diff --git a/Assets/MaterialSwitch.cs b/Assets/MaterialSwitch.cs new file mode 100644 index 00000000..69fc9dae --- /dev/null +++ b/Assets/MaterialSwitch.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MaterialSwitch : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/MaterialSwitch.cs.meta b/Assets/MaterialSwitch.cs.meta new file mode 100644 index 00000000..f9fe0c5e --- /dev/null +++ b/Assets/MaterialSwitch.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 553ef00e3549d7d429bedfdba758aa07 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Amaterasu_2.mat b/Assets/Materials/Amaterasu_2.mat new file mode 100644 index 00000000..cc50901b --- /dev/null +++ b/Assets/Materials/Amaterasu_2.mat @@ -0,0 +1,134 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_2 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4454176fa9d5b4441bf302e6ebb32f22, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4454176fa9d5b4441bf302e6ebb32f22, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.677 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.6981132, g: 0.18954174, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7415849030994906569 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/Default.mat.meta b/Assets/Materials/Amaterasu_2.mat.meta similarity index 79% rename from Assets/Materials/Default.mat.meta rename to Assets/Materials/Amaterasu_2.mat.meta index 932737f4..1bc3f68e 100644 --- a/Assets/Materials/Default.mat.meta +++ b/Assets/Materials/Amaterasu_2.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: d60db1350aa31bd4080a3bb5e2541934 +guid: 6c2c44cc49f040844956ae80a138787d NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/Materials/Amaterasu_SHD.mat b/Assets/Materials/Amaterasu_SHD.mat new file mode 100644 index 00000000..e39f1df8 --- /dev/null +++ b/Assets/Materials/Amaterasu_SHD.mat @@ -0,0 +1,309 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 0 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2015 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4454176fa9d5b4441bf302e6ebb32f22, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GoldMap: + m_Texture: {fileID: 2800000, guid: 785e4d8b15b28a84aa93346eabfb3bdf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GoldRampMap: + m_Texture: {fileID: 2800000, guid: e003f55abd2d1ba4bad25caff117a58b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 8, y: 8} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 4454176fa9d5b4441bf302e6ebb32f22, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 2bb5ca7dadba1364faec39e37de7d3f5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 2ffb9d7c08a2e2f44874b368605fd1a4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineNoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PaperMap: + m_Texture: {fileID: 2800000, guid: 8bc5e513b750ef84b930ac3d10683981, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.607 + - _BaseMapFloor: 85.3 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapScale: 1 + - _BumpMapStrength: 0.899 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMode: 0 + - _Contrast: 1.701 + - _Cull: 2 + - _CullMode: 2 + - _Cutoff: 0.5 + - _DebugColor: 0 + - _DebugColorSwitch: 0 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EmissionEnabled: 0 + - _EnvironmentReflections: 1 + - _FlipbookMode: 0 + - _GguassianRadius: 24.3 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GoldFresnelBrightnessPower: 0.1 + - _GoldFresnelBrightnessThred: 0 + - _GoldFresnelPower: 2.97 + - _GoldFresnelThred: 0 + - _GuassianHStep: 1 + - _GuassianResolution: 800 + - _GuassianRidus: 60 + - _GuassianVStep: 0.511 + - _InMax: 0.501 + - _InMin: 0 + - _InkFresnelPower: 4.85 + - _InkFresnelThred: 0.342 + - _InkMapFresnelScale: 1 + - _InkMapMax: 1 + - _InkMapMin: 0 + - _InkMapScale: 1 + - _InteriorNoiseLevel: 0.295 + - _LightSteps: 4.98 + - _LightingEnabled: 0 + - _LineStyle: 2 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _Mode: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0 + - _OutlineAutoSize: 0 + - _OutlineNoiseScale: 0 + - _OutlineNoiseWidth: 0 + - _OutlineWidth: 5.1 + - _PaperMapScale: 30.6 + - _PaperStrength: 0 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 15 + - _RAMPGGUASSIAN: 0 + - _RampGguassian: 1 + - _ReceiveShadows: 1 + - _RimLightBrightness: 1 + - _RimLightFadeout: 0.971 + - _RimLightStrength: 1 + - _RimLightThreshold: -1 + - _RimLightWidth: 0 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _SampleGI: 0 + - _ScaleA: 4.32 + - _ScaleB: 3.72 + - _ShadowInMaxStep: 0.62 + - _ShadowInMinStep: 0.42 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.5 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _UseOutline: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 3.95 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0, g: 0, b: 0, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 1} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 1} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _RimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ShadowIncolor: {r: 0.33962262, g: 0.33962262, b: 0.33962262, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 1} + - _ShadowOutcolor: {r: 0.2924528, g: 0.2924528, b: 0.2924528, a: 0} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 8, g: 8, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &314724267146841119 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/Amaterasu_SHD.mat.meta b/Assets/Materials/Amaterasu_SHD.mat.meta new file mode 100644 index 00000000..994a7279 --- /dev/null +++ b/Assets/Materials/Amaterasu_SHD.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5eb79f2a9bd7944dbd9bc58de4040ff +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/AnimatedMaterialSwitcher.cs b/Assets/Materials/AnimatedMaterialSwitcher.cs new file mode 100644 index 00000000..29d19dc5 --- /dev/null +++ b/Assets/Materials/AnimatedMaterialSwitcher.cs @@ -0,0 +1,80 @@ +using System.Collections.Generic; +using UnityEngine; + +public class AnimatedMaterialSwitcher : MonoBehaviour +{ + [Header("Materials")] + public Material defaultMaterial; + public Material glowMaterial; + + [Header("Control Keys")] + public KeyCode keyNormal = KeyCode.Alpha1; + public KeyCode keyGlow = KeyCode.Alpha2; + public KeyCode keyToggle = KeyCode.Alpha3; + + [Header("Advanced")] + public bool includeInactiveChildren = true; + public bool reapplyEveryFrame = true; + public bool duplicateGlowPerRenderer = false; + + private readonly List _renderers = new List(); + private readonly Dictionary _orig = new Dictionary(); + private readonly Dictionary _glow = new Dictionary(); + private bool _isGlow = false; + + void Awake() + { + + GetComponentsInChildren(includeInactiveChildren, _renderers); + + + foreach (var r in _renderers) + { + if (!r) continue; + + + var origMats = r.materials; + _orig[r] = origMats; + + var count = origMats.Length; + var glowArray = new Material[count]; + + for (int i = 0; i < count; i++) + { + glowArray[i] = duplicateGlowPerRenderer ? new Material(glowMaterial) : glowMaterial; + if (glowArray[i].HasProperty("_EmissionColor")) + glowArray[i].EnableKeyword("_EMISSION"); + } + _glow[r] = glowArray; + } + } + + void Update() + { + if (Input.GetKeyDown(keyNormal)) SetGlow(false); + if (Input.GetKeyDown(keyGlow)) SetGlow(true); + if (Input.GetKeyDown(keyToggle)) SetGlow(!_isGlow); + + if (reapplyEveryFrame) + { + if (_isGlow) Apply(_glow); + else Apply(_orig); + } + } + + void SetGlow(bool on) + { + _isGlow = on; + Apply(on ? _glow : _orig); + } + + void Apply(Dictionary map) + { + foreach (var r in _renderers) + { + if (!r) continue; + if (!map.TryGetValue(r, out var mats)) continue; + r.materials = mats; + } + } +} diff --git a/Assets/Materials/AnimatedMaterialSwitcher.cs.meta b/Assets/Materials/AnimatedMaterialSwitcher.cs.meta new file mode 100644 index 00000000..df27149a --- /dev/null +++ b/Assets/Materials/AnimatedMaterialSwitcher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d855a8eeaedcbbc4bb6d400eedb4564c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat b/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat new file mode 100644 index 00000000..4a8719fa --- /dev/null +++ b/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat @@ -0,0 +1,38 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Hidden_FullScreen_PaperOverlay + m_Shader: {fileID: 4800000, guid: d7466354d3e6020499336b5c32aa5271, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _BLENDMODE_SOFTLIGHT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _PaperTex: + m_Texture: {fileID: 2800000, guid: 8bc5e513b750ef84b930ac3d10683981, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BlendMode: 2 + - _Strength: 0.824 + m_Colors: + - _Offset: {r: 0, g: 0, b: 0, a: 0} + - _Tiling: {r: 8, g: 8, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat.meta b/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat.meta new file mode 100644 index 00000000..3b42bc1e --- /dev/null +++ b/Assets/Materials/Hidden_FullScreen_PaperOverlay.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5230f9d317f52ea46bb24b26f9974a5e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Hidden_Normal Copy.mat b/Assets/Materials/Hidden_Normal Copy.mat new file mode 100644 index 00000000..73c737c5 --- /dev/null +++ b/Assets/Materials/Hidden_Normal Copy.mat @@ -0,0 +1,29 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Hidden_Normal Copy + m_Shader: {fileID: 4800000, guid: cc22dca0c7ea93b468ff810ba472fe57, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: [] + m_Ints: [] + m_Floats: [] + m_Colors: [] + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Hidden_Normal Copy.mat.meta b/Assets/Materials/Hidden_Normal Copy.mat.meta new file mode 100644 index 00000000..5ba5116a --- /dev/null +++ b/Assets/Materials/Hidden_Normal Copy.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1be0ed25cf054de4a8a871270c03b743 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/MaterialSwitcher.cs b/Assets/Materials/MaterialSwitcher.cs new file mode 100644 index 00000000..76f74298 --- /dev/null +++ b/Assets/Materials/MaterialSwitcher.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class MaterialSwitcher : MonoBehaviour +{ + [Header("Assign two materials here")] + public Material defaultMaterial; + public Material glowMaterial; + + private MeshRenderer meshRenderer; + private bool glowing = false; + + void Start() + { + meshRenderer = GetComponent(); + if (meshRenderer && defaultMaterial) + meshRenderer.material = defaultMaterial; + } + + void Update() + { + if (Input.GetKeyDown(KeyCode.Space)) + { + glowing = !glowing; + meshRenderer.material = glowing ? glowMaterial : defaultMaterial; + } + } +} diff --git a/Assets/Materials/MaterialSwitcher.cs.meta b/Assets/Materials/MaterialSwitcher.cs.meta new file mode 100644 index 00000000..5f5b948d --- /dev/null +++ b/Assets/Materials/MaterialSwitcher.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cbe7f1411ac05bb4f808bcc58dc4e30d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Shader Graphs_sober.mat b/Assets/Materials/Shader Graphs_sober.mat new file mode 100644 index 00000000..5a0afdd1 --- /dev/null +++ b/Assets/Materials/Shader Graphs_sober.mat @@ -0,0 +1,73 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Shader Graphs_sober + m_Shader: {fileID: -6465566751694194690, guid: 75cc91e958bd3fe44b40d70b8a19cc8a, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _CameraDepthTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Texture2DAsset_1c19d82e96344e559857e9b84287e8d7_Out_0_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _normalTexture: + m_Texture: {fileID: 8400000, guid: a348fe2d588e6ba48b8e31d4143cb7ba, type: 2} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - REQUIRE_DEPTH_TEXTURE: 0 + - _DepthSensitivity: 3 + - _DepthStrength: 39.1 + - _DepthThickness: 1 + - _DepthThreshold: 0.097 + - _EdgeThreshold: 0.1 + - _EdgeWidth: 0 + - _Feather: 0.02 + - _NormalSensitivity: 2 + - _Thickness: 1.47 + - _amp: 1.91 + - _freq: 1 + - _speed: 0 + m_Colors: + - _Color: {r: 0, g: 0, b: 0, a: 0} + - _ontlineCol: {r: 0, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/Shader Graphs_sober.mat.meta b/Assets/Materials/Shader Graphs_sober.mat.meta new file mode 100644 index 00000000..a76e2be3 --- /dev/null +++ b/Assets/Materials/Shader Graphs_sober.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 012f229c59bafbe41babf5a95097c5cc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/base.mat b/Assets/Materials/base.mat new file mode 100644 index 00000000..124306c3 --- /dev/null +++ b/Assets/Materials/base.mat @@ -0,0 +1,133 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: base + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 88ef940e994af054290b43cac308d619, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 88ef940e994af054290b43cac308d619, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &5904455343395330227 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/base.mat.meta b/Assets/Materials/base.mat.meta new file mode 100644 index 00000000..4248b924 --- /dev/null +++ b/Assets/Materials/base.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 31d4cbe18c7057c4d861ff8ec0cfbe66 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/glow.mat b/Assets/Materials/glow.mat new file mode 100644 index 00000000..8dad14a6 --- /dev/null +++ b/Assets/Materials/glow.mat @@ -0,0 +1,185 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: glow + m_Shader: {fileID: -6465566751694194690, guid: a4a4257667deedb4bb0e328827d5b72d, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Texture2D: + m_Texture: {fileID: 2800000, guid: 785e4d8b15b28a84aa93346eabfb3bdf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 40.9 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 1.2 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _dist: 0.05 + - _expand: 1 + - _freq: 1 + - _speed: 5 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 0.93002236, b: 0.7311321, a: 1} + - _Color: {r: 1, g: 0.93002236, b: 0.7311321, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &119520138196488553 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/glow.mat.meta b/Assets/Materials/glow.mat.meta new file mode 100644 index 00000000..4bf81467 --- /dev/null +++ b/Assets/Materials/glow.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b24387b3c4f8f734dab6151f91bb6df9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/glow_Emission.mat b/Assets/Materials/glow_Emission.mat new file mode 100644 index 00000000..0f3f7007 --- /dev/null +++ b/Assets/Materials/glow_Emission.mat @@ -0,0 +1,134 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: glow_Emission + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + m_InvalidKeywords: [] + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0.4292453, g: 0.3301858, b: 0.10731132, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6821153041439588908 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/glow_Emission.mat.meta b/Assets/Materials/glow_Emission.mat.meta new file mode 100644 index 00000000..637695ad --- /dev/null +++ b/Assets/Materials/glow_Emission.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 44a713f381a51794f97bdec63ef181a4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/grass.mat b/Assets/Materials/grass.mat new file mode 100644 index 00000000..87b1aed0 --- /dev/null +++ b/Assets/Materials/grass.mat @@ -0,0 +1,214 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: grass + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 64ecf19891035274ebf604fffa8c1c8e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 64ecf19891035274ebf604fffa8c1c8e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 16 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.16 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &349859653507214148 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/grass.mat.meta b/Assets/Materials/grass.mat.meta new file mode 100644 index 00000000..c1aba386 --- /dev/null +++ b/Assets/Materials/grass.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fd3bb0ee8ed4e994787009b3f1f6eaf2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/ground.mat b/Assets/Materials/ground.mat new file mode 100644 index 00000000..ec9582d8 --- /dev/null +++ b/Assets/Materials/ground.mat @@ -0,0 +1,317 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ground + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: _NoiseStrength + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 4e8e41599df8ded439adf19fb2900fa4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GoldMap: + m_Texture: {fileID: 2800000, guid: 785e4d8b15b28a84aa93346eabfb3bdf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GoldRampMap: + m_Texture: {fileID: 2800000, guid: e003f55abd2d1ba4bad25caff117a58b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkMap: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 8, y: 8} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PaperMap: + m_Texture: {fileID: 2800000, guid: 8bc5e513b750ef84b930ac3d10683981, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_a75cc9a3d90442388181ea1eb0484a2d_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Texture2DAsset_0091491f179042fd9fcd926490a5db7d_Out_0_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Texture2DAsset_3f452af3ab314a7e8f3d5a982f4374fd_Out_0_Texture2D: + m_Texture: {fileID: 2800000, guid: 4e8e41599df8ded439adf19fb2900fa4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 1 + - _BaseMapFloor: 101.4 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpMapScale: 2 + - _BumpMapStrength: 0.377 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 1.368 + - _Cull: 2 + - _CullMode: 2 + - _Cutoff: 0.5 + - _DebugColor: 0 + - _DebugColorSwitch: 0 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 60 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GoldFresnelBrightnessPower: 4.97 + - _GoldFresnelBrightnessThred: 0.246 + - _GoldFresnelPower: 6.06 + - _GoldFresnelThred: 0.314 + - _GuassianHStep: 0.875 + - _GuassianResolution: 800 + - _GuassianRidus: 17.6 + - _GuassianVStep: 0.602 + - _InMax: 0.335 + - _InMin: 0.095 + - _InkFresnelPower: 0.1 + - _InkFresnelThred: 0.294 + - _InkMapFresnelScale: 0.03 + - _InkMapMax: 1 + - _InkMapMin: 0.2 + - _InkMapScale: 0.1 + - _InteriorNoiseLevel: 0.829 + - _LightSteps: 6.7 + - _LineStyle: 2 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 2 + - _NoiseMapScaleB: 6 + - _NoiseStrength: 0.223 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.15 + - _OutlineAutoSize: 0 + - _OutlineNoiseScale: 27.6 + - _OutlineNoiseWidth: 1.463 + - _OutlineWidth: 5.4 + - _PaperMapScale: 1.62 + - _PaperStrength: 0.147 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 1 + - _RampGguassian: 1 + - _ReceiveShadows: 1 + - _RimLightBrightness: 0 + - _RimLightFadeout: 0 + - _RimLightStrength: 0 + - _RimLightThreshold: -1 + - _RimLightWidth: 0 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1.46 + - _ScaleB: 2.75 + - _ShadowInMaxStep: 0.731 + - _ShadowInMinStep: 0.549 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.214 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold: 0.5 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _UseOutline: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 3.77 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.2264151, g: 0.2264151, b: 0.2264151, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 1} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 1} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 1, g: 0, b: 1, a: 0} + - _RimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Shadow: {r: 0.18384872, g: 0.18111429, b: 0.20754719, a: 0} + - _ShadowInColor: {r: 0.5254902, g: 0.45098042, b: 0.45098042, a: 1} + - _ShadowIncolor: {r: 0.38679248, g: 0.38679248, b: 0.38679248, a: 0} + - _ShadowOutColor: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 1} + - _ShadowOutcolor: {r: 0.4433962, g: 0.4433962, b: 0.4433962, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.1, g: 0.1, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 8, g: 8, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &3342022181295253399 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/ground.mat.meta b/Assets/Materials/ground.mat.meta new file mode 100644 index 00000000..c9fcc2fe --- /dev/null +++ b/Assets/Materials/ground.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 674c8d3fcbccb9d4b9c27be79b581036 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/rock.mat b/Assets/Materials/rock.mat new file mode 100644 index 00000000..0aecf599 --- /dev/null +++ b/Assets/Materials/rock.mat @@ -0,0 +1,253 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4718683016698212435 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: rock + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: f9c45f1e399d57145992dc971e673c74, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: f9c45f1e399d57145992dc971e673c74, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 16 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 30 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _LightSteps: 4 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 0 + - _ReceiveShadows: 1 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _ShadowInMaxStep: 0.5 + - _ShadowInMinStep: 0 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/rock.mat.meta b/Assets/Materials/rock.mat.meta new file mode 100644 index 00000000..af37f50a --- /dev/null +++ b/Assets/Materials/rock.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0d5f8d4552c635741b34328a24c8552e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/rope.mat b/Assets/Materials/rope.mat new file mode 100644 index 00000000..a0f7f074 --- /dev/null +++ b/Assets/Materials/rope.mat @@ -0,0 +1,253 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: rope + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 1fa1106955594ef4a89866c5e9790e75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 1fa1106955594ef4a89866c5e9790e75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 18.2 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 30 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _LightSteps: 4 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 0 + - _ReceiveShadows: 1 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _ShadowInMaxStep: 0.5 + - _ShadowInMinStep: 0 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &2147622673231391174 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Materials/rope.mat.meta b/Assets/Materials/rope.mat.meta new file mode 100644 index 00000000..649773ad --- /dev/null +++ b/Assets/Materials/rope.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e0e9ded43bcbe7b45b97a2cfd3e807da +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/stone table.mat b/Assets/Materials/stone table.mat new file mode 100644 index 00000000..91dacbe6 --- /dev/null +++ b/Assets/Materials/stone table.mat @@ -0,0 +1,253 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8644139742304382773 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: stone table + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 0d334bd956a29b14d8556478a087ebbb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 0d334bd956a29b14d8556478a087ebbb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 32.7 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 30 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _LightSteps: 4 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 0 + - _ReceiveShadows: 1 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _ShadowInMaxStep: 0.5 + - _ShadowInMinStep: 0 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/stone table.mat.meta b/Assets/Materials/stone table.mat.meta new file mode 100644 index 00000000..705d4103 --- /dev/null +++ b/Assets/Materials/stone table.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d859070d69dcb2d4fbd611e40d14fae7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/stone.mat b/Assets/Materials/stone.mat new file mode 100644 index 00000000..8bdcdd6b --- /dev/null +++ b/Assets/Materials/stone.mat @@ -0,0 +1,253 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3413385514312452782 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: stone + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 5b5a934b306762d4d8decad6377d08a6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 5b5a934b306762d4d8decad6377d08a6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 35.4 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 30 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _LightSteps: 4 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 0 + - _ReceiveShadows: 1 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _ShadowInMaxStep: 0.5 + - _ShadowInMinStep: 0 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/stone.mat.meta b/Assets/Materials/stone.mat.meta new file mode 100644 index 00000000..ab030656 --- /dev/null +++ b/Assets/Materials/stone.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7d622c9b712482b44b00d75127cccf30 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/torii.mat b/Assets/Materials/torii.mat new file mode 100644 index 00000000..20d50a31 --- /dev/null +++ b/Assets/Materials/torii.mat @@ -0,0 +1,253 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6125523538159650975 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: torii + m_Shader: {fileID: -6465566751694194690, guid: 415248fde95cfc84a9b4912e318e5c66, + type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS + - MAIN_LIGHT_CALCULATE_SHADOWS + - _ADDITIONAL_LIGHTS + - _MAIN_LIGHT_SHADOWS_CASCADE + - _SHADOWS_SOFT + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 0824771e2171c174aab7679f67d9ed5d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BigShadowPushPxFromSCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GaussianBlurRampTiledCustomFunction_22b2b9cb453f4029b521aff3219595c0_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HugeInkFromSOneTexNoIncCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_New2_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkFromSOneTexCustomFunction_70dc5249edfc4178bdc477435210bf4d_rampTex_17_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InkShadowOffsetCustomFunction_86f63ae69d794f9590de56faad619359_New2_2_Texture2D: + m_Texture: {fileID: 2800000, guid: b3dd06e23e54b3d4c857e1ba947819d3, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InteriorNoiseMap: + m_Texture: {fileID: 2800000, guid: d9c329b2221502b46964473c3f7b24ce, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 0824771e2171c174aab7679f67d9ed5d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NoiseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampMap: + m_Texture: {fileID: 2800000, guid: 6af175c53f1ff7c4bbc64e5d063836f6, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_060b14b45a784f0aa740e4337cb18d98_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_5c4efcd43e524653951ce1cd4af3bdef_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SampleTexture2D_9e8391dea14a475ebc5f2f91744ecd06_Texture_1_Texture2D: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrokeMap: + m_Texture: {fileID: 2800000, guid: 180a9e165c9d1bf4ea15afe81afe4a89, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - ADDITIONAL_LIGHT_CALCULATE_SHADOWS: 1 + - MAIN_LIGHT_CALCULATE_SHADOWS: 1 + - _ADDITIONAL_LIGHTS: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Amp: 0.03 + - _BaseMapFloor: 52.6 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Contrast: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GguassianRadius: 30 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _GuassianHStep: 0.5 + - _GuassianResolution: 800 + - _GuassianRidus: 30 + - _GuassianVStep: 0.5 + - _InMax: 0.5 + - _InMin: 0 + - _InteriorNoiseLevel: 0.15 + - _LightSteps: 4 + - _MAIN_LIGHT_SHADOWS_CASCADE: 1 + - _Metallic: 0 + - _NoiseMapScaleA: 1 + - _NoiseMapScaleB: 0.5 + - _NoiseStrength: 1 + - _OcclusionStrength: 1 + - _OutMax: 1 + - _OutMin: 0.5 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _RAMPGGUASSIAN: 0 + - _ReceiveShadows: 1 + - _SHADOWS: 0 + - _SHADOWS_CASCADE: 1 + - _SHADOWS_SOFT: 1 + - _ScaleA: 1 + - _ScaleB: 0.5 + - _ShadowInMaxStep: 0.5 + - _ShadowInMinStep: 0 + - _ShadowOutMaxStep: 1 + - _ShadowOutMinStep: 0.5 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _Threshold1: 0.5 + - _Threshold2: 0.7 + - _WorkflowMode: 1 + - _ZWrite: 1 + - _expand: 0.15 + - _r1: 0.2 + - _r2: 0.2 + m_Colors: + - _AmbientColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _Highlight: {r: 0.15294117, g: 0.6574306, b: 0.8313726, a: 0} + - _RampDarkColor: {r: 0, g: 0, b: 0, a: 0} + - _RampLightColor: {r: 1, g: 1, b: 1, a: 0} + - _RampValue: {r: 0, g: 0.5, b: 1, a: 0} + - _RampValues: {r: 0, g: 0.5, b: 1, a: 0} + - _Shadow: {r: 0.28080788, g: 0.25169098, b: 0.5283019, a: 0} + - _ShadowInColor: {r: 0.5, g: 0.5, b: 0.5, a: 0} + - _ShadowIncolor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowOutcolor: {r: 0, g: 0, b: 0, a: 0} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _T1_T2: {r: 0.33, g: 0.66, b: 0, a: 0} + - _mid: {r: 0.25698647, g: 0.40501556, b: 0.7075471, a: 0} + - _tiling: {r: 1, g: 1, b: 0, a: 0} + m_BuildTextureStacks: [] diff --git a/Assets/Materials/torii.mat.meta b/Assets/Materials/torii.mat.meta new file mode 100644 index 00000000..4f0d416c --- /dev/null +++ b/Assets/Materials/torii.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7dfc3323b9a1d8d40aba86361a2331b2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials.meta b/Assets/Models/Materials.meta new file mode 100644 index 00000000..65ed9b29 --- /dev/null +++ b/Assets/Models/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7903e263d8186fb45ab4180f8bef3b60 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.020.mat b/Assets/Models/Materials/Amaterasu_SHD_.020.mat new file mode 100644 index 00000000..61fc4063 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.020.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.020 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &7003245729114450639 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.020.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.020.mat.meta new file mode 100644 index 00000000..e6476817 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.020.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ded328a12f133654d9c4be303763ddb6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.021.mat b/Assets/Models/Materials/Amaterasu_SHD_.021.mat new file mode 100644 index 00000000..6b1d8545 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.021.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3332892246002706094 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.021 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.021.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.021.mat.meta new file mode 100644 index 00000000..0a2a4aa5 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.021.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a8b721d800ff01c439dd2cbe5ac8cb44 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.022.mat b/Assets/Models/Materials/Amaterasu_SHD_.022.mat new file mode 100644 index 00000000..7a7f9501 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.022.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.022 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &5958019955761048742 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.022.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.022.mat.meta new file mode 100644 index 00000000..5405bf57 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.022.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8f4f656355fbf9d4ca4019659c9d14ec +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.023.mat b/Assets/Models/Materials/Amaterasu_SHD_.023.mat new file mode 100644 index 00000000..12efc7b6 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.023.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.023 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1961277814122089643 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.023.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.023.mat.meta new file mode 100644 index 00000000..7383e117 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.023.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 83d065945ce40394d9cefc6317c6059e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.024.mat b/Assets/Models/Materials/Amaterasu_SHD_.024.mat new file mode 100644 index 00000000..eaa04641 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.024.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-231098369945385654 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.024 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.024.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.024.mat.meta new file mode 100644 index 00000000..2086c206 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.024.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 51dfe0068925bb0479fa3b58300a57a9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.025.mat b/Assets/Models/Materials/Amaterasu_SHD_.025.mat new file mode 100644 index 00000000..23b283c6 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.025.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.025 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &383548627726815896 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.025.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.025.mat.meta new file mode 100644 index 00000000..3164260c --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.025.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2b762756ee3d564418f9a3822688af22 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.026.mat b/Assets/Models/Materials/Amaterasu_SHD_.026.mat new file mode 100644 index 00000000..998cc916 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.026.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3095870614035182514 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.026 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.026.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.026.mat.meta new file mode 100644 index 00000000..87edb88a --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.026.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a1e104f60b5945d45b35c052ca2a070d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.027.mat b/Assets/Models/Materials/Amaterasu_SHD_.027.mat new file mode 100644 index 00000000..500930df --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.027.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6081169055263466213 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.027 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.027.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.027.mat.meta new file mode 100644 index 00000000..53001c57 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.027.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dd28002ffdb9a924baa453d5b8b33b04 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.028.mat b/Assets/Models/Materials/Amaterasu_SHD_.028.mat new file mode 100644 index 00000000..d40a72f7 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.028.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-449778051328442620 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.028 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.028.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.028.mat.meta new file mode 100644 index 00000000..8d73fc09 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.028.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 91ec6ecbdf082ba4b81e9170eb78aa45 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.029.mat b/Assets/Models/Materials/Amaterasu_SHD_.029.mat new file mode 100644 index 00000000..c4d3215a --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.029.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.029 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1941978456619016857 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.029.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.029.mat.meta new file mode 100644 index 00000000..b8daded4 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.029.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5b9e0f0f8037d1e45ae0dfc6dab3e0cf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.030.mat b/Assets/Models/Materials/Amaterasu_SHD_.030.mat new file mode 100644 index 00000000..ac605adb --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.030.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6174109575190329039 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.030 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.030.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.030.mat.meta new file mode 100644 index 00000000..e91dde31 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.030.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 75f823e67b7c48444962e939369c0d2f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.031.mat b/Assets/Models/Materials/Amaterasu_SHD_.031.mat new file mode 100644 index 00000000..48d57515 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.031.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.031 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &3314529031263505349 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.031.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.031.mat.meta new file mode 100644 index 00000000..af5d1d2d --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.031.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8a5b6864bbdb8ee48aef7eec9f7e44f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.032.mat b/Assets/Models/Materials/Amaterasu_SHD_.032.mat new file mode 100644 index 00000000..2b1c9e85 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.032.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.032 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &160810082038752653 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.032.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.032.mat.meta new file mode 100644 index 00000000..654d0512 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.032.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 675a45333a6b6ad469d65f5e513a149b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.033.mat b/Assets/Models/Materials/Amaterasu_SHD_.033.mat new file mode 100644 index 00000000..00d16e11 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.033.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6579103739471072303 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.033 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.033.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.033.mat.meta new file mode 100644 index 00000000..5778d358 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.033.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: de66f96e7878c4e4b8e58e4f3cac364c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.034.mat b/Assets/Models/Materials/Amaterasu_SHD_.034.mat new file mode 100644 index 00000000..03e634af --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.034.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.034 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &1065492593893432127 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.034.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.034.mat.meta new file mode 100644 index 00000000..644e1904 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.034.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: fe990e146d6b82240a6aa0551d587747 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.035.mat b/Assets/Models/Materials/Amaterasu_SHD_.035.mat new file mode 100644 index 00000000..a3e491b6 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.035.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-1160152355845921279 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.035 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.035.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.035.mat.meta new file mode 100644 index 00000000..e839abc3 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.035.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dc331998f0b1b7648866376b40f539c6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.036.mat b/Assets/Models/Materials/Amaterasu_SHD_.036.mat new file mode 100644 index 00000000..1377b25e --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.036.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.036 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &3619924732821125531 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.036.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.036.mat.meta new file mode 100644 index 00000000..48ed5da6 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.036.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9c706fc0b34d49544b2f41df27a27da9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.037.mat b/Assets/Models/Materials/Amaterasu_SHD_.037.mat new file mode 100644 index 00000000..5673acf8 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.037.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.037 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &8628811033041940508 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.037.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.037.mat.meta new file mode 100644 index 00000000..1fc57820 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.037.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c09794e56a234b84695b9cb45507b16a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.038.mat b/Assets/Models/Materials/Amaterasu_SHD_.038.mat new file mode 100644 index 00000000..6e1a3372 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.038.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-4613012879073275502 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.038 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Models/Materials/Amaterasu_SHD_.038.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.038.mat.meta new file mode 100644 index 00000000..ee81fa89 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.038.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4933b30581a32bd48b0dbcf7f91ef280 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/Materials/Amaterasu_SHD_.039.mat b/Assets/Models/Materials/Amaterasu_SHD_.039.mat new file mode 100644 index 00000000..d8f046b8 --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.039.mat @@ -0,0 +1,135 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Amaterasu_SHD_.039 + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _EMISSION + - _NORMALMAP + m_InvalidKeywords: [] + m_LightmapFlags: 2 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 6b32e00615303d647aea84d37e144f35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: 9f0ebbb3a83159948a32dad686fa076f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6545153410102420496 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/Amaterasu_SHD_.039.mat.meta b/Assets/Models/Materials/Amaterasu_SHD_.039.mat.meta new file mode 100644 index 00000000..de9ea93b --- /dev/null +++ b/Assets/Models/Materials/Amaterasu_SHD_.039.