActiveSubTarget": { - "m_Id": "26157d021b81491c86e9452f8159ac27" - }, - "m_AllowMaterialOverride": false, - "m_SurfaceType": 0, - "m_ZTestMode": 4, - "m_ZWriteControl": 0, - "m_AlphaMode": 0, - "m_RenderFace": 2, - "m_AlphaClip": false, - "m_CastShadows": true, - "m_ReceiveShadows": true, - "m_SupportsLODCrossFade": false, - "m_CustomEditorGUI": "", - "m_SupportVFX": false -} - -{ - "m_SGVersion": 2, - "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", - "m_ObjectId": "26157d021b81491c86e9452f8159ac27" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "48bdfdf3936944fd964058d7ca97fe50", - "m_Group": { - "m_Id": "" - }, - "m_Name": "SurfaceDescription.BaseColor", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "c56b870e7d5a4cb183c1d0dc063d2203" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "SurfaceDescription.BaseColor" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "67074c7db931474f93a92686f1e963f0", - "m_Group": { - "m_Id": "" - }, - "m_Name": "VertexDescription.Normal", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "b9ea3672569d404fa365dcd82b6e26bd" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "VertexDescription.Normal" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "7934d389d74d40da8657cd6d83d38935", - "m_Group": { - "m_Id": "" - }, - "m_Name": "VertexDescription.Position", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "f7799d2969664bafb5b2bb91b8ca17cc" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "VertexDescription.Position" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "9d590a060a6245988f804fe7abc93a7b", - "m_Group": { - "m_Id": "" - }, - "m_Name": "VertexDescription.Tangent", - "m_DrawState": { - "m_Expanded": true, - "m_Position": { - "serializedVersion": "2", - "x": 0.0, - "y": 0.0, - "width": 0.0, - "height": 0.0 - } - }, - "m_Slots": [ - { - "m_Id": "9dabadec240d422faed42460e368e458" - } - ], - "synonyms": [], - "m_Precision": 0, - "m_PreviewExpanded": true, - "m_DismissedVersion": 0, - "m_PreviewMode": 0, - "m_CustomColors": { - "m_SerializableColors": [] - }, - "m_SerializedDescriptor": "VertexDescription.Tangent" -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", - "m_ObjectId": "9dabadec240d422faed42460e368e458", - "m_Id": 0, - "m_DisplayName": "Tangent", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Tangent", - "m_StageCapability": 1, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [], - "m_Space": 0 -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", - "m_ObjectId": "a1669d731be94e2c83f4ee08f8a9f669", - "m_Guid": { - "m_GuidSerialized": "e476794b-ba20-4ab6-8038-e8bda11c9d8c" - }, - "m_Name": "Shadows", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Shadows", - "m_DefaultReferenceName": "_SHADOWS", - "m_OverrideReferenceName": "MAIN_LIGHT_CALCULATE_SHADOWS", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_KeywordType": 0, - "m_KeywordDefinition": 1, - "m_KeywordScope": 0, - "m_KeywordStages": 63, - "m_Entries": [], - "m_Value": 1, - "m_IsEditable": true -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", - "m_ObjectId": "a9c5436a87be4b06afd14e618024c004", - "m_Guid": { - "m_GuidSerialized": "e5370f12-55bb-4028-835d-23abb44cf31f" - }, - "m_Name": "Additional Lights", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Additional Lights", - "m_DefaultReferenceName": "_ADDITIONAL_LIGHTS", - "m_OverrideReferenceName": "", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_KeywordType": 0, - "m_KeywordDefinition": 1, - "m_KeywordScope": 0, - "m_KeywordStages": 63, - "m_Entries": [], - "m_Value": 1, - "m_IsEditable": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.CategoryData", - "m_ObjectId": "add220b505e74a1ea06ac805858fa8fe", - "m_Name": "", - "m_ChildObjectList": [ - { - "m_Id": "b809fdc1f7e34de0b139821499ca0e23" - }, - { - "m_Id": "e5a71d711c86416886b209ec634fe2f6" - }, - { - "m_Id": "a9c5436a87be4b06afd14e618024c004" - }, - { - "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" - }, - { - "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" - } - ] -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", - "m_ObjectId": "b809fdc1f7e34de0b139821499ca0e23", - "m_Guid": { - "m_GuidSerialized": "e1fc1bfe-6ef3-45c9-9d42-9ece7e3d91e3" - }, - "m_Name": "Soft Shadows", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Soft Shadows", - "m_DefaultReferenceName": "_SOFT_SHADOWS", - "m_OverrideReferenceName": "_SHADOWS_SOFT", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_KeywordType": 0, - "m_KeywordDefinition": 1, - "m_KeywordScope": 