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9add4845f34e51140a25d4d84c1efea5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Default.mat b/Assets/Models/Materials/No Name.mat similarity index 79% rename from Assets/Materials/Default.mat rename to Assets/Models/Materials/No Name.mat index 7a2cb388..e0bd0f32 100644 --- a/Assets/Materials/Default.mat +++ b/Assets/Models/Materials/No Name.mat @@ -1,34 +1,22 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-8081582795363580827 -MonoBehaviour: - m_ObjectHideFlags: 11 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 0} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} - m_Name: - m_EditorClassIdentifier: - version: 7 --- !u!21 &2100000 Material: - serializedVersion: 7 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Default + m_Name: No Name m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ShaderKeywords: + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2000 + m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque disabledShaderPasses: [] @@ -44,14 +32,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _ClearCoatMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _Cube: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -76,10 +56,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _MetallicSpecGlossMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -111,7 +87,6 @@ Material: - _Blend: 0 - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -121,31 +96,38 @@ Material: - _DstBlend: 0 - _DstBlendAlpha: 0 - _EnvironmentReflections: 1 - - _GlossMapScale: 1 - - _Glossiness: 0.5 - - _GlossinessSource: 0 - - _GlossyReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 - _Metallic: 0 - - _Mode: 0 - _OcclusionStrength: 1 - - _Parallax: 0.02 + - _Parallax: 0.005 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _ReflectionSource: 0 - - _Shininess: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - - _SpecSource: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - - _UVSec: 0 - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - - _SpecColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] +--- !u!114 &3047101180068153844 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/Assets/Models/Materials/No Name.mat.meta b/Assets/Models/Materials/No Name.mat.meta new file mode 100644 index 00000000..e2816280 --- /dev/null +++ b/Assets/Models/Materials/No Name.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4baab0805aac01b418587ec5f23a041b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/New Animator Controller.controller b/Assets/Models/New Animator Controller.controller new file mode 100644 index 00000000..b1e9cdd3 --- /dev/null +++ b/Assets/Models/New Animator Controller.controller @@ -0,0 +1,73 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New Animator Controller + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 2845993265832384596} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &2845993265832384596 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 8321751890194547762} + m_Position: {x: 420, y: 140, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 8321751890194547762} +--- !u!1102 &8321751890194547762 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Scene + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: -623603649343465320, guid: 3fc38bd6de303aa489a95825a8de263e, + type: 3} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/Models/New Animator Controller.controller.meta b/Assets/Models/New Animator Controller.controller.meta new file mode 100644 index 00000000..a74bad31 --- /dev/null +++ b/Assets/Models/New Animator Controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d1ecc82d47274cf408b797ed14e705c3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/SM_Rock_Green_011_New.fbx b/Assets/Models/SM_Rock_Green_011_New.fbx new file mode 100644 index 00000000..15314579 Binary files /dev/null and b/Assets/Models/SM_Rock_Green_011_New.fbx differ diff --git a/Assets/Models/SM_Rock_Green_011_New.fbx.meta b/Assets/Models/SM_Rock_Green_011_New.fbx.meta new file mode 100644 index 00000000..2e9a51f6 --- /dev/null +++ b/Assets/Models/SM_Rock_Green_011_New.fbx.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: aeb01437257e5984bacaa35303099506 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/model.fbx b/Assets/Models/model.fbx new file mode 100644 index 00000000..bd5c7c19 Binary files /dev/null and b/Assets/Models/model.fbx differ diff --git a/Assets/Models/model.fbx.meta b/Assets/Models/model.fbx.meta new file mode 100644 index 00000000..4ab5e49c --- /dev/null +++ b/Assets/Models/model.fbx.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: 3bb1f365fb1540d4d87825665dd5934a +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/okami_model.blend b/Assets/Models/okami_model.blend new file mode 100644 index 00000000..e2158dd3 Binary files /dev/null and b/Assets/Models/okami_model.blend differ diff --git a/Assets/Models/okami_model.blend.meta b/Assets/Models/okami_model.blend.meta new file mode 100644 index 00000000..9028e712 --- /dev/null +++ b/Assets/Models/okami_model.blend.meta @@ -0,0 +1,214 @@ +fileFormatVersion: 2 +guid: 3fc38bd6de303aa489a95825a8de263e +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.020 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.021 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.022 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.023 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.024 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.025 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.026 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.027 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.028 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.029 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.030 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.031 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.032 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.033 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.034 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.035 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.036 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.037 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.038 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Amaterasu_SHD_.039 + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: No Name + second: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/scene.fbx b/Assets/Models/scene.fbx new file mode 100644 index 00000000..56a56024 Binary files /dev/null and b/Assets/Models/scene.fbx differ diff --git a/Assets/Models/scene.fbx.meta b/Assets/Models/scene.fbx.meta new file mode 100644 index 00000000..d0de9cce --- /dev/null +++ b/Assets/Models/scene.fbx.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: 3e23b52ef6a926242b7ef2b607efbedb +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Render Settings/Render Features/Full Screen Feature.cs b/Assets/Render Settings/Render Features/Full Screen Feature.cs index e4d5d668..94123d89 100644 --- a/Assets/Render Settings/Render Features/Full Screen Feature.cs +++ b/Assets/Render Settings/Render Features/Full Screen Feature.cs @@ -51,7 +51,9 @@ public override void Execute(ScriptableRenderContext context, ref RenderingData using (new ProfilingScope(cmd, new ProfilingSampler(ProfilerTag))) { // HW 4 Hint: Blit from the color buffer to a temporary buffer and *back*. - Blit(cmd, colorBuffer, temporaryBuffer, settings.material); + Blit(cmd, colorBuffer, temporaryBuffer, settings.material); + + Blit(cmd, temporaryBuffer, colorBuffer); } // Execute the command buffer and release it. diff --git a/Assets/Render Settings/URP-Custom-Renderer.asset b/Assets/Render Settings/URP-Custom-Renderer.asset index 27650642..e9152452 100644 --- a/Assets/Render Settings/URP-Custom-Renderer.asset +++ b/Assets/Render Settings/URP-Custom-Renderer.asset @@ -1,5 +1,113 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-6676292421832782678 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e32e72b6a3f58a24c9033e2b9275eea0, type: 3} + m_Name: ScreenSpaceShadows + m_EditorClassIdentifier: + m_Active: 1 + m_Shader: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, type: 3} +--- !u!114 &-6328248611977311323 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8faec35144280c146ac2395f7d7187de, type: 3} + m_Name: FullScreenFeature + m_EditorClassIdentifier: + m_Active: 1 + settings: + renderPassEvent: 500 + material: {fileID: 2100000, guid: 012f229c59bafbe41babf5a95097c5cc, type: 2} +--- !u!114 &-1944221936948837160 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6d613f08f173d4dd895bb07b3230baa9, type: 3} + m_Name: FullScreenPassRendererFeature + m_EditorClassIdentifier: + m_Active: 1 + passMaterial: {fileID: 2100000, guid: 5230f9d317f52ea46bb24b26f9974a5e, type: 2} + injectionPoint: 600 + requirements: 4 + passIndex: 0 +--- !u!114 &-955743473470251268 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 552c866e32d5f734daec12e70f016d2c, type: 3} + m_Name: NormalFeature + m_EditorClassIdentifier: + m_Active: 1 + normalsLayerMask: + serializedVersion: 2 + m_Bits: 64 + NormalsTexture: {fileID: 8400000, guid: a348fe2d588e6ba48b8e31d4143cb7ba, type: 2} + _NormalsEvent: 300 + normalsMaterial: {fileID: 2100000, guid: 1be0ed25cf054de4a8a871270c03b743, type: 2} +--- !u!114 &-905272842427500622 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6b3d386ba5cd94485973aee1479b272e, type: 3} + m_Name: RenderObjects + m_EditorClassIdentifier: + m_Active: 1 + settings: + passTag: RenderObjects + Event: 500 + filterSettings: + RenderQueueType: 0 + LayerMask: + serializedVersion: 2 + m_Bits: 64 + PassNames: [] + overrideMaterial: {fileID: 0} + overrideMaterialPassIndex: 0 + overrideShader: {fileID: 0} + overrideShaderPassIndex: 0 + overrideMode: 1 + overrideDepthState: 0 + depthCompareFunction: 4 + enableWrite: 1 + stencilSettings: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 0 + failOperation: 0 + zFailOperation: 0 + cameraSettings: + overrideCamera: 0 + restoreCamera: 1 + offset: {x: 0, y: 0, z: 0, w: 0} + cameraFieldOfView: 60 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -16,10 +124,15 @@ MonoBehaviour: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} - m_RendererFeatures: [] - m_RendererFeatureMap: + m_RendererFeatures: + - {fileID: -6676292421832782678} + - {fileID: -1944221936948837160} + - {fileID: -6328248611977311323} + - {fileID: -955743473470251268} + - {fileID: -905272842427500622} + m_RendererFeatureMap: aa4c06346a0b59a3d884a40373bc04e5a5cbbb786a8b2da8fc5e68e75f84bcf2b2f74c6a25d36ff3 m_UseNativeRenderPass: 0 - postProcessData: {fileID: 0} + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2} shaders: blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} diff --git a/Assets/Render Settings/URP-Custom.asset b/Assets/Render Settings/URP-Custom.asset index d7b4a2ec..10b8534c 100644 --- a/Assets/Render Settings/URP-Custom.asset +++ b/Assets/Render Settings/URP-Custom.asset @@ -20,13 +20,13 @@ MonoBehaviour: - {fileID: 11400000, guid: 04b3e88365069a642a3bcb043610ea48, type: 2} m_DefaultRendererIndex: 0 m_RequireDepthTexture: 1 - m_RequireOpaqueTexture: 0 + m_RequireOpaqueTexture: 1 m_OpaqueDownsampling: 1 m_SupportsTerrainHoles: 1 - m_SupportsHDR: 0 + m_SupportsHDR: 1 m_HDRColorBufferPrecision: 0 m_MSAA: 4 - m_RenderScale: 1 + m_RenderScale: 1.155 m_UpscalingFilter: 0 m_FsrOverrideSharpness: 0 m_FsrSharpness: 0.92 @@ -43,21 +43,21 @@ MonoBehaviour: m_AdditionalLightsShadowResolutionTierLow: 128 m_AdditionalLightsShadowResolutionTierMedium: 256 m_AdditionalLightsShadowResolutionTierHigh: 512 - m_ReflectionProbeBlending: 0 - m_ReflectionProbeBoxProjection: 0 - m_ShadowDistance: 1000 - m_ShadowCascadeCount: 4 - m_Cascade2Split: 0.25 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ShadowDistance: 4000 + m_ShadowCascadeCount: 2 + m_Cascade2Split: 0.031425957 m_Cascade3Split: {x: 0.1, y: 0.3} - m_Cascade4Split: {x: 0.020000001, y: 0.19999999, z: 0.467} - m_CascadeBorder: 0.1 + m_Cascade4Split: {x: 0.0248864, y: 0.14320485, z: 0.39123982} + m_CascadeBorder: 0.7203431 m_ShadowDepthBias: 1 m_ShadowNormalBias: 1 m_AnyShadowsSupported: 1 m_SoftShadowsSupported: 1 m_ConservativeEnclosingSphere: 0 m_NumIterationsEnclosingSphere: 64 - m_SoftShadowQuality: 2 + m_SoftShadowQuality: 3 m_AdditionalLightsCookieResolution: 4096 m_AdditionalLightsCookieFormat: 4 m_UseSRPBatcher: 1 diff --git a/Assets/Scenes/Additional Light Demo.unity b/Assets/Scenes/Additional Light Demo.unity index 25f2eaec..74a076d5 100644 --- a/Assets/Scenes/Additional Light Demo.unity +++ b/Assets/Scenes/Additional Light Demo.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.17934927, g: 0.22457004, b: 0.30625606, a: 1} + m_IndirectSpecularColor: {r: 0.18228193, g: 0.22483255, b: 0.28901404, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -329,12 +329,12 @@ Light: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 - m_Lightmapping: 4 + m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 5000 - m_UseColorTemperature: 1 + m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 @@ -348,13 +348,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410087039} serializedVersion: 2 - m_LocalRotation: {x: -0.44861466, y: 0.75539726, z: -0.46347755, w: -0.11536227} + m_LocalRotation: {x: -0.06874884, y: 0.96242696, z: -0.19025235, w: 0.18114081} m_LocalPosition: {x: 0, y: 3, z: -2.61} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 53.487, y: 876.048, z: -73.613} + m_LocalEulerAnglesHint: {x: 19.956, y: 876.498, z: -12.364} --- !u!114 &410087042 MonoBehaviour: m_ObjectHideFlags: 0 @@ -378,112 +378,47 @@ MonoBehaviour: m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 1 ---- !u!1 &510549499 +--- !u!1 &469868965 stripped GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 510549503} - - component: {fileID: 510549502} - - component: {fileID: 510549501} - - component: {fileID: 510549500} - m_Layer: 0 - m_Name: Sphere - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!135 &510549500 -SphereCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_CorrespondingSourceObject: {fileID: -4889482419031526960, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 510549499} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 3 - m_Radius: 0.5 - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &510549501 -MeshRenderer: +--- !u!114 &469868969 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 510549499} + m_GameObject: {fileID: 469868965} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &510549502 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!1 &479613563 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 9168687754188495911, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 510549499} - m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &510549503 -Transform: +--- !u!114 &479613567 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 510549499} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.28, y: 0.9, z: -0.986} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1309247978 + m_GameObject: {fileID: 479613563} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!1 &912706789 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -491,46 +426,23 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1309247982} - - component: {fileID: 1309247981} - - component: {fileID: 1309247980} - - component: {fileID: 1309247979} - m_Layer: 0 - m_Name: Plane + - component: {fileID: 912706792} + - component: {fileID: 912706791} + - component: {fileID: 912706790} + m_Layer: 6 + m_Name: Rock_Green_011_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!64 &1309247979 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1309247978} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1309247980 +--- !u!23 &912706790 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1309247978} + m_GameObject: {fileID: 912706789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -544,7 +456,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} + - {fileID: 2100000, guid: 674c8d3fcbccb9d4b9c27be79b581036, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -566,134 +478,55 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1309247981 +--- !u!33 &912706791 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1309247978} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1309247982 + m_GameObject: {fileID: 912706789} + m_Mesh: {fileID: -6729896886246313264, guid: aeb01437257e5984bacaa35303099506, type: 3} +--- !u!4 &912706792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1309247978} + m_GameObject: {fileID: 912706789} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 30.008846, y: -2.68, z: -9.121408} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1362739483 +--- !u!1 &1028949375 stripped GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1362739487} - - component: {fileID: 1362739486} - - component: {fileID: 1362739485} - - component: {fileID: 1362739484} - m_Layer: 0 - m_Name: Wall 2 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!65 &1362739484 -BoxCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_CorrespondingSourceObject: {fileID: -997417102735722909, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362739483} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 3 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &1362739485 -MeshRenderer: +--- !u!114 &1028949379 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362739483} + m_GameObject: {fileID: 1028949375} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1362739486 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362739483} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1362739487 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!4 &1159097877 stripped Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1362739483} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0.26, y: 1.7145, z: 1.17} - m_LocalScale: {x: 0.38215, y: 3.549, z: 4.3991} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &1386916473 GameObject: m_ObjectHideFlags: 0 @@ -812,6 +645,66 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1449043568 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 4774416287138033288, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1449043572 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1449043568} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!1 &1479825238 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -8058624584088959079, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1479825242 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1479825238} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!1 &1660126796 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -1549763977262314595, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1660126800 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660126796} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} --- !u!1 &1677239187 GameObject: m_ObjectHideFlags: 0 @@ -923,14 +816,251 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1677239187} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.45, y: 1.251, z: -0.66} + m_LocalRotation: {x: 0.07479374, y: 0.4897485, z: 0.7830799, w: 0.37594974} + m_LocalPosition: {x: 17.68, y: 2.2, z: 11.74} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1716243233 + m_LocalEulerAnglesHint: {x: -45.299, y: 43.633, z: 109.743} +--- !u!1001 &1693931384 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalScale.x + value: 42.831123 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalScale.y + value: 42.831123 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalScale.z + value: 42.831123 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalPosition.x + value: 12.19 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalPosition.y + value: -5.22 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalPosition.z + value: -1.26 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8404803270269681840, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.0037 + objectReference: {fileID: 0} + - target: {fileID: -7598511733213554778, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 7d622c9b712482b44b00d75127cccf30, type: 2} + - target: {fileID: -5628106692083901912, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: -2273066661680158408, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 31d4cbe18c7057c4d861ff8ec0cfbe66, type: 2} + - target: {fileID: -2268129678146912216, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: fd3bb0ee8ed4e994787009b3f1f6eaf2, type: 2} + - target: {fileID: -2205892011331608140, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: d859070d69dcb2d4fbd611e40d14fae7, type: 2} + - target: {fileID: -243534507288231874, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 0d5f8d4552c635741b34328a24c8552e, type: 2} + - target: {fileID: 919132149155446097, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Name + value: scene + objectReference: {fileID: 0} + - target: {fileID: 1940923293245884816, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: 2536377700374040233, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: 3346844067902689324, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: e0e9ded43bcbe7b45b97a2cfd3e807da, type: 2} + - target: {fileID: 4561827921103184409, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: 6537824175292791181, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: 6870385861926423764, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 7dfc3323b9a1d8d40aba86361a2331b2, type: 2} + - target: {fileID: 7508907241370021974, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + - target: {fileID: 8560360815846250358, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: + - {fileID: -5207743658919505223, guid: 3e23b52ef6a926242b7ef2b607efbedb, type: 3} + - {fileID: -5829606436187330970, guid: 3e23b52ef6a926242b7ef2b607efbedb, type: 3} + m_AddedGameObjects: + - targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2210593866294698776} + - targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 7202193381557041695} + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 9168687754188495911, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 479613567} + - targetCorrespondingSourceObject: {fileID: -4889482419031526960, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 469868969} + - targetCorrespondingSourceObject: {fileID: -1549763977262314595, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1660126800} + - targetCorrespondingSourceObject: {fileID: -8058624584088959079, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1479825242} + - targetCorrespondingSourceObject: {fileID: -7490914136585234537, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1906246952} + - targetCorrespondingSourceObject: {fileID: 4774416287138033288, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1449043572} + - targetCorrespondingSourceObject: {fileID: -997417102735722909, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + insertIndex: -1 + addedObject: {fileID: 1028949379} + m_SourcePrefab: {fileID: 100100000, guid: 3e23b52ef6a926242b7ef2b607efbedb, type: 3} +--- !u!1 &1906246948 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -7490914136585234537, guid: 3e23b52ef6a926242b7ef2b607efbedb, + type: 3} + m_PrefabInstance: {fileID: 1693931384} + m_PrefabAsset: {fileID: 0} +--- !u!114 &1906246952 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1906246948} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cbe7f1411ac05bb4f808bcc58dc4e30d, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: b24387b3c4f8f734dab6151f91bb6df9, type: 2} + glowMaterial: {fileID: 2100000, guid: 44a713f381a51794f97bdec63ef181a4, type: 2} +--- !u!95 &1909865995 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919132149269847815} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: d1ecc82d47274cf408b797ed14e705c3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &11908068130362238 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -938,102 +1068,6547 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1716243237} - - component: {fileID: 1716243236} - - component: {fileID: 1716243235} - - component: {fileID: 1716243234} + - component: {fileID: 3538967900042234376} m_Layer: 0 - m_Name: Wall 1 + m_Name: R_eyebrow_outer_JNT_043 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!65 &1716243234 -BoxCollider: +--- !u!1 &26858144630132978 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1716243233} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 3 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &1716243235 -MeshRenderer: + serializedVersion: 6 + m_Component: + - component: {fileID: 8897123567632400700} + m_Layer: 0 + m_Name: R_thigh_JNT_062 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &61523577908172890 +GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1716243233} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d60db1350aa31bd4080a3bb5e2541934, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1716243236 -MeshFilter: + serializedVersion: 6 + m_Component: + - component: {fileID: 869323663016631879} + m_Layer: 0 + m_Name: C_eyebrow_JNT_037 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &65702495093027898 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7202193381557041695} + - component: {fileID: 7370277068142184188} + - component: {fileID: 8808235878261210263} + m_Layer: 0 + m_Name: Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &123637482868879879 +Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1716243233} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1716243237 + m_GameObject: {fileID: 5449180852525132819} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 103.71684, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1529691561654711891} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &161573203284351558 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1716243233} + m_GameObject: {fileID: 2426885533138432860} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -1.21, y: 1.7145, z: -1.1552} - m_LocalScale: {x: 0.38215, y: 3.549, z: 4.3991} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 19.2849, z: 63.058037} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8616742200615137466} + - {fileID: 6424723238739521169} + - {fileID: 3399460177824975433} + - {fileID: 8897123567632400700} + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &193143900991252069 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3900274599113204384} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4266588911448684886} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &204419708985373856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 302802183184258331} + m_Layer: 0 + m_Name: L_mouth_upper_outer_JNT_033_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &248661347912170615 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8272011584664719897} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 102.684685, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 700507615685099050} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &248944113770388994 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 560754824612175907} + m_Layer: 0 + m_Name: Teeth_lower_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &302802183184258331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 204419708985373856} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947227, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3583121169784726397} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &303602974115225161 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6953539923736084698} + m_Layer: 0 + m_Name: R_mouth_upper_outer_JNT_035 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &333792837212437575 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4770421939581754068} + - component: {fileID: 4282202476618035417} + m_Layer: 0 + m_Name: Reflector_2_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &352546113691782236 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5478524550789938379} + m_Layer: 0 + m_Name: Tongue_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356264080438291275 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1680870696771886007} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &377580033533653649 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2531327672131869819} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -1.77636e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 599679328360801383} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &377592984218252586 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8889199800762338440} + serializedVersion: 2 + m_LocalRotation: {x: -0.6850963, y: -0.000000081636514, z: -0.00000007677757, w: 0.7284525} + m_LocalPosition: {x: -5.456968e-12, y: 2.9647732, z: 0.000011444094} + m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3788596569058823981} + m_Father: {fileID: 7496976002239593674} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &389856861565889693 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6424723238739521169} + m_Layer: 0 + m_Name: C_tail_1_JNT_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &421620778855448346 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7586999140128365550} + serializedVersion: 2 + m_LocalRotation: {x: 1, y: 1.7592476e-15, z: 0.00000004371139, w: -0.00000013315805} + m_LocalPosition: {x: 3.27495, y: -11.523802, z: 11.625002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7258519223599493255} + m_Father: {fileID: 2774081652994369616} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &435894214972945654 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1241376022699538375} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.6355624, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6746451681697239426} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &493514940162673678 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7903873769854103110} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947227, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] + m_Father: {fileID: 6471878059630599930} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &494618328595211924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5595081245513505420} + m_Layer: 0 + m_Name: R_upper_eyelid_JNT_028 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &543450653459908029 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 919132149269847815} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.14545342, z: -0, w: 0.9893651} + m_LocalPosition: {x: 11.11, y: -4.42, z: 7.33} + m_LocalScale: {x: 0.021850992, y: 0.021850992, z: 0.021850992} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2560108281973273895} + - {fileID: 6770113830816361430} + - {fileID: 3862427049560145212} + - {fileID: 4770421939581754068} + - {fileID: 7777136393654729915} + - {fileID: 827720862081285899} + - {fileID: 1636042401049162421} + - {fileID: 1232822546725199220} + - {fileID: 3387406217574535970} + - {fileID: 6844911020069627830} + - {fileID: 7362982033731416417} m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: -16.727, z: 0} +--- !u!4 &560754824612175907 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 248944113770388994} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 9184370697522359143} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &599679328360801383 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7443239212738420231} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 377580033533653649} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &605712175911876193 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8936040424366218924} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2125513430205717143} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &641941754951401406 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1466762150540163670} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -1.232595e-32, z: -0, w: 1} + m_LocalPosition: {x: -1.57772e-30, y: -7.10543e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7718414222410327594} + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &643510194645728372 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3862427049560145212} + m_Layer: 0 + m_Name: Optim_RootMatrix + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &700507615685099050 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4552710551383150301} + serializedVersion: 2 + m_LocalRotation: {x: -0.29087728, y: 0.6962673, z: 0.53729415, w: -0.37671906} + m_LocalPosition: {x: 21.18718, y: -21.683065, z: 98.54135} + m_LocalScale: {x: 1.0000004, y: 1.0000001, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 248661347912170615} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &703078473464965975 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1520983427523798732} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 102.68456, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8487313465024183260} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &800080934548307631 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5327131850942924737} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000033566906, y: 0.000000021960204, z: -0.000000117986936, + w: 1} + m_LocalPosition: {x: 0.18623571, y: -0.00000076927245, z: 2.8349683} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1212048226985613732} + m_Father: {fileID: 7902750444841352954} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &803884962252384953 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2358207383298951405} + m_Layer: 0 + m_Name: R_ear_2_JNT_031_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &827720862081285899 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862435172874589708} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &864288168323808870 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7362982033731416417} + - component: {fileID: 3125961567833041672} + m_Layer: 0 + m_Name: Tongue_black_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &869323663016631879 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 61523577908172890} + serializedVersion: 2 + m_LocalRotation: {x: -3.3881318e-21, y: -3.4833247e-15, z: 3.4694403e-18, w: 1} + m_LocalPosition: {x: 0.0000013577328, y: 4.455367, z: 11.389497} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2616514010276449293} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &917071640524607742 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3324604220604854298} + serializedVersion: 2 + m_LocalRotation: {x: 0.04085494, y: -0.0000003573332, z: -0.000000030520845, w: 0.9991651} + m_LocalPosition: {x: -4.138201e-11, y: 4.874417, z: -0.000022888178} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1928812953334546416} + m_Father: {fileID: 3479662712862200568} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &919132149269847815 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 543450653459908029} + - component: {fileID: 1909865995} + m_Layer: 0 + m_Name: okami_model + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &954170249320506210 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4615452963977236190} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8115708686248353034} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1027058931349458771 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4472859014006973535} + m_Layer: 0 + m_Name: C_tail_3_JNT_04 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1070524057383349087 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3016030118355205534} + m_Layer: 0 + m_Name: Spheres_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1071981810206341745 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2228988454632220315} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 3.08149e-33, z: -3.08149e-33, w: 1} + m_LocalPosition: {x: 1.38051e-30, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5914777499093042705} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1072298403339454399 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4255518464095399515} + serializedVersion: 2 + m_LocalRotation: {x: -0.093236595, y: -0.012004028, z: -0.1271342, w: 0.9874208} + m_LocalPosition: {x: 0.00000042002648, y: 7.4842014, z: -0.000007748604} + m_LocalScale: {x: 0.99999994, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4608056623004828061} + m_Father: {fileID: 7809347360105467722} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1100318281450155802 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2515490481342805536} + m_Layer: 0 + m_Name: C_chin_JNT_013 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1210736042584204124 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4490634138845715730} + serializedVersion: 2 + m_LocalRotation: {x: 0.0033953786, y: 0.0000040217246, z: 0.00021351043, w: 0.9999942} + m_LocalPosition: {x: -0.1915111, y: -28.966295, z: 4.539456} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7078763268809600849} + m_Father: {fileID: 1441085037263119019} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1212048226985613732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4027614532055013038} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 2.8410094, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 800080934548307631} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1219936029792095836 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3399460177824975433} + m_Layer: 0 + m_Name: L_thigh_JNT_056 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1232822546725199220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3374164241110310622} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1235938679976814281 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806535781363602064} + serializedVersion: 2 + m_LocalRotation: {x: -1.3618494e-11, y: 0.4079667, z: 4.2958827e-12, w: 0.9129968} + m_LocalPosition: {x: 5.0764613, y: 5.3553658, z: 8.238779} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9035439786130042467} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1241376022699538375 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 435894214972945654} + m_Layer: 0 + m_Name: L_mouth_lower_corner_JNT_022_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1264451394381383224 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6449946701646044521} + m_Layer: 0 + m_Name: undefined.007 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!137 &1294196988904412920 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6875431774279201468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -4176391397573605815, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: 0.00005722046, y: -12.613398, z: 20.112389} + m_Extent: {x: 24.55575, y: 50.50164, z: 75.23459} + m_DirtyAABB: 0 +--- !u!1 &1397459460977215177 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6746451681697239426} + m_Layer: 0 + m_Name: L_mouth_lower_corner_JNT_022 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1408159021324097864 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3432519513790744424} + m_Layer: 0 + m_Name: R_ear_2_JNT_031 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1441085037263119019 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7559660729604142130} + serializedVersion: 2 + m_LocalRotation: {x: -0.00894683, y: -0.000042711777, z: -0.00068978016, w: 0.99995977} + m_LocalPosition: {x: 0.4636895, y: -16.510092, z: -4.8472047} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1210736042584204124} + m_Father: {fileID: 1753631919311670940} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1466762150540163670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 641941754951401406} + m_Layer: 0 + m_Name: undefined.009 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1507120020554771451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7902750444841352954} + m_Layer: 0 + m_Name: L_back_ball_JNT_060 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1519915456346510558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3479662712862200568} + m_Layer: 0 + m_Name: C_tongue_1_JNT_014 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1520983427523798732 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 703078473464965975} + m_Layer: 0 + m_Name: L_reflector_3_JNT_074_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1529691561654711891 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4986968556915023767} + serializedVersion: 2 + m_LocalRotation: {x: 0.06590999, y: 0.7629884, z: 0.6421653, w: 0.03359091} + m_LocalPosition: {x: -1.3607694, y: -28.268566, z: 100.69915} + m_LocalScale: {x: 0.9999997, y: 1, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 123637482868879879} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1531801087016812506 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3948415301024526252} + m_Layer: 0 + m_Name: R_mouth_upper_corner_JNT_036 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1636042401049162421 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6933342344695536999} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1680870696771886007 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356264080438291275} + m_Layer: 0 + m_Name: Eyes_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1753631919311670940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8590396732065687856} + serializedVersion: 2 + m_LocalRotation: {x: 0.004583925, y: 0.000090905414, z: 0.00044401162, w: 0.9999894} + m_LocalPosition: {x: -8.66883, y: 2.5238018, z: -6.4256983} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1441085037263119019} + m_Father: {fileID: 5963564043799120746} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1765346950725311110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8115708686248353034} + m_Layer: 0 + m_Name: R_eyebrow_inner_JNT_041 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1773312462935719031 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2131610440516615157} + m_Layer: 0 + m_Name: undefined.002 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1862435172874589708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 827720862081285899} + - component: {fileID: 6519979644041580816} + - component: {fileID: 6519979644041580817} + m_Layer: 0 + m_Name: Reflector_core_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &1883240031660125101 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5914777499093042705} + m_Layer: 0 + m_Name: Reflector_1_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1898075953825839176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5529072927578387364} + serializedVersion: 2 + m_LocalRotation: {x: 0.0033941383, y: -0.13059714, z: -0.00023220855, w: 0.9914297} + m_LocalPosition: {x: 0.19150677, y: 28.966387, z: -4.5394745} + m_LocalScale: {x: 0.9999999, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5614125912043447190} + m_Father: {fileID: 4812751069892301386} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1901677211275437742 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4812751069892301386} + m_Layer: 0 + m_Name: R_elbow_JNT_052 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1928812953334546416 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3587096355863198689} + serializedVersion: 2 + m_LocalRotation: {x: 0.000000042696023, y: 0.99678206, z: 0.08015948, w: -0.0000005309182} + m_LocalPosition: {x: 2.876277e-11, y: 4.8888454, z: 0.000003814698} + m_LocalScale: {x: 0.9999994, y: 0.9999998, z: 0.99999934} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7625624287417341960} + m_Father: {fileID: 917071640524607742} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1932703007274756170 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8487313465024183260} + m_Layer: 0 + m_Name: L_reflector_3_JNT_074 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1935244191592574809 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7845523468773925502} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3538967900042234376} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2023526711919608152 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7809347360105467722} + m_Layer: 0 + m_Name: L_ear_1_JNT_026 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2025523624906524151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3137619645606334740} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000004187748, y: 0.7071067, z: 0.7071068, w: -0.0000003344809} + m_LocalPosition: {x: 0.0000017623343, y: 14.491708, z: 1.7883377} + m_LocalScale: {x: 1.0000012, y: 1.0000006, z: 1.0000006} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2034574047838117451} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2034574047838117451 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2838431321159389880} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.6355634, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2025523624906524151} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2035347578749408282 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3346996531822172984} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 93.75183, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3212883470701708537} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2062500189179395096 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5849057782458708806} + m_Layer: 0 + m_Name: R_back_toe_JNT_067 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &2069980692626762294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9035439786130042467} + m_Layer: 0 + m_Name: R_eyebrow_middle_JNT_042_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2125513430205717143 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2672982362160662079} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.57772e-30, y: 0, z: 1.42109e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 605712175911876193} + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2131610440516615157 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1773312462935719031} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -1.77636e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2988386239988699936} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2210593866294698776 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8322878073045338619} + serializedVersion: 2 + m_LocalRotation: {x: -0.6995868, y: -0.1028511, z: -0.10285111, w: 0.69958675} + m_LocalPosition: {x: 0.035694785, y: 0.015852956, z: 0.1282388} + m_LocalScale: {x: 0.00022187895, y: 0.00022187889, z: 0.0002218789} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1159097877} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2226625988533023013 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2601141789484897014} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.694721, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2777666439341541017} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2228988454632220315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1071981810206341745} + m_Layer: 0 + m_Name: undefined + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2234444405343518939 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7944727927080419939} + serializedVersion: 2 + m_LocalRotation: {x: -2.77556e-17, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -2.66454e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5467982744349011643} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2353405510328111541 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3312561675636485480} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000034008372, y: 0.4165825, z: 0.9090979, w: 0.00000028357917} + m_LocalPosition: {x: 0.00000036386973, y: -4.8076673, z: 3.0522008} + m_LocalScale: {x: 0.99999875, y: 0.9999989, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2515490481342805536} + - {fileID: 2025523624906524151} + - {fileID: 3479662712862200568} + - {fileID: 6746451681697239426} + - {fileID: 5045666429330804460} + - {fileID: 9182982390324454814} + - {fileID: 3496000876995178958} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2358207383298951405 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 803884962252384953} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.4841614, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3432519513790744424} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2364331876620424892 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6114711854702424910} + m_Layer: 0 + m_Name: L_reflector_2_JNT_073_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2395222120399939637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6021576885338843875} + serializedVersion: 2 + m_LocalRotation: {x: 0.5036228, y: -0.42542872, z: -0.31579742, w: 0.68238294} + m_LocalPosition: {x: 17.917912, y: 0.05258906, z: 92.42191} + m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 0.99999964} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8330830110015463863} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2426885533138432860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 161573203284351558} + m_Layer: 0 + m_Name: C_cog_JNT_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2515490481342805536 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1100318281450155802} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000048541676, y: 0.60550046, z: 0.795845, w: -0.00000020200169} + m_LocalPosition: {x: 0.000008620134, y: 14.379128, z: -0.000022888215} + m_LocalScale: {x: 0.9999991, y: 0.99999964, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7517804018710701050} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2519552520338529491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5225492070699285420} + serializedVersion: 2 + m_LocalRotation: {x: 9.20822e-38, y: 1.7347236e-17, z: -4.5474735e-13, w: 1} + m_LocalPosition: {x: -0.000006194896, y: -10.055099, z: -12.165395} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3021176229563934058} + m_Father: {fileID: 6910301127557652690} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2531327672131869819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 377580033533653649} + m_Layer: 0 + m_Name: undefined.005 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2534658433731128037 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6066004290828703348} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5595081245513505420} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2560108281973273895 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6875431774279201468} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0.000087293, y: -22.964, z: 2718.8} + m_LocalScale: {x: 1.525818, y: 1.525818, z: 1.525818} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2582823082313091264 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8727007094950510472} + serializedVersion: 2 + m_LocalRotation: {x: -0.000000055224238, y: -1.7128382e-12, z: 0.000000022434266, + w: 1} + m_LocalPosition: {x: 0.12500653, y: 0.0000024002366, z: 4.3155475} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7965783614673642998} + m_Father: {fileID: 7078763268809600849} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2601141789484897014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2226625988533023013} + m_Layer: 0 + m_Name: L_mouth_upper_corner_JNT_034_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2616514010276449293 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3750789882983677449} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 869323663016631879} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2619842531765478414 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5587258815181232532} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6218277232894894410} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2621045274151850215 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8901151291546148877} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9173705630247535987} + - {fileID: 8807632667749710734} + - {fileID: 161573203284351558} + - {fileID: 8015699052701114166} + - {fileID: 356264080438291275} + - {fileID: 8171496626402134900} + - {fileID: 8600261790054999199} + - {fileID: 7424740745989782774} + - {fileID: 2125513430205717143} + - {fileID: 6449946701646044521} + - {fileID: 9184370697522359143} + - {fileID: 641941754951401406} + m_Father: {fileID: 9081312843240120845} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2634502987977169326 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5248080853818345499} + m_Layer: 0 + m_Name: R_back_toe_JNT_067_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2642147476021409108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6585921044060486333} + serializedVersion: 2 + m_LocalRotation: {x: 0.0016773255, y: -0.00011812757, z: 0.00014765916, w: 0.99999857} + m_LocalPosition: {x: 1.1419394, y: 22.220406, z: 4.841291} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9148502766737009259} + m_Father: {fileID: 8897123567632400700} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2666244534107047940 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4272190249011906772} + m_Layer: 0 + m_Name: L_mouth_lower_outer_JNT_021_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &2672982362160662079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2125513430205717143} + m_Layer: 0 + m_Name: undefined.006 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &2771518951697350848 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6221973103025950462} + m_Layer: 0 + m_Name: C_reflector_core_JNT_068 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2774081652994369616 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7218043919327177075} + serializedVersion: 2 + m_LocalRotation: {x: -0.000000039930455, y: 1.3111126e-32, z: -5.4481163e-18, w: 1} + m_LocalPosition: {x: -1.2922996e-12, y: 4.315924, z: 11.751497} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4981654089368137606} + - {fileID: 5963564043799120746} + - {fileID: 421620778855448346} + m_Father: {fileID: 6045281147487752521} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2777666439341541017 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6013102395647483446} + serializedVersion: 2 + m_LocalRotation: {x: 0.11806527, y: -0.47576472, z: -0.06462293, w: 0.8692137} + m_LocalPosition: {x: -6.5462084, y: -4.387998, z: 7.5116} + m_LocalScale: {x: 1.0000005, y: 0.9999998, z: 1.0000005} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2226625988533023013} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2835564513399171644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5268224716433265938} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 95.408966, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6221973103025950462} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2838431321159389880 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2034574047838117451} + m_Layer: 0 + m_Name: C_mouth_lower_middle_JNT_020_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2870999727506724912 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7310186147038450666} + serializedVersion: 2 + m_LocalRotation: {x: -7.217179e-12, y: -0.3489522, z: 1.9940669e-11, w: 0.9371405} + m_LocalPosition: {x: -3.3338392, y: 4.1482267, z: 5.604556} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5839511915188995408} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2913056025311935934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4608056623004828061} + m_Layer: 0 + m_Name: L_ear_2_JNT_027_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2982919574968934348 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4353552333845173592} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7154498606015031369} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &2988386239988699936 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7736495776082409687} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2131610440516615157} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3009209992960796370 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8890165406964688313} + m_Layer: 0 + m_Name: R_ear_1_JNT_030 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!137 &3010382932704443845 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7217846014684770847} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 5719533500318897829, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: -0.000014305115, y: 21.61744, z: 80.53094} + m_Extent: {x: 7.275199, y: 3.3578663, z: 3.3578568} + m_DirtyAABB: 0 +--- !u!4 &3016030118355205534 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1070524057383349087} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3021176229563934058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7168315337919845268} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 15.7829, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2519552520338529491} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3081213305324984513 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7614246061603037968} + m_Layer: 0 + m_Name: C_head_JNT_011 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3085152003002318384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5766808763606757897} + m_Layer: 0 + m_Name: R_reflector_2_JNT_076_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3095831092994213311 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9081312843240120845} + m_Layer: 0 + m_Name: RootNode_100 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!137 &3125961567833041672 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 864288168323808870} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -3046786029858855031, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: -0.0000006556511, y: 11.698105, z: 84.76564} + m_Extent: {x: 1.9874489, y: 6.850498, z: 9.613308} + m_DirtyAABB: 0 +--- !u!1 &3130243484778561451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3671820092248426495} + m_Layer: 0 + m_Name: Reflector_1_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3133472292955232416 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7424740745989782774} + m_Layer: 0 + m_Name: Teeth_upper_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3137619645606334740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2025523624906524151} + m_Layer: 0 + m_Name: C_mouth_lower_middle_JNT_020 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3157059125467595767 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8461792651191221512} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.635559, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3496000876995178958} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3195095276960983127 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6844911020069627830} + - component: {fileID: 3501007508030497385} + m_Layer: 0 + m_Name: Tongue_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3212883470701708537 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6933371048260060439} + serializedVersion: 2 + m_LocalRotation: {x: 0.5241279, y: 0.38121846, z: 0.28045166, w: 0.70803195} + m_LocalPosition: {x: -16.624338, y: 2.2405958, z: 91.840256} + m_LocalScale: {x: 0.99999976, y: 0.9999998, z: 0.9999998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2035347578749408282} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3213875904920917982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9173705630247535987} + m_Layer: 0 + m_Name: Body_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3296615531788556130 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7297379710780836561} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 89.62728, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4410683509746824775} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3302719218953257592 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8469127443374439662} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947203, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6953539923736084698} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3312561675636485480 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2353405510328111541} + m_Layer: 0 + m_Name: C_jaw_JNT_012 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3324604220604854298 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 917071640524607742} + m_Layer: 0 + m_Name: C_tongue_2_JNT_015 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3346996531822172984 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2035347578749408282} + m_Layer: 0 + m_Name: L_reflector_1_JNT_072_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3348349905070740777 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3416979028460395260} + m_Layer: 0 + m_Name: C_reflector_2_JNT_070_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3368479564379337189 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9148502766737009259} + m_Layer: 0 + m_Name: R_hock_JNT_064 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3374164241110310622 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1232822546725199220} + - component: {fileID: 6453515748977463744} + m_Layer: 0 + m_Name: Teeth_lower_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3387406217574535970 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6031017181982792957} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3399460177824975433 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1219936029792095836} + serializedVersion: 2 + m_LocalRotation: {x: 0.00023646625, y: -0.0031652062, z: -0.0012284839, w: 0.9999942} + m_LocalPosition: {x: -8.139789, y: -9.393982, z: -1.3654995} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7251656136227936229} + m_Father: {fileID: 161573203284351558} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3400185713559097769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7621278524942063547} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 6221973103025950462} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + - {fileID: 4061567280689782251} + - {fileID: 6566759015412911521} + - {fileID: 3016030118355205534} + - {fileID: 4818866728287701042} + - {fileID: 1071981810206341745} + - {fileID: 6836319648605680855} + - {fileID: 2131610440516615157} + - {fileID: 4371355024231138656} + - {fileID: 2234444405343518939} + - {fileID: 377580033533653649} + m_Father: {fileID: 8171496626402134900} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3416979028460395260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3348349905070740777} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 90.90724, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8941689492838334972} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3432519513790744424 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1408159021324097864} + serializedVersion: 2 + m_LocalRotation: {x: -0.09323667, y: -0.012004032, z: -0.12713416, w: 0.98742074} + m_LocalPosition: {x: -0.00002551172, y: -7.4842296, z: 0.00009202957} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2358207383298951405} + m_Father: {fileID: 8890165406964688313} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3467939513093954775 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7718414222410327594} + m_Layer: 0 + m_Name: Tongue_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3479662712862200568 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1519915456346510558} + serializedVersion: 2 + m_LocalRotation: {x: 0.033938687, y: 0.0000002978521, z: -0.000000023330593, w: 0.9994239} + m_LocalPosition: {x: -0.00000045269007, y: -3.455093, z: 0.8677254} + m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 917071640524607742} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3496000876995178958 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7079700996786790601} + serializedVersion: 2 + m_LocalRotation: {x: -0.3506208, y: 0.614061, z: 0.61404616, w: -0.3506301} + m_LocalPosition: {x: -3.0110283, y: 11.349103, z: 1.1894999} + m_LocalScale: {x: 0.999999, y: 0.99999934, z: 0.9999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3157059125467595767} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &3501007508030497385 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3195095276960983127} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -4089307768128373466, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: 0.0000012516975, y: 11.72645, z: 84.76786} + m_Extent: {x: 1.9115138, y: 6.720061, z: 9.45665} + m_DirtyAABB: 0 +--- !u!4 &3522553391109704674 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7604631101526848987} + serializedVersion: 2 + m_LocalRotation: {x: 0.000000055222188, y: 0.0000004619376, z: -2.2026825e-12, w: 1} + m_LocalPosition: {x: -0.12508693, y: 0.000003335299, z: -4.3155713} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5880018169424865407} + m_Father: {fileID: 5614125912043447190} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3538967900042234376 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 11908068130362238} + serializedVersion: 2 + m_LocalRotation: {x: 2.8337788e-12, y: 0.40796536, z: 4.871787e-12, w: 0.9129974} + m_LocalPosition: {x: 7.5996504, y: 5.1418695, z: 5.5066757} + m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1935244191592574809} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3583121169784726397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7551982934217931793} + serializedVersion: 2 + m_LocalRotation: {x: 0.11688203, y: -0.49134922, z: -0.06674019, w: 0.86050004} + m_LocalPosition: {x: -3.1867886, y: -6.292443, z: 14.820999} + m_LocalScale: {x: 0.99999946, y: 0.9999998, z: 0.9999995} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 302802183184258331} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3587096355863198689 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928812953334546416} + m_Layer: 0 + m_Name: C_tongue_3_JNT_016 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3671820092248426495 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3130243484778561451} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4371355024231138656} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3680396944610501621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8600261790054999199} + m_Layer: 0 + m_Name: Teeth_upper_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3750789882983677449 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2616514010276449293} + m_Layer: 0 + m_Name: C_eyebrow_JNT_037_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3774699436389883618 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8088389450495323659} + m_Layer: 0 + m_Name: L_eyebrow_inner_JNT_038 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3788596569058823981 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7170362010181741746} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 2.964737, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 377592984218252586} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &3862427049560145212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 643510194645728372} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 9081312843240120845} + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3891597757858488271 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5238312228447760702} + m_Layer: 0 + m_Name: L_ankle_JNT_059 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3897785819961539171 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9182982390324454814} + m_Layer: 0 + m_Name: R_mouth_lower_corner_JNT_024 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3900274599113204384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 193143900991252069} + m_Layer: 0 + m_Name: L_eyebrow_middle_JNT_039_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3948415301024526252 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1531801087016812506} + serializedVersion: 2 + m_LocalRotation: {x: 0.11806016, y: 0.47576013, z: 0.06461946, w: 0.86921716} + m_LocalPosition: {x: 6.5462103, y: -4.388032, z: 7.5115795} + m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7946037172818074032} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3967342972770850732 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7154498606015031369} + m_Layer: 0 + m_Name: R_lower_eyelid_JNT_029 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &3967972490514980729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6910301127557652690} + m_Layer: 0 + m_Name: C_tail_4_JNT_05 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4027614532055013038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1212048226985613732} + m_Layer: 0 + m_Name: L_back_toe_JNT_061_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4054251489143270805 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4061567280689782251} + m_Layer: 0 + m_Name: Reflector_core_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4061567280689782251 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4054251489143270805} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4100613523314635711 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4432889907073924763} + m_Layer: 0 + m_Name: L_lower_eyelid_JNT_00 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4232973072596755299 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5839511915188995408} + m_Layer: 0 + m_Name: L_upper_eyelid_JNT_025_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4255518464095399515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1072298403339454399} + m_Layer: 0 + m_Name: L_ear_2_JNT_027 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4266298088687848131 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7747166997289760376} + serializedVersion: 2 + m_LocalRotation: {x: -0.00000025173358, y: 2.9816505e-10, z: 0.00000012533383, w: 1} + m_LocalPosition: {x: -0.3425099, y: 6.8083897, z: -4.277828} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5849057782458708806} + m_Father: {fileID: 8920316618386472574} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4266588911448684886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5275657136613311670} + serializedVersion: 2 + m_LocalRotation: {x: -3.1036344e-13, y: -0.40797198, z: 2.1323431e-12, w: 0.91299444} + m_LocalPosition: {x: -5.0764585, y: 5.3553715, z: 8.238818} + m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000002} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 193143900991252069} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4272190249011906772 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2666244534107047940} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.6355634, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5045666429330804460} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4278557190054366668 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8290952293406775034} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4432889907073924763} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &4282202476618035417 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 333792837212437575} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -8105929830650870962, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 6221973103025950462} + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 700507615685099050} + m_AABB: + m_Center: {x: 0.028288841, y: -0.4125905, z: 25.258116} + m_Extent: {x: 25.605606, y: 3.0084171, z: 22.370462} + m_DirtyAABB: 0 +--- !u!1 &4353552333845173592 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2982919574968934348} + m_Layer: 0 + m_Name: R_lower_eyelid_JNT_029_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4371355024231138656 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4714641357178301907} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 3.08149e-33, z: -3.08149e-33, w: 1} + m_LocalPosition: {x: 1.38051e-30, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3671820092248426495} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4410683509746824775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8225630529495373871} + serializedVersion: 2 + m_LocalRotation: {x: 0.6034794, y: -0.025793616, z: -0.020130344, w: 0.79670703} + m_LocalPosition: {x: 1.6458933, y: 15.881013, z: 88.2261} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3296615531788556130} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4432889907073924763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4100613523314635711} + serializedVersion: 2 + m_LocalRotation: {x: -7.217179e-12, y: -0.3489522, z: 1.9940669e-11, w: 0.9371405} + m_LocalPosition: {x: -4.0279493, y: 1.4416347, z: 5.6045628} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4278557190054366668} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4472859014006973535 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027058931349458771} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000006854538, y: -0.1333825, z: -0.000004500151, w: 0.9910646} + m_LocalPosition: {x: 0.00000031094532, y: -14.027429, z: -11.792959} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6910301127557652690} + m_Father: {fileID: 5165609425797666739} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4490634138845715730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1210736042584204124} + m_Layer: 0 + m_Name: L_wrist_JNT_047 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4514905032593488092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8910063681912926059} + serializedVersion: 2 + m_LocalRotation: {x: 0.3293166, y: 0.6681815, z: 0.5079438, w: 0.43252423} + m_LocalPosition: {x: -13.925, y: -14.304972, z: 96.70471} + m_LocalScale: {x: 1.000001, y: 1, z: 1.000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6114711854702424910} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4552710551383150301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 700507615685099050} + m_Layer: 0 + m_Name: R_reflector_3_JNT_077 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4608056623004828061 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2913056025311935934} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.4841614, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1072298403339454399} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4615452963977236190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 954170249320506210} + m_Layer: 0 + m_Name: R_eyebrow_inner_JNT_041_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4664457255955501621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6032296654334823182} + m_Layer: 0 + m_Name: L_eyebrow_inner_JNT_038_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4714641357178301907 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4371355024231138656} + m_Layer: 0 + m_Name: undefined.003 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4722210528273873367 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4818866728287701042} + m_Layer: 0 + m_Name: Spheres_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &4727291081559013418 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7496976002239593674} + m_Layer: 0 + m_Name: C_tongue_5_JNT_018 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4770421939581754068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 333792837212437575} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4812751069892301386 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1901677211275437742} + serializedVersion: 2 + m_LocalRotation: {x: -0.008946832, y: -0.000042717653, z: -0.0006898136, w: 0.99995977} + m_LocalPosition: {x: -0.4637104, y: 16.510092, z: 4.847133} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1898075953825839176} + m_Father: {fileID: 7258519223599493255} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4818866728287701042 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4722210528273873367} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &4981654089368137606 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6037878564696708029} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000000131549305, y: -6.938894e-18, z: 4.0928636e-18, w: 1} + m_LocalPosition: {x: -1.060485e-12, y: 10.563598, z: 5.55607} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7614246061603037968} + m_Father: {fileID: 2774081652994369616} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4986968556915023767 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1529691561654711891} + m_Layer: 0 + m_Name: C_reflector_1_JNT_069 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5045666429330804460 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6042038467844718802} + serializedVersion: 2 + m_LocalRotation: {x: 0.35062724, y: 0.61405295, z: 0.61405253, w: 0.35062665} + m_LocalPosition: {x: 3.0110307, y: 11.349106, z: 1.1894941} + m_LocalScale: {x: 0.9999994, y: 0.99999934, z: 0.9999996} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4272190249011906772} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5052667551590366931 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8015699052701114166} + m_Layer: 0 + m_Name: Eyes_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5154321400370704191 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5922065732007963162} + serializedVersion: 2 + m_LocalRotation: {x: -0.0031262822, y: 0.00010358567, z: 0.000061145896, w: 0.9999951} + m_LocalPosition: {x: -0.08398344, y: -5.834425, z: -10.303291} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5238312228447760702} + m_Father: {fileID: 7251656136227936229} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5165609425797666739 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7886338416754730176} + serializedVersion: 2 + m_LocalRotation: {x: 0.0000004172326, y: -0.10151593, z: -0.0000034347188, w: 0.99483395} + m_LocalPosition: {x: -0.0000000123473, y: -10.924001, z: -12.661916} + m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4472859014006973535} + m_Father: {fileID: 6424723238739521169} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5182852040852288194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9184370697522359143} + m_Layer: 0 + m_Name: undefined.008 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5225492070699285420 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2519552520338529491} + m_Layer: 0 + m_Name: C_tail_5_JNT_06 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5238312228447760702 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3891597757858488271} + serializedVersion: 2 + m_LocalRotation: {x: 0.0010127916, y: 0.0013704405, z: 0.0021429479, w: 0.99999624} + m_LocalPosition: {x: -0.62785476, y: -18.3326, z: -0.99307364} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7902750444841352954} + m_Father: {fileID: 5154321400370704191} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5248080853818345499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2634502987977169326} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 2.8410091, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5849057782458708806} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5268224716433265938 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2835564513399171644} + m_Layer: 0 + m_Name: C_reflector_core_JNT_068_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5275657136613311670 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4266588911448684886} + m_Layer: 0 + m_Name: L_eyebrow_middle_JNT_039 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5316861580249799104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5467982744349011643} + m_Layer: 0 + m_Name: Reflector_2_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5327131850942924737 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 800080934548307631} + m_Layer: 0 + m_Name: L_back_toe_JNT_061 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5331665814622603938 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7517804018710701050} + m_Layer: 0 + m_Name: C_chin_JNT_013_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5366555414974959937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8330830110015463863} + m_Layer: 0 + m_Name: R_reflector_1_JNT_075_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5446391974489724496 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6045281147487752521} + m_Layer: 0 + m_Name: C_sternum_JNT_08 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5449180852525132819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 123637482868879879} + m_Layer: 0 + m_Name: C_reflector_1_JNT_069_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5467982744349011643 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5316861580249799104} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2234444405343518939} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5478524550789938379 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 352546113691782236} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6449946701646044521} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5488284710919452412 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8616742200615137466} + m_Layer: 0 + m_Name: C_abdomen_JNT_07 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5529072927578387364 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1898075953825839176} + m_Layer: 0 + m_Name: R_wrist_JNT_053 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &5554221616915609740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5565326781209464518} + m_Layer: 0 + m_Name: R_reflector_2_JNT_076 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5565326781209464518 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5554221616915609740} + serializedVersion: 2 + m_LocalRotation: {x: -0.29491317, y: 0.6948328, z: 0.52866423, w: -0.38826248} + m_LocalPosition: {x: 12.991462, y: -16.009953, z: 97.15792} + m_LocalScale: {x: 1.0000005, y: 0.9999998, z: 1.0000005} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5766808763606757897} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5587258815181232532 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2619842531765478414} + m_Layer: 0 + m_Name: L_eyebrow_outer_JNT_040_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5595081245513505420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 494618328595211924} + serializedVersion: 2 + m_LocalRotation: {x: 1.1631699e-11, y: 0.34894115, z: -7.1423167e-12, w: 0.9371447} + m_LocalPosition: {x: 3.3340008, y: 4.1482635, z: 5.604578} + m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2534658433731128037} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5614125912043447190 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6557121090884543853} + serializedVersion: 2 + m_LocalRotation: {x: 0.000010989164, y: -0.0000003051541, z: -0.00000028183706, + w: 1} + m_LocalPosition: {x: -0.21450385, y: 7.5951686, z: -5.083078} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3522553391109704674} + m_Father: {fileID: 1898075953825839176} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5766808763606757897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3085152003002318384} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 99.06467, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5565326781209464518} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5839511915188995408 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4232973072596755299} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2870999727506724912} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5849057782458708806 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062500189179395096} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000037765494, y: -4.3565507e-10, z: -0.000000083757186, + w: 1} + m_LocalPosition: {x: -0.18614629, y: -0.00000023283064, z: -2.8349378} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5248080853818345499} + m_Father: {fileID: 4266298088687848131} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5880018169424865407 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6794836019811876808} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 4.317408, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3522553391109704674} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5904045849247247758 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8998602132254477834} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.6355605, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 9182982390324454814} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &5914777499093042705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1883240031660125101} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1071981810206341745} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5922065732007963162 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5154321400370704191} + m_Layer: 0 + m_Name: L_hock_JNT_058 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5963564043799120746 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7386855862725863738} + serializedVersion: 2 + m_LocalRotation: {x: 5.024e-42, y: -2.220446e-16, z: 1.9380114e-18, w: 1} + m_LocalPosition: {x: -3.27495, y: -11.523801, z: 11.625002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1753631919311670940} + m_Father: {fileID: 2774081652994369616} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &5964102450762735508 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8807632667749710734} + m_Layer: 0 + m_Name: Body_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6013102395647483446 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2777666439341541017} + m_Layer: 0 + m_Name: L_mouth_upper_corner_JNT_034 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6021576885338843875 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2395222120399939637} + m_Layer: 0 + m_Name: R_reflector_1_JNT_075 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6031017181982792957 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3387406217574535970} + - component: {fileID: 7371218589337616495} + m_Layer: 0 + m_Name: Teeth_upper_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6032296654334823182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4664457255955501621} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8088389450495323659} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &6033951247737673199 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6933342344695536999} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 1268108816155012988, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 6221973103025950462} + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 700507615685099050} + m_AABB: + m_Center: {x: -0.029174805, y: -0.3874359, z: 25.324606} + m_Extent: {x: 5.7581377, y: 6.904314, z: 4.856222} + m_DirtyAABB: 0 +--- !u!1 &6037878564696708029 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4981654089368137606} + m_Layer: 0 + m_Name: C_neck_JNT_010 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6042038467844718802 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5045666429330804460} + m_Layer: 0 + m_Name: L_mouth_lower_outer_JNT_021 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6045281147487752521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5446391974489724496} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000007619382, y: 0.000000029786289, z: -1.5213118e-15, + w: 1} + m_LocalPosition: {x: 0.0000013097406, y: -0.33685917, z: 21.985598} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2774081652994369616} + m_Father: {fileID: 8616742200615137466} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6066004290828703348 