0, - "m_KeywordStages": 63, - "m_Entries": [], - "m_Value": 1, - "m_IsEditable": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", - "m_ObjectId": "b9ea3672569d404fa365dcd82b6e26bd", - "m_Id": 0, - "m_DisplayName": "Normal", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Normal", - "m_StageCapability": 1, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [], - "m_Space": 0 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", - "m_ObjectId": "c56b870e7d5a4cb183c1d0dc063d2203", - "m_Id": 0, - "m_DisplayName": "Base Color", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "BaseColor", - "m_StageCapability": 2, - "m_Value": { - "x": 0.5, - "y": 0.5, - "z": 0.5 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [], - "m_ColorMode": 0, - "m_DefaultColor": { - "r": 0.5, - "g": 0.5, - "b": 0.5, - "a": 1.0 - } -} - -{ - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", - "m_ObjectId": "e5a71d711c86416886b209ec634fe2f6", - "m_Guid": { - "m_GuidSerialized": "2d4a7eb1-5095-4e3c-a08a-ec0e0b786285" - }, - "m_Name": "Additional Shadows", - "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Additional Shadows", - "m_DefaultReferenceName": "_ADDITIONAL_SHADOWS", - "m_OverrideReferenceName": "ADDITIONAL_LIGHT_CALCULATE_SHADOWS", - "m_GeneratePropertyBlock": true, - "m_UseCustomSlotLabel": false, - "m_CustomSlotLabel": "", - "m_DismissedVersion": 0, - "m_KeywordType": 0, - "m_KeywordDefinition": 1, - "m_KeywordScope": 0, - "m_KeywordStages": 63, - "m_Entries": [], - "m_Value": 1, - "m_IsEditable": true -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", - "m_ObjectId": "f7799d2969664bafb5b2bb91b8ca17cc", - "m_Id": 0, - "m_DisplayName": "Position", - "m_SlotType": 0, - "m_Hidden": false, - "m_ShaderOutputName": "Position", - "m_StageCapability": 1, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "m_Labels": [], - "m_Space": 0 -} - diff --git a/Assets/Shaders/Includes/LightingHelp.hlsl b/Assets/Shaders/Includes/LightingHelp.hlsl index d828ee9..ebce4fc 100644 --- a/Assets/Shaders/Includes/LightingHelp.hlsl +++ b/Assets/Shaders/Includes/LightingHelp.hlsl @@ -20,12 +20,16 @@ void GetMainLight_float(float3 WorldPos, out float3 Color, out float3 Direction, #endif } -void ChooseColor_float(float3 Highlight, float3 Shadow, float Diffuse, float Threshold, out float3 OUT) +void ChooseColor_float(float3 Highlight, float3 Midtone, float3 Shadow, float Diffuse, float Threshold, out float3 OUT) { - if (Diffuse < Threshold) + if (Diffuse < (Threshold / 3)) { OUT = Shadow; } + else if (Diffuse >= (Threshold / 3) && Diffuse < (2 * Threshold / 3)) + { + OUT = Midtone; + } else { OUT = Highlight; diff --git a/Assets/Shaders/Toon Shader.shadergraph b/Assets/Shaders/Toon Shader.shadergraph new file mode 100644 index 0000000..6add991 --- /dev/null +++ b/Assets/Shaders/Toon Shader.shadergraph @@ -0,0 +1,3186 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "d319c495e5d743d78ca9f6a4bfb83e8b", + "m_Properties": [ + { + "m_Id": "a2d7e604656748d084bbfae2f1b96a5d" + }, + { + "m_Id": "71f48c2837f54b089203016fb18a64b0" + }, + { + "m_Id": "448d2c7d80b84ff794ceb1babf113312" + }, + { + "m_Id": "149e66e0c99d4acbad6d93bfbb132896" + } + ], + "m_Keywords": [ + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + } + ], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "add220b505e74a1ea06ac805858fa8fe" + } + ], + "m_Nodes": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + }, + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + { + "m_Id": "f4e0fc37037b4fa59e0f39587438df25" + }, + { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + { + "m_Id": "9b54d0fd15044f0a8f5f9358647bbc04" + }, + { + "m_Id": "64074fd6ca1645e3bba64b176e0a76b6" + }, + { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + { + "m_Id": "48c6982413d344d8b8ca949367bbd41d" + }, + { + "m_Id": "335cc8fafcfb4730aa1f5a491559b2b0" + }, + { + "m_Id": "506eaa9bdc884cfabafa0f7521a7b5e4" + }, + { + "m_Id": "0f0e9954d7034545b31ed11e1fe0aad7" + }, + { + "m_Id": "53bb9cd0c05d4960b0b21b4dfc11966c" + }, + { + "m_Id": "288fa40e99744f85bda789dd66dfad4f" + }, + { + "m_Id": "de29f601689d4d57b0566a5eb55fbdfc" + }, + { + "m_Id": "63dbb1d65d474f10b768c9603bfa19fe" + }, + { + "m_Id": "5c2b93081af54754ad88a81c4c77e525" + }, + { + "m_Id": "4bd8aea820c141d3a87b144542001fd5" + }, + { + "m_Id": "247455a89f0b4888b2d3f3463c43cd93" + }, + { + "m_Id": "77a9b87b6a12423fb9218178c08489b5" + }, + { + "m_Id": "d25f360e45e8402797d86efa7a4b1a02" + }, + { + "m_Id": "33eb457ef7dd4dc5bba1dd7bcabcc91a" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0f0e9954d7034545b31ed11e1fe0aad7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "506eaa9bdc884cfabafa0f7521a7b5e4" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "247455a89f0b4888b2d3f3463c43cd93" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4bd8aea820c141d3a87b144542001fd5" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "288fa40e99744f85bda789dd66dfad4f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "335cc8fafcfb4730aa1f5a491559b2b0" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "288fa40e99744f85bda789dd66dfad4f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "33eb457ef7dd4dc5bba1dd7bcabcc91a" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "247455a89f0b4888b2d3f3463c43cd93" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "48c6982413d344d8b8ca949367bbd41d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4bd8aea820c141d3a87b144542001fd5" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "63dbb1d65d474f10b768c9603bfa19fe" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "506eaa9bdc884cfabafa0f7521a7b5e4" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "53bb9cd0c05d4960b0b21b4dfc11966c" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "53bb9cd0c05d4960b0b21b4dfc11966c" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "288fa40e99744f85bda789dd66dfad4f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5c2b93081af54754ad88a81c4c77e525" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "77a9b87b6a12423fb9218178c08489b5" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d25f360e45e8402797d86efa7a4b1a02" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63dbb1d65d474f10b768c9603bfa19fe" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5c2b93081af54754ad88a81c4c77e525" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "64074fd6ca1645e3bba64b176e0a76b6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "506eaa9bdc884cfabafa0f7521a7b5e4" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "335cc8fafcfb4730aa1f5a491559b2b0" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "335cc8fafcfb4730aa1f5a491559b2b0" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "69b3c2a504df4383a60ca18397b88ce9" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "77a9b87b6a12423fb9218178c08489b5" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "77a9b87b6a12423fb9218178c08489b5" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d25f360e45e8402797d86efa7a4b1a02" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9b54d0fd15044f0a8f5f9358647bbc04" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d25f360e45e8402797d86efa7a4b1a02" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "de29f601689d4d57b0566a5eb55fbdfc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f4e0fc37037b4fa59e0f39587438df25" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "62a9715862fb4bbe94f92e4bb1868b20" + }, + "m_SlotId": 0 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 1837.9998779296875, + "y": -52.66666030883789 + }, + "m_Blocks": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 1837.9998779296875, + "y": 164.0 + }, + "m_Blocks": [ + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "16b9825dba0b4b20b1621dba1e0a0534" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "023d309ba4b74f59804f05934f44b288", + "m_Id": 1, + "m_DisplayName": "Center", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Center", + "m_StageCapability": 3, + "m_Value": { + "x": -0.14000000059604646, + "y": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "04bfa3235eb14d029aa70bd6bd50e697", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "07245d12a7dc4c37a90aba4d542e5ed3", + "m_Id": 0, + "m_DisplayName": "WorldPos", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldPos", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "08b9397a5bcf462d9a75f9c7174a4ce2", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"966f2baf5f8eaa745a5bcdc4c8127425\",\"type\":3}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "0eef9d116d3b4975b9bd81200bf0bbb4", + "m_Guid": { + "m_GuidSerialized": "9e19c791-edf1-4c4b-b630-fadc4acae967" + }, + "m_Name": "Shadows Cascade", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows Cascade", + "m_DefaultReferenceName": "_SHADOWS_CASCADE", + "m_OverrideReferenceName": "_MAIN_LIGHT_SHADOWS_CASCADE", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", + "m_ObjectId": "0f0e9954d7034545b31ed11e1fe0aad7", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Vector", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -974.6668090820313, + "y": -379.3333740234375, + "width": 