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2534658433731128037} + m_Layer: 0 + m_Name: R_upper_eyelid_JNT_028_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6114711854702424910 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2364331876620424892} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 99.06472, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 4514905032593488092} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6120511641868397424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7625624287417341960} + m_Layer: 0 + m_Name: C_tongue_4_JNT_017 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6134649592581628546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8920316618386472574} + m_Layer: 0 + m_Name: R_ankle_JNT_065 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &6208472263182589194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8941689492838334972} + m_Layer: 0 + m_Name: C_reflector_2_JNT_070 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6218277232894894410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6434784410425414981} + serializedVersion: 2 + m_LocalRotation: {x: -3.570585e-13, y: -0.40797183, z: 2.1946032e-12, w: 0.9129945} + m_LocalPosition: {x: -7.5996494, y: 5.14184, z: 5.506727} + m_LocalScale: {x: 1.0000002, y: 0.99999994, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2619842531765478414} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &6221973103025950462 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2771518951697350848} + serializedVersion: 2 + m_LocalRotation: {x: 0.7074222, y: -0.028319482, z: -0.016387371, w: 0.7060336} + m_LocalPosition: {x: 4.647129e-16, y: -8.293947, z: 95.02877} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2835564513399171644} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6340103442334812983 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7574238550187932226} + m_Layer: 0 + m_Name: Reflector_2_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6424723238739521169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 389856861565889693} + serializedVersion: 2 + m_LocalRotation: {x: -3.6969994e-15, y: -0.032132763, z: -0.0000010859222, w: 0.99948364} + m_LocalPosition: {x: -0, y: 0.5369301, z: -9.80678} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5165609425797666739} + m_Father: {fileID: 161573203284351558} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6434784410425414981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6218277232894894410} + m_Layer: 0 + m_Name: L_eyebrow_outer_JNT_040 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6449946701646044521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1264451394381383224} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -1.232595e-32, z: -0, w: 1} + m_LocalPosition: {x: -1.57772e-30, y: -7.10543e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5478524550789938379} + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &6453515748977463744 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3374164241110310622} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 6439377006438871810, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: 0.0000019073486, y: 9.582975, z: 85.21886} + m_Extent: {x: 3.6040113, y: 5.581609, z: 5.834236} + m_DirtyAABB: 0 +--- !u!4 &6471878059630599930 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9022151518869113570} + serializedVersion: 2 + m_LocalRotation: {x: 0.13459457, y: -0.000000024464425, z: -0.000000019367866, w: 0.99090075} + m_LocalPosition: {x: 0.0000021761555, y: -6.6106663, z: 18.255098} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 493514940162673678} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &6519979644041580816 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862435172874589708} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -5833402786943390644, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 6221973103025950462} + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 700507615685099050} + m_AABB: + m_Center: {x: -0.00016593933, y: -0.3732748, z: 25.308249} + m_Extent: {x: 17.196644, y: 9.322919, z: 16.512537} + m_DirtyAABB: 0 +--- !u!114 &6519979644041580817 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1862435172874589708} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d855a8eeaedcbbc4bb6d400eedb4564c, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + glowMaterial: {fileID: 2100000, guid: 6c2c44cc49f040844956ae80a138787d, type: 2} + keyNormal: 282 + keyGlow: 283 + keyToggle: 284 + includeInactiveChildren: 1 + reapplyEveryFrame: 1 + duplicateGlowPerRenderer: 0 +--- !u!1 &6557121090884543853 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5614125912043447190} + m_Layer: 0 + m_Name: R_front_ball_JNT_054 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6566759015412911521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7698817682152487979} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6585921044060486333 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2642147476021409108} + m_Layer: 0 + m_Name: R_knee_JNT_063 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6746451681697239426 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397459460977215177} + serializedVersion: 2 + m_LocalRotation: {x: 0.33950597, y: 0.62027085, z: 0.6202709, w: 0.3395052} + m_LocalPosition: {x: 6.01482, y: 4.6417303, z: 0.7609004} + m_LocalScale: {x: 1.0000013, y: 1.0000008, z: 1.0000008} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 435894214972945654} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &6770113830816361430 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7217846014684770847} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6794836019811876808 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5880018169424865407} + m_Layer: 0 + m_Name: R_front_toe_JNT_055_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!137 &6828561739208310546 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6996706401008352986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 3552803662137263772, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 6221973103025950462} + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 700507615685099050} + m_AABB: + m_Center: {x: 0.061962128, y: -0.40600502, z: 25.302069} + m_Extent: {x: 32.901485, y: 3.7110376, z: 28.558443} + m_DirtyAABB: 0 +--- !u!4 &6836319648605680855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8983757511239693773} + serializedVersion: 2 + m_LocalRotation: {x: -2.77556e-17, y: 0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: -2.66454e-15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7574238550187932226} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &6844911020069627830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3195095276960983127} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6875431774279201468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2560108281973273895} + - component: {fileID: 1294196988904412920} + m_Layer: 0 + m_Name: Body_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6910301127557652690 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3967972490514980729} + serializedVersion: 2 + m_LocalRotation: {x: 0.00000041723243, y: -0.10685891, z: -0.0000036060812, w: 0.9942742} + m_LocalPosition: {x: -0.00000041161547, y: -11.296417, z: -9.806785} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2519552520338529491} + m_Father: {fileID: 4472859014006973535} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6933342344695536999 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1636042401049162421} + - component: {fileID: 6033951247737673199} + - component: {fileID: 6933342344695537000} + m_Layer: 0 + m_Name: Spheres_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &6933342344695537000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6933342344695536999} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d855a8eeaedcbbc4bb6d400eedb4564c, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + glowMaterial: {fileID: 2100000, guid: 6c2c44cc49f040844956ae80a138787d, type: 2} + keyNormal: 282 + keyGlow: 283 + keyToggle: 284 + includeInactiveChildren: 1 + reapplyEveryFrame: 1 + duplicateGlowPerRenderer: 0 +--- !u!1 &6933371048260060439 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3212883470701708537} + m_Layer: 0 + m_Name: L_reflector_1_JNT_072 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6953539923736084698 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 303602974115225161} + serializedVersion: 2 + m_LocalRotation: {x: 0.11689252, y: 0.4913464, z: 0.066745706, w: 0.8604998} + m_LocalPosition: {x: 3.1867914, y: -6.292429, z: 14.820998} + m_LocalScale: {x: 0.9999998, y: 0.9999999, z: 0.99999976} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3302719218953257592} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &6996706401008352986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7777136393654729915} + - component: {fileID: 6828561739208310546} + - component: {fileID: 7777136393654729916} + m_Layer: 0 + m_Name: Reflector_3_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7078763268809600849 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8317601836134338980} + serializedVersion: 2 + m_LocalRotation: {x: 0.000011045026, y: -0.13052621, z: 0.0000012485483, w: 0.9914449} + m_LocalPosition: {x: -1.1083643, y: -7.595176, z: 4.9654584} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2582823082313091264} + m_Father: {fileID: 1210736042584204124} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7079700996786790601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3496000876995178958} + m_Layer: 0 + m_Name: R_mouth_lower_outer_JNT_023 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7098464547271322212 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7251656136227936229} + m_Layer: 0 + m_Name: L_knee_JNT_057 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7154498606015031369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3967342972770850732} + serializedVersion: 2 + m_LocalRotation: {x: -6.8077393e-12, y: 0.34894836, z: -2.527853e-11, w: 0.93714195} + m_LocalPosition: {x: 4.0280004, y: 1.441665, z: 5.604577} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2982919574968934348} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7168315337919845268 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3021176229563934058} + m_Layer: 0 + m_Name: C_tail_5_JNT_06_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7170362010181741746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3788596569058823981} + m_Layer: 0 + m_Name: C_tongue_6_JNT_019_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7202193381557041695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 65702495093027898} + serializedVersion: 2 + m_LocalRotation: {x: -0.010856435, y: 0.968367, z: 0.04449915, w: 0.24529055} + m_LocalPosition: {x: -0.1685, y: 0.049699996, z: 0.4412} + m_LocalScale: {x: 0.00022187893, y: 0.00022187895, z: 0.00022187893} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1159097877} + m_LocalEulerAnglesHint: {x: -5.25, y: 151.569, z: 0.046} +--- !u!1 &7217846014684770847 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6770113830816361430} + - component: {fileID: 3010382932704443845} + m_Layer: 0 + m_Name: Eyes_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7218043919327177075 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2774081652994369616} + m_Layer: 0 + m_Name: C_chest_JNT_09 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7251656136227936229 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7098464547271322212} + serializedVersion: 2 + m_LocalRotation: {x: 0.0016773657, y: -0.00011806947, z: 0.00014763008, w: 0.99999857} + m_LocalPosition: {x: -1.141931, y: -22.220406, z: -4.841301} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5154321400370704191} + m_Father: {fileID: 3399460177824975433} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &7258519223599493255 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8768719938719647351} + serializedVersion: 2 + m_LocalRotation: {x: 0.0045838715, y: 0.000092295566, z: 0.00044402486, w: 0.9999894} + m_LocalPosition: {x: 8.668849, y: -2.5238023, z: 6.425705} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4812751069892301386} + m_Father: {fileID: 421620778855448346} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7297379710780836561 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3296615531788556130} + m_Layer: 0 + m_Name: C_reflector_3_JNT_071_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7310186147038450666 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2870999727506724912} + m_Layer: 0 + m_Name: L_upper_eyelid_JNT_025 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7362982033731416417 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 864288168323808870} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &7370277068142184188 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 65702495093027898} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0.5943396, g: 0.51024, b: 0.35604307, a: 0} + m_projectionMatrixMode: 2 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 9.999999 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.099999994 + far clip plane: 99.99999 + field of view: 26.991467 + orthographic: 0 + orthographic size: 0.24000002 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!137 &7371218589337616495 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6031017181982792957} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: -2526309374190139390, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 161573203284351558} + - {fileID: 6424723238739521169} + - {fileID: 5165609425797666739} + - {fileID: 4472859014006973535} + - {fileID: 6910301127557652690} + - {fileID: 2519552520338529491} + - {fileID: 8616742200615137466} + - {fileID: 6045281147487752521} + - {fileID: 2774081652994369616} + - {fileID: 4981654089368137606} + - {fileID: 7614246061603037968} + - {fileID: 2353405510328111541} + - {fileID: 2515490481342805536} + - {fileID: 3479662712862200568} + - {fileID: 917071640524607742} + - {fileID: 1928812953334546416} + - {fileID: 7625624287417341960} + - {fileID: 7496976002239593674} + - {fileID: 377592984218252586} + - {fileID: 2025523624906524151} + - {fileID: 5045666429330804460} + - {fileID: 6746451681697239426} + - {fileID: 3496000876995178958} + - {fileID: 9182982390324454814} + - {fileID: 2870999727506724912} + - {fileID: 4432889907073924763} + - {fileID: 7809347360105467722} + - {fileID: 1072298403339454399} + - {fileID: 5595081245513505420} + - {fileID: 7154498606015031369} + - {fileID: 8890165406964688313} + - {fileID: 3432519513790744424} + - {fileID: 6471878059630599930} + - {fileID: 3583121169784726397} + - {fileID: 2777666439341541017} + - {fileID: 6953539923736084698} + - {fileID: 3948415301024526252} + - {fileID: 869323663016631879} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 5963564043799120746} + - {fileID: 1753631919311670940} + - {fileID: 1441085037263119019} + - {fileID: 1210736042584204124} + - {fileID: 7078763268809600849} + - {fileID: 2582823082313091264} + - {fileID: 421620778855448346} + - {fileID: 7258519223599493255} + - {fileID: 4812751069892301386} + - {fileID: 1898075953825839176} + - {fileID: 5614125912043447190} + - {fileID: 3522553391109704674} + - {fileID: 3399460177824975433} + - {fileID: 7251656136227936229} + - {fileID: 5154321400370704191} + - {fileID: 5238312228447760702} + - {fileID: 7902750444841352954} + - {fileID: 800080934548307631} + - {fileID: 8897123567632400700} + - {fileID: 2642147476021409108} + - {fileID: 9148502766737009259} + - {fileID: 8920316618386472574} + - {fileID: 4266298088687848131} + - {fileID: 5849057782458708806} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 161573203284351558} + m_AABB: + m_Center: {x: 0.0000071525574, y: 14.4517355, z: 86.774895} + m_Extent: {x: 4.61479, y: 3.3186312, z: 5.9230957} + m_DirtyAABB: 0 +--- !u!1 &7386855862725863738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5963564043799120746} + m_Layer: 0 + m_Name: L_clavicle_JNT_044 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7424740745989782774 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3133472292955232416} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7443239212738420231 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 599679328360801383} + m_Layer: 0 + m_Name: Reflector_3_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7496976002239593674 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4727291081559013418} + serializedVersion: 2 + m_LocalRotation: {x: 0.17680041, y: -0.00000011748168, z: 0.000000032512684, w: 0.98424673} + m_LocalPosition: {x: 1.8189894e-11, y: 3.7084293, z: 0.0000038146986} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 377592984218252586} + m_Father: {fileID: 7625624287417341960} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &7517804018710701050 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5331665814622603938} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 7.635561, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2515490481342805536} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7551982934217931793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3583121169784726397} + m_Layer: 0 + m_Name: L_mouth_upper_outer_JNT_033 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7559660729604142130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1441085037263119019} + m_Layer: 0 + m_Name: L_elbow_JNT_046 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7574238550187932226 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6340103442334812983} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6836319648605680855} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7586999140128365550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 421620778855448346} + m_Layer: 0 + m_Name: R_clavicle_JNT_050 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7604631101526848987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3522553391109704674} + m_Layer: 0 + m_Name: R_front_toe_JNT_055 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7614246061603037968 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3081213305324984513} + serializedVersion: 2 + m_LocalRotation: {x: -0.0014381111, y: -0.00000005960458, z: -0.00000028109596, + w: 0.999999} + m_LocalPosition: {x: 2.7942093e-12, y: 9.53312, z: 15.430095} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 869323663016631879} + - {fileID: 2353405510328111541} + - {fileID: 6471878059630599930} + - {fileID: 7809347360105467722} + - {fileID: 8088389450495323659} + - {fileID: 4266588911448684886} + - {fileID: 6218277232894894410} + - {fileID: 4432889907073924763} + - {fileID: 2777666439341541017} + - {fileID: 3583121169784726397} + - {fileID: 2870999727506724912} + - {fileID: 8890165406964688313} + - {fileID: 8115708686248353034} + - {fileID: 1235938679976814281} + - {fileID: 3538967900042234376} + - {fileID: 7154498606015031369} + - {fileID: 3948415301024526252} + - {fileID: 6953539923736084698} + - {fileID: 5595081245513505420} + m_Father: {fileID: 4981654089368137606} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7621278524942063547 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3400185713559097769} + m_Layer: 0 + m_Name: Reflector_JNT_GRP_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7625624287417341960 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6120511641868397424} + serializedVersion: 2 + m_LocalRotation: {x: 0.12004889, y: 0.00000022648076, z: -0.000000054246424, w: 0.992768} + m_LocalPosition: {x: -4.5474735e-11, y: 3.871994, z: -0.0000076293923} + m_LocalScale: {x: 1, y: 1.0000002, z: 1.0000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7496976002239593674} + m_Father: {fileID: 1928812953334546416} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7698817682152487979 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6566759015412911521} + m_Layer: 0 + m_Name: Reflector_core_black_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7718414222410327594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3467939513093954775} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 641941754951401406} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7736495776082409687 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2988386239988699936} + m_Layer: 0 + m_Name: Reflector_3_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7747166997289760376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4266298088687848131} + m_Layer: 0 + m_Name: R_back_ball_JNT_066 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7777136393654729915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6996706401008352986} + serializedVersion: 2 + m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 543450653459908029} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &7777136393654729916 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6996706401008352986} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d855a8eeaedcbbc4bb6d400eedb4564c, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + glowMaterial: {fileID: 2100000, guid: 6c2c44cc49f040844956ae80a138787d, type: 2} + keyNormal: 282 + keyGlow: 283 + keyToggle: 284 + includeInactiveChildren: 1 + reapplyEveryFrame: 1 + duplicateGlowPerRenderer: 0 +--- !u!4 &7809347360105467722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2023526711919608152} + serializedVersion: 2 + m_LocalRotation: {x: 0.093236506, y: 0.01200405, z: 0.12713377, w: 0.9874208} + m_LocalPosition: {x: -5.80131, y: 9.424586, z: -1.013751} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1072298403339454399} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7845523468773925502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1935244191592574809} + m_Layer: 0 + m_Name: R_eyebrow_outer_JNT_043_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7886338416754730176 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5165609425797666739} + m_Layer: 0 + m_Name: C_tail_2_JNT_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7902750444841352954 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1507120020554771451} + serializedVersion: 2 + m_LocalRotation: {x: -0.00000032599036, y: -0.1305264, z: 0.00000009570349, w: 0.9914448} + m_LocalPosition: {x: -0.7763883, y: -6.8083973, z: 4.2206516} + m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 800080934548307631} + m_Father: {fileID: 5238312228447760702} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7903873769854103110 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 493514940162673678} + m_Layer: 0 + m_Name: C_mouth_upper_middle_JNT_032_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &7944727927080419939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2234444405343518939} + m_Layer: 0 + m_Name: undefined.004 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7946037172818074032 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9069353705297660061} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.694718, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3948415301024526252} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &7965783614673642998 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8904533401538139294} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 4.317312, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2582823082313091264} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7972277881848602591 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8171496626402134900} + m_Layer: 0 + m_Name: Reflector_JNT_GRP_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8015699052701114166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5052667551590366931} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &8088389450495323659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3774699436389883618} + serializedVersion: 2 + m_LocalRotation: {x: 1.565894e-13, y: -0.40797317, z: 1.6186951e-12, w: 0.9129939} + m_LocalPosition: {x: -3.0668485, y: 4.7285585, z: 10.711993} + m_LocalScale: {x: 1.0000004, y: 0.99999994, z: 1.0000004} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6032296654334823182} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &8115708686248353034 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1765346950725311110} + serializedVersion: 2 + m_LocalRotation: {x: 2.787084e-12, y: 0.4079655, z: 4.8250917e-12, w: 0.91299736} + m_LocalPosition: {x: 3.066851, y: 4.7285643, z: 10.711992} + m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 954170249320506210} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &8171496626402134900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7972277881848602591} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3400185713559097769} + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8225630529495373871 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4410683509746824775} + m_Layer: 0 + m_Name: C_reflector_3_JNT_071 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8272011584664719897 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 248661347912170615} + m_Layer: 0 + m_Name: R_reflector_3_JNT_077_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8290952293406775034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4278557190054366668} + m_Layer: 0 + m_Name: L_lower_eyelid_JNT_00_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8317601836134338980 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7078763268809600849} + m_Layer: 0 + m_Name: L_front_ball_JNT_048 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8322878073045338619 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2210593866294698776} + - component: {fileID: 8510054114980468761} + - component: {fileID: 8510054114980468763} + m_Layer: 0 + m_Name: Reflector_1_.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8330830110015463863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5366555414974959937} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 93.75191, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2395222120399939637} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8461792651191221512 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3157059125467595767} + m_Layer: 0 + m_Name: R_mouth_lower_outer_JNT_023_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8469127443374439662 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3302719218953257592} + m_Layer: 0 + m_Name: R_mouth_upper_outer_JNT_035_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8487313465024183260 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1932703007274756170} + serializedVersion: 2 + m_LocalRotation: {x: 0.3252352, y: 0.6700607, z: 0.51722085, w: 0.42157248} + m_LocalPosition: {x: -22.812569, y: -18.895967, z: 97.80045} + m_LocalScale: {x: 0.99999887, y: 1.0000001, z: 0.999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 703078473464965975} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!137 &8510054114980468761 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8322878073045338619} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 3 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_SkinnedMotionVectors: 1 + m_Mesh: {fileID: 2050738250416254027, guid: 3fc38bd6de303aa489a95825a8de263e, type: 3} + m_Bones: + - {fileID: 6221973103025950462} + - {fileID: 1529691561654711891} + - {fileID: 8941689492838334972} + - {fileID: 4410683509746824775} + - {fileID: 3212883470701708537} + - {fileID: 4514905032593488092} + - {fileID: 8487313465024183260} + - {fileID: 2395222120399939637} + - {fileID: 5565326781209464518} + - {fileID: 700507615685099050} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 700507615685099050} + m_AABB: + m_Center: {x: -0.21034622, y: 0.51719546, z: 25.311413} + m_Extent: {x: 32.87164, y: 5.4934673, z: 28.742825} + m_DirtyAABB: 0 +--- !u!114 &8510054114980468763 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8322878073045338619} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d855a8eeaedcbbc4bb6d400eedb4564c, type: 3} + m_Name: + m_EditorClassIdentifier: + defaultMaterial: {fileID: 2100000, guid: c5eb79f2a9bd7944dbd9bc58de4040ff, type: 2} + glowMaterial: {fileID: 2100000, guid: 6c2c44cc49f040844956ae80a138787d, type: 2} + keyNormal: 282 + keyGlow: 283 + keyToggle: 284 + includeInactiveChildren: 1 + reapplyEveryFrame: 1 + duplicateGlowPerRenderer: 0 +--- !u!1 &8590396732065687856 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1753631919311670940} + m_Layer: 0 + m_Name: L_shoulder_JNT_045 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8600261790054999199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3680396944610501621} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &8616742200615137466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5488284710919452412} + serializedVersion: 2 + m_LocalRotation: {x: 0.0009586979, y: -0.000000029786294, z: -0.00000018731174, + w: 0.9999996} + m_LocalPosition: {x: 1.3646442e-10, y: -4.463665, z: 19.96141} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6045281147487752521} + m_Father: {fileID: 161573203284351558} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8727007094950510472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2582823082313091264} + m_Layer: 0 + m_Name: L_front_toe_JNT_049 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8768719938719647351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7258519223599493255} + m_Layer: 0 + m_Name: R_shoulder_JNT_051 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8806535781363602064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1235938679976814281} + m_Layer: 0 + m_Name: R_eyebrow_middle_JNT_042 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8807632667749710734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5964102450762735508} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &8808235878261210263 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 65702495093027898} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 0 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + quality: 3 + frameInfluence: 0.1 + jitterScale: 1 + mipBias: 0 + varianceClampScale: 0.9 + contrastAdaptiveSharpening: 0 +--- !u!1 &8889199800762338440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 377592984218252586} + m_Layer: 0 + m_Name: C_tongue_6_JNT_019 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8890165406964688313 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3009209992960796370} + serializedVersion: 2 + m_LocalRotation: {x: 0.98742086, y: -0.1271338, z: 0.012003725, w: -0.09323633} + m_LocalPosition: {x: 5.80131, y: 9.424574, z: -1.013718} + m_LocalScale: {x: 1.0000007, y: 1.0000007, z: 1.000001} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3432519513790744424} + m_Father: {fileID: 7614246061603037968} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &8897123567632400700 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 26858144630132978} + serializedVersion: 2 + m_LocalRotation: {x: 0.9999942, y: 0.0012285009, z: -0.0031651396, w: -0.00023645845} + m_LocalPosition: {x: 8.139789, y: -9.393951, z: -1.3654594} + m_LocalScale: {x: 0.9999998, y: 0.99999875, z: 0.99999905} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2642147476021409108} + m_Father: {fileID: 161573203284351558} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8901151291546148877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2621045274151850215} + m_Layer: 0 + m_Name: RootNode + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8904533401538139294 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7965783614673642998} + m_Layer: 0 + m_Name: L_front_toe_JNT_049_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8910063681912926059 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4514905032593488092} + m_Layer: 0 + m_Name: L_reflector_2_JNT_073 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8920316618386472574 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6134649592581628546} + serializedVersion: 2 + m_LocalRotation: {x: 0.0012838038, y: -0.129167, z: 0.001992432, w: 0.99162006} + m_LocalPosition: {x: 0.62785506, y: 18.332504, z: 0.99314076} + m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.9999999} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4266298088687848131} + m_Father: {fileID: 9148502766737009259} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8936040424366218924 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 605712175911876193} + m_Layer: 0 + m_Name: Teeth_lower_ + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8941689492838334972 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6208472263182589194} + serializedVersion: 2 + m_LocalRotation: {x: 0.5981539, y: -0.02565885, z: -0.020301886, w: 0.8007131} + m_LocalPosition: {x: 1.0021043, y: 6.372424, z: 90.68937} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3416979028460395260} + m_Father: {fileID: 3400185713559097769} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &8983757511239693773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6836319648605680855} + m_Layer: 0 + m_Name: undefined.001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &8998602132254477834 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5904045849247247758} + m_Layer: 0 + m_Name: R_mouth_lower_corner_JNT_024_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &9022151518869113570 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6471878059630599930} + m_Layer: 0 + m_Name: C_mouth_upper_middle_JNT_032 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9035439786130042467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2069980692626762294} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 5.6947174, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1235938679976814281} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9069353705297660061 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7946037172818074032} + m_Layer: 0 + m_Name: R_mouth_upper_corner_JNT_036_end + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9081312843240120845 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3095831092994213311} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 2621045274151850215} + m_Father: {fileID: 3862427049560145212} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &9148502766737009259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3368479564379337189} + serializedVersion: 2 + m_LocalRotation: {x: -0.0031260853, y: 0.00010358624, z: 0.00006113084, w: 0.9999951} + m_LocalPosition: {x: 0.08398335, y: 5.8345003, z: 10.303297} + m_LocalScale: {x: 1, y: 0.99999994, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8920316618386472574} + m_Father: {fileID: 2642147476021409108} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &9173705630247535987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3213875904920917982} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2621045274151850215} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &9182982390324454814 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3897785819961539171} + serializedVersion: 2 + m_LocalRotation: {x: -0.33948794, y: 0.6202938, z: 0.62025535, w: -0.33950976} + m_LocalPosition: {x: -6.014818, y: 4.64168, z: 0.7609464} + m_LocalScale: {x: 1.0000019, y: 1.0000012, z: 1.0000013} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5904045849247247758} + m_Father: {fileID: 2353405510328111541} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &9184370697522359143 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5182852040852288194} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.57772e-30, y: 0, z: 1.42109e-14} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 560754824612175907} + m_Father: {fileID: 2621045274151850215} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: @@ -1041,9 +7616,8 @@ SceneRoots: m_Roots: - {fileID: 330585546} - {fileID: 410087041} - - {fileID: 1309247982} - - {fileID: 510549503} - - {fileID: 1716243237} - - {fileID: 1362739487} - {fileID: 1677239190} - {fileID: 1386916476} + - {fileID: 1693931384} + - {fileID: 543450653459908029} + - {fileID: 912706792} diff --git a/Assets/Shaders/12.shadergraph b/Assets/Shaders/12.shadergraph new file mode 100644 index 00000000..b351501f --- /dev/null +++ b/Assets/Shaders/12.shadergraph @@ -0,0 +1,2836 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "d319c495e5d743d78ca9f6a4bfb83e8b", + "m_Properties": [ + { + "m_Id": "1b2f9d3156ff4163bb83cbe1f23590b7" + }, + { + "m_Id": "306e2f48e9cd4e6596749d02b696c583" + }, + { + "m_Id": "da463f564a3248708b21009dc952192f" + } + ], + "m_Keywords": [ + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + } + ], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "add220b505e74a1ea06ac805858fa8fe" + } + ], + "m_Nodes": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + }, + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + { + "m_Id": "3bced015b8bd4701915be1d1d1749861" + }, + { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + { + "m_Id": "619bd3cca25e461da72a610d9bf22342" + }, + { + "m_Id": "7a1c7744614440ffb313f94282fbdb39" + }, + { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + { + "m_Id": "f876731338b447f99fe060e56ad8aa30" + }, + { + "m_Id": "085d661c176f4abd941bff716cc9eb37" + }, + { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + { + "m_Id": "ea40979c430f4a6cb0b5d0e176e1525a" + }, + { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + { + "m_Id": "77152ef454504886a783f302418370e7" + }, + { + "m_Id": "03e34a5c06bf404f890ec39762118054" + }, + { + "m_Id": "7b679ca039ae425ea596314b93e4b185" + }, + { + "m_Id": "7b81158937234826ab787111d6f41fa1" + }, + { + "m_Id": "6b33cf87cb7e45078014a9ba97ac46aa" + }, + { + "m_Id": "ad6b5688c0a34a6d82f7efe92221cd9c" + }, + { + "m_Id": "7f62d62e1c434ebba50892ba1d29f8ae" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "03e34a5c06bf404f890ec39762118054" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "085d661c176f4abd941bff716cc9eb37" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "77152ef454504886a783f302418370e7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3bced015b8bd4701915be1d1d1749861" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "03e34a5c06bf404f890ec39762118054" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "619bd3cca25e461da72a610d9bf22342" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6b33cf87cb7e45078014a9ba97ac46aa" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ad6b5688c0a34a6d82f7efe92221cd9c" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "03e34a5c06bf404f890ec39762118054" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "085d661c176f4abd941bff716cc9eb37" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "085d661c176f4abd941bff716cc9eb37" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "77152ef454504886a783f302418370e7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7a1c7744614440ffb313f94282fbdb39" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "60b02fd4e77a4797a5a4d0277854c921" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7f62d62e1c434ebba50892ba1d29f8ae" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7b81158937234826ab787111d6f41fa1" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ad6b5688c0a34a6d82f7efe92221cd9c" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7f62d62e1c434ebba50892ba1d29f8ae" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "77152ef454504886a783f302418370e7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ea40979c430f4a6cb0b5d0e176e1525a" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f876731338b447f99fe060e56ad8aa30" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 4 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 1642.0001220703125, + "y": 723.0 + }, + "m_Blocks": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 1642.0001220703125, + "y": 958.0 + }, + "m_Blocks": [ + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "16b9825dba0b4b20b1621dba1e0a0534" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "02b732fc3a814eae970dc4822e1cf6a1", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "03e34a5c06bf404f890ec39762118054", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1225.0, + "y": 950.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "cda6c4f19764433396c2ab10d3e0071d" + }, + { + "m_Id": "eb8c7819a17b46f4b9578b056657162e" + }, + { + "m_Id": "7482e5d6f0e44f7288617faa90746648" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "05d00dc1826f45c3a8cae2c8ac7cf9b7", + "m_Id": 3, + "m_DisplayName": "Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Threshold", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "085d661c176f4abd941bff716cc9eb37", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -289.9998779296875, + "y": 1401.0, + "width": 207.9998779296875, + "height": 302.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "3382f1e78dff4c9385f297312bfd2756" + }, + { + "m_Id": "0ced985200dc4af09fb0f70dff402ecb" + }, + { + "m_Id": "deef9ef2ac7445a28be8c9807faf2363" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "090c137288b64336ac81868a82b4635f", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "09c7b97025044514a6899bcd72937937", + "m_Id": 0, + "m_DisplayName": "Highlight", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DotProductNode", + "m_ObjectId": "0a00934a98c0478cb42f4da2c0153cfe", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Dot Product", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -249.00001525878907, + "y": 961.0, + "width": 207.99996948242188, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "e587197966be433a9be956477da0aa5c" + }, + { + "m_Id": "e635c5e684974f1fb13348bfb6324ecf" + }, + { + "m_Id": "546fc3ab57184611ac1a5a1feff620cc" + } + ], + "synonyms": [ + "scalar product" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0ced985200dc4af09fb0f70dff402ecb", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "0da5e748186a4813a233e4c8e1fbb9e9", + "m_Id": 4, + "m_DisplayName": "OUT", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "OUT", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "0eef9d116d3b4975b9bd81200bf0bbb4", + "m_Guid": { + "m_GuidSerialized": "9e19c791-edf1-4c4b-b630-fadc4acae967" + }, + "m_Name": "Shadows Cascade", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows Cascade", + "m_DefaultReferenceName": "_SHADOWS_CASCADE", + "m_OverrideReferenceName": "_MAIN_LIGHT_SHADOWS_CASCADE", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "16b9825dba0b4b20b1621dba1e0a0534", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "26157d021b81491c86e9452f8159ac27" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "1701fe3212c14f8183049bc710b3c91b", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 3.0, + "y": 3.