209.33331298828126, + "height": 318.666748046875 + } + }, + "m_Slots": [ + { + "m_Id": "f50b9a8597b14d1087f956d2628c8264" + } + ], + "synonyms": [ + "surface direction" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "14213dabeaba410da4a6e7d1dff6e7cf", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "149e66e0c99d4acbad6d93bfbb132896", + "m_Guid": { + "m_GuidSerialized": "7b7fadca-6c1b-4131-89f8-7ba42b6b4688" + }, + "m_Name": "Midtone", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Midtone", + "m_DefaultReferenceName": "_Midtone", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.7452830076217651, + "g": 0.7452830076217651, + "b": 0.7452830076217651, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "1506e672518b46798c45827050f4fad0", + "m_Id": 1, + "m_DisplayName": "Blend", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Blend", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "16b9825dba0b4b20b1621dba1e0a0534", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "26157d021b81491c86e9452f8159ac27" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "1b0d6f7aa39847038a2ee8010cc8e0a8", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", + "m_ObjectId": "247455a89f0b4888b2d3f3463c43cd93", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Tiling And Offset", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -532.6666259765625, + "y": 706.0, + "width": 209.33334350585938, + "height": 328.0 + } + }, + "m_Slots": [ + { + "m_Id": "ff76c7e916014c0790a05c3ec5a9eeb2" + }, + { + "m_Id": "303aa157bbf14abc8c1c1fd294e6a858" + }, + { + "m_Id": "fa88d8b323b44855904be491bf5b0869" + }, + { + "m_Id": "257ff86628cb4028ab72e0c51210cf57" + } + ], + "synonyms": [ + "pan", + "scale" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "257ff86628cb4028ab72e0c51210cf57", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", + "m_ObjectId": "26157d021b81491c86e9452f8159ac27" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "288fa40e99744f85bda789dd66dfad4f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -151.9999237060547, + "y": 203.33338928222657, + "width": 209.33335876464845, + "height": 303.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "a7844c5409cc495ea053e63811ba2067" + }, + { + "m_Id": "567f55a5c0f24309b0521922b201772f" + }, + { + "m_Id": "7213a872e1a84b6785abd66060e81456" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c4cdd3772d94fc18d3cbbef46345236", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "303aa157bbf14abc8c1c1fd294e6a858", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": -0.3199999928474426, + "y": 7.289999961853027 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "335cc8fafcfb4730aa1f5a491559b2b0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -974.6668090820313, + "y": 87.33320617675781, + "width": 209.33331298828126, + "height": 304.00006103515627 + } + }, + "m_Slots": [ + { + "m_Id": "d455299cc91c4ab78d97f3c98cf479a2" + }, + { + "m_Id": "dd4a1c4149934f8b99fd3f7516479a11" + }, + { + "m_Id": "91a823ca57e742d1b3d3944e766c630e" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", + "m_ObjectId": "33eb457ef7dd4dc5bba1dd7bcabcc91a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Screen Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -852.0000610351563, + "y": 808.0, + "width": 209.33343505859376, + "height": 316.0 + } + }, + "m_Slots": [ + { + "m_Id": "582c941d18604b5a929cf7d8590d736c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_ScreenSpaceType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "35e55a5589da4c21a39b8ae1387f3c34", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3fc6545b40df44428fdff75da92ec4c9", + "m_Id": 2, + "m_DisplayName": "Rotation", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Rotation", + "m_StageCapability": 3, + "m_Value": -1.8600000143051148, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "448d2c7d80b84ff794ceb1babf113312", + "m_Guid": { + "m_GuidSerialized": "59a650d4-e762-48b3-ad3f-ab572d07e025" + }, + "m_Name": "Threshold", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Threshold", + "m_DefaultReferenceName": "_Threshold", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48bdfdf3936944fd964058d7ca97fe50", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "c56b870e7d5a4cb183c1d0dc063d2203" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "48c6982413d344d8b8ca949367bbd41d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1575.333251953125, + "y": -71.9999771118164, + "width": 209.333251953125, + "height": 318.6666564941406 + } + }, + "m_Slots": [ + { + "m_Id": "7ddbd5ab1054481e87a3e55f48655be9" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RotateNode", + "m_ObjectId": "4bd8aea820c141d3a87b144542001fd5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Rotate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -256.66668701171877, + "y": 654.6666870117188, + "width": 209.33334350585938, + "height": 364.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "f0d3aba990374789a931e5c181ca2240" + }, + { + "m_Id": "023d309ba4b74f59804f05934f44b288" + }, + { + "m_Id": "3fc6545b40df44428fdff75da92ec4c9" + }, + { + "m_Id": "fc9697fb5ecc405f87af369f8731a65a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Unit": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "4c554bae456545fd91c4e10864283a23", + "m_Id": 4, + "m_DisplayName": "OUT", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "OUT", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d28ef760a8e44fbbfdb4bb0a1da7702", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DotProductNode", + "m_ObjectId": "506eaa9bdc884cfabafa0f7521a7b5e4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Dot Product", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -710.0000610351563, + "y": -40.666717529296878, + "width": 209.33331298828126, + "height": 304.0 + } + }, + "m_Slots": [ + { + "m_Id": "d3eb2b49cbbb4b79b564f673f75cc47d" + }, + { + "m_Id": "ba8876e51f4b418685d483e0ca73b511" + }, + { + "m_Id": "5945cae1ce4343f89d5690dfbf754007" + } + ], + "synonyms": [ + "scalar product" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "535e35ce13cf41a7b8b22cb1a7719dfe", + "m_Id": 3, + "m_DisplayName": "Opacity", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SaturateNode", + "m_ObjectId": "53bb9cd0c05d4960b0b21b4dfc11966c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Saturate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -455.3333740234375, + "y": -40.66670608520508, + "width": 209.3332977294922, + "height": 280.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "d857433fefa5428f8a03f414885d0ded" + }, + { + "m_Id": "35e55a5589da4c21a39b8ae1387f3c34" + } + ], + "synonyms": [ + "clamp" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "55242c433feb4ed19d5a4095c282d1bd", + "m_Id": 0, + "m_DisplayName": "Predicate", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Predicate", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "567f55a5c0f24309b0521922b201772f", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "582c941d18604b5a929cf7d8590d736c", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5945cae1ce4343f89d5690dfbf754007", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RemapNode", + "m_ObjectId": "5c2b93081af54754ad88a81c4c77e525", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Remap", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 458.6667785644531, + "y": 629.3333740234375, + "width": 209.33322143554688, + "height": 327.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "b04337eadade4852a5a4f1a9b9fc4e76" + }, + { + "m_Id": "8970540e8ebd4acfb4b88f9248a71837" + }, + { + "m_Id": "cc6f6d6df187487ba0ed5af10257969d" + }, + { + "m_Id": "6e70204eb0ce47dab7225a637f46d34d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5dcc978fbbe24dbd96266bfe69600300", + "m_Id": 3, + "m_DisplayName": "DistanceAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DistanceAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "618165475e0c4d6c9196a8fb8e4b0890", + "m_Id": 0, + "m_DisplayName": "Shadow", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "62a9715862fb4bbe94f92e4bb1868b20", + "m_Group": { + "m_Id": "" + }, + "m_Name": "ChooseColor (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 668.0, + "y": 75.33335876464844, + "width": 230.00006103515626, + "height": 375.