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "1b2f9d3156ff4163bb83cbe1f23590b7", + "m_Guid": { + "m_GuidSerialized": "2ffaa062-cd20-43e3-9cc4-1384b233c402" + }, + "m_Name": "Highlight", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Highlight", + "m_DefaultReferenceName": "_Highlight", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.15294115245342256, + "g": 0.6574305891990662, + "b": 0.8313725590705872, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d0dd61d4fde4bfd95c2f98a8ba9d115", + "m_Id": 2, + "m_DisplayName": "DistanceAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DistanceAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", + "m_ObjectId": "26157d021b81491c86e9452f8159ac27" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "276db983690640649803641b002f4444", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2911eb030b66407b92fb43c0ec6173a6", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "306e2f48e9cd4e6596749d02b696c583", + "m_Guid": { + "m_GuidSerialized": "c3d79ddc-c276-4d26-a934-8e815bcdcb73" + }, + "m_Name": "Shadow", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadow", + "m_DefaultReferenceName": "_Shadow", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.41307494044303896, + "g": 0.37540051341056826, + "b": 0.7169811725616455, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3318aad27f05414b8460488b9ce6416c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "3382f1e78dff4c9385f297312bfd2756", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "380cbec26ec44ff698cbb5bdccfd84e6", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "3bced015b8bd4701915be1d1d1749861", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 586.9999389648438, + "y": 954.9999389648438, + "width": 124.0001220703125, + "height": 34.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "09c7b97025044514a6899bcd72937937" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "1b2f9d3156ff4163bb83cbe1f23590b7" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3febf3abb1d44643b21c3948567fa334", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "42adef90c318423694419efcb88cdef4", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48bdfdf3936944fd964058d7ca97fe50", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "c56b870e7d5a4cb183c1d0dc063d2203" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "4b549f2676d44f4a9d9cfea515bd6e10", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "4ca13a128e33428bba2be63838484f21", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "546fc3ab57184611ac1a5a1feff620cc", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "5584f42423944d46bf6aed79fea39b08", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5de1bd0cc95545c9928302908b789c6b", + "m_Id": 3, + "m_DisplayName": "ShadowAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "ShadowAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "60b02fd4e77a4797a5a4d0277854c921", + "m_Group": { + "m_Id": "" + }, + "m_Name": "ChooseColor (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 750.9999389648438, + "y": 943.9999389648438, + "width": 229.0001220703125, + "height": 350.00006103515627 + } + }, + "m_Slots": [ + { + "m_Id": "6c88fd88e0e442969372d36465c893c4" + }, + { + "m_Id": "7aba92e20d964fc09c9e5189c9202325" + }, + { + "m_Id": "740e0b10e8f5427eaa1b78f88cf75084" + }, + { + "m_Id": "05d00dc1826f45c3a8cae2c8ac7cf9b7" + }, + { + "m_Id": "0da5e748186a4813a233e4c8e1fbb9e9" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ChooseColor", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "619bd3cca25e461da72a610d9bf22342", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 604.9998779296875, + "y": 997.0000610351563, + "width": 120.00018310546875, + "height": 33.99993896484375 + } + }, + "m_Slots": [ + { + "m_Id": "e12ecb733ea74450b7b9bae069621177" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "306e2f48e9cd4e6596749d02b696c583" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "67074c7db931474f93a92686f1e963f0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b9ea3672569d404fa365dcd82b6e26bd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "68ca32499b384e4fa14de4f1ba32b50d", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", + "m_ObjectId": "6b33cf87cb7e45078014a9ba97ac46aa", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Screen Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 526.0, + "y": 564.0000610351563, + "width": 208.0, + "height": 312.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "f8c7e8173c1945e7b13c17b5232f7e0b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_ScreenSpaceType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6c88fd88e0e442969372d36465c893c4", + "m_Id": 0, + "m_DisplayName": "Highlight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Highlight", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "6df2b137608b4a78ac8b32d7d1efc858", + "m_Group": { + "m_Id": "" + }, + "m_Name": "GetMainLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -617.0000610351563, + "y": 1367.0001220703125, + "width": 231.00003051757813, + "height": 350.0 + } + }, + "m_Slots": [ + { + "m_Id": "f5795804bab04a749966cf36c852cd73" + }, + { + "m_Id": "86fe048671c5415ba1258ebbe625a915" + }, + { + "m_Id": "6f4a69057a2d4f39ab500600a8316a51" + }, + { + "m_Id": "1d0dd61d4fde4bfd95c2f98a8ba9d115" + }, + { + "m_Id": "5de1bd0cc95545c9928302908b789c6b" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetMainLight", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6f4a69057a2d4f39ab500600a8316a51", + "m_Id": 1, + "m_DisplayName": "Direction", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Direction", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7005d953034b421eb2d8fb73470760b2", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "72f851fbf0734a5b9e8d2d184f54b7e1", + "m_Id": 0, + "m_DisplayName": "Threshold", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "740e0b10e8f5427eaa1b78f88cf75084", + "m_Id": 2, + "m_DisplayName": "Diffuse", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Diffuse", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7482e5d6f0e44f7288617faa90746648", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "77152ef454504886a783f302418370e7", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 352.00006103515627, + "y": 945.0000610351563, + "width": 208.0001220703125, + "height": 301.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "2911eb030b66407b92fb43c0ec6173a6" + }, + { + "m_Id": "c3c4bb83e8924c438cd13700bbae55ee" + }, + { + "m_Id": "68ca32499b384e4fa14de4f1ba32b50d" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7934d389d74d40da8657cd6d83d38935", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f7799d2969664bafb5b2bb91b8ca17cc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7a1c7744614440ffb313f94282fbdb39", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 604.9998779296875, + "y": 1062.0, + "width": 128.0001220703125, + "height": 33.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "72f851fbf0734a5b9e8d2d184f54b7e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "da463f564a3248708b21009dc952192f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "7aba92e20d964fc09c9e5189c9202325", + "m_Id": 1, + "m_DisplayName": "shadow", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "shadow", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "7b679ca039ae425ea596314b93e4b185", + "m_Group": { + "m_Id": "" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 297.7530822753906, + "y": 516.4154663085938, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b74f8fa89be74ae3bc0035c25d698ac0" + } + ], + "synonyms": [ + "texcoords", + "coords", + "coordinates" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "7b81158937234826ab787111d6f41fa1", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1277.9998779296875, + "y": 504.9999694824219, + "width": 208.0, + "height": 434.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "42adef90c318423694419efcb88cdef4" + }, + { + "m_Id": "3318aad27f05414b8460488b9ce6416c" + }, + { + "m_Id": "276db983690640649803641b002f4444" + }, + { + "m_Id": "7005d953034b421eb2d8fb73470760b2" + }, + { + "m_Id": "090c137288b64336ac81868a82b4635f" + }, + { + "m_Id": "e249ad737bb14afc97600534fcfe4a1c" + }, + { + "m_Id": "c21b764a28d3414b979a4d193b169806" + }, + { + "m_Id": "9b88490ef8744da9904a09b79fadb179" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.RotateNode", + "m_ObjectId": "7f62d62e1c434ebba50892ba1d29f8ae", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Rotate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1013.0, + "y": 570.0000610351563, + "width": 208.0, + "height": 361.0 + } + }, + "m_Slots": [ + { + "m_Id": "4b549f2676d44f4a9d9cfea515bd6e10" + }, + { + "m_Id": "cfd37a69585740b0ae2d4643d7ca57f2" + }, + { + "m_Id": "f386b50c09dc412b8a7551f2c1908714" + }, + { + "m_Id": "380cbec26ec44ff698cbb5bdccfd84e6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Unit": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "86fe048671c5415ba1258ebbe625a915", + "m_Id": 0, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "9302ec1b4e9f4532be8b54229094aa5d", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "9b88490ef8744da9904a09b79fadb179", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "9d590a060a6245988f804fe7abc93a7b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "9dabadec240d422faed42460e368e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "9dabadec240d422faed42460e368e458", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a1669d731be94e2c83f4ee08f8a9f669", + "m_Guid": { + "m_GuidSerialized": "e476794b-ba20-4ab6-8038-e8bda11c9d8c" + }, + "m_Name": "Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows", + "m_DefaultReferenceName": "_SHADOWS", + "m_OverrideReferenceName": "MAIN_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a9c5436a87be4b06afd14e618024c004", + "m_Guid": { + "m_GuidSerialized": "e5370f12-55bb-4028-835d-23abb44cf31f" + }, + "m_Name": "Additional Lights", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Lights", + "m_DefaultReferenceName": "_ADDITIONAL_LIGHTS", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", + "m_ObjectId": "ad6b5688c0a34a6d82f7efe92221cd9c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Tiling And Offset", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 786.0, + "y": 580.0000610351563, + "width": 208.0, + "height": 325.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "9302ec1b4e9f4532be8b54229094aa5d" + }, + { + "m_Id": "1701fe3212c14f8183049bc710b3c91b" + }, + { + "m_Id": "cb6421a6143f470b928e9a95f83eb7ce" + }, + { + "m_Id": "3febf3abb1d44643b21c3948567fa334" + } + ], + "synonyms": [ + "pan", + "scale" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "add220b505e74a1ea06ac805858fa8fe", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + }, + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "1b2f9d3156ff4163bb83cbe1f23590b7" + }, + { + "m_Id": "306e2f48e9cd4e6596749d02b696c583" + }, + { + "m_Id": "da463f564a3248708b21009dc952192f" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SaturateNode", + "m_ObjectId": "b4ffb465c5744f7387036e94afa7a916", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Saturate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 3.9999825954437258, + "y": 956.0, + "width": 208.0001220703125, + "height": 277.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "5584f42423944d46bf6aed79fea39b08" + }, + { + "m_Id": "ef8a4dd1eff84a939b43c81c66987a23" + } + ], + "synonyms": [ + "clamp" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b74f8fa89be74ae3bc0035c25d698ac0", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "b809fdc1f7e34de0b139821499ca0e23", + "m_Guid": { + "m_GuidSerialized": "e1fc1bfe-6ef3-45c9-9d42-9ece7e3d91e3" + }, + "m_Name": "Soft Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Soft Shadows", + "m_DefaultReferenceName": "_SOFT_SHADOWS", + "m_OverrideReferenceName": "_SHADOWS_SOFT", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "b9ea3672569d404fa365dcd82b6e26bd", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c21b764a28d3414b979a4d193b169806", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "c3c4bb83e8924c438cd13700bbae55ee", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "c56b870e7d5a4cb183c1d0dc063d2203", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.5, + "y": 0.5, + "z": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "cb6421a6143f470b928e9a95f83eb7ce", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "cda6c4f19764433396c2ab10d3e0071d", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "cfd37a69585740b0ae2d4643d7ca57f2", + "m_Id": 1, + "m_DisplayName": "Center", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Center", + "m_StageCapability": 3, + "m_Value": { + "x": 0.5, + "y": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "da463f564a3248708b21009dc952192f", + "m_Guid": { + "m_GuidSerialized": "f7701840-668f-4c86-940c-e85cf4ffa3a8" + }, + "m_Name": "Threshold", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Threshold", + "m_DefaultReferenceName": "_Threshold", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "deef9ef2ac7445a28be8c9807faf2363", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "e12ecb733ea74450b7b9bae069621177", + "m_Id": 0, + "m_DisplayName": "Shadow", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "e249ad737bb14afc97600534fcfe4a1c", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"966f2baf5f8eaa745a5bcdc4c8127425\",\"type\":3}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e587197966be433a9be956477da0aa5c", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "e5a71d711c86416886b209ec634fe2f6", + "m_Guid": { + "m_GuidSerialized": "2d4a7eb1-5095-4e3c-a08a-ec0e0b786285" + }, + "m_Name": "Additional Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Shadows", + "m_DefaultReferenceName": "_ADDITIONAL_SHADOWS", + "m_OverrideReferenceName": "ADDITIONAL_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e635c5e684974f1fb13348bfb6324ecf", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", + "m_ObjectId": "ea40979c430f4a6cb0b5d0e176e1525a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Vector", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -583.0, + "y": 956.0001220703125, + "width": 208.0, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "4ca13a128e33428bba2be63838484f21" + } + ], + "synonyms": [ + "surface direction" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "eb8c7819a17b46f4b9578b056657162e", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ef8a4dd1eff84a939b43c81c66987a23", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f386b50c09dc412b8a7551f2c1908714", + "m_Id": 2, + "m_DisplayName": "Rotation", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Rotation", + "m_StageCapability": 3, + "m_Value": 45.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "f5795804bab04a749966cf36c852cd73", + "m_Id": 4, + "m_DisplayName": "WorldPos", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldPos", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "f7799d2969664bafb5b2bb91b8ca17cc", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "f876731338b447f99fe060e56ad8aa30", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -887.0000610351563, + "y": 1364.0001220703125, + "width": 208.0, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "02b732fc3a814eae970dc4822e1cf6a1" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f8c7e8173c1945e7b13c17b5232f7e0b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + diff --git a/Assets/Shaders/12.shadergraph.meta b/Assets/Shaders/12.shadergraph.meta new file mode 100644 index 00000000..cdbf42ee --- /dev/null +++ b/Assets/Shaders/12.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c6aa7fe2d57109446a7e1f7bb3d4ad11 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Shaders/Includes/LightingHelp.hlsl b/Assets/Shaders/Includes/LightingHelp.hlsl index ded53d74..427da2e7 100644 --- a/Assets/Shaders/Includes/LightingHelp.hlsl +++ b/Assets/Shaders/Includes/LightingHelp.hlsl @@ -1,5 +1,4 @@ -void GetMainLight_float(float3 WorldPos, out float3 Color, out float3 Direction, out float DistanceAtten, out float ShadowAtten) -{ +void GetMainLight_float(float3 WorldPos, out float3 Color, out float3 Direction, out float DistanceAtten, out float ShadowAtten) { #ifdef SHADERGRAPH_PREVIEW Direction = normalize(float3(0.5, 0.5, 0)); Color = 1; @@ -7,8 +6,8 @@ void GetMainLight_float(float3 WorldPos, out float3 Color, out float3 Direction, ShadowAtten = 1; #else #if SHADOWS_SCREEN - float4 clipPos = TransformWorldToClip(WorldPos); - float4 shadowCoord = ComputeScreenPos(clipPos); + float4 clipPos = TransformWorldToClip(WorldPos); + float4 shadowCoord = ComputeScreenPos(clipPos); #else float4 shadowCoord = TransformWorldToShadowCoord(WorldPos); #endif @@ -21,76 +20,318 @@ void GetMainLight_float(float3 WorldPos, out float3 Color, out float3 Direction, #endif } -void ComputeAdditionalLighting_float(float3 WorldPosition, float3 WorldNormal, - float2 Thresholds, float3 RampedDiffuseValues, - out float3 Color, out float Diffuse) +#ifndef SG_ADDITIONAL_LIGHTS_INCLUDED +#define SG_ADDITIONAL_LIGHTS_INCLUDED + + +void ComputeAdditionalLighting_float( + float3 WorldPosition, + float3 WorldNormal, + float2 Thresholds, + float3 RampedDiffuseValues, + out float3 Color, + out float Diffuse) { - Color = float3(0, 0, 0); + Color = 0; Diffuse = 0; #ifndef SHADERGRAPH_PREVIEW + int addCount = GetAdditionalLightsCount(); - int pixelLightCount = GetAdditionalLightsCount(); - - for (int i = 0; i < pixelLightCount; ++i) - { - Light light = GetAdditionalLight(i, WorldPosition); - float4 tmp = unity_LightIndices[i / 4]; - uint light_i = tmp[i % 4]; - - half shadowAtten = light.shadowAttenuation * AdditionalLightRealtimeShadow(light_i, WorldPosition, light.direction); - - half NdotL = saturate(dot(WorldNormal, light.direction)); - half distanceAtten = light.distanceAttenuation; - - half thisDiffuse = distanceAtten * shadowAtten * NdotL; - - half rampedDiffuse = 0; - - if (thisDiffuse < Thresholds.x) - { - rampedDiffuse = RampedDiffuseValues.x; - } - else if (thisDiffuse < Thresholds.y) - { - rampedDiffuse = RampedDiffuseValues.y; - } - else + [loop] + for (int i = 0; i < addCount; i++) { - rampedDiffuse = RampedDiffuseValues.z; - } + Light L = GetAdditionalLight(i, WorldPosition); - - if (light.distanceAttenuation <= 0) - { - rampedDiffuse = 0.0; - } + float ndotl = dot(WorldNormal, L.direction); + float halfLambert = saturate(ndotl * 0.5 + 0.5); - Color += max(rampedDiffuse, 0) * light.color.rgb; - Diffuse += rampedDiffuse; - } - - if (Diffuse <= 0.3) - { - Color = float3(0, 0, 0); - Diffuse = 0; - } - + float thisDiffuse = L.distanceAttenuation * halfLambert; + + + float ramped = + (thisDiffuse < Thresholds.x) ? RampedDiffuseValues.x : + (thisDiffuse < Thresholds.y) ? RampedDiffuseValues.y : + RampedDiffuseValues.z; + + if (L.distanceAttenuation <= 0) ramped = 0; + + Color += max(ramped, 0) * L.color.rgb; + Diffuse += ramped; + } #endif } -void ChooseColor_float(float3 Highlight, float3 Midtone, float3 Shadow, float Diffuse, float2 Thresholds, out float3 OUT) +void ComputeAdditionalLighting_half( + half3 WorldPosition, + half3 WorldNormal, + half2 Thresholds, + half3 RampedDiffuseValues, + out half3 Color, + out half Diffuse) +{ + float3 C; float D; + ComputeAdditionalLighting_float(WorldPosition, WorldNormal, Thresholds, RampedDiffuseValues, C, D); + Color = (half3)C; + Diffuse = (half)D; +} + +#endif + + + + +void ChooseColor_float(float3 Highlight, float3 Shadow, float Diffuse, float Threshold, out float3 OUT) { - if (Diffuse < Thresholds.x) + if (Diffuse < Threshold) { OUT = Shadow; } - else if (Diffuse < Thresholds.y) + else { - OUT = Midtone; + OUT = Highlight; } +} + +// Three-step toon: Shadow / Mid / Highlight via two thresholds (t1 < t2) +void ChooseColor3_float( + float3 Highlight, float3 Mid, float3 Shadow, + float Diffuse, float t1, float t2, + out float3 OUT) +{ + if (t1 > t2) { float tmp = t1; t1 = t2; t2 = tmp; } + + if (Diffuse < t1) + OUT = Shadow; + else if (Diffuse < t2) + OUT = Mid; + else + OUT = Highlight; +} + + + +void ChooseColor3Smooth_float( + float3 Highlight, float3 Mid, float3 Shadow, + float Diffuse, float t1, float t2, float w1, float w2, + out float3 OUT) +{ + if (t1 > t2) { float tmp = t1; t1 = t2; t2 = tmp; } + + + if (Diffuse < t1) + OUT = Shadow; + else if (Diffuse < t2) + OUT = Mid; else - { OUT = Highlight; + + // Soft mix near t1: Shadow and Mid + if (w1 > 0.0) + { + float a1 = smoothstep(t1 - 0.5 * w1, t1 + 0.5 * w1, Diffuse); + float3 sm12 = lerp(Shadow, Mid, a1); + if (Diffuse > (t1 - w1) && Diffuse < (t1 + w1)) OUT = sm12; + } + + // Soft mix near t2: Mid and Highlight + if (w2 > 0.0) + { + float a2 = smoothstep(t2 - 0.5 * w2, t2 + 0.5 * w2, Diffuse); + float3 sm23 = lerp(Mid, Highlight, a2); + if (Diffuse > (t2 - w2) && Diffuse < (t2 + w2)) OUT = sm23; } } + + + +void GaussianBlurRamp_Tiled_float( + float2 uv, + UnityTexture2D rampTex, + float2 tiling, + float radius, float resolution, + float hstep, float vstep, + out float3 blurredRGB) +{ + float2 uvT = uv * tiling; + + + const float w4 = 0.0162162162; + const float w3 = 0.0540540541; + const float w2 = 0.1216216216; + const float w1 = 0.1945945946; + const float w0 = 0.2270270270; + + float blur = radius / max(resolution, 1e-5) / 4.0; + float2 d = float2(hstep, vstep) * blur; + +#define SAMPLE(uvv) SAMPLE_TEXTURE2D(rampTex.tex, rampTex.samplerstate, (uvv)) + + float3 s_m4 = SAMPLE(uvT + (-4.0) * d).rgb; + float3 s_m3 = SAMPLE(uvT + (-3.0) * d).rgb; + float3 s_m2 = SAMPLE(uvT + (-2.0) * d).rgb; + float3 s_m1 = SAMPLE(uvT + (-1.0) * d).rgb; + float3 s_0 = SAMPLE(uvT).rgb; + float3 s_p1 = SAMPLE(uvT + (1.0) * d).rgb; + float3 s_p2 = SAMPLE(uvT + (2.0) * d).rgb; + float3 s_p3 = SAMPLE(uvT + (3.0) * d).rgb; + float3 s_p4 = SAMPLE(uvT + (4.0) * d).rgb; + + blurredRGB = + s_m4 * w4 + s_m3 * w3 + s_m2 * w2 + s_m1 * w1 + + s_0 * w0 + + s_p1 * w1 + s_p2 * w2 + s_p3 * w3 + s_p4 * w4; +} + + + + + +inline float hash21(float2 p) { + p = frac(p * float2(123.34, 345.45)); + p += dot(p, p + 34.345); + return frac(p.x * p.y); +} + + + + +void InkFromShadowFactor_float( + float3 WorldPos, + float ShadowFactor, + float NoiseAmp, + float NoiseFreqA, + float NoiseFreqB, + float3 InColor, + float3 OutColor, + float InMin, float InMax, + float OutMin, float OutMax, + float Hardness, + out float SStyled, + out float3 ShadowCol) +{ + + float s = saturate(pow(ShadowFactor, max(1e-3, Hardness))); + + + float tIn = smoothstep(InMin, InMax, s); + float tOut = smoothstep(OutMin, OutMax, s); + + float bandMask = tIn * (1.0 - tOut); + + + float fw = fwidth(s); + float c1 = 0.5 * (InMin + InMax); + float c2 = 0.5 * (OutMin + OutMax); + float m1 = 1.0 - smoothstep(0, (InMax - InMin) + fw, abs(s - c1)); + float m2 = 1.0 - smoothstep(0, (OutMax - OutMin) + fw, abs(s - c2)); + bandMask = max(bandMask, max(m1, m2)); + + + float nA = hash21(WorldPos.xz * NoiseFreqA); + float nB = hash21(WorldPos.xz * NoiseFreqB); + float n = (nA + nB) * 0.5 * 2.0 - 1.0; + s = saturate(s + NoiseAmp * n * bandMask); + + + tIn = smoothstep(InMin, InMax, s); + tOut = smoothstep(OutMin, OutMax, s); + + float3 col = lerp(InColor, OutColor, tIn); + col = lerp(col, 1.0.xxx, tOut); + ShadowCol = col; + SStyled = s; +} + + + +inline float TriPlanarR(UnityTexture2D t, float3 nWS, float3 pWS) +{ + float3 w = abs(nWS); w = w / (w.x + w.y + w.z + 1e-6); + float rZ = SAMPLE_TEXTURE2D_LOD(t.tex, t.samplerstate, pWS.xy, 0).r; + float rY = SAMPLE_TEXTURE2D_LOD(t.tex, t.samplerstate, pWS.xz, 0).r; + float rX = SAMPLE_TEXTURE2D_LOD(t.tex, t.samplerstate, pWS.yz, 0).r; + return rX * w.x + rY * w.y + rZ * w.z; +} + + +void InkFromShadowFactorMap_float( + float3 WorldPos, + float3 NormalWS, + float ShadowFactor, + UnityTexture2D rampTex, + float ScaleA, + float ScaleB, + float NoiseAmp, + float3 InColor, + float3 OutColor, + float InMin, float InMax, + float OutMin, float OutMax, + float Hardness, + out float SStyled, + out float3 ShadowCol) +{ + + + float s = saturate(pow(ShadowFactor, max(1e-3, Hardness))); + + + float tIn = smoothstep(InMin, InMax, s); + float tOut = smoothstep(OutMin, OutMax, s); + float band = tIn * (1.0 - tOut); + + float nA = TriPlanarR(rampTex, NormalWS, WorldPos * ScaleA); + float nB = TriPlanarR(rampTex, NormalWS, WorldPos * ScaleB); + float n = (nA + nB) * 0.5 * 2.0 - 1.0; + + s = saturate(s + NoiseAmp * n * band); + SStyled = s; + + tIn = smoothstep(InMin, InMax, s); + tOut = smoothstep(OutMin, OutMax, s); + + float3 col = lerp(InColor, OutColor, tIn); + col = lerp(col, 1.0.xxx, tOut); + ShadowCol = col; + +} + +void InkShadowOffset_float( + float3 WorldPos, + float3 NormalWS, + UnityTexture2D noiseTex, + float ScaleA, float ScaleB, + float Strength, + out float3 WorldPosOffset, + out float NoiseVal) +{ + + float3 pivotWS = mul(UNITY_MATRIX_M, float4(0, 0, 0, 1)).xyz; + + float3 pA = (WorldPos - pivotWS) / 100.0 * ScaleA; + float3 pB = (WorldPos - pivotWS) / 100.0 * ScaleB; + + float a = TriPlanarR(noiseTex, NormalWS, pA) * 0.5; + float b = TriPlanarR(noiseTex, NormalWS, pB) * 0.5; + float n = (a + b) * 2.0 - 1.0; + + float3 offset = float3(n, 0, n) * Strength; + WorldPosOffset = WorldPos + offset; + NoiseVal = n; +} + + +void InkShadowColor_float( + float s, + float3 InColor, float3 OutColor, + float InMin, float InMax, + float OutMin, float OutMax, + out float3 ShadowColor) +{ + s = saturate(s); + float tIn = smoothstep(InMin, InMax, s); + float tOut = smoothstep(OutMin, OutMax, s); + + float3 col = lerp(InColor, OutColor, tIn); + ShadowColor = lerp(col, 1.0.xxx, tOut); +} diff --git a/Assets/Shaders/Includes/OutlineHelp.hlsl b/Assets/Shaders/Includes/OutlineHelp.hlsl index f65c75a9..fa283bca 100644 --- a/Assets/Shaders/Includes/OutlineHelp.hlsl +++ b/Assets/Shaders/Includes/OutlineHelp.hlsl @@ -1,12 +1,29 @@ -SAMPLER(sampler_point_clamp); -void GetDepth_float(float2 uv, out float Depth) -{ - Depth = SHADERGRAPH_SAMPLE_SCENE_DEPTH(uv); -} +static const float2 SOBEL_OFFS[9] = { + float2(-1, 1), float2(0, 1), float2(1, 1), + float2(-1, 0), float2(0, 0), float2(1, 0), + float2(-1, -1), float2(0, -1), float2(1, -1) +}; + +static const float SOBEL_X[9] = { 1, 0,-1, 2, 0,-2, 1, 0,-1 }; +static const float SOBEL_Y[9] = { 1, 2, 1, 0, 0, 0, -1,-2,-1 }; + +inline float L01(float zRaw) { return Linear01Depth(zRaw, _ZBufferParams); } -void GetNormal_float(float2 uv, out float3 Normal) +void DepthSobel_float(float2 UV, float Thickness, out float Out) { - Normal = SAMPLE_TEXTURE2D(_NormalsBuffer, sampler_point_clamp, uv).rgb; -} \ No newline at end of file + float2 texel = Thickness / _ScreenParams.xy; + + float gx = 0.0, gy = 0.0; + + [unroll] for (int i = 0; i < 9; i++) + { + float2 uvSample = UV + SOBEL_OFFS[i] * texel; + float d = L01(SHADERGRAPH_SAMPLE_SCENE_DEPTH(uvSample)); + gx += d * SOBEL_X[i]; + gy += d * SOBEL_Y[i]; + } + + Out = saturate(sqrt(gx * gx + gy * gy)); +} diff --git a/Assets/Shaders/Includes/ShadowHelp.hlsl b/Assets/Shaders/Includes/ShadowHelp.hlsl new file mode 100644 index 00000000..110a426b --- /dev/null +++ b/Assets/Shaders/Includes/ShadowHelp.hlsl @@ -0,0 +1,58 @@ +#ifndef INK_SHADOW_INCLUDED +#define INK_SHADOW_INCLUDED +float4 TriPlanarSample(UnityTexture2D tex, float3 normalWS, float3 positionWS, float3 pivotWS, float scale) +{ + float3 an = abs(normalWS) + 1e-5; + float invSum = 1.0 / (an.x + an.y + an.z); + float3 w = an * invSum; + float3 p = (positionWS - pivotWS) * scale; + + float4 cx = SAMPLE_TEXTURE2D_LOD(tex, tex.samplerstate, p.yz, 0.0) * w.x; + float4 cy = SAMPLE_TEXTURE2D_LOD(tex, tex.samplerstate, p.xz, 0.0) * w.y; + float4 cz = SAMPLE_TEXTURE2D_LOD(tex, tex.samplerstate, p.xy, 0.0) * w.z; + return cx + cy + cz; +} + + +void InkShadowColorAndFactor_float( + float3 positionWS, + float3 normalWS, + float3 pivotWS, + UnityTexture2D noiseTex, + float noiseScaleA, float noiseScaleB, float noiseStrength, + float useTriPlanar, + float shadowFactorIn, + float shadowInMin, float shadowInMax, + float shadowOutMin, float shadowOutMax, + float3 inColor, float3 outColor, + out float3 shadowColor, + out float shadowFactor +) +{ + float nA, nB; + if (useTriPlanar > 0.5) + { + nA = TriPlanarSample(noiseTex, normalWS, positionWS, pivotWS, noiseScaleA).r; + nB = TriPlanarSample(noiseTex, normalWS, positionWS, pivotWS, noiseScaleB).r; + } + else + { + nA = SAMPLE_TEXTURE2D_LOD(noiseTex, noiseTex.samplerstate, positionWS.xz * noiseScaleA, 0.0).r; + nB = SAMPLE_TEXTURE2D_LOD(noiseTex, noiseTex.samplerstate, positionWS.xz * noiseScaleB, 0.0).r; + } + + float n = ((nA + nB) * 0.5) * 2.0 - 1.0; + + + float jitter = n * noiseStrength * 0.15; + shadowFactor = saturate(shadowFactorIn + jitter); + + float sIn = smoothstep(shadowInMin, shadowInMax, shadowFactor); + float sOut = smoothstep(shadowOutMin, shadowOutMax, shadowFactor); + + float3 c = lerp(inColor, outColor, sIn); + c = lerp(c, 1.0.xxx, sOut); + shadowColor = c; +} + +#endif diff --git a/Assets/Shaders/Includes/ShadowHelp.hlsl.meta b/Assets/Shaders/Includes/ShadowHelp.hlsl.meta new file mode 100644 index 00000000..da82ae8b --- /dev/null +++ b/Assets/Shaders/Includes/ShadowHelp.hlsl.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: b905c6c166285db4da4bb58b18460482 +ShaderIncludeImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/Paper.shader b/Assets/Shaders/Paper.shader new file mode 100644 index 00000000..d59ad7d7 --- /dev/null +++ b/Assets/Shaders/Paper.shader @@ -0,0 +1,87 @@ +Shader "Hidden/FullScreen/PaperOverlay" +{ + Properties + { + _PaperTex("Paper Texture", 2D) = "white" {} + _Strength("Blend Strength", Range(0,1)) = 0.8 + _Tiling("Tiling (XY)", Vector) = (1,1,0,0) + _Offset("Offset (XY)", Vector) = (0,0,0,0) + [KeywordEnum(Multiply,Overlay,SoftLight)] _BlendMode("Blend Mode", Float) = 0 + } + + SubShader + { + Tags{ "RenderPipeline"="UniversalPipeline" "RenderType"="Opaque" "Queue"="Overlay" } + ZWrite Off + ZTest Always + Cull Off + + Pass + { + Name "PaperOverlay" + Tags{ "LightMode"="UniversalForward" } + + HLSLPROGRAM + #pragma target 2.0 + #pragma vertex Vert + #pragma fragment Frag + #pragma shader_feature_local _BLENDMODE_MULTIPLY _BLENDMODE_OVERLAY _BLENDMODE_SOFTLIGHT + + #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" + + TEXTURE2D(_BlitTexture); + SAMPLER(sampler_BlitTexture); + + TEXTURE2D(_PaperTex); + SAMPLER(sampler_PaperTex); + + CBUFFER_START(UnityPerMaterial) + float4 _Tiling; + float4 _Offset; + float _Strength; + CBUFFER_END + + struct Varyings { float4 positionCS: SV_POSITION; float2 uv: TEXCOORD0; }; + + + Varyings Vert(uint id : SV_VertexID) + { + Varyings o; + o.positionCS = GetFullScreenTriangleVertexPosition(id); + o.uv = GetFullScreenTriangleTexCoord(id); + return o; + } + + inline float3 Overlay(float3 baseC, float3 blendC) + { + return lerp(2.0*baseC*blendC, + 1.0 - 2.0*(1.0-baseC)*(1.0-blendC), + step(0.5, baseC)); + } + inline float3 SoftLight(float3 baseC, float3 blendC) + { + return (1.0 - 2.0*blendC)*baseC*baseC + 2.0*blendC*baseC; + } + + float4 Frag(Varyings i) : SV_Target + { + float4 sceneCol = SAMPLE_TEXTURE2D(_BlitTexture, sampler_BlitTexture, i.uv); + + float2 uvPaper = i.uv * _Tiling.xy + _Offset.xy; + float3 paper = SAMPLE_TEXTURE2D(_PaperTex, sampler_PaperTex, uvPaper).rgb; + + float3 blended = sceneCol.rgb * paper; + #if defined(_BLENDMODE_OVERLAY) + blended = Overlay(sceneCol.rgb, paper); + #elif defined(_BLENDMODE_SOFTLIGHT) + blended = SoftLight(sceneCol.rgb, paper); + #endif + + float3 outRGB = lerp(sceneCol.rgb, blended, saturate(_Strength)); + return float4(outRGB, sceneCol.a); + } + ENDHLSL + } + } + FallBack Off +} diff --git a/Assets/Shaders/Paper.shader.meta b/Assets/Shaders/Paper.shader.meta new file mode 100644 index 00000000..c88be620 --- /dev/null +++ b/Assets/Shaders/Paper.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d7466354d3e6020499336b5c32aa5271 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/Sobel.shadergraph b/Assets/Shaders/Sobel.shadergraph new file mode 100644 index 00000000..dc8b93f3 --- /dev/null +++ b/Assets/Shaders/Sobel.shadergraph @@ -0,0 +1,3297 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "df557dbf2b494c699227448020106592", + "m_Properties": [ + { + "m_Id": "d2307f0624504379953a10b8d9ae9050" + }, + { + "m_Id": "3f00ba21d58643698a6f7481836c31a7" + }, + { + "m_Id": "63c9646c84404e69ace1f79aae6ea123" + }, + { + "m_Id": "dba7ca7da8c9416899f715f34da92023" + }, + { + "m_Id": "b9db3e2b26ff4a2582c4089ba425e1ba" + }, + { + "m_Id": "4425a6b8a62746ca92eb704f6b1d1623" + }, + { + "m_Id": "b720540c88214c648485777ab48b5c40" + }, + { + "m_Id": "392b6bcfdb4e4600b0e3eda85246ff73" + } + ], + "m_Keywords": [ + { + "m_Id": "d6a84b8fff374c5ca873d06eec599805" + } + ], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "361261d238ba4eb497991790ddd231eb" + } + ], + "m_Nodes": [ + { + "m_Id": "153e853ff47b4608b9989e84193f3758" + }, + { + "m_Id": "8080aa812f014ca4926c2199b2ea75b2" + }, + { + "m_Id": "d80e818a9c9f42ffa3be7ea991f69d8d" + }, + { + "m_Id": "d5a5a86b2fba428d9c34c0bf86162e7e" + }, + { + "m_Id": "5f11bb757d61416f9eccf2d947ea36e7" + }, + { + "m_Id": "429e56eecb8545e3a5ca7ed284f5a7d4" + }, + { + "m_Id": "107bf7e00c9e411ea004731c04ec34a2" + }, + { + "m_Id": "5382c38d1dad49eb86f7387b8f120b82" + }, + { + "m_Id": "419d2dffb60a4733918f5f00175cdeb8" + }, + { + "m_Id": "468fc69331104c1a9c32707440e7528b" + }, + { + "m_Id": "1181b7176f7f461fae83bc31536e5eac" + }, + { + "m_Id": "33b426121e66454297195b42c18b776a" + }, + { + "m_Id": "3b034424e8a14c118abe5c09dd1a7382" + }, + { + "m_Id": "aa8a21f0e9584fa1942e8917ea94754d" + }, + { + "m_Id": "8e9b56c429c143e7a634974cd73bfd54" + }, + { + "m_Id": "eb4b66cfb3ca4e55815b2040d2332a96" + }, + { + "m_Id": "0d48698ed34f4513baf75b429e749a5d" + }, + { + "m_Id": "50ad9167030c4521bf6ed0d2a4f27a6f" + }, + { + "m_Id": "d5ed1ce0b1a4476e91aef1e3478d1cac" + }, + { + "m_Id": "d640243b68f34b32a1747b8f1d729c13" + }, + { + "m_Id": "fb5cdc492f514f9888256077aa24f2c8" + }, + { + "m_Id": "eb8d5ac90a1442da9ea822d97277a9b5" + }, + { + "m_Id": "163624e4d6cc4c3ca885776cb0db3a6b" + }, + { + "m_Id": "2de2b6c25c7543a3be47fcb677158e62" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0d48698ed34f4513baf75b429e749a5d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163624e4d6cc4c3ca885776cb0db3a6b" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "107bf7e00c9e411ea004731c04ec34a2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163624e4d6cc4c3ca885776cb0db3a6b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "107bf7e00c9e411ea004731c04ec34a2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2de2b6c25c7543a3be47fcb677158e62" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1181b7176f7f461fae83bc31536e5eac" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "468fc69331104c1a9c32707440e7528b" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "163624e4d6cc4c3ca885776cb0db3a6b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2de2b6c25c7543a3be47fcb677158e62" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2de2b6c25c7543a3be47fcb677158e62" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5f11bb757d61416f9eccf2d947ea36e7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "33b426121e66454297195b42c18b776a" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa8a21f0e9584fa1942e8917ea94754d" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3b034424e8a14c118abe5c09dd1a7382" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "33b426121e66454297195b42c18b776a" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "419d2dffb60a4733918f5f00175cdeb8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5382c38d1dad49eb86f7387b8f120b82" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "429e56eecb8545e3a5ca7ed284f5a7d4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5f11bb757d61416f9eccf2d947ea36e7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "468fc69331104c1a9c32707440e7528b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "33b426121e66454297195b42c18b776a" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "50ad9167030c4521bf6ed0d2a4f27a6f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0d48698ed34f4513baf75b429e749a5d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5382c38d1dad49eb86f7387b8f120b82" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "468fc69331104c1a9c32707440e7528b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5f11bb757d61416f9eccf2d947ea36e7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "5382c38d1dad49eb86f7387b8f120b82" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8e9b56c429c143e7a634974cd73bfd54" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa8a21f0e9584fa1942e8917ea94754d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa8a21f0e9584fa1942e8917ea94754d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "153e853ff47b4608b9989e84193f3758" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d5a5a86b2fba428d9c34c0bf86162e7e" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa8a21f0e9584fa1942e8917ea94754d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d5ed1ce0b1a4476e91aef1e3478d1cac" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fb5cdc492f514f9888256077aa24f2c8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d640243b68f34b32a1747b8f1d729c13" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d5ed1ce0b1a4476e91aef1e3478d1cac" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d80e818a9c9f42ffa3be7ea991f69d8d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d5a5a86b2fba428d9c34c0bf86162e7e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eb4b66cfb3ca4e55815b2040d2332a96" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d5ed1ce0b1a4476e91aef1e3478d1cac" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eb8d5ac90a1442da9ea822d97277a9b5" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0d48698ed34f4513baf75b429e749a5d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fb5cdc492f514f9888256077aa24f2c8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "eb8d5ac90a1442da9ea822d97277a9b5" + }, + "m_SlotId": 0 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 0.0, + "y": 0.0 + }, + "m_Blocks": [] + }, + "m_FragmentContext": { + "m_Position": { + "x": 0.0, + "y": 200.0 + }, + "m_Blocks": [ + { + "m_Id": "153e853ff47b4608b9989e84193f3758" + }, + { + "m_Id": "8080aa812f014ca4926c2199b2ea75b2" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "3ce13e7cc8c54670a2b8b37f947a8552" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0273a7852b5d429399bee487092ca47a", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "05e87813f9c741b393dc48c977a56cd0", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "08be053fe389429d8d53543f822bea81", + "m_Id": 0, + "m_DisplayName": "Base", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Base", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0cf64d217a1e4cbebb03b4f7888fd9e5", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "0d48698ed34f4513baf75b429e749a5d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2296.0, + "y": 1013.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "9054620e7574477983eaad5aa7f41504" + }, + { + "m_Id": "33d420d39d10499fb59401328c523678" + }, + { + "m_Id": "f0e7da8c3a40464593accdddaede80bd" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0ee15d5454eb459f80549672997b6bff", + "m_Id": 3, + "m_DisplayName": "Delta Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Delta Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "0fd007c83b9240bca106697045783a8d", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "107bf7e00c9e411ea004731c04ec34a2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2312.0, + "y": 947.0, + "width": 128.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "6d4245ef48f4497dbc68eca98aa8768f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3f00ba21d58643698a6f7481836c31a7" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1181b7176f7f461fae83bc31536e5eac", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -990.9999389648438, + "y": 622.9999389648438, + "width": 159.99993896484376, + "height": 34.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "1466f0466d4c49afabf5080e4382fa6e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dba7ca7da8c9416899f715f34da92023" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1371ea6a7c634bc7b7db88611ceee20e", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1466f0466d4c49afabf5080e4382fa6e", + "m_Id": 0, + "m_DisplayName": "DepthThickness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "153e853ff47b4608b9989e84193f3758", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "79bb9aa7a5be453dafecf6523509bad4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "163624e4d6cc4c3ca885776cb0db3a6b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1929.9998779296875, + "y": 968.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "272d312042d54f1e9d8e5f343cd7bc63" + }, + { + "m_Id": "ac684b34df74479197d43e571cd7f4fa" + }, + { + "m_Id": "5c03f64a8c1c4a7c87a3f5c2ca082e01" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "16f4f33668bd4547b22238ca3e08c5f1", + "m_Id": 0, + "m_DisplayName": "Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "23c1aa88b066411ab406e70f04245d30", + "m_Id": 1, + "m_DisplayName": "Sine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Sine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2689f71507a94693873a62ec2e6ca675", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "272d312042d54f1e9d8e5f343cd7bc63", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2a4ea2f377264dad942d2d1abbb54305", + "m_Id": 1, + "m_DisplayName": "Blend", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Blend", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c3be16b2a9e451fbb71bed8f79c6dd8", + "m_Id": 0, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "2de2b6c25c7543a3be47fcb677158e62", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1582.9998779296875, + "y": 821.9999389648438, + "width": 207.9998779296875, + "height": 302.00006103515627 + } + }, + "m_Slots": [ + { + "m_Id": "8cc4b16846ab438188e72ed2edaa915b" + }, + { + "m_Id": "9d5d863ba4fa4ae9ac48651699109ac6" + }, + { + "m_Id": "f0bda903a13c4893a0058a94d4b65b7e" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "2ecb470eb8d04092a3c488aed8b51ce5", + "m_Id": 0, + "m_DisplayName": "Main Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2fa6c420e9e34ba5b47e5b8503a6c30f", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "320c25ae9cfc48c9b5c523a200b72175", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3267576f45ce4e2f97588b4646889443", + "m_Id": 2, + "m_DisplayName": "Cosine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Cosine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "33b426121e66454297195b42c18b776a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -555.0001220703125, + "y": 337.0, + "width": 208.00006103515626, + "height": 302.00006103515627 + } + }, + "m_Slots": [ + { + "m_Id": "5fa53d049fc04bb2b0ff323e002016e6" + }, + { + "m_Id": "2fa6c420e9e34ba5b47e5b8503a6c30f" + }, + { + "m_Id": "f64c2cae2c3e4670947bcadbba6eeca2" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "33d420d39d10499fb59401328c523678", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "361261d238ba4eb497991790ddd231eb", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "d2307f0624504379953a10b8d9ae9050" + }, + { + "m_Id": "3f00ba21d58643698a6f7481836c31a7" + }, + { + "m_Id": "63c9646c84404e69ace1f79aae6ea123" + }, + { + "m_Id": "dba7ca7da8c9416899f715f34da92023" + }, + { + "m_Id": "b9db3e2b26ff4a2582c4089ba425e1ba" + }, + { + "m_Id": "4425a6b8a62746ca92eb704f6b1d1623" + }, + { + "m_Id": "d6a84b8fff374c5ca873d06eec599805" + }, + { + "m_Id": "b720540c88214c648485777ab48b5c40" + }, + { + "m_Id": "392b6bcfdb4e4600b0e3eda85246ff73" + } + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "392b6bcfdb4e4600b0e3eda85246ff73", + "m_Guid": { + "m_GuidSerialized": "01d706c9-7748-46fd-9e47-0871a48035ce" + }, + "m_Name": "speed", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "speed", + "m_DefaultReferenceName": "_speed", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.10000000149011612, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3a3070a422da4b4b8eb983dd949eea48", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "3b034424e8a14c118abe5c09dd1a7382", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -727.3333129882813, + "y": 348.66668701171877, + "width": 153.33331298828126, + "height": 36.0 + } + }, + "m_Slots": [ + { + "m_Id": "e4ae25c70f0e4c0685a462af1aa97898" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "63c9646c84404e69ace1f79aae6ea123" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3cb54db4d8454e4a8a7396b078855e88", + "m_Id": 1, + "m_DisplayName": "Edge2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Edge2", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "3ce13e7cc8c54670a2b8b37f947a8552", + "m_Datas": [ + { + "m_Id": "548fba9d5b174da9a87ac19262b9bbdb" + } + ], + "m_ActiveSubTarget": { + "m_Id": "899e0bfdecbb49e0968dd1156bd75e36" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3f00ba21d58643698a6f7481836c31a7", + "m_Guid": { + "m_GuidSerialized": "ac0f5bca-1057-4faa-aebb-32cc0b620240" + }, + "m_Name": "Thickness", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Thickness", + "m_DefaultReferenceName": "_Thickness", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 2.