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "78c78c3368914056b1a3c9ec24d071ad" + }, + { + "m_Id": "e80004ace8d64f719fa39ad04874f7a4" + }, + { + "m_Id": "6c61a492a88e4ca8b4c807a50b57b5cf" + }, + { + "m_Id": "9a735fb9b2394eafa5ffed2cfea92d96" + }, + { + "m_Id": "9575bd496ed246f79046cd154ee6736d" + }, + { + "m_Id": "4c554bae456545fd91c4e10864283a23" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ChooseColor", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "63dbb1d65d474f10b768c9603bfa19fe", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 109.99996948242188, + "y": 629.3333129882813, + "width": 209.33334350585938, + "height": 438.66668701171877 + } + }, + "m_Slots": [ + { + "m_Id": "2c4cdd3772d94fc18d3cbbef46345236" + }, + { + "m_Id": "4d28ef760a8e44fbbfdb4bb0a1da7702" + }, + { + "m_Id": "14213dabeaba410da4a6e7d1dff6e7cf" + }, + { + "m_Id": "cc24e386e04c47308b110a473ba9d344" + }, + { + "m_Id": "caf1598c1fd344d7af74ec467a2cd67e" + }, + { + "m_Id": "08b9397a5bcf462d9a75f9c7174a4ce2" + }, + { + "m_Id": "f492774677dd48488b166185e1645cea" + }, + { + "m_Id": "04bfa3235eb14d029aa70bd6bd50e697" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "64074fd6ca1645e3bba64b176e0a76b6", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 367.3333435058594, + "y": 263.3333740234375, + "width": 129.33340454101563, + "height": 35.999969482421878 + } + }, + "m_Slots": [ + { + "m_Id": "9fa95b1f66ea44b29d904e8ef9bf95eb" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "448d2c7d80b84ff794ceb1babf113312" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "67074c7db931474f93a92686f1e963f0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b9ea3672569d404fa365dcd82b6e26bd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "69b3c2a504df4383a60ca18397b88ce9", + "m_Group": { + "m_Id": "" + }, + "m_Name": "GetMainLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1319.9998779296875, + "y": -88.6666488647461, + "width": 231.9998779296875, + "height": 352.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "07245d12a7dc4c37a90aba4d542e5ed3" + }, + { + "m_Id": "d910516ef69749528eed6e93dc7dd8c7" + }, + { + "m_Id": "7084147cd516473fb019908d0989fb32" + }, + { + "m_Id": "5dcc978fbbe24dbd96266bfe69600300" + }, + { + "m_Id": "d0a50b19cea04b9a825ecd2f79eb8d02" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetMainLight", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6c61a492a88e4ca8b4c807a50b57b5cf", + "m_Id": 1, + "m_DisplayName": "Shadow", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Shadow", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6e70204eb0ce47dab7225a637f46d34d", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "7084147cd516473fb019908d0989fb32", + "m_Id": 2, + "m_DisplayName": "Direction", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Direction", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "71f48c2837f54b089203016fb18a64b0", + "m_Guid": { + "m_GuidSerialized": "e896873d-d5b6-4bc7-b30d-b86d4e182a70" + }, + "m_Name": "Shadow", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadow", + "m_DefaultReferenceName": "_Shadow", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.40566039085388186, + "g": 0.40566039085388186, + "b": 0.40566039085388186, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7213a872e1a84b6785abd66060e81456", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BranchNode", + "m_ObjectId": "77a9b87b6a12423fb9218178c08489b5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Branch", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 975.3333740234375, + "y": 530.0, + "width": 209.3333740234375, + "height": 327.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "55242c433feb4ed19d5a4095c282d1bd" + }, + { + "m_Id": "a0a90705c1d94007a55d8d9024a8291f" + }, + { + "m_Id": "9225fd0cff184156bf14b29730dd03fb" + }, + { + "m_Id": "1b0d6f7aa39847038a2ee8010cc8e0a8" + } + ], + "synonyms": [ + "switch", + "if", + "else" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "78c78c3368914056b1a3c9ec24d071ad", + "m_Id": 0, + "m_DisplayName": "Highlight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Highlight", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7934d389d74d40da8657cd6d83d38935", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f7799d2969664bafb5b2bb91b8ca17cc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "7ddbd5ab1054481e87a3e55f48655be9", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8970540e8ebd4acfb4b88f9248a71837", + "m_Id": 1, + "m_DisplayName": "In Min Max", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "InMinMax", + "m_StageCapability": 3, + "m_Value": { + "x": -2.319999933242798, + "y": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "91a823ca57e742d1b3d3944e766c630e", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9225fd0cff184156bf14b29730dd03fb", + "m_Id": 2, + "m_DisplayName": "False", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "False", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "926ad4adbf044776b4289735cde9a918", + "m_Id": 0, + "m_DisplayName": "Base", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Base", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9575bd496ed246f79046cd154ee6736d", + "m_Id": 3, + "m_DisplayName": "Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Threshold", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9a735fb9b2394eafa5ffed2cfea92d96", + "m_Id": 2, + "m_DisplayName": "Diffuse", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Diffuse", + "m_StageCapability": 3, + "m_Value": 0.4000000059604645, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9b54d0fd15044f0a8f5f9358647bbc04", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 367.33331298828127, + "y": 167.3333282470703, + "width": 120.66668701171875, + "height": 36.0 + } + }, + "m_Slots": [ + { + "m_Id": "618165475e0c4d6c9196a8fb8e4b0890" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "71f48c2837f54b089203016fb18a64b0" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "9d590a060a6245988f804fe7abc93a7b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "9dabadec240d422faed42460e368e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "9dabadec240d422faed42460e368e458", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9fa95b1f66ea44b29d904e8ef9bf95eb", + "m_Id": 0, + "m_DisplayName": "Threshold", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "a0a90705c1d94007a55d8d9024a8291f", + "m_Id": 1, + "m_DisplayName": "True", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "True", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a1669d731be94e2c83f4ee08f8a9f669", + "m_Guid": { + "m_GuidSerialized": "e476794b-ba20-4ab6-8038-e8bda11c9d8c" + }, + "m_Name": "Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows", + "m_DefaultReferenceName": "_SHADOWS", + "m_OverrideReferenceName": "MAIN_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "a2d7e604656748d084bbfae2f1b96a5d", + "m_Guid": { + "m_GuidSerialized": "964dfe8d-b770-4914-8023-defccf1f65c5" + }, + "m_Name": "Highlight", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Highlight", + "m_DefaultReferenceName": "_Highlight", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7844c5409cc495ea053e63811ba2067", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a9c5436a87be4b06afd14e618024c004", + "m_Guid": { + "m_GuidSerialized": "e5370f12-55bb-4028-835d-23abb44cf31f" + }, + "m_Name": "Additional Lights", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Lights", + "m_DefaultReferenceName": "_ADDITIONAL_LIGHTS", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "add220b505e74a1ea06ac805858fa8fe", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + }, + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "a2d7e604656748d084bbfae2f1b96a5d" + }, + { + "m_Id": "149e66e0c99d4acbad6d93bfbb132896" + }, + { + "m_Id": "71f48c2837f54b089203016fb18a64b0" + }, + { + "m_Id": "448d2c7d80b84ff794ceb1babf113312" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "af05adf941e341f895518fe7c3197f5b", + "m_Id": 0, + "m_DisplayName": "Highlight", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "b04337eadade4852a5a4f1a9b9fc4e76", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": -1.0, + "y": -1.0, + "z": -1.0, + "w": -1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "b809fdc1f7e34de0b139821499ca0e23", + "m_Guid": { + "m_GuidSerialized": "e1fc1bfe-6ef3-45c9-9d42-9ece7e3d91e3" + }, + "m_Name": "Soft Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Soft Shadows", + "m_DefaultReferenceName": "_SOFT_SHADOWS", + "m_OverrideReferenceName": "_SHADOWS_SOFT", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "b9ea3672569d404fa365dcd82b6e26bd", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ba8876e51f4b418685d483e0ca73b511", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "c56b870e7d5a4cb183c1d0dc063d2203", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.5, + "y": 0.5, + "z": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "caf1598c1fd344d7af74ec467a2cd67e", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cc24e386e04c47308b110a473ba9d344", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "cc6f6d6df187487ba0ed5af10257969d", + "m_Id": 2, + "m_DisplayName": "Out Min Max", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "OutMinMax", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d0a50b19cea04b9a825ecd2f79eb8d02", + "m_Id": 4, + "m_DisplayName": "ShadowAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "ShadowAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlendNode", + "m_ObjectId": "d25f360e45e8402797d86efa7a4b1a02", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Blend", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1498.66650390625, + "y": 81.33334350585938, + "width": 209.33349609375, + "height": 363.