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 5.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "419d2dffb60a4733918f5f00175cdeb8", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1426.6666259765625, + "y": 476.00006103515627, + "width": 160.6666259765625, + "height": 36.0 + } + }, + "m_Slots": [ + { + "m_Id": "570212abece048218c85eba6f64d43af" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "b9db3e2b26ff4a2582c4089ba425e1ba" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "429e56eecb8545e3a5ca7ed284f5a7d4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2030.0001220703125, + "y": 458.66668701171877, + "width": 209.3333740234375, + "height": 316.0 + } + }, + "m_Slots": [ + { + "m_Id": "bbff4234cb5e4f25b9962675be32162f" + } + ], + "synonyms": [ + "texcoords", + "coords", + "coordinates" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "4425a6b8a62746ca92eb704f6b1d1623", + "m_Guid": { + "m_GuidSerialized": "ebbf143b-5546-4ea2-8944-99783e1ea94c" + }, + "m_Name": "Color", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Color", + "m_DefaultReferenceName": "_Color", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4634e477493e4487a2e193fa1063b218", + "m_Id": 0, + "m_DisplayName": "amp", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PowerNode", + "m_ObjectId": "468fc69331104c1a9c32707440e7528b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Power", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -812.0, + "y": 456.9999694824219, + "width": 208.00006103515626, + "height": 301.9999084472656 + } + }, + "m_Slots": [ + { + "m_Id": "e77e615b1e0448d7b217c09d19d80546" + }, + { + "m_Id": "71a318da8def4710842f823ce1373c27" + }, + { + "m_Id": "2689f71507a94693873a62ec2e6ca675" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "50ad9167030c4521bf6ed0d2a4f27a6f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2830.0, + "y": 1028.0, + "width": 98.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4634e477493e4487a2e193fa1063b218" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "b720540c88214c648485777ab48b5c40" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "514c00d326eb4739bf0aaf0449759135", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "51b1d73623b04221bf075ef148b931dd", + "m_Id": 2, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SmoothstepNode", + "m_ObjectId": "5382c38d1dad49eb86f7387b8f120b82", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Smoothstep", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1193.0001220703125, + "y": 413.0000305175781, + "width": 208.00006103515626, + "height": 326.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "82e32c482657455baa2d9d70774aa869" + }, + { + "m_Id": "3cb54db4d8454e4a8a7396b078855e88" + }, + { + "m_Id": "51b1d73623b04221bf075ef148b931dd" + }, + { + "m_Id": "514c00d326eb4739bf0aaf0449759135" + } + ], + "synonyms": [ + "curve" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.Fullscreen.ShaderGraph.FullscreenData", + "m_ObjectId": "548fba9d5b174da9a87ac19262b9bbdb", + "m_Version": 0, + "m_fullscreenMode": 0, + "m_BlendMode": 0, + "m_SrcColorBlendMode": 0, + "m_DstColorBlendMode": 1, + "m_ColorBlendOperation": 0, + "m_SrcAlphaBlendMode": 0, + "m_DstAlphaBlendMode": 1, + "m_AlphaBlendOperation": 0, + "m_EnableStencil": false, + "m_StencilReference": 0, + "m_StencilReadMask": 255, + "m_StencilWriteMask": 255, + "m_StencilCompareFunction": 8, + "m_StencilPassOperation": 0, + "m_StencilFailOperation": 0, + "m_StencilDepthFailOperation": 0, + "m_DepthWrite": false, + "m_depthWriteMode": 0, + "m_AllowMaterialOverride": false, + "m_DepthTestMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "570212abece048218c85eba6f64d43af", + "m_Id": 0, + "m_DisplayName": "DepthThreshold", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "5c03f64a8c1c4a7c87a3f5c2ca082e01", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "5f11bb757d61416f9eccf2d947ea36e7", + "m_Group": { + "m_Id": "" + }, + "m_Name": "DepthSobel (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1639.0, + "y": 460.9999694824219, + "width": 221.0, + "height": 302.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "bc4e4f0770c2401da7d1cb1f069ab4d2" + }, + { + "m_Id": "f0892a1f304a4856860d11ab534383b1" + }, + { + "m_Id": "6660b574e93643c1aa66b8f1a58807a4" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "DepthSobel", + "m_FunctionSource": "da84dc9abbbf4b340be98de06211ab2c", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "5fa53d049fc04bb2b0ff323e002016e6", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "6140a674ab204b9998b4ac7b1a333657", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "635b47f6de3f406a869d756c09825010", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "63c9646c84404e69ace1f79aae6ea123", + "m_Guid": { + "m_GuidSerialized": "3d1f68e9-1855-4fce-b172-213bc1fe3f29" + }, + "m_Name": "DepthStrength", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "DepthStrength", + "m_DefaultReferenceName": "_DepthStrength", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 100.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6660b574e93643c1aa66b8f1a58807a4", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "695cbcb3131742f68a11619c144f684a", + "m_Id": 4, + "m_DisplayName": "Smooth Delta", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smooth Delta", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6d4245ef48f4497dbc68eca98aa8768f", + "m_Id": 0, + "m_DisplayName": "Thickness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "6ebc564b164c48b78a13e8f9b114404d", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "71a318da8def4710842f823ce1373c27", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7269847746d64383b53cb9694e84e648", + "m_Id": 2, + "m_DisplayName": "Y", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Y", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "79bb9aa7a5be453dafecf6523509bad4", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.4811320900917053, + "y": 0.4811320900917053, + "z": 0.4811320900917053 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "8080aa812f014ca4926c2199b2ea75b2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "c053c9f2012546f5ad2a76baadaa3d35" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8214b019f2cd44b9b89da9e814570014", + "m_Id": 3, + "m_DisplayName": "Opacity", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Opacity", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "82e32c482657455baa2d9d70774aa869", + "m_Id": 0, + "m_DisplayName": "Edge1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Edge1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalFullscreenSubTarget", + "m_ObjectId": "899e0bfdecbb49e0968dd1156bd75e36" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8ca9764acdee423f98b07ee370b0939d", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "8cc4b16846ab438188e72ed2edaa915b", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8df498edf8454acfab076731b3799733", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8e9b56c429c143e7a634974cd73bfd54", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -449.3333740234375, + "y": 267.3333435058594, + "width": 106.666748046875, + "height": 36.0 + } + }, + "m_Slots": [ + { + "m_Id": "2c3be16b2a9e451fbb71bed8f79c6dd8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "4425a6b8a62746ca92eb704f6b1d1623" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9054620e7574477983eaad5aa7f41504", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9d5d863ba4fa4ae9ac48651699109ac6", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "9dc6e66806fb4d2bb75b285d096f99ce", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlendNode", + "m_ObjectId": "aa8a21f0e9584fa1942e8917ea94754d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Blend", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -298.9999694824219, + "y": 204.99998474121095, + "width": 208.00015258789063, + "height": 360.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "08be053fe389429d8d53543f822bea81" + }, + { + "m_Id": "2a4ea2f377264dad942d2d1abbb54305" + }, + { + "m_Id": "8214b019f2cd44b9b89da9e814570014" + }, + { + "m_Id": "320c25ae9cfc48c9b5c523a200b72175" + } + ], + "synonyms": [ + "burn", + "darken", + "difference", + "dodge", + "divide", + "exclusion", + "hard light", + "hard mix", + "linear burn", + "linear dodge", + "linear light", + "multiply", + "negate", + "overlay", + "pin light", + "screen", + "soft light", + "subtract", + "vivid light", + "overwrite" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_BlendMode": 21 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "ac684b34df74479197d43e571cd7f4fa", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "b2e79070f9034cc0a157bb6089dd2573", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b700ea5fb55f41c4a8635be0cc9f2488", + "m_Id": 1, + "m_DisplayName": "Scale", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Scale", + "m_StageCapability": 3, + "m_Value": 10.0, + "m_DefaultValue": 10.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b720540c88214c648485777ab48b5c40", + "m_Guid": { + "m_GuidSerialized": "dc805b17-f8db-4d81-a597-80b40737aaad" + }, + "m_Name": "amp", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "amp", + "m_DefaultReferenceName": "_amp", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 5.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b9db3e2b26ff4a2582c4089ba425e1ba", + "m_Guid": { + "m_GuidSerialized": "66554125-aee0-4ab4-ad5e-36fdf8a7ec8e" + }, + "m_Name": "DepthThreshold", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "DepthThreshold", + "m_DefaultReferenceName": "_DepthThreshold", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0010000000474974514, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "bbff4234cb5e4f25b9962675be32162f", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "bc4e4f0770c2401da7d1cb1f069ab4d2", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c053c9f2012546f5ad2a76baadaa3d35", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "d2307f0624504379953a10b8d9ae9050", + "m_Guid": { + "m_GuidSerialized": "a44a3f00-336d-49e1-b65b-ced9ede91699" + }, + "m_Name": "Main Texture", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Main Texture", + "m_DefaultReferenceName": "_Main_Texture", + "m_OverrideReferenceName": "_MainTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "d5a5a86b2fba428d9c34c0bf86162e7e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -555.0000610351563, + "y": -203.00001525878907, + "width": 208.0, + "height": 435.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "9dc6e66806fb4d2bb75b285d096f99ce" + }, + { + "m_Id": "1371ea6a7c634bc7b7db88611ceee20e" + }, + { + "m_Id": "0273a7852b5d429399bee487092ca47a" + }, + { + "m_Id": "635b47f6de3f406a869d756c09825010" + }, + { + "m_Id": "8df498edf8454acfab076731b3799733" + }, + { + "m_Id": "05e87813f9c741b393dc48c977a56cd0" + }, + { + "m_Id": "fd0f65d45ddc46c29118df732ae314b6" + }, + { + "m_Id": "0fd007c83b9240bca106697045783a8d" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "d5ed1ce0b1a4476e91aef1e3478d1cac", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2678.0, + "y": 693.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "6140a674ab204b9998b4ac7b1a333657" + }, + { + "m_Id": "8ca9764acdee423f98b07ee370b0939d" + }, + { + "m_Id": "0cf64d217a1e4cbebb03b4f7888fd9e5" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d640243b68f34b32a1747b8f1d729c13", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2841.999755859375, + "y": 787.9999389648438, + "width": 107.999755859375, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "dc5d510245934098a82a80ed8592129a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "392b6bcfdb4e4600b0e3eda85246ff73" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "d6a84b8fff374c5ca873d06eec599805", + "m_Guid": { + "m_GuidSerialized": "4ded8585-afc8-402f-bcc8-91303cfb8ec2" + }, + "m_Name": "depthTexture", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "depthTexture", + "m_DefaultReferenceName": "_DEPTHTEXTURE", + "m_OverrideReferenceName": "REQUIRE_DEPTH_TEXTURE", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d80e818a9c9f42ffa3be7ea991f69d8d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -732.6666259765625, + "y": -176.0, + "width": 153.99993896484376, + "height": 35.99998474121094 + } + }, + "m_Slots": [ + { + "m_Id": "2ecb470eb8d04092a3c488aed8b51ce5" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "d2307f0624504379953a10b8d9ae9050" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "dba7ca7da8c9416899f715f34da92023", + "m_Guid": { + "m_GuidSerialized": "013703ba-df88-4a07-8cfe-9e1b9d1a0452" + }, + "m_Name": "DepthThickness", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "DepthThickness", + "m_DefaultReferenceName": "_DepthThickness", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 1.0, + "y": 5.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dc5d510245934098a82a80ed8592129a", + "m_Id": 0, + "m_DisplayName": "speed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e4ae25c70f0e4c0685a462af1aa97898", + "m_Id": 0, + "m_DisplayName": "DepthStrength", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e77e615b1e0448d7b217c09d19d80546", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TimeNode", + "m_ObjectId": "eb4b66cfb3ca4e55815b2040d2332a96", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Time", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2967.999755859375, + "y": 769.9999389648438, + "width": 124.0, + "height": 173.00006103515626 + } + }, + "m_Slots": [ + { + "m_Id": "16f4f33668bd4547b22238ca3e08c5f1" + }, + { + "m_Id": "23c1aa88b066411ab406e70f04245d30" + }, + { + "m_Id": "3267576f45ce4e2f97588b4646889443" + }, + { + "m_Id": "0ee15d5454eb459f80549672997b6bff" + }, + { + "m_Id": "695cbcb3131742f68a11619c144f684a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.GradientNoiseNode", + "m_ObjectId": "eb8d5ac90a1442da9ea822d97277a9b5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Gradient Noise", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2525.0, + "y": 1075.0, + "width": 208.0, + "height": 337.0 + } + }, + "m_Slots": [ + { + "m_Id": "b2e79070f9034cc0a157bb6089dd2573" + }, + { + "m_Id": "b700ea5fb55f41c4a8635be0cc9f2488" + }, + { + "m_Id": "ff7c8cf702e0405dbdc0bea40f17f22e" + } + ], + "synonyms": [ + "perlin noise" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_HashType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f0892a1f304a4856860d11ab534383b1", + "m_Id": 1, + "m_DisplayName": "Thickness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Thickness", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f0bda903a13c4893a0058a94d4b65b7e", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f0e7da8c3a40464593accdddaede80bd", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f64c2cae2c3e4670947bcadbba6eeca2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2Node", + "m_ObjectId": "fb5cdc492f514f9888256077aa24f2c8", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Vector 2", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2691.0, + "y": 1079.0, + "width": 128.0, + "height": 100.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "3a3070a422da4b4b8eb983dd949eea48" + }, + { + "m_Id": "7269847746d64383b53cb9694e84e648" + }, + { + "m_Id": "6ebc564b164c48b78a13e8f9b114404d" + } + ], + "synonyms": [ + "2", + "v2", + "vec2", + "float2" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": { + "x": 0.0, + "y": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "fd0f65d45ddc46c29118df732ae314b6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ff7c8cf702e0405dbdc0bea40f17f22e", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + diff --git a/Assets/Shaders/Sobel.shadergraph.meta b/Assets/Shaders/Sobel.shadergraph.meta new file mode 100644 index 00000000..75920590 --- /dev/null +++ b/Assets/Shaders/Sobel.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 75cc91e958bd3fe44b40d70b8a19cc8a +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Shaders/move1.shadergraph b/Assets/Shaders/move1.shadergraph new file mode 100644 index 00000000..5af1219f --- /dev/null +++ b/Assets/Shaders/move1.shadergraph @@ -0,0 +1,3337 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "3321fef9938d4bacb8a479cab031f8fe", + "m_Properties": [ + { + "m_Id": "2be2264f1b7c43b890444b1c6c4fc9c2" + }, + { + "m_Id": "fff6f5174e244a72b6cfac2382dc0d47" + }, + { + "m_Id": "af610900203d40abbb925039ee905e85" + }, + { + "m_Id": "7bfddbc9dc814265a56924085e5968b6" + } + ], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "5d9ee6dcf9a64c479c7c28dbc06e1848" + } + ], + "m_Nodes": [ + { + "m_Id": "8a5a223ae9b34b45a4a7964e82d9eef3" + }, + { + "m_Id": "062f72aa17224dfe935bd37e8ff0f9bf" + }, + { + "m_Id": "a7b6f4d70fe643d78978e5d51a461ec0" + }, + { + "m_Id": "ba2853215b9947728474a071428aaa0b" + }, + { + "m_Id": "fe3c01b1a60444ec9e419b6282e1368e" + }, + { + "m_Id": "8899a1ac805d44af86f594ef2119b6f2" + }, + { + "m_Id": "906ccd69c8684d3c8c203042ec7fb7e8" + }, + { + "m_Id": "e0a341c18d384a71a02f836b899e24e2" + }, + { + "m_Id": "a9e32dc572884602a94b23103ff47556" + }, + { + "m_Id": "17058a9811034e788207dcff1e1d9aa5" + }, + { + "m_Id": "4ead8c4471ed4b359aac7a366a062528" + }, + { + "m_Id": "7c154df893564320b334b4f9abf235fd" + }, + { + "m_Id": "7b9a10be0d084976b7e446f6843fe96e" + }, + { + "m_Id": "77d816f8aec94b1e9232686d5a13228b" + }, + { + "m_Id": "43d98922e4f24acba7c672a39d89b08f" + }, + { + "m_Id": "364e3f3b4108466ebfd971828b2f0728" + }, + { + "m_Id": "0bf01c591d604b79822ea3f06023f397" + }, + { + "m_Id": "793ad2cf137f41159bd00cf1020a0248" + }, + { + "m_Id": "f43f8712d8754117a0ad9690788f1c85" + }, + { + "m_Id": "45e1917f6abd4ff8855a5aa68554a8e4" + }, + { + "m_Id": "d3921cb8ebde4a6b804d50c78c8d6525" + }, + { + "m_Id": "68d5514ec31b4e2ea6b898c5afc2ff4d" + }, + { + "m_Id": "20ef2ac4a6a84c3ca9aff9b408c95a7e" + }, + { + "m_Id": "d2cd628f3fff437b91bdfaf76870d4dd" + }, + { + "m_Id": "41fe3b28b6374540bdada6ef240ffc98" + }, + { + "m_Id": "5b06d30bc4554d239ae5d6b6f223dbb3" + }, + { + "m_Id": "e24acd0cd9414e0680f760de20998e15" + }, + { + "m_Id": "512a526379754731be41ffcfb74f96a8" + }, + { + "m_Id": "1ef090d24bdb46e0bb09220ff80cc537" + }, + { + "m_Id": "4e6b9e4b1ade4da9ace7bc6310cc6d3f" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0bf01c591d604b79822ea3f06023f397" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f43f8712d8754117a0ad9690788f1c85" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "17058a9811034e788207dcff1e1d9aa5" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4ead8c4471ed4b359aac7a366a062528" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1ef090d24bdb46e0bb09220ff80cc537" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4e6b9e4b1ade4da9ace7bc6310cc6d3f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "20ef2ac4a6a84c3ca9aff9b408c95a7e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7c154df893564320b334b4f9abf235fd" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "364e3f3b4108466ebfd971828b2f0728" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d3921cb8ebde4a6b804d50c78c8d6525" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "43d98922e4f24acba7c672a39d89b08f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "364e3f3b4108466ebfd971828b2f0728" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "45e1917f6abd4ff8855a5aa68554a8e4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f43f8712d8754117a0ad9690788f1c85" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4e6b9e4b1ade4da9ace7bc6310cc6d3f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ba2853215b9947728474a071428aaa0b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4ead8c4471ed4b359aac7a366a062528" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7c154df893564320b334b4f9abf235fd" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4ead8c4471ed4b359aac7a366a062528" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7b9a10be0d084976b7e446f6843fe96e" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4ead8c4471ed4b359aac7a366a062528" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7b9a10be0d084976b7e446f6843fe96e" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "512a526379754731be41ffcfb74f96a8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "45e1917f6abd4ff8855a5aa68554a8e4" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5b06d30bc4554d239ae5d6b6f223dbb3" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "43d98922e4f24acba7c672a39d89b08f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "68d5514ec31b4e2ea6b898c5afc2ff4d" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "20ef2ac4a6a84c3ca9aff9b408c95a7e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "77d816f8aec94b1e9232686d5a13228b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "364e3f3b4108466ebfd971828b2f0728" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "793ad2cf137f41159bd00cf1020a0248" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0bf01c591d604b79822ea3f06023f397" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7b9a10be0d084976b7e446f6843fe96e" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8a5a223ae9b34b45a4a7964e82d9eef3" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7c154df893564320b334b4f9abf235fd" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7b9a10be0d084976b7e446f6843fe96e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d2cd628f3fff437b91bdfaf76870d4dd" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "20ef2ac4a6a84c3ca9aff9b408c95a7e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d3921cb8ebde4a6b804d50c78c8d6525" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "68d5514ec31b4e2ea6b898c5afc2ff4d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e24acd0cd9414e0680f760de20998e15" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d2cd628f3fff437b91bdfaf76870d4dd" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f43f8712d8754117a0ad9690788f1c85" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d3921cb8ebde4a6b804d50c78c8d6525" + }, + "m_SlotId": 1 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 0.0, + "y": 0.0 + }, + "m_Blocks": [ + { + "m_Id": "8a5a223ae9b34b45a4a7964e82d9eef3" + }, + { + "m_Id": "062f72aa17224dfe935bd37e8ff0f9bf" + }, + { + "m_Id": "a7b6f4d70fe643d78978e5d51a461ec0" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 0.0, + "y": 200.0 + }, + "m_Blocks": [ + { + "m_Id": "ba2853215b9947728474a071428aaa0b" + }, + { + "m_Id": "fe3c01b1a60444ec9e419b6282e1368e" + }, + { + "m_Id": "8899a1ac805d44af86f594ef2119b6f2" + }, + { + "m_Id": "906ccd69c8684d3c8c203042ec7fb7e8" + }, + { + "m_Id": "e0a341c18d384a71a02f836b899e24e2" + }, + { + "m_Id": "a9e32dc572884602a94b23103ff47556" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "55b456be8e1548aa9e775c65e338d37b" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "0202fd1552aa4cf184f1b1e8476ae1ea", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "02b10768bb7e4b9ebfbf03034cfceb14", + "m_Id": 0, + "m_DisplayName": "Metallic", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "02d10ff0df204bf0ac31d951218a982b", + "m_Id": 0, + "m_DisplayName": "dist", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "062f72aa17224dfe935bd37e8ff0f9bf", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "cc7667b68667493390072fb1e68e834a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "09a196e964844775921a9389eeb40df4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0b19c70a28fa49deb1d4a5ca1b98e00d", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": -0.36000001430511477, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "0bf01c591d604b79822ea3f06023f397", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1960.0001220703125, + "y": 949.0, + "width": 120.0001220703125, + "height": 149.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "cde4a154adea4351b74e039ddf1df29f" + }, + { + "m_Id": "2cd08bb572304d77958255d270753b04" + }, + { + "m_Id": "96307284d87545a49ae9fe8e973b205f" + }, + { + "m_Id": "1533be2cf5fa4aaaa4150c8d87006f42" + }, + { + "m_Id": "874b9762f8ce48e1bafb24f1bc70776a" + } + ], + "synonyms": [ + "separate" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0de562c823334128b54216ba81ee8224", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0fee9cde60de475d9477a30896684510", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1533be2cf5fa4aaaa4150c8d87006f42", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "17058a9811034e788207dcff1e1d9aa5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1521.0, + "y": 135.00001525878907, + "width": 208.0, + "height": 314.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "5476b037cdde4bb1b7cc79824307103b" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 0, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d3cf7c21ad043dea67da339fa04ee49", + "m_Id": 0, + "m_DisplayName": "dist", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1ef090d24bdb46e0bb09220ff80cc537", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -556.0, + "y": 375.0, + "width": 139.00003051757813, + "height": 33.999969482421878 + } + }, + "m_Slots": [ + { + "m_Id": "d3b6ac4918d7466587dd51944b4bbead" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7bfddbc9dc814265a56924085e5968b6" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "1f656c2df371421eb6bcedd1911ad4aa", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "208654127f564359b88b2396a664d913", + "m_Id": 3, + "m_DisplayName": "Z", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Z", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "20ef2ac4a6a84c3ca9aff9b408c95a7e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1279.0, + "y": 797.0001220703125, + "width": 208.0, + "height": 301.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "aa47a7fe0be740b693b603bec53586d6" + }, + { + "m_Id": "f1d1bd8f97ee4382ae13cd75c4d17141" + }, + { + "m_Id": "c94193c388b0423faf162fb0483cd649" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "2238637c5f644c9ca9a5989fe58217d7", + "m_Id": 3, + "m_DisplayName": "Delta Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Delta Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "250ec801e6c04bd1998ecc48a6079397", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "25c6c4990fa0434da4430b9c80ae99be", + "m_Id": 0, + "m_DisplayName": "Ambient Occlusion", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "27626290a001404fa10a4d6eb08719f6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2be2264f1b7c43b890444b1c6c4fc9c2", + "m_Guid": { + "m_GuidSerialized": "1cb30af9-8597-4eaa-aebf-11ebd158df83" + }, + "m_Name": "freq", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "freq", + "m_DefaultReferenceName": "_freq", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "2cd08bb572304d77958255d270753b04", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2d46e41ffffc4e30be06f8975134a682", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3392c790069948b68283ed61c59b56a3", + "m_Id": 2, + "m_DisplayName": "Y", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Y", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "364e3f3b4108466ebfd971828b2f0728", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2045.0, + "y": 474.00006103515627, + "width": 126.0, + "height": 117.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "cec3574f0b94497da889620a99d2bad4" + }, + { + "m_Id": "ed2f537809ee494ea38ca8cdee37515d" + }, + { + "m_Id": "250ec801e6c04bd1998ecc48a6079397" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "36ef2d77fc28403ca5c7092a613eb30b", + "m_Id": 0, + "m_DisplayName": "freq", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "41fe3b28b6374540bdada6ef240ffc98", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2015.1593017578125, + "y": 789.3341064453125, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d3cf7c21ad043dea67da339fa04ee49" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "af610900203d40abbb925039ee905e85" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "427a9dd0bbc54d29abc7378b6facb2db", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1Node", + "m_ObjectId": "43d98922e4f24acba7c672a39d89b08f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Float", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2234.0, + "y": 503.9999694824219, + "width": 126.0, + "height": 77.00015258789063 + } + }, + "m_Slots": [ + { + "m_Id": "a8f384d25a1a4c9c9f36511ee28c4db1" + }, + { + "m_Id": "9b11ccc3b50b477daf3a944ca8998a5e" + } + ], + "synonyms": [ + "Vector 1", + "1", + "v1", + "vec1", + "scalar" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": 0.0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "44a3bc26e24b4b8e968e0a9750bf646a", + "m_Id": 0, + "m_DisplayName": "speed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1Node", + "m_ObjectId": "45e1917f6abd4ff8855a5aa68554a8e4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Float", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1963.0, + "y": 1164.0001220703125, + "width": 126.0, + "height": 77.0 + } + }, + "m_Slots": [ + { + "m_Id": "4f5c8ce6ed5b489f8c6fb418398d72d9" + }, + { + "m_Id": "e719a34348fa4579bc67e9ba4a676b3c" + } + ], + "synonyms": [ + "Vector 1", + "1", + "v1", + "vec1", + "scalar" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": 0.0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "4e6b9e4b1ade4da9ace7bc6310cc6d3f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -373.9999694824219, + "y": 371.0, + "width": 208.00003051757813, + "height": 434.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "9199473346564ccaba7f6809272a560e" + }, + { + "m_Id": "7b4b5b936d7b4a668eea57ba1451943a" + }, + { + "m_Id": "90bfc461d30940bd9a891e7d83eed9c3" + }, + { + "m_Id": "ba1c8757feef4217876fa1cdec2d4d64" + }, + { + "m_Id": "93478a81884843948b41efde5bc8f755" + }, + { + "m_Id": "8ef47d285446487fb6f304ff1012e9c8" + }, + { + "m_Id": "1f656c2df371421eb6bcedd1911ad4aa" + }, + { + "m_Id": "8ea75872277244a68447f6cef64a5bc4" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "4ead8c4471ed4b359aac7a366a062528", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1280.0, + "y": 141.0, + "width": 119.9998779296875, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "891a76bc706449acb393e4b49bd91b0e" + }, + { + "m_Id": "593eb70a7bd349e19ff8df4deacb1ff9" + }, + { + "m_Id": "0de562c823334128b54216ba81ee8224" + }, + { + "m_Id": "f09e3e86da32444dbe4934e5f1108100" + }, + { + "m_Id": "b043688db6ce463ab429fdcc6461516d" + } + ], + "synonyms": [ + "separate" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4f5c8ce6ed5b489f8c6fb418398d72d9", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "512a526379754731be41ffcfb74f96a8", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2085.11962890625, + "y": 1254.721923828125, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "36ef2d77fc28403ca5c7092a613eb30b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2be2264f1b7c43b890444b1c6c4fc9c2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5476b037cdde4bb1b7cc79824307103b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "55b456be8e1548aa9e775c65e338d37b", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "7704ce852dfb42d5890a2fda67123780" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "56c25bfd6b1949228cad98644b31c60f", + "m_Id": 1, + "m_DisplayName": "Sine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Sine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "593eb70a7bd349e19ff8df4deacb1ff9", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5a93b568e7bf470f9bff3017d87f8def", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "5b06d30bc4554d239ae5d6b6f223dbb3", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2369.0, + "y": 558.0, + "width": 108.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "44a3bc26e24b4b8e968e0a9750bf646a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "fff6f5174e244a72b6cfac2382dc0d47" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "5d9ee6dcf9a64c479c7c28dbc06e1848", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "2be2264f1b7c43b890444b1c6c4fc9c2" + }, + { + "m_Id": "fff6f5174e244a72b6cfac2382dc0d47" + }, + { + "m_Id": "af610900203d40abbb925039ee905e85" + }, + { + "m_Id": "7bfddbc9dc814265a56924085e5968b6" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6107ec64d1c64235af31477a1a40f04a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SineNode", + "m_ObjectId": "68d5514ec31b4e2ea6b898c5afc2ff4d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1621.0, + "y": 486.9999694824219, + "width": 208.0, + "height": 278.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "bc86db87841c461c80844fe8993b78ca" + }, + { + "m_Id": "cd5b95717e65432986307bc91c32c9a7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "69a2716ae69d4782a4dee1edeb1727fc", + "m_Id": 0, + "m_DisplayName": "Normal (Tangent Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalTS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6cb5f4b006234307bdb2e476bbbcc618", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6f761e4cf08c43a28315a5360b5ecfa9", + "m_Id": 2, + "m_DisplayName": "Cosine Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Cosine Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "700315d7484045728b1977830b437811", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.5, + "y": 0.5, + "z": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "760b1e0c49be4b47b5f17012cadec997", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalLitSubTarget", + "m_ObjectId": "7704ce852dfb42d5890a2fda67123780", + "m_WorkflowMode": 1, + "m_NormalDropOffSpace": 0, + "m_ClearCoat": false, + "m_BlendModePreserveSpecular": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TimeNode", + "m_ObjectId": "77d816f8aec94b1e9232686d5a13228b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Time", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2226.0, + "y": 610.0000610351563, + "width": 124.0, + "height": 173.00006103515626 + } + }, + "m_Slots": [ + { + "m_Id": "dae0a29b0e124b838fef54e3f327d7d0" + }, + { + "m_Id": "56c25bfd6b1949228cad98644b31c60f" + }, + { + "m_Id": "6f761e4cf08c43a28315a5360b5ecfa9" + }, + { + "m_Id": "2238637c5f644c9ca9a5989fe58217d7" + }, + { + "m_Id": "9f0acb652d834011a6f7da83b19bc90f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "793ad2cf137f41159bd00cf1020a0248", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2318.0, + "y": 848.0, + "width": 208.0, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "5a93b568e7bf470f9bff3017d87f8def" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7b4b5b936d7b4a668eea57ba1451943a", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3Node", + "m_ObjectId": "7b9a10be0d084976b7e446f6843fe96e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Vector 3", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -726.0, + "y": 335.0000305175781, + "width": 128.0, + "height": 125.0 + } + }, + "m_Slots": [ + { + "m_Id": "ec83948e60f449dea132e3340946460e" + }, + { + "m_Id": "3392c790069948b68283ed61c59b56a3" + }, + { + "m_Id": "208654127f564359b88b2396a664d913" + }, + { + "m_Id": "6107ec64d1c64235af31477a1a40f04a" + } + ], + "synonyms": [ + "3", + "v3", + "vec3", + "float3" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "7bfddbc9dc814265a56924085e5968b6", + "m_Guid": { + "m_GuidSerialized": "5488b123-bf5d-4757-8975-6018b3187906" + }, + "m_Name": "Texture2D", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Texture2D", + "m_DefaultReferenceName": "_Texture2D", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "7c154df893564320b334b4f9abf235fd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -979.0, + "y": 483.0000305175781, + "width": 207.99993896484376, + "height": 301.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "0b19c70a28fa49deb1d4a5ca1b98e00d" + }, + { + "m_Id": "f630ccf516724ea09b088a583e2328f2" + }, + { + "m_Id": "b591715894df4d21b35d5e2529ed58f9" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7dc466ebe8ac4a8a8fb58868d479fa7a", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "874b9762f8ce48e1bafb24f1bc70776a", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "8899a1ac805d44af86f594ef2119b6f2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Metallic", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "02b10768bb7e4b9ebfbf03034cfceb14" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Metallic" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "891a76bc706449acb393e4b49bd91b0e", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "8a5a223ae9b34b45a4a7964e82d9eef3", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "760b1e0c49be4b47b5f17012cadec997" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "8ea75872277244a68447f6cef64a5bc4", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "8ef47d285446487fb6f304ff1012e9c8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "906ccd69c8684d3c8c203042ec7fb7e8", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Smoothness", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "7dc466ebe8ac4a8a8fb58868d479fa7a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Smoothness" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "90bfc461d30940bd9a891e7d83eed9c3", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "9199473346564ccaba7f6809272a560e", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93478a81884843948b41efde5bc8f755", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "96307284d87545a49ae9fe8e973b205f", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9b11ccc3b50b477daf3a944ca8998a5e", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9f0acb652d834011a6f7da83b19bc90f", + "m_Id": 4, + "m_DisplayName": "Smooth Delta", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Smooth Delta", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "a5046ab14f3a4621a9370a91cd7a2ff7", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "a7b6f4d70fe643d78978e5d51a461ec0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a5046ab14f3a4621a9370a91cd7a2ff7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a8f384d25a1a4c9c9f36511ee28c4db1", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 5.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "a9e32dc572884602a94b23103ff47556", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Occlusion", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "25c6c4990fa0434da4430b9c80ae99be" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Occlusion" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "aa47a7fe0be740b693b603bec53586d6", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "af610900203d40abbb925039ee905e85", + "m_Guid": { + "m_GuidSerialized": "83b6d614-ed80-4d97-b7c0-33451b9bec4d" + }, + "m_Name": "dist", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "dist", + "m_DefaultReferenceName": "_dist", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.05000000074505806, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b043688db6ce463ab429fdcc6461516d", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "b591715894df4d21b35d5e2529ed58f9", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ba1c8757feef4217876fa1cdec2d4d64", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "ba2853215b9947728474a071428aaa0b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "700315d7484045728b1977830b437811" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "bc86db87841c461c80844fe8993b78ca", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "c94193c388b0423faf162fb0483cd649", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "cc7667b68667493390072fb1e68e834a", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "cd5b95717e65432986307bc91c32c9a7", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "cde4a154adea4351b74e039ddf1df29f", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "cec3574f0b94497da889620a99d2bad4", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1Node", + "m_ObjectId": "d2cd628f3fff437b91bdfaf76870d4dd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Float", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1551.0, + "y": 947.0, + "width": 125.9998779296875, + "height": 76.99993896484375 + } + }, + "m_Slots": [ + { + "m_Id": "dcbe96479cf44151bc72b463703b940f" + }, + { + "m_Id": "427a9dd0bbc54d29abc7378b6facb2db" + } + ], + "synonyms": [ + "Vector 1", + "1", + "v1", + "vec1", + "scalar" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": 0.0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "d3921cb8ebde4a6b804d50c78c8d6525", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1600.0, + "y": 729.0001220703125, + "width": 125.9998779296875, + "height": 117.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "2d46e41ffffc4e30be06f8975134a682" + }, + { + "m_Id": "6cb5f4b006234307bdb2e476bbbcc618" + }, + { + "m_Id": "e567dc6da8a44eb5b475299f0f5b4d65" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "d3b6ac4918d7466587dd51944b4bbead", + "m_Id": 0, + "m_DisplayName": "Texture2D", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dae0a29b0e124b838fef54e3f327d7d0", + "m_Id": 0, + "m_DisplayName": "Time", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Time", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dcbe96479cf44151bc72b463703b940f", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 0.20000000298023225, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e0a341c18d384a71a02f836b899e24e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "0202fd1552aa4cf184f1b1e8476ae1ea" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "e24acd0cd9414e0680f760de20998e15", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1682.0001220703125, + "y": 953.0, + "width": 95.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "02d10ff0df204bf0ac31d951218a982b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "af610900203d40abbb925039ee905e85" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e567dc6da8a44eb5b475299f0f5b4d65", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e719a34348fa4579bc67e9ba4a676b3c", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ec83948e60f449dea132e3340946460e", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "ed2f537809ee494ea38ca8cdee37515d", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f09e3e86da32444dbe4934e5f1108100", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f1d1bd8f97ee4382ae13cd75c4d17141", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "f43f8712d8754117a0ad9690788f1c85", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -1782.0, + "y": 986.0, + "width": 126.0, + "height": 118.