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "926ad4adbf044776b4289735cde9a918" + }, + { + "m_Id": "1506e672518b46798c45827050f4fad0" + }, + { + "m_Id": "535e35ce13cf41a7b8b22cb1a7719dfe" + }, + { + "m_Id": "d4a0d7b5c87a419c90ef21195a0053e5" + } + ], + "synonyms": [ + "burn", + "darken", + "difference", + "dodge", + "divide", + "exclusion", + "hard light", + "hard mix", + "linear burn", + "linear dodge", + "linear light", + "multiply", + "negate", + "overlay", + "pin light", + "screen", + "soft light", + "subtract", + "vivid light", + "overwrite" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_BlendMode": 13 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d2985419da8246678f496674802b4abd", + "m_Id": 0, + "m_DisplayName": "Midtone", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d3eb2b49cbbb4b79b564f673f75cc47d", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d455299cc91c4ab78d97f3c98cf479a2", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d4a0d7b5c87a419c90ef21195a0053e5", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d857433fefa5428f8a03f414885d0ded", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d910516ef69749528eed6e93dc7dd8c7", + "m_Id": 1, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "dd4a1c4149934f8b99fd3f7516479a11", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "de29f601689d4d57b0566a5eb55fbdfc", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 367.3333435058594, + "y": 123.33335876464844, + "width": 121.33328247070313, + "height": 35.999969482421878 + } + }, + "m_Slots": [ + { + "m_Id": "d2985419da8246678f496674802b4abd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "149e66e0c99d4acbad6d93bfbb132896" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "e5a71d711c86416886b209ec634fe2f6", + "m_Guid": { + "m_GuidSerialized": "2d4a7eb1-5095-4e3c-a08a-ec0e0b786285" + }, + "m_Name": "Additional Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Shadows", + "m_DefaultReferenceName": "_ADDITIONAL_SHADOWS", + "m_OverrideReferenceName": "ADDITIONAL_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e80004ace8d64f719fa39ad04874f7a4", + "m_Id": 5, + "m_DisplayName": "Midtone", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Midtone", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "f0d3aba990374789a931e5c181ca2240", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "f492774677dd48488b166185e1645cea", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "f4e0fc37037b4fa59e0f39587438df25", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 367.3333435058594, + "y": 87.33334350585938, + "width": 125.33340454101563, + "height": 36.00001525878906 + } + }, + "m_Slots": [ + { + "m_Id": "af05adf941e341f895518fe7c3197f5b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a2d7e604656748d084bbfae2f1b96a5d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "f50b9a8597b14d1087f956d2628c8264", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "f7799d2969664bafb5b2bb91b8ca17cc", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "fa88d8b323b44855904be491bf5b0869", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.05999999865889549, + "y": 2.059999942779541 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "fc9697fb5ecc405f87af369f8731a65a", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "ff76c7e916014c0790a05c3ec5a9eeb2", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + diff --git a/Assets/Shaders/(TO-DO) Toon Shader.shadergraph.meta b/Assets/Shaders/Toon Shader.shadergraph.meta similarity index 100% rename from Assets/Shaders/(TO-DO) Toon Shader.shadergraph.meta rename to Assets/Shaders/Toon Shader.shadergraph.meta diff --git a/README.md b/README.md index b8551a7..221fe18 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,16 @@ # Lab 05 - Stylization! Let's practice adding stylization to a 3D scene using Unity's shader graph! +# PUZZLE 1 +image + +# PUZZLE 2 +image + +# PUZZLE 3 +image + + ## Introduction We will be stylizing a "toon" look by creating a shader in Unity that supports shadows and multiple lights in real-time! In the process, you will gain some familiarity with Unity’s shader graph. @@ -32,6 +42,7 @@ The goal of each puzzle will be to replicate the look of each puzzle’s image. 277998492-be35de1e-1157-4a6e-b4ea-ba015f2750c9 + * Use one of the provided texture png’s in order to add a screenspace shadow pattern onto the shadows of the scene! * Hint 1: What does the "ShadowAttenuation" variable do?