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "0fee9cde60de475d9477a30896684510" + }, + { + "m_Id": "09a196e964844775921a9389eeb40df4" + }, + { + "m_Id": "27626290a001404fa10a4d6eb08719f6" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f630ccf516724ea09b088a583e2328f2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "fe3c01b1a60444ec9e419b6282e1368e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalTS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "69a2716ae69d4782a4dee1edeb1727fc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalTS" +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "fff6f5174e244a72b6cfac2382dc0d47", + "m_Guid": { + "m_GuidSerialized": "77acd8b4-2b24-4d26-96d5-6c71c205c854" + }, + "m_Name": "speed", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "speed", + "m_DefaultReferenceName": "_speed", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + diff --git a/Assets/Shaders/move1.shadergraph.meta b/Assets/Shaders/move1.shadergraph.meta new file mode 100644 index 00000000..0eca09f8 --- /dev/null +++ b/Assets/Shaders/move1.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a4a4257667deedb4bb0e328827d5b72d +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Shaders/testing.shadergraph b/Assets/Shaders/testing.shadergraph new file mode 100644 index 00000000..38157168 --- /dev/null +++ b/Assets/Shaders/testing.shadergraph @@ -0,0 +1,244 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "6d7b309ef1bf4fdfb75d9a4294527aad", + "m_Properties": [], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "ea104512fbb9499c93f29aeee9554a0f" + } + ], + "m_Nodes": [ + { + "m_Id": "e476f13436ea4be1be1d5c1fe0f488fd" + }, + { + "m_Id": "6b724a449e99429b8ffd082215cd292b" + } + ], + "m_GroupDatas": [], + "m_StickyNoteDatas": [], + "m_Edges": [], + "m_VertexContext": { + "m_Position": { + "x": 0.0, + "y": 0.0 + }, + "m_Blocks": [] + }, + "m_FragmentContext": { + "m_Position": { + "x": 0.0, + "y": 200.0 + }, + "m_Blocks": [ + { + "m_Id": "e476f13436ea4be1be1d5c1fe0f488fd" + }, + { + "m_Id": "6b724a449e99429b8ffd082215cd292b" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "68297e71fa4c4c6d8bcbbf542fa86d5e" + } + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "68297e71fa4c4c6d8bcbbf542fa86d5e", + "m_Datas": [ + { + "m_Id": "f6f34fe9681d49df80fa58ed0247ebc8" + } + ], + "m_ActiveSubTarget": { + "m_Id": "a6c1e733813e491b82bc318c665de559" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "6b724a449e99429b8ffd082215cd292b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "91182d05eec24ed7b21b7d0bbec1be36" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91182d05eec24ed7b21b7d0bbec1be36", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalFullscreenSubTarget", + "m_ObjectId": "a6c1e733813e491b82bc318c665de559" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e476f13436ea4be1be1d5c1fe0f488fd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "e9ff9bf6865140aba36ed864881b6dd9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "e9ff9bf6865140aba36ed864881b6dd9", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.5, + "y": 0.5, + "z": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "ea104512fbb9499c93f29aeee9554a0f", + "m_Name": "", + "m_ChildObjectList": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.Fullscreen.ShaderGraph.FullscreenData", + "m_ObjectId": "f6f34fe9681d49df80fa58ed0247ebc8", + "m_Version": 0, + "m_fullscreenMode": 0, + "m_BlendMode": 0, + "m_SrcColorBlendMode": 0, + "m_DstColorBlendMode": 1, + "m_ColorBlendOperation": 0, + "m_SrcAlphaBlendMode": 0, + "m_DstAlphaBlendMode": 1, + "m_AlphaBlendOperation": 0, + "m_EnableStencil": false, + "m_StencilReference": 0, + "m_StencilReadMask": 255, + "m_StencilWriteMask": 255, + "m_StencilCompareFunction": 8, + "m_StencilPassOperation": 0, + "m_StencilFailOperation": 0, + "m_StencilDepthFailOperation": 0, + "m_DepthWrite": false, + "m_depthWriteMode": 0, + "m_AllowMaterialOverride": false, + "m_DepthTestMode": 0 +} + diff --git a/Assets/Shaders/testing.shadergraph.meta b/Assets/Shaders/testing.shadergraph.meta new file mode 100644 index 00000000..d6c865cd --- /dev/null +++ b/Assets/Shaders/testing.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: cf7b55053bb463b4aa6387fd3d46944d +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Shaders/toon scene2.shadergraph b/Assets/Shaders/toon scene2.shadergraph new file mode 100644 index 00000000..f885bc3f --- /dev/null +++ b/Assets/Shaders/toon scene2.shadergraph @@ -0,0 +1,10093 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "d319c495e5d743d78ca9f6a4bfb83e8b", + "m_Properties": [ + { + "m_Id": "811bc9c7fc2a40cd8fbf29d8a55c2656" + }, + { + "m_Id": "dc7fe97fb1884a78ba09ba1f2bf3dfa2" + }, + { + "m_Id": "fc8381739f8b4c099113d6a0ea6a8dab" + }, + { + "m_Id": "5edcc7220d3d455eacb8957cdee3b9b7" + }, + { + "m_Id": "5026c610d8bf47d1962b88138283d318" + }, + { + "m_Id": "4dfb40f26f22409bb62b97c8b330c6dd" + }, + { + "m_Id": "ca0906bf631240f7ba8f71c450995ec7" + }, + { + "m_Id": "cbc9fdfd0d904ccebe2d392a341b594a" + }, + { + "m_Id": "07ccd58286d04876a0844a422abc6484" + }, + { + "m_Id": "d31d87e52dd644b38f789086409a3808" + }, + { + "m_Id": "ee3bcf09a9ba4d94b92793e631ea88de" + }, + { + "m_Id": "68621b1e42be46c6bdee7ad553638214" + }, + { + "m_Id": "ff79775e546b411d8f337c6c0523d33f" + }, + { + "m_Id": "3db5d6192b9e4ce1b127a2124b8f8e01" + }, + { + "m_Id": "4f8ecfacc6354e1fb60aa772c6c0ab39" + }, + { + "m_Id": "4c343df1bbe24cbb8d518a77819b811c" + }, + { + "m_Id": "89a6deb0800645eca2ced89bda331d82" + }, + { + "m_Id": "e246ad4fe52644f1aefbe84c88f9aa2c" + }, + { + "m_Id": "671a2c8348db4288b25b9a7c8fc72cdb" + }, + { + "m_Id": "5c07d321df6842f89115f1d7555e2d90" + }, + { + "m_Id": "5486ed6e19de47dc8099fc18ed6c568b" + }, + { + "m_Id": "8a67e5bfe7e5436c9dd50486f46ca8a1" + }, + { + "m_Id": "1d8712f1d1ee405993771e903162461b" + }, + { + "m_Id": "009e354d348e45b5a35af056bbce83ef" + }, + { + "m_Id": "770bc634b20c4ce28d51b23be367095b" + }, + { + "m_Id": "e318ed6bbe154a30a45aa266566e6345" + }, + { + "m_Id": "dc9ee55518df4a239c6eda5f5a77cae2" + }, + { + "m_Id": "98a0afc8302441418f265beb612c55ac" + }, + { + "m_Id": "7969ad7b1b894bb5abf0432839fbcb8b" + } + ], + "m_Keywords": [ + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + } + ], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "add220b505e74a1ea06ac805858fa8fe" + } + ], + "m_Nodes": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + }, + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + { + "m_Id": "f876731338b447f99fe060e56ad8aa30" + }, + { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + { + "m_Id": "ea40979c430f4a6cb0b5d0e176e1525a" + }, + { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + { + "m_Id": "421d9eeb9e00442487592efa6522a7f7" + }, + { + "m_Id": "eabe1a34cc84458e960633a460866a4f" + }, + { + "m_Id": "e347c91cc0884e7ca37efb71c0d12295" + }, + { + "m_Id": "0b91cab1ecd3416aa371f41a6d62b76f" + }, + { + "m_Id": "ae17a8e532eb40c49ba8a18be65f4108" + }, + { + "m_Id": "c7bac695311949a0a96d969e1dcc2545" + }, + { + "m_Id": "d8e5dc7e8f0941d1a088946693aecd9e" + }, + { + "m_Id": "c8c24222aafa4c479517f0c4d32f533e" + }, + { + "m_Id": "8830f34da24c470e9d104ad25317d250" + }, + { + "m_Id": "dc5bca7cac8b479f999c2256e647aded" + }, + { + "m_Id": "bddbe3bf061b44e0958e785e19600cfc" + }, + { + "m_Id": "2ad3c6df3a294345912246f088cf654c" + }, + { + "m_Id": "cd9ee5f5d12d49adba78905084afe6c9" + }, + { + "m_Id": "32ac4bb73fd6488899b99f4e6902f7c4" + }, + { + "m_Id": "8f38e60f135641f7a3319b9a44c02afc" + }, + { + "m_Id": "69b4510e6140491bacd314efb8e8c56a" + }, + { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + { + "m_Id": "159903c1a5284eb2971312c9ba4d14ed" + }, + { + "m_Id": "a198ef370cb64b109d5654e426982e69" + }, + { + "m_Id": "2d8459ba925543eaba5780c71f01286e" + }, + { + "m_Id": "0350c12b49e040a0a510b5e0440798aa" + }, + { + "m_Id": "9f668896a0824e978c0c4a3d20e54cc7" + }, + { + "m_Id": "78fdf0c5957546ec874b325561e08bf3" + }, + { + "m_Id": "9967770e33374a04be0428b668c41138" + }, + { + "m_Id": "9bc5d43df7e044088aaad753007c2ac6" + }, + { + "m_Id": "4ad9c2d6d61246d69b6f2fffbadf4923" + }, + { + "m_Id": "b43795f08c0045d09e292097a342f1a3" + }, + { + "m_Id": "b2fdbf0433fa4828968c6763c675f586" + }, + { + "m_Id": "f86b29d4be8d45ad9f845b0bfdaf5e3b" + }, + { + "m_Id": "3d7ebeff0a9f4e4b81663eb8e2a6412d" + }, + { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + { + "m_Id": "b852c04295c344dfad66ca37d229da9c" + }, + { + "m_Id": "58deddb241ef45e090b99cf0ea4b4bf7" + }, + { + "m_Id": "50e4194d486a4f60b4a806ee4585277c" + }, + { + "m_Id": "dbbf33240caf497f8af34c650e5ef699" + }, + { + "m_Id": "6d2ab6152d994b8ab5b8fbf867857182" + }, + { + "m_Id": "7877e0aa891a4c9098d45a1efc12feb7" + }, + { + "m_Id": "9941f78f6d8c400b9187d0477a2af6d9" + }, + { + "m_Id": "9e3080c7a8f143d1b7d20191f39b2bbf" + }, + { + "m_Id": "bf61b6ec1c3647a0898faf5d315e1a40" + }, + { + "m_Id": "b634eee909ef4fc0b65118c3efe3f9f3" + }, + { + "m_Id": "306d0398ed18495fa751541238e992d5" + }, + { + "m_Id": "7d344558bb724098a15ef307485a8c0c" + }, + { + "m_Id": "dea73c7c54bb4d97887dbe0c9c9218ef" + }, + { + "m_Id": "088b6a0d0d914d45ae0b47fbbb5659ae" + }, + { + "m_Id": "3af8afe8583e4daca4d8dcbf2f0f61e6" + }, + { + "m_Id": "ae63f77a1a1640ba963de83ae1e29cb0" + }, + { + "m_Id": "c4bfbe9fa9494aea91e800c06f6589bc" + }, + { + "m_Id": "510ab984653d426abc4aec12140b759b" + }, + { + "m_Id": "39d14a664ac549a8b24d70030c1a665a" + }, + { + "m_Id": "199b2f0308c2463cb0cb8849252d4184" + }, + { + "m_Id": "1a659b8ed4aa4885a544dc583dc3365b" + }, + { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + { + "m_Id": "e883120de510430c97428551d358fd80" + }, + { + "m_Id": "150a9872ad9641cfa1285ee3f4f08239" + }, + { + "m_Id": "1cb1a55f1fb64b98ad8935d25c579683" + }, + { + "m_Id": "2b45375a1f624357b119de1fa3c36c7c" + }, + { + "m_Id": "1508fc0687da4cbcaecd8c7f3cc9f2d5" + }, + { + "m_Id": "d70a4361ac4c4d2188843671b29481b1" + }, + { + "m_Id": "9e7432b08d4041fd81796dba3bf3e08c" + }, + { + "m_Id": "a057ae46e50145bfb0ecc21ea1fb8216" + }, + { + "m_Id": "63c752122c664e6e9e190c459f7857b4" + }, + { + "m_Id": "3ca90efcc6e841538c483a65276ff436" + }, + { + "m_Id": "5b53f18b2dc74ff4afd80ef6b9a84772" + }, + { + "m_Id": "6ec46dc91a584fe985dd40a30af875cd" + }, + { + "m_Id": "66a6cb23078942a1bacfa52ea7b3f853" + } + ], + "m_GroupDatas": [ + { + "m_Id": "6cc9e8340cec492886477097a0252840" + } + ], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0350c12b49e040a0a510b5e0440798aa" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c8c24222aafa4c479517f0c4d32f533e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "088b6a0d0d914d45ae0b47fbbb5659ae" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "69b4510e6140491bacd314efb8e8c56a" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "0b91cab1ecd3416aa371f41a6d62b76f" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ae17a8e532eb40c49ba8a18be65f4108" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1508fc0687da4cbcaecd8c7f3cc9f2d5" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 19 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150a9872ad9641cfa1285ee3f4f08239" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 10 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "159903c1a5284eb2971312c9ba4d14ed" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "199b2f0308c2463cb0cb8849252d4184" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2d8459ba925543eaba5780c71f01286e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1a659b8ed4aa4885a544dc583dc3365b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1cb1a55f1fb64b98ad8935d25c579683" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 15 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2ad3c6df3a294345912246f088cf654c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d8e5dc7e8f0941d1a088946693aecd9e" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2b45375a1f624357b119de1fa3c36c7c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 18 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2d8459ba925543eaba5780c71f01286e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cd9ee5f5d12d49adba78905084afe6c9" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "306d0398ed18495fa751541238e992d5" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b852c04295c344dfad66ca37d229da9c" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "32ac4bb73fd6488899b99f4e6902f7c4" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "510ab984653d426abc4aec12140b759b" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "39d14a664ac549a8b24d70030c1a665a" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "199b2f0308c2463cb0cb8849252d4184" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3af8afe8583e4daca4d8dcbf2f0f61e6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3ca90efcc6e841538c483a65276ff436" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3d7ebeff0a9f4e4b81663eb8e2a6412d" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "39d14a664ac549a8b24d70030c1a665a" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "421d9eeb9e00442487592efa6522a7f7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "d8e5dc7e8f0941d1a088946693aecd9e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3d7ebeff0a9f4e4b81663eb8e2a6412d" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4ad9c2d6d61246d69b6f2fffbadf4923" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b43795f08c0045d09e292097a342f1a3" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "50e4194d486a4f60b4a806ee4585277c" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b852c04295c344dfad66ca37d229da9c" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "510ab984653d426abc4aec12140b759b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "199b2f0308c2463cb0cb8849252d4184" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "58deddb241ef45e090b99cf0ea4b4bf7" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f86b29d4be8d45ad9f845b0bfdaf5e3b" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "5b53f18b2dc74ff4afd80ef6b9a84772" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63c752122c664e6e9e190c459f7857b4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "66a6cb23078942a1bacfa52ea7b3f853" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "69b4510e6140491bacd314efb8e8c56a" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8f38e60f135641f7a3319b9a44c02afc" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6d2ab6152d994b8ab5b8fbf867857182" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "510ab984653d426abc4aec12140b759b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "66a6cb23078942a1bacfa52ea7b3f853" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "66a6cb23078942a1bacfa52ea7b3f853" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6ec46dc91a584fe985dd40a30af875cd" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 21 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 9 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "32ac4bb73fd6488899b99f4e6902f7c4" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "78fdf0c5957546ec874b325561e08bf3" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4ad9c2d6d61246d69b6f2fffbadf4923" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d344558bb724098a15ef307485a8c0c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "50e4194d486a4f60b4a806ee4585277c" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8830f34da24c470e9d104ad25317d250" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8f38e60f135641f7a3319b9a44c02afc" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9941f78f6d8c400b9187d0477a2af6d9" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9967770e33374a04be0428b668c41138" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "78fdf0c5957546ec874b325561e08bf3" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9bc5d43df7e044088aaad753007c2ac6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "50e4194d486a4f60b4a806ee4585277c" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2d8459ba925543eaba5780c71f01286e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e3080c7a8f143d1b7d20191f39b2bbf" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3d7ebeff0a9f4e4b81663eb8e2a6412d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e7432b08d4041fd81796dba3bf3e08c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 16 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a057ae46e50145bfb0ecc21ea1fb8216" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 17 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a198ef370cb64b109d5654e426982e69" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ae17a8e532eb40c49ba8a18be65f4108" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c7bac695311949a0a96d969e1dcc2545" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ae63f77a1a1640ba963de83ae1e29cb0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b2fdbf0433fa4828968c6763c675f586" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "58deddb241ef45e090b99cf0ea4b4bf7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b43795f08c0045d09e292097a342f1a3" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b2fdbf0433fa4828968c6763c675f586" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "32ac4bb73fd6488899b99f4e6902f7c4" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "39d14a664ac549a8b24d70030c1a665a" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4ffb465c5744f7387036e94afa7a916" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b2fdbf0433fa4828968c6763c675f586" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b634eee909ef4fc0b65118c3efe3f9f3" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "78fdf0c5957546ec874b325561e08bf3" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b852c04295c344dfad66ca37d229da9c" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4ad9c2d6d61246d69b6f2fffbadf4923" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bddbe3bf061b44e0958e785e19600cfc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ae17a8e532eb40c49ba8a18be65f4108" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bddbe3bf061b44e0958e785e19600cfc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e347c91cc0884e7ca37efb71c0d12295" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bf61b6ec1c3647a0898faf5d315e1a40" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3d7ebeff0a9f4e4b81663eb8e2a6412d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c4bfbe9fa9494aea91e800c06f6589bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 7 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7bac695311949a0a96d969e1dcc2545" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c8c24222aafa4c479517f0c4d32f533e" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7bac695311949a0a96d969e1dcc2545" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cd9ee5f5d12d49adba78905084afe6c9" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c8c24222aafa4c479517f0c4d32f533e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8830f34da24c470e9d104ad25317d250" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cd9ee5f5d12d49adba78905084afe6c9" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "8830f34da24c470e9d104ad25317d250" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d70a4361ac4c4d2188843671b29481b1" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 20 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d8e5dc7e8f0941d1a088946693aecd9e" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e347c91cc0884e7ca37efb71c0d12295" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dbbf33240caf497f8af34c650e5ef699" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9dc1fb6493064488987d62a0a401fb1f" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dc5bca7cac8b479f999c2256e647aded" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "421d9eeb9e00442487592efa6522a7f7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dea73c7c54bb4d97887dbe0c9c9218ef" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b43795f08c0045d09e292097a342f1a3" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e347c91cc0884e7ca37efb71c0d12295" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0b91cab1ecd3416aa371f41a6d62b76f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e883120de510430c97428551d358fd80" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "70dc5249edfc4178bdc477435210bf4d" + }, + "m_SlotId": 11 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ea40979c430f4a6cb0b5d0e176e1525a" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "0a00934a98c0478cb42f4da2c0153cfe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "eabe1a34cc84458e960633a460866a4f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "421d9eeb9e00442487592efa6522a7f7" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f86b29d4be8d45ad9f845b0bfdaf5e3b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44d4246157b34976a0241ae038577013" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f876731338b447f99fe060e56ad8aa30" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6df2b137608b4a78ac8b32d7d1efc858" + }, + "m_SlotId": 4 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": 4314.0, + "y": 2853.0 + }, + "m_Blocks": [ + { + "m_Id": "7934d389d74d40da8657cd6d83d38935" + }, + { + "m_Id": "67074c7db931474f93a92686f1e963f0" + }, + { + "m_Id": "9d590a060a6245988f804fe7abc93a7b" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": 4314.0, + "y": 3087.999755859375 + }, + "m_Blocks": [ + { + "m_Id": "48bdfdf3936944fd964058d7ca97fe50" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "Shader Graphs", + "m_GraphPrecision": 1, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "16b9825dba0b4b20b1621dba1e0a0534" + } + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "009e354d348e45b5a35af056bbce83ef", + "m_Guid": { + "m_GuidSerialized": "f1563867-b313-4855-9a23-b79b543fd594" + }, + "m_Name": "expand", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "expand", + "m_DefaultReferenceName": "_expand", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 10.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "02b4ec80af534c2eb77a7aedb2c0c245", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "02b732fc3a814eae970dc4822e1cf6a1", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "0350c12b49e040a0a510b5e0440798aa", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 3426.00048828125, + "y": 3661.00048828125, + "width": 153.99951171875, + "height": 33.999267578125 + } + }, + "m_Slots": [ + { + "m_Id": "5e4cd1d67d7d4684b88cad6f94d170e5" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "5edcc7220d3d455eacb8957cdee3b9b7" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04389ff28f0d48b091e78547b5f3469c", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "057a35c21d504c61a9c6828eb66c5dff", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": -0.46000000834465029, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "05ddf1401d9e40eeaddd678ff18f6667", + "m_Id": 0, + "m_DisplayName": "_NoiseMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "078aee10bb0945ca9cb962985661b634", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "07ccd58286d04876a0844a422abc6484", + "m_Guid": { + "m_GuidSerialized": "803582f2-0df5-4286-8872-25c9648dffe1" + }, + "m_Name": "_RampDarkColor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_RampDarkColor", + "m_DefaultReferenceName": "_RampDarkColor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "088b6a0d0d914d45ae0b47fbbb5659ae", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1614.0001220703125, + "y": -82.00000762939453, + "width": 157.0, + "height": 33.99998474121094 + } + }, + "m_Slots": [ + { + "m_Id": "0d3e01d059ac40dd938a1601a6f132ef" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3db5d6192b9e4ce1b127a2124b8f8e01" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "099db8a45c464e03bc8e3e48ecd9a03a", + "m_Id": 11, + "m_DisplayName": "OutColor", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "OutColor", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "09f34bb3d32d49a48edca8b758111d9f", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DotProductNode", + "m_ObjectId": "0a00934a98c0478cb42f4da2c0153cfe", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Dot Product", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 18.0000057220459, + "y": 1237.0, + "width": 208.00001525878907, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "e587197966be433a9be956477da0aa5c" + }, + { + "m_Id": "e635c5e684974f1fb13348bfb6324ecf" + }, + { + "m_Id": "546fc3ab57184611ac1a5a1feff620cc" + } + ], + "synonyms": [ + "scalar product" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "0b89e13446e240e1b05b5db84cdf9e0d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.FloorNode", + "m_ObjectId": "0b91cab1ecd3416aa371f41a6d62b76f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Floor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1656.0001220703125, + "y": 2731.000244140625, + "width": 207.9998779296875, + "height": 278.0 + } + }, + "m_Slots": [ + { + "m_Id": "09f34bb3d32d49a48edca8b758111d9f" + }, + { + "m_Id": "68aeebedc75643f5b501ca50a65725b1" + } + ], + "synonyms": [ + "down" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0ba4af6c356d428b8f314a294d732cdf", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0d3e01d059ac40dd938a1601a6f132ef", + "m_Id": 0, + "m_DisplayName": "_GuassianRidus", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0e9bdb0ae21243b89bada417a2abcb53", + "m_Id": 0, + "m_DisplayName": "_GuassianVStep", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "0ec814b6f36b405d858a49e7820c2183", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "0eef9d116d3b4975b9bd81200bf0bbb4", + "m_Guid": { + "m_GuidSerialized": "9e19c791-edf1-4c4b-b630-fadc4acae967" + }, + "m_Name": "Shadows Cascade", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows Cascade", + "m_DefaultReferenceName": "_SHADOWS_CASCADE", + "m_OverrideReferenceName": "_MAIN_LIGHT_SHADOWS_CASCADE", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1027d566e996450e98d0523fb59c614f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "10bc5999a65947e59a20402fbad35b1e", + "m_Id": 0, + "m_DisplayName": "_Amp", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "125a62ccb8564b118f52122ac0c8cd6f", + "m_Id": 0, + "m_DisplayName": "Contrast", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "14e5aaf45a2c405cb53a402740ef65b7", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1508fc0687da4cbcaecd8c7f3cc9f2d5", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 662.0000610351563, + "y": 4640.0, + "width": 118.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "5aa2652e053f4498bb600b4fe8e910e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8a67e5bfe7e5436c9dd50486f46ca8a1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "150a9872ad9641cfa1285ee3f4f08239", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 599.0000610351563, + "y": 4675.0, + "width": 160.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4970c7dc18a94eb69bf587cb2e316002" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "e246ad4fe52644f1aefbe84c88f9aa2c" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "159903c1a5284eb2971312c9ba4d14ed", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2517.0, + "y": 1357.0, + "width": 208.0, + "height": 314.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "da1df4b20b90413fafdadb4db9bf2cf4" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "16b9825dba0b4b20b1621dba1e0a0534", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "26157d021b81491c86e9452f8159ac27" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 0, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 2, + "m_AlphaClip": false, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "199b2f0308c2463cb0cb8849252d4184", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1940.9998779296875, + "y": 1916.9998779296875, + "width": 208.0001220703125, + "height": 302.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "225a59108fe14e7f83a4836d8b713061" + }, + { + "m_Id": "d1bcfd5f7fb346fd874f74a07e29bdc5" + }, + { + "m_Id": "bda916ade2194f7fbc924e01212882b6" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "1a659b8ed4aa4885a544dc583dc3365b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 207.99998474121095, + "y": 3449.0, + "width": 207.99998474121095, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "27097ec1327740cc94b31c4a6e6c1076" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "1b8b978f56a1458ba0f0769cf1c5dd2a", + "m_Id": 0, + "m_DisplayName": "_RampLightColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1cb1a55f1fb64b98ad8935d25c579683", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 656.0, + "y": 4568.0, + "width": 109.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "dcbfb3ba3d0d44fc9aefba65d620e64a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "5c07d321df6842f89115f1d7555e2d90" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d0dd61d4fde4bfd95c2f98a8ba9d115", + "m_Id": 2, + "m_DisplayName": "DistanceAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "DistanceAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "1d8712f1d1ee405993771e903162461b", + "m_Guid": { + "m_GuidSerialized": "eb3740b0-8e8a-4d4e-9c99-c7e528b29aa4" + }, + "m_Name": "_OutMax", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_OutMax", + "m_DefaultReferenceName": "_OutMax", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1dcf0ad63bf74bf58b1db505b0665a4e", + "m_Id": 0, + "m_DisplayName": "_ScaleA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "21cd1fadabcc4f52a165326f362cd3ba", + "m_Id": 0, + "m_DisplayName": "_GuassianHStep", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "225a59108fe14e7f83a4836d8b713061", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2499787a75cd4cd8aa2c3d6d8d5bd0c8", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", + "m_ObjectId": "26157d021b81491c86e9452f8159ac27" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "27097ec1327740cc94b31c4a6e6c1076", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "27cee4f3a6944878a87694cfb4962207", + "m_Id": 1, + "m_DisplayName": "X", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "X", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "27dd2d6c89c14b8c95b3243df27e7657", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "29df11074ff1483582a6ea16594b1ae9", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "2a452e71566c40568853b6f23de9dd61", + "m_Id": 0, + "m_DisplayName": "_T1_T2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2a50a66887ba420e90827874cdb603a5", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2ad3c6df3a294345912246f088cf654c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 609.0000610351563, + "y": 2710.0, + "width": 135.99993896484376, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "c3511d4d172247ef9ce71ca74333c7f6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "fc8381739f8b4c099113d6a0ea6a8dab" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2b45375a1f624357b119de1fa3c36c7c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 660.0000610351563, + "y": 4602.0, + "width": 112.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "b09334db3ba144a3b5f32a4118ad2295" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "5486ed6e19de47dc8099fc18ed6c568b" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2ccfbd455e4c40a198774f97c1001d8a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "2d8459ba925543eaba5780c71f01286e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 3455.000244140625, + "y": 2293.000244140625, + "width": 208.000244140625, + "height": 301.999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "902185e371184baf9c283344cd3fa345" + }, + { + "m_Id": "be7efe75df094a48b7f60bdfcd0081d1" + }, + { + "m_Id": "a401bce2cb8b445fb14179082f4b5945" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2f61252f5a944feca7a2052c6c808fa8", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2f6bc19b85364d13b2364e4ded4c2e1c", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "306d0398ed18495fa751541238e992d5", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -456.0000305175781, + "y": -232.0000457763672, + "width": 174.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ea1f85753e824010b94839886cd87aba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ee3bcf09a9ba4d94b92793e631ea88de" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "31805e1c20a94efcbf1366d9ad06750a", + "m_Id": 3, + "m_DisplayName": "RampedDiffuseValues", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "RampedDiffuseValues", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "329d4ecd2b43435fb41b01c775b5805b", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "32ac4bb73fd6488899b99f4e6902f7c4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1254.0, + "y": 1939.0, + "width": 208.0001220703125, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "2ccfbd455e4c40a198774f97c1001d8a" + }, + { + "m_Id": "4c8f7db0e012448a96bbd3a26d592a80" + }, + { + "m_Id": "744db6e7ff804706817b8a5f53b1ac04" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "34044ca7ce6e4b41bafa9691c940b397", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "365e7c98aef646bf9f29b22acc919ca2", + "m_Id": 5, + "m_DisplayName": "NoiseAmp", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NoiseAmp", + "m_StageCapability": 3, + "m_Value": 0.029999999329447748, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3732915b52024fb8a7f2373b00c5340f", + "m_Id": 8, + "m_DisplayName": "New_5", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New_5", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "387644ff53ea4b459e45e1af4f6f41ef", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "39d14a664ac549a8b24d70030c1a665a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1946.000244140625, + "y": 860.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "1027d566e996450e98d0523fb59c614f" + }, + { + "m_Id": "e1468855cbc34d328aeabd25aef5c385" + }, + { + "m_Id": "b55a244afdf64172b67a80b34c6603b5" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3a641d4fe73c45a1b40beda387404158", + "m_Id": 4, + "m_DisplayName": "ScaleB", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "ScaleB", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "3af8afe8583e4daca4d8dcbf2f0f61e6", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1587.0, + "y": -50.00001525878906, + "width": 182.0, + "height": 34.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "a2fa86d0fdee45fcb22004f676a7d291" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "4f8ecfacc6354e1fb60aa772c6c0ab39" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "3b9ac587fc3848368e9a28a2da219aae", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3bd591f58d22406887dc58951f6a5e26", + "m_Id": 15, + "m_DisplayName": "WhiteMax", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WhiteMax", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "3ca90efcc6e841538c483a65276ff436", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 723.0, + "y": 4467.0, + "width": 116.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a0dec695dee04840b2b2e622e51160e8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc9ee55518df4a239c6eda5f5a77cae2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.LerpNode", + "m_ObjectId": "3d7ebeff0a9f4e4b81663eb8e2a6412d", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Lerp", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2504.0, + "y": -193.9999542236328, + "width": 207.999755859375, + "height": 326.0 + } + }, + "m_Slots": [ + { + "m_Id": "5e53aa02806944e4861a061996891e65" + }, + { + "m_Id": "417f9d59b7e54fa4afbfa140212e433a" + }, + { + "m_Id": "8413369d6e424040b124b5675387b31f" + }, + { + "m_Id": "fc5e3de4682b4cfd8f91e9495645357c" + } + ], + "synonyms": [ + "mix", + "blend", + "linear interpolate" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3db5d6192b9e4ce1b127a2124b8f8e01", + "m_Guid": { + "m_GuidSerialized": "a0ed1628-d689-42f5-9afe-bc6141afb4f3" + }, + "m_Name": "_GuassianRidus", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_GuassianRidus", + "m_DefaultReferenceName": "_GuassianRidus", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 30.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 60.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3e482649241e46c28c3becea8df511be", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3e4f0ccae66a46f396b0933f7013ae7b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3ed9857783664f5a8de78ddd3c9c238a", + "m_Id": 0, + "m_DisplayName": "_BaseMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "417f9d59b7e54fa4afbfa140212e433a", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "421d9eeb9e00442487592efa6522a7f7", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 336.0000305175781, + "y": 2600.0, + "width": 208.00009155273438, + "height": 435.0 + } + }, + "m_Slots": [ + { + "m_Id": "329d4ecd2b43435fb41b01c775b5805b" + }, + { + "m_Id": "71f0a5004bd64123be9eb36ccfb8aa5d" + }, + { + "m_Id": "04389ff28f0d48b091e78547b5f3469c" + }, + { + "m_Id": "64cca69bba81427c8322b75a39cacd52" + }, + { + "m_Id": "6e7e9d87ae354a6bac0d44f2c33f1539" + }, + { + "m_Id": "0ec814b6f36b405d858a49e7820c2183" + }, + { + "m_Id": "98a98882b3434d71816d3b78e00af3d2" + }, + { + "m_Id": "e9f068bc10f246b7810d4cfe003f19e3" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "439f642857a346589a7820fa43278e5a", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "44d4246157b34976a0241ae038577013", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "GaussianBlurRamp_Tiled (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1828.0001220703125, + "y": -231.0, + "width": 293.9998779296875, + "height": 422.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "ccd1dbd62c794c3e972c20a11d2d7692" + }, + { + "m_Id": "7842aa9cf7044d14909eb00b739510ea" + }, + { + "m_Id": "3732915b52024fb8a7f2373b00c5340f" + }, + { + "m_Id": "7c4b7d1820a544edb127f1f3789d5983" + }, + { + "m_Id": "ac902cad61ca43c495abad6e4e09681e" + }, + { + "m_Id": "4cfda014839140b1a653123933ffbcdb" + }, + { + "m_Id": "a6e8a88d9acb408aaf07383ba0c5fa91" + }, + { + "m_Id": "cabb26935b464eeb8580eb89ff92aa40" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GaussianBlurRamp_Tiled", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "46564763c7a5431d95e2617dcd439b3b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.5, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48bdfdf3936944fd964058d7ca97fe50", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1143.0001220703125, + "y": 464.99993896484377, + "width": 199.999755859375, + "height": 41.00006103515625 + } + }, + "m_Slots": [ + { + "m_Id": "c56b870e7d5a4cb183c1d0dc063d2203" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4970c7dc18a94eb69bf587cb2e316002", + "m_Id": 0, + "m_DisplayName": "_ShadowIncolor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "4ad9c2d6d61246d69b6f2fffbadf4923", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 86.99955749511719, + "y": -190.99989318847657, + "width": 208.00025939941407, + "height": 301.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "14e5aaf45a2c405cb53a402740ef65b7" + }, + { + "m_Id": "8792005745af45d7a6281f84638130ea" + }, + { + "m_Id": "d64cfff00f064178bc82d2bbcc2df9fb" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4b35db1dd5c040eb87a8c226ee02ac7e", + "m_Id": 1, + "m_DisplayName": "ShadowFactor", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "ShadowFactor", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "4c343df1bbe24cbb8d518a77819b811c", + "m_Guid": { + "m_GuidSerialized": "12a21b71-1e77-4bee-9059-4d8997e18a1b" + }, + "m_Name": "_GuassianHStep", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_GuassianHStep", + "m_DefaultReferenceName": "_GuassianHStep", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "4c8f7db0e012448a96bbd3a26d592a80", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "4ca13a128e33428bba2be63838484f21", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4cfda014839140b1a653123933ffbcdb", + "m_Id": 6, + "m_DisplayName": "New (3)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New3", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector3ShaderProperty", + "m_ObjectId": "4dfb40f26f22409bb62b97c8b330c6dd", + "m_Guid": { + "m_GuidSerialized": "f91ad91f-a0e0-4861-840e-ecb0aa5a8932" + }, + "m_Name": "_RampValue", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_RampValue", + "m_DefaultReferenceName": "_RampValue", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.5, + "z": 1.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4ea22b6917cf455ba0a3329d012e79f8", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "4f6cab4083b040f4bc457bcc6bd3f948", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "4f8ecfacc6354e1fb60aa772c6c0ab39", + "m_Guid": { + "m_GuidSerialized": "a865004e-08aa-4249-90f3-c71ee2f31a81" + }, + "m_Name": "_GuassianResolution", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_GuassianResolution", + "m_DefaultReferenceName": "_GuassianResolution", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 800.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "5026c610d8bf47d1962b88138283d318", + "m_Guid": { + "m_GuidSerialized": "2ef14f47-00eb-4173-9374-b0a748398e93" + }, + "m_Name": "_T1_T2", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_T1_T2", + "m_DefaultReferenceName": "_T1_T2", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.33000001311302187, + "y": 0.6600000262260437, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode", + "m_ObjectId": "50e4194d486a4f60b4a806ee4585277c", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Tiling And Offset", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -396.0003356933594, + "y": -139.9999542236328, + "width": 208.000244140625, + "height": 326.0 + } + }, + "m_Slots": [ + { + "m_Id": "b0775b2567d846d7ba2b3da6ebb4ec87" + }, + { + "m_Id": "a938f8bc82084ca981cd5ffe7d977dfb" + }, + { + "m_Id": "fb43a1e740944aa78204227e7fa6ea03" + }, + { + "m_Id": "dbf7ee0bc2234202a1601845b062b090" + } + ], + "synonyms": [ + "pan", + "scale" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "510ab984653d426abc4aec12140b759b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1528.9998779296875, + "y": 1795.0, + "width": 208.0001220703125, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "635716f645cc403699c74171c8e504f1" + }, + { + "m_Id": "2f61252f5a944feca7a2052c6c808fa8" + }, + { + "m_Id": "a1adde1b0c1849b0bd251febf19897c4" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "546fc3ab57184611ac1a5a1feff620cc", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5486ed6e19de47dc8099fc18ed6c568b", + "m_Guid": { + "m_GuidSerialized": "60605919-63a5-4bad-ab6d-576d1e0a3857" + }, + "m_Name": "_InMax", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_InMax", + "m_DefaultReferenceName": "_InMax", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "5584f42423944d46bf6aed79fea39b08", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "57242548e70c4effbbbb8bbaf4977684", + "m_Id": 5, + "m_DisplayName": "Diffuse", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Diffuse", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SaturateNode", + "m_ObjectId": "58deddb241ef45e090b99cf0ea4b4bf7", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Saturate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1461.9998779296875, + "y": -496.99993896484377, + "width": 207.9998779296875, + "height": 277.99993896484377 + } + }, + "m_Slots": [ + { + "m_Id": "aa1ba7da894e4e8fb144f249785eb8d9" + }, + { + "m_Id": "853c1d0ecb154134a3a5d781022cb551" + } + ], + "synonyms": [ + "clamp" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "58e8bec357f448f0a0c65df63443630b", + "m_Id": 0, + "m_DisplayName": "_InteriorNoiseLevel", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "594897b02db84d7e8bc1166dcd3cc914", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": -0.46000000834465029, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5aa2652e053f4498bb600b4fe8e910e1", + "m_Id": 0, + "m_DisplayName": "_OutMin", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5b0d389663b44de0b6e4470c5b42ffa9", + "m_Id": 0, + "m_DisplayName": "_RampDarkColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "5b53f18b2dc74ff4afd80ef6b9a84772", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 721.0, + "y": 4495.0, + "width": 104.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "10bc5999a65947e59a20402fbad35b1e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "98a0afc8302441418f265beb612c55ac" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5c07d321df6842f89115f1d7555e2d90", + "m_Guid": { + "m_GuidSerialized": "faa9588f-1dda-4784-bc1d-f9d37488ba57" + }, + "m_Name": "_InMin", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_InMin", + "m_DefaultReferenceName": "_InMin", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5cabbc1e764e440e88a23ccaa0adec04", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5de1bd0cc95545c9928302908b789c6b", + "m_Id": 3, + "m_DisplayName": "ShadowAtten", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "ShadowAtten", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "5e4cd1d67d7d4684b88cad6f94d170e5", + "m_Id": 0, + "m_DisplayName": "_AmbientColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "5e53aa02806944e4861a061996891e65", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "5edcc7220d3d455eacb8957cdee3b9b7", + "m_Guid": { + "m_GuidSerialized": "6d55457b-3339-44b5-b22a-2cdcc657e055" + }, + "m_Name": "_AmbientColor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_AmbientColor", + "m_DefaultReferenceName": "_AmbientColor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.20000000298023225, + "g": 0.20000000298023225, + "b": 0.20000000298023225, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "60c4ebcc123f40f0be5ed248ed7e1584", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "628b93d9c0d54ea5bcdbdb0f7619b3e6", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "635716f645cc403699c74171c8e504f1", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "63c752122c664e6e9e190c459f7857b4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 724.0, + "y": 4440.0, + "width": 116.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1dcf0ad63bf74bf58b1db505b0665a4e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "e318ed6bbe154a30a45aa266566e6345" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "64cca69bba81427c8322b75a39cacd52", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "66a6cb23078942a1bacfa52ea7b3f853", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 291.0, + "y": 1806.0, + "width": 208.0001220703125, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "4f6cab4083b040f4bc457bcc6bd3f948" + }, + { + "m_Id": "387644ff53ea4b459e45e1af4f6f41ef" + }, + { + "m_Id": "02b4ec80af534c2eb77a7aedb2c0c245" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "67074c7db931474f93a92686f1e963f0", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b9ea3672569d404fa365dcd82b6e26bd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "671a2c8348db4288b25b9a7c8fc72cdb", + "m_Guid": { + "m_GuidSerialized": "2833743d-c139-4595-985b-a273b88b2894" + }, + "m_Name": "_ShadowOutcolor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ShadowOutcolor", + "m_DefaultReferenceName": "_ShadowOutcolor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "68621b1e42be46c6bdee7ad553638214", + "m_Guid": { + "m_GuidSerialized": "fb129825-7b54-4bc6-a01f-a85e17dbde53" + }, + "m_Name": "_tiling", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_tiling", + "m_DefaultReferenceName": "_tiling", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "68aeebedc75643f5b501ca50a65725b1", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "69b4510e6140491bacd314efb8e8c56a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 260.6730651855469, + "y": 1086.6302490234375, + "width": 208.00006103515626, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "628b93d9c0d54ea5bcdbdb0f7619b3e6" + }, + { + "m_Id": "9eeac8a17d2142758ac23a0ae5882f2b" + }, + { + "m_Id": "84b699a17fca4367a2a1a960ab6ab08f" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6c18a0f70efe4b428f31286decc9a344", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "6cc9e8340cec492886477097a0252840", + "m_Title": "ramp", + "m_Position": { + "x": -882.0001220703125, + "y": -742.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "6d2ab6152d994b8ab5b8fbf867857182", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2722.999755859375, + "y": 1806.0, + "width": 141.000244140625, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "e1b5616371f64b27899ed3351e75b4bf" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "4dfb40f26f22409bb62b97c8b330c6dd" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6de801c686494ff9b06c945aa5a87546", + "m_Id": 9, + "m_DisplayName": "New_8", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "New_8", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "6df2b137608b4a78ac8b32d7d1efc858", + "m_Group": { + "m_Id": "" + }, + "m_Name": "GetMainLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -251.99996948242188, + "y": 1677.9998779296875, + "width": 231.0, + "height": 350.0 + } + }, + "m_Slots": [ + { + "m_Id": "f5795804bab04a749966cf36c852cd73" + }, + { + "m_Id": "86fe048671c5415ba1258ebbe625a915" + }, + { + "m_Id": "6f4a69057a2d4f39ab500600a8316a51" + }, + { + "m_Id": "1d0dd61d4fde4bfd95c2f98a8ba9d115" + }, + { + "m_Id": "5de1bd0cc95545c9928302908b789c6b" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetMainLight", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e7e9d87ae354a6bac0d44f2c33f1539", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "6ec46dc91a584fe985dd40a30af875cd", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 746.0, + "y": 4729.0, + "width": 121.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "125a62ccb8564b118f52122ac0c8cd6f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7969ad7b1b894bb5abf0432839fbcb8b" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "6f4a69057a2d4f39ab500600a8316a51", + "m_Id": 1, + "m_DisplayName": "Direction", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Direction", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "70dc5249edfc4178bdc477435210bf4d", + "m_Group": { + "m_Id": "" + }, + "m_Name": "InkFromShadowFactorMap (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1022.0, + "y": 4340.0, + "width": 307.9998779296875, + "height": 590.0 + } + }, + "m_Slots": [ + { + "m_Id": "f21e85046aeb404db0e695f90aa8dfdf" + }, + { + "m_Id": "6de801c686494ff9b06c945aa5a87546" + }, + { + "m_Id": "a2863312eae643ea9f478a0806368fd5" + }, + { + "m_Id": "f6039b5449e747d08e91337084b03531" + }, + { + "m_Id": "4b35db1dd5c040eb87a8c226ee02ac7e" + }, + { + "m_Id": "79ad24b97a724de88065314bea688941" + }, + { + "m_Id": "b267a9d958ea46e3a3b16776113771cf" + }, + { + "m_Id": "3a641d4fe73c45a1b40beda387404158" + }, + { + "m_Id": "365e7c98aef646bf9f29b22acc919ca2" + }, + { + "m_Id": "9f724a7f401c4aaab8ede78067eaa3b8" + }, + { + "m_Id": "099db8a45c464e03bc8e3e48ecd9a03a" + }, + { + "m_Id": "3bd591f58d22406887dc58951f6a5e26" + }, + { + "m_Id": "e2860e592ab443cca6591d1e3bee9c17" + }, + { + "m_Id": "8611f15e6b514f039ed91713b08e2a53" + }, + { + "m_Id": "e3a25de262c6491db95e500ef84abe0d" + }, + { + "m_Id": "7a625f55bcc645ba82c3e116dcea4ce1" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "InkFromShadowFactorMap", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "71f0a5004bd64123be9eb36ccfb8aa5d", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "72f258531bd44f16af62fcb8767a466e", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "744db6e7ff804706817b8a5f53b1ac04", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "770bc634b20c4ce28d51b23be367095b", + "m_Guid": { + "m_GuidSerialized": "e0733352-67ef-4e1b-a004-8793595deda6" + }, + "m_Name": "_NoiseMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_NoiseMap", + "m_DefaultReferenceName": "_NoiseMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"b3dd06e23e54b3d4c857e1ba947819d3\",\"type\":3}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "783cb76c819d4fe3a96c881d18df6679", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "7842aa9cf7044d14909eb00b739510ea", + "m_Id": 2, + "m_DisplayName": "New_2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New_2", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"6af175c53f1ff7c4bbc64e5d063836f6\",\"type\":3}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7877e0aa891a4c9098d45a1efc12feb7", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -961.0001220703125, + "y": 667.0001220703125, + "width": 141.0, + "height": 33.99981689453125 + } + }, + "m_Slots": [ + { + "m_Id": "9839bb2694b84124957c209faad1708d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ca0906bf631240f7ba8f71c450995ec7" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "78fdf0c5957546ec874b325561e08bf3", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -193.0004119873047, + "y": -682.9999389648438, + "width": 208.00025939941407, + "height": 435.0 + } + }, + "m_Slots": [ + { + "m_Id": "98e985b36d4740c4af6d6e979be947b5" + }, + { + "m_Id": "5cabbc1e764e440e88a23ccaa0adec04" + }, + { + "m_Id": "e31a2fe438d84787919aa35343290a81" + }, + { + "m_Id": "c1e074f853da415ebcf337cf1aa2b5a5" + }, + { + "m_Id": "e07ecf0fbe284fb0a5a6e27402610831" + }, + { + "m_Id": "accfc8d267ef40bd86a52efb1d37a292" + }, + { + "m_Id": "078aee10bb0945ca9cb962985661b634" + }, + { + "m_Id": "faa3c3d449dc4006b505621f87c9e10e" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7934d389d74d40da8657cd6d83d38935", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "f7799d2969664bafb5b2bb91b8ca17cc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "7969ad7b1b894bb5abf0432839fbcb8b", + "m_Guid": { + "m_GuidSerialized": "36225da2-5f16-4f98-9487-ef34811486ad" + }, + "m_Name": "Contrast", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Contrast", + "m_DefaultReferenceName": "_Contrast", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.2000000476837159, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.10000000149011612, + "y": 2.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "79ad24b97a724de88065314bea688941", + "m_Id": 17, + "m_DisplayName": "rampTex", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "rampTex", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"b3dd06e23e54b3d4c857e1ba947819d3\",\"type\":3}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7a625f55bcc645ba82c3e116dcea4ce1", + "m_Id": 21, + "m_DisplayName": "New (3)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New3", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a82289d30cf4594bcd068359aff1411", + "m_Id": 0, + "m_DisplayName": "_ShadowOutcolor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7c4b7d1820a544edb127f1f3789d5983", + "m_Id": 4, + "m_DisplayName": "New (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New1", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7ca2a2dd29ff4dc6bbeae7c6674046c2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7d344558bb724098a15ef307485a8c0c", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -563.0, + "y": -78.0, + "width": 107.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "8d971189564645bab9856441e78ea6de" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "68621b1e42be46c6bdee7ad553638214" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "811bc9c7fc2a40cd8fbf29d8a55c2656", + "m_Guid": { + "m_GuidSerialized": "15490097-9923-447c-982e-6a989e673f08" + }, + "m_Name": "_BaseMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_BaseMap", + "m_DefaultReferenceName": "_BaseMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "811fc64963674680b26a1c7c1baf7e72", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "8413369d6e424040b124b5675387b31f", + "m_Id": 2, + "m_DisplayName": "T", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "T", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "84b699a17fca4367a2a1a960ab6ab08f", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "853c1d0ecb154134a3a5d781022cb551", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8611f15e6b514f039ed91713b08e2a53", + "m_Id": 19, + "m_DisplayName": "New (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New1", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "86fe048671c5415ba1258ebbe625a915", + "m_Id": 0, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8792005745af45d7a6281f84638130ea", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "8830f34da24c470e9d104ad25317d250", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 4014.0, + "y": 3076.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "a9fde59756564652982319b358c249af" + }, + { + "m_Id": "3e482649241e46c28c3becea8df511be" + }, + { + "m_Id": "d3bf58df63bd4e56868a0ed7a4d2314e" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "89a6deb0800645eca2ced89bda331d82", + "m_Guid": { + "m_GuidSerialized": "a948d6a0-128f-4b3c-b1a6-cc3beb01d9f8" + }, + "m_Name": "_GuassianVStep", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_GuassianVStep", + "m_DefaultReferenceName": "_GuassianVStep", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "8a67e5bfe7e5436c9dd50486f46ca8a1", + "m_Guid": { + "m_GuidSerialized": "13f099b3-8033-4c71-b03b-3682347647e7" + }, + "m_Name": "_OutMin", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_OutMin", + "m_DefaultReferenceName": "_OutMin", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8d1280d841d544a7b57745c4b6cabdd3", + "m_Id": 2, + "m_DisplayName": "Y", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Y", + "m_StageCapability": 3, + "m_Value": 0.5, + "m_DefaultValue": 0.0, + "m_Labels": [ + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8d971189564645bab9856441e78ea6de", + "m_Id": 0, + "m_DisplayName": "_tiling", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "8f38e60f135641f7a3319b9a44c02afc", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 534.6729736328125, + "y": 1103.6302490234375, + "width": 208.0, + "height": 301.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "4ea22b6917cf455ba0a3329d012e79f8" + }, + { + "m_Id": "46564763c7a5431d95e2617dcd439b3b" + }, + { + "m_Id": "ff95db6ea6974dd88249b126c5c3da52" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "902185e371184baf9c283344cd3fa345", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93e9da65c1b643cdbab11819ff1e593b", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "96fde89aa5e94f7b9d61262104ed056c", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "9839bb2694b84124957c209faad1708d", + "m_Id": 0, + "m_DisplayName": "_RampMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "98a0afc8302441418f265beb612c55ac", + "m_Guid": { + "m_GuidSerialized": "4097cbee-f392-45d0-83d2-9427a902e232" + }, + "m_Name": "_Amp", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_Amp", + "m_DefaultReferenceName": "_Amp", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.029999999329447748, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "98a98882b3434d71816d3b78e00af3d2", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "98e985b36d4740c4af6d6e979be947b5", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9941f78f6d8c400b9187d0477a2af6d9", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1679.0, + "y": -172.0, + "width": 140.9998779296875, + "height": 34.000030517578128 + } + }, + "m_Slots": [ + { + "m_Id": "c1e6e49cad2a45589d114f0f1734d45e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ca0906bf631240f7ba8f71c450995ec7" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9967770e33374a04be0428b668c41138", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -518.0001831054688, + "y": -576.0, + "width": 207.99981689453126, + "height": 312.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "96fde89aa5e94f7b9d61262104ed056c" + } + ], + "synonyms": [ + "texcoords", + "coords", + "coordinates" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9bc5d43df7e044088aaad753007c2ac6", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -857.000244140625, + "y": -154.00001525878907, + "width": 207.99981689453126, + "height": 312.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "2499787a75cd4cd8aa2c3d6d8d5bd0c8" + } + ], + "synonyms": [ + "texcoords", + "coords", + "coordinates" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "9c88117e48b94a8fa543bc06929f4483", + "m_Id": 0, + "m_DisplayName": "_StrokeMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "9d590a060a6245988f804fe7abc93a7b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "9dabadec240d422faed42460e368e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "9dabadec240d422faed42460e368e458", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "9dc1fb6493064488987d62a0a401fb1f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "ComputeAdditionalLighting (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2965.0, + "y": 1709.0, + "width": 309.000244140625, + "height": 350.0 + } + }, + "m_Slots": [ + { + "m_Id": "e8d53a0234944ac8b26bb987aacdc35e" + }, + { + "m_Id": "e5229bbfada548b0b4cc4b54baddc27c" + }, + { + "m_Id": "c7d27cc4623647e2a624f535ffbdfda0" + }, + { + "m_Id": "31805e1c20a94efcbf1366d9ad06750a" + }, + { + "m_Id": "de31efafafc046e99240e5ceb04c596e" + }, + { + "m_Id": "57242548e70c4effbbbb8bbaf4977684" + } + ], + "synonyms": [ + "code", + "HLSL" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeAdditionalLighting", + "m_FunctionSource": "9c2401c89f3acce4fbc7d5b66a67225b", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e3080c7a8f143d1b7d20191f39b2bbf", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2161.0, + "y": -319.0, + "width": 166.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1b8b978f56a1458ba0f0769cf1c5dd2a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "cbc9fdfd0d904ccebe2d392a341b594a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", + "m_ObjectId": "9e7432b08d4041fd81796dba3bf3e08c", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Vector", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 283.0, + "y": 4008.0, + "width": 208.00006103515626, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "a9fe98759cf44cc092652ff2acee42b7" + } + ], + "synonyms": [ + "surface direction" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9eeac8a17d2142758ac23a0ae5882f2b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.5, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9f30f2f280f54f41a428d56298c8a0d2", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9f668896a0824e978c0c4a3d20e54cc7", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -164.0000457763672, + "y": -453.99993896484377, + "width": 154.99984741210938, + "height": 34.000030517578128 + } + }, + "m_Slots": [ + { + "m_Id": "dd22631d9299491a982eede30531a43a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc7fe97fb1884a78ba09ba1f2bf3dfa2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "9f724a7f401c4aaab8ede78067eaa3b8", + "m_Id": 10, + "m_DisplayName": "InColor", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "InColor", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a057ae46e50145bfb0ecc21ea1fb8216", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 709.0000610351563, + "y": 4412.0, + "width": 141.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "05ddf1401d9e40eeaddd678ff18f6667" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "770bc634b20c4ce28d51b23be367095b" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0dec695dee04840b2b2e622e51160e8", + "m_Id": 0, + "m_DisplayName": "_ScaleB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a1669d731be94e2c83f4ee08f8a9f669", + "m_Guid": { + "m_GuidSerialized": "e476794b-ba20-4ab6-8038-e8bda11c9d8c" + }, + "m_Name": "Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Shadows", + "m_DefaultReferenceName": "_SHADOWS", + "m_OverrideReferenceName": "MAIN_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", + "m_ObjectId": "a198ef370cb64b109d5654e426982e69", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Vector", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2483.0, + "y": 1683.0, + "width": 207.999755859375, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "6c18a0f70efe4b428f31286decc9a344" + } + ], + "synonyms": [ + "surface direction" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a1adde1b0c1849b0bd251febf19897c4", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a2863312eae643ea9f478a0806368fd5", + "m_Id": 0, + "m_DisplayName": "WorldPos", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldPos", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a2fa86d0fdee45fcb22004f676a7d291", + "m_Id": 0, + "m_DisplayName": "_GuassianResolution", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a3444ea6536548d9a34bdebf52c58749", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "a401bce2cb8b445fb14179082f4b5945", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "a5bc6a7f7772405b8ed8c921a11eea90", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a6e8a88d9acb408aaf07383ba0c5fa91", + "m_Id": 7, + "m_DisplayName": "New (4)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New4", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7b087dba0b04cf6900c8695d4100c31", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "a7d0b7730299489bb8d081171f251e2a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "a938f8bc82084ca981cd5ffe7d977dfb", + "m_Id": 1, + "m_DisplayName": "Tiling", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tiling", + "m_StageCapability": 3, + "m_Value": { + "x": 8.0, + "y": 8.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "a9c5436a87be4b06afd14e618024c004", + "m_Guid": { + "m_GuidSerialized": "e5370f12-55bb-4028-835d-23abb44cf31f" + }, + "m_Name": "Additional Lights", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Lights", + "m_DefaultReferenceName": "_ADDITIONAL_LIGHTS", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "a9fde59756564652982319b358c249af", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "a9fe98759cf44cc092652ff2acee42b7", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "aa117d2cb65f4044b6b7bf736dbf8d59", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "aa1ba7da894e4e8fb144f249785eb8d9", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ac902cad61ca43c495abad6e4e09681e", + "m_Id": 5, + "m_DisplayName": "New (2)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New2", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "accfc8d267ef40bd86a52efb1d37a292", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "add220b505e74a1ea06ac805858fa8fe", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "b809fdc1f7e34de0b139821499ca0e23" + }, + { + "m_Id": "e5a71d711c86416886b209ec634fe2f6" + }, + { + "m_Id": "a9c5436a87be4b06afd14e618024c004" + }, + { + "m_Id": "0eef9d116d3b4975b9bd81200bf0bbb4" + }, + { + "m_Id": "a1669d731be94e2c83f4ee08f8a9f669" + }, + { + "m_Id": "811bc9c7fc2a40cd8fbf29d8a55c2656" + }, + { + "m_Id": "dc7fe97fb1884a78ba09ba1f2bf3dfa2" + }, + { + "m_Id": "fc8381739f8b4c099113d6a0ea6a8dab" + }, + { + "m_Id": "5edcc7220d3d455eacb8957cdee3b9b7" + }, + { + "m_Id": "5026c610d8bf47d1962b88138283d318" + }, + { + "m_Id": "4dfb40f26f22409bb62b97c8b330c6dd" + }, + { + "m_Id": "ca0906bf631240f7ba8f71c450995ec7" + }, + { + "m_Id": "cbc9fdfd0d904ccebe2d392a341b594a" + }, + { + "m_Id": "07ccd58286d04876a0844a422abc6484" + }, + { + "m_Id": "d31d87e52dd644b38f789086409a3808" + }, + { + "m_Id": "ee3bcf09a9ba4d94b92793e631ea88de" + }, + { + "m_Id": "68621b1e42be46c6bdee7ad553638214" + }, + { + "m_Id": "ff79775e546b411d8f337c6c0523d33f" + }, + { + "m_Id": "3db5d6192b9e4ce1b127a2124b8f8e01" + }, + { + "m_Id": "4f8ecfacc6354e1fb60aa772c6c0ab39" + }, + { + "m_Id": "4c343df1bbe24cbb8d518a77819b811c" + }, + { + "m_Id": "89a6deb0800645eca2ced89bda331d82" + }, + { + "m_Id": "e246ad4fe52644f1aefbe84c88f9aa2c" + }, + { + "m_Id": "671a2c8348db4288b25b9a7c8fc72cdb" + }, + { + "m_Id": "5c07d321df6842f89115f1d7555e2d90" + }, + { + "m_Id": "5486ed6e19de47dc8099fc18ed6c568b" + }, + { + "m_Id": "8a67e5bfe7e5436c9dd50486f46ca8a1" + }, + { + "m_Id": "1d8712f1d1ee405993771e903162461b" + }, + { + "m_Id": "009e354d348e45b5a35af056bbce83ef" + }, + { + "m_Id": "770bc634b20c4ce28d51b23be367095b" + }, + { + "m_Id": "e318ed6bbe154a30a45aa266566e6345" + }, + { + "m_Id": "dc9ee55518df4a239c6eda5f5a77cae2" + }, + { + "m_Id": "98a0afc8302441418f265beb612c55ac" + }, + { + "m_Id": "7969ad7b1b894bb5abf0432839fbcb8b" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "ae17a8e532eb40c49ba8a18be65f4108", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1647.0, + "y": 3115.000244140625, + "width": 207.9998779296875, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "a7d0b7730299489bb8d081171f251e2a" + }, + { + "m_Id": "ca4b19a079db417ea470eafd81255397" + }, + { + "m_Id": "ff40599740904b1b989a91873f93a62c" + } + ], + "synonyms": [ + "division", + "divided by" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ae63f77a1a1640ba963de83ae1e29cb0", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1588.0, + "y": -9.000018119812012, + "width": 160.0, + "height": 34.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "21cd1fadabcc4f52a165326f362cd3ba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "4c343df1bbe24cbb8d518a77819b811c" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "b0775b2567d846d7ba2b3da6ebb4ec87", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b09334db3ba144a3b5f32a4118ad2295", + "m_Id": 0, + "m_DisplayName": "_InMax", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b267a9d958ea46e3a3b16776113771cf", + "m_Id": 3, + "m_DisplayName": "ScaleA", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "ScaleA", + "m_StageCapability": 3, + "m_Value": 1.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.AddNode", + "m_ObjectId": "b2fdbf0433fa4828968c6763c675f586", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Add", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1060.0, + "y": 0.9999880194664002, + "width": 208.0, + "height": 302.0000305175781 + } + }, + "m_Slots": [ + { + "m_Id": "d754a0ae9f3246269a01f7923818a9c5" + }, + { + "m_Id": "2a50a66887ba420e90827874cdb603a5" + }, + { + "m_Id": "72f258531bd44f16af62fcb8767a466e" + } + ], + "synonyms": [ + "addition", + "sum", + "plus" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "b43795f08c0045d09e292097a342f1a3", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 610.0, + "y": -169.0, + "width": 208.0, + "height": 301.9999694824219 + } + }, + "m_Slots": [ + { + "m_Id": "9f30f2f280f54f41a428d56298c8a0d2" + }, + { + "m_Id": "a7b087dba0b04cf6900c8695d4100c31" + }, + { + "m_Id": "783cb76c819d4fe3a96c881d18df6679" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SaturateNode", + "m_ObjectId": "b4ffb465c5744f7387036e94afa7a916", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Saturate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 847.9999389648438, + "y": 1112.9998779296875, + "width": 208.00006103515626, + "height": 278.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "5584f42423944d46bf6aed79fea39b08" + }, + { + "m_Id": "ef8a4dd1eff84a939b43c81c66987a23" + } + ], + "synonyms": [ + "clamp" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b55a244afdf64172b67a80b34c6603b5", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "b634eee909ef4fc0b65118c3efe3f9f3", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -409.11541748046877, + "y": -717.8529663085938, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "9c88117e48b94a8fa543bc06929f4483" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "d31d87e52dd644b38f789086409a3808" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "b809fdc1f7e34de0b139821499ca0e23", + "m_Guid": { + "m_GuidSerialized": "e1fc1bfe-6ef3-45c9-9d42-9ece7e3d91e3" + }, + "m_Name": "Soft Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Soft Shadows", + "m_DefaultReferenceName": "_SOFT_SHADOWS", + "m_OverrideReferenceName": "_SHADOWS_SOFT", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "b852c04295c344dfad66ca37d229da9c", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -125.0003433227539, + "y": -170.9999237060547, + "width": 208.000244140625, + "height": 435.0 + } + }, + "m_Slots": [ + { + "m_Id": "2f6bc19b85364d13b2364e4ded4c2e1c" + }, + { + "m_Id": "ed3ba0dd0aa14976b97ef9861d24aee0" + }, + { + "m_Id": "0ba4af6c356d428b8f314a294d732cdf" + }, + { + "m_Id": "bfb1dd90469b470a9ea3db15b2439ce3" + }, + { + "m_Id": "93e9da65c1b643cdbab11819ff1e593b" + }, + { + "m_Id": "0b89e13446e240e1b05b5db84cdf9e0d" + }, + { + "m_Id": "811fc64963674680b26a1c7c1baf7e72" + }, + { + "m_Id": "ba49bfa0a8cc4fc287d349be46273b29" + } + ], + "synonyms": [ + "tex2d" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "b9ea3672569d404fa365dcd82b6e26bd", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "ba49bfa0a8cc4fc287d349be46273b29", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "bda916ade2194f7fbc924e01212882b6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "bddbe3bf061b44e0958e785e19600cfc", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 997.0, + "y": 2965.0, + "width": 155.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "cf7b4370d4d240908ebe4e390560ce8e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc7fe97fb1884a78ba09ba1f2bf3dfa2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "be7efe75df094a48b7f60bdfcd0081d1", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "bf3b30a528f64754bcef4e5f8bdd9d62", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "bf61b6ec1c3647a0898faf5d315e1a40", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2156.0, + "y": -351.9999694824219, + "width": 164.0, + "height": 33.999969482421878 + } + }, + "m_Slots": [ + { + "m_Id": "5b0d389663b44de0b6e4470c5b42ffa9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "07ccd58286d04876a0844a422abc6484" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "bfb1dd90469b470a9ea3db15b2439ce3", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c1e074f853da415ebcf337cf1aa2b5a5", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c1e6e49cad2a45589d114f0f1734d45e", + "m_Id": 0, + "m_DisplayName": "_RampMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c3511d4d172247ef9ce71ca74333c7f6", + "m_Id": 0, + "m_DisplayName": "_BaseColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c4bfbe9fa9494aea91e800c06f6589bc", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1595.0, + "y": 31.99997901916504, + "width": 160.0, + "height": 34.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "0e9bdb0ae21243b89bada417a2abcb53" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "89a6deb0800645eca2ced89bda331d82" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "c56b870e7d5a4cb183c1d0dc063d2203", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.5, + "y": 0.5, + "z": 0.5 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SaturateNode", + "m_ObjectId": "c7bac695311949a0a96d969e1dcc2545", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Saturate", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2370.0, + "y": 2961.00048828125, + "width": 208.000244140625, + "height": 277.999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "439f642857a346589a7820fa43278e5a" + }, + { + "m_Id": "a5bc6a7f7772405b8ed8c921a11eea90" + } + ], + "synonyms": [ + "clamp" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c7d27cc4623647e2a624f535ffbdfda0", + "m_Id": 2, + "m_DisplayName": "Thresholds", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Thresholds", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "c8c24222aafa4c479517f0c4d32f533e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 3700.0, + "y": 3540.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "d9f5840bc0224d52a503ef51cf8ec962" + }, + { + "m_Id": "d1a33495d5094f7d986d07fb5519c705" + }, + { + "m_Id": "3b9ac587fc3848368e9a28a2da219aae" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "ca0906bf631240f7ba8f71c450995ec7", + "m_Guid": { + "m_GuidSerialized": "e0872e6d-f626-478d-8a08-957aae195eae" + }, + "m_Name": "_RampMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_RampMap", + "m_DefaultReferenceName": "_RampMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"6af175c53f1ff7c4bbc64e5d063836f6\",\"type\":3}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ca4b19a079db417ea470eafd81255397", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "cabb26935b464eeb8580eb89ff92aa40", + "m_Id": 0, + "m_DisplayName": "New", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "New", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "cbc9fdfd0d904ccebe2d392a341b594a", + "m_Guid": { + "m_GuidSerialized": "8d51b217-226b-4204-b438-03445f255574" + }, + "m_Name": "_RampLightColor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_RampLightColor", + "m_DefaultReferenceName": "_RampLightColor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ccd1dbd62c794c3e972c20a11d2d7692", + "m_Id": 1, + "m_DisplayName": "New_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "cd9ee5f5d12d49adba78905084afe6c9", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 3650.0, + "y": 3020.0, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "bf3b30a528f64754bcef4e5f8bdd9d62" + }, + { + "m_Id": "a3444ea6536548d9a34bdebf52c58749" + }, + { + "m_Id": "29df11074ff1483582a6ea16594b1ae9" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cf7b4370d4d240908ebe4e390560ce8e", + "m_Id": 0, + "m_DisplayName": "_BaseMapFloor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d1a33495d5094f7d986d07fb5519c705", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d1bcfd5f7fb346fd874f74a07e29bdc5", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "d31d87e52dd644b38f789086409a3808", + "m_Guid": { + "m_GuidSerialized": "237fdbef-ab5a-41cd-affb-5503cb4ba54c" + }, + "m_Name": "_StrokeMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_StrokeMap", + "m_DefaultReferenceName": "_StrokeMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"180a9e165c9d1bf4ea15afe81afe4a89\",\"type\":3}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d3bf58df63bd4e56868a0ed7a4d2314e", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d64cfff00f064178bc82d2bbcc2df9fb", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d70a4361ac4c4d2188843671b29481b1", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 660.0000610351563, + "y": 4675.0, + "width": 121.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ded35dd8213447cd961bc29a27b100e4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "1d8712f1d1ee405993771e903162461b" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "d754a0ae9f3246269a01f7923818a9c5", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "d8e5dc7e8f0941d1a088946693aecd9e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 810.9999389648438, + "y": 2607.999755859375, + "width": 208.0, + "height": 302.0 + } + }, + "m_Slots": [ + { + "m_Id": "057a35c21d504c61a9c6828eb66c5dff" + }, + { + "m_Id": "7ca2a2dd29ff4dc6bbeae7c6674046c2" + }, + { + "m_Id": "aa117d2cb65f4044b6b7bf736dbf8d59" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d9f5840bc0224d52a503ef51cf8ec962", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "da1df4b20b90413fafdadb4db9bf2cf4", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "dbbf33240caf497f8af34c650e5ef699", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 2735.0, + "y": 1776.0, + "width": 112.999755859375, + "height": 34.0001220703125 + } + }, + "m_Slots": [ + { + "m_Id": "2a452e71566c40568853b6f23de9dd61" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "5026c610d8bf47d1962b88138283d318" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "dbf7ee0bc2234202a1601845b062b090", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "dc5bca7cac8b479f999c2256e647aded", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 116.00000762939453, + "y": 2608.0, + "width": 137.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "3ed9857783664f5a8de78ddd3c9c238a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "811bc9c7fc2a40cd8fbf29d8a55c2656" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "dc7fe97fb1884a78ba09ba1f2bf3dfa2", + "m_Guid": { + "m_GuidSerialized": "82cbf43a-e4a3-43ba-b75e-4ae4ecc9cf2f" + }, + "m_Name": "_BaseMapFloor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_BaseMapFloor", + "m_DefaultReferenceName": "_BaseMapFloor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 16.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 8.0, + "y": 128.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "dc9ee55518df4a239c6eda5f5a77cae2", + "m_Guid": { + "m_GuidSerialized": "519faa28-8348-40d2-baba-afadf66fda9f" + }, + "m_Name": "_ScaleB", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleB", + "m_DefaultReferenceName": "_ScaleB", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 10.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dcbfb3ba3d0d44fc9aefba65d620e64a", + "m_Id": 0, + "m_DisplayName": "_InMin", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "dd22631d9299491a982eede30531a43a", + "m_Id": 0, + "m_DisplayName": "_BaseMapFloor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "de31efafafc046e99240e5ceb04c596e", + "m_Id": 4, + "m_DisplayName": "addColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "addColor", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "dea73c7c54bb4d97887dbe0c9c9218ef", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 363.9999694824219, + "y": -70.00000762939453, + "width": 175.00003051757813, + "height": 33.99996566772461 + } + }, + "m_Slots": [ + { + "m_Id": "58e8bec357f448f0a0c65df63443630b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ff79775e546b411d8f337c6c0523d33f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ded35dd8213447cd961bc29a27b100e4", + "m_Id": 0, + "m_DisplayName": "_OutMax", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e07ecf0fbe284fb0a5a6e27402610831", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "e1468855cbc34d328aeabd25aef5c385", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e1b5616371f64b27899ed3351e75b4bf", + "m_Id": 0, + "m_DisplayName": "_RampValue", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "e246ad4fe52644f1aefbe84c88f9aa2c", + "m_Guid": { + "m_GuidSerialized": "e4624eee-5bbf-4612-b409-aa01318822af" + }, + "m_Name": "_ShadowIncolor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ShadowIncolor", + "m_DefaultReferenceName": "_ShadowIncolor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e2860e592ab443cca6591d1e3bee9c17", + "m_Id": 18, + "m_DisplayName": "New", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "e318ed6bbe154a30a45aa266566e6345", + "m_Guid": { + "m_GuidSerialized": "304cf28a-9e6e-42bf-9dae-a22b1792fea1" + }, + "m_Name": "_ScaleA", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleA", + "m_DefaultReferenceName": "_ScaleA", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 10.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e31a2fe438d84787919aa35343290a81", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "e347c91cc0884e7ca37efb71c0d12295", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1353.0001220703125, + "y": 2763.000244140625, + "width": 207.9998779296875, + "height": 301.999755859375 + } + }, + "m_Slots": [ + { + "m_Id": "594897b02db84d7e8bc1166dcd3cc914" + }, + { + "m_Id": "34044ca7ce6e4b41bafa9691c940b397" + }, + { + "m_Id": "60c4ebcc123f40f0be5ed248ed7e1584" + } + ], + "synonyms": [ + "multiplication", + "times", + "x" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e3a25de262c6491db95e500ef84abe0d", + "m_Id": 20, + "m_DisplayName": "New (2)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "New2", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e5229bbfada548b0b4cc4b54baddc27c", + "m_Id": 1, + "m_DisplayName": "WorldNormal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldNormal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e587197966be433a9be956477da0aa5c", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.ShaderKeyword", + "m_ObjectId": "e5a71d711c86416886b209ec634fe2f6", + "m_Guid": { + "m_GuidSerialized": "2d4a7eb1-5095-4e3c-a08a-ec0e0b786285" + }, + "m_Name": "Additional Shadows", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "Additional Shadows", + "m_DefaultReferenceName": "_ADDITIONAL_SHADOWS", + "m_OverrideReferenceName": "ADDITIONAL_LIGHT_CALCULATE_SHADOWS", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_KeywordType": 0, + "m_KeywordDefinition": 1, + "m_KeywordScope": 0, + "m_KeywordStages": 63, + "m_Entries": [], + "m_Value": 1, + "m_IsEditable": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e635c5e684974f1fb13348bfb6324ecf", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "e883120de510430c97428551d358fd80", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 595.0, + "y": 4722.0, + "width": 169.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "7a82289d30cf4594bcd068359aff1411" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "671a2c8348db4288b25b9a7c8fc72cdb" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "e8d53a0234944ac8b26bb987aacdc35e", + "m_Id": 0, + "m_DisplayName": "WorldPosition", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldPosition", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "e9f068bc10f246b7810d4cfe003f19e3", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "ea1f85753e824010b94839886cd87aba", + "m_Id": 0, + "m_DisplayName": "InteriorNoiseMap", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalVectorNode", + "m_ObjectId": "ea40979c430f4a6cb0b5d0e176e1525a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Normal Vector", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -208.99998474121095, + "y": 1273.0, + "width": 208.0, + "height": 314.9998779296875 + } + }, + "m_Slots": [ + { + "m_Id": "4ca13a128e33428bba2be63838484f21" + } + ], + "synonyms": [ + "surface direction" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "eabe1a34cc84458e960633a460866a4f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -69.9999771118164, + "y": 2769.0, + "width": 207.99996948242188, + "height": 313.0 + } + }, + "m_Slots": [ + { + "m_Id": "27dd2d6c89c14b8c95b3243df27e7657" + } + ], + "synonyms": [ + "texcoords", + "coords", + "coordinates" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ed3ba0dd0aa14976b97ef9861d24aee0", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "ee3bcf09a9ba4d94b92793e631ea88de", + "m_Guid": { + "m_GuidSerialized": "3f23c5e1-286e-4ba6-83fe-a23966ffe2d9" + }, + "m_Name": "InteriorNoiseMap", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "InteriorNoiseMap", + "m_DefaultReferenceName": "_InteriorNoiseMap", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":2800000,\"guid\":\"d9c329b2221502b46964473c3f7b24ce\",\"type\":3}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ef8a4dd1eff84a939b43c81c66987a23", + "m_Id": 1, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f21e85046aeb404db0e695f90aa8dfdf", + "m_Id": 8, + "m_DisplayName": "New (7)", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "New7", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "f5795804bab04a749966cf36c852cd73", + "m_Id": 4, + "m_DisplayName": "WorldPos", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "WorldPos", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "f6039b5449e747d08e91337084b03531", + "m_Id": 16, + "m_DisplayName": "NormalWS", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalWS", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "f7799d2969664bafb5b2bb91b8ca17cc", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2Node", + "m_ObjectId": "f86b29d4be8d45ad9f845b0bfdaf5e3b", + "m_Group": { + "m_Id": "6cc9e8340cec492886477097a0252840" + }, + "m_Name": "Vector 2", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 1536.9998779296875, + "y": -176.00003051757813, + "width": 128.0, + "height": 101.00007629394531 + } + }, + "m_Slots": [ + { + "m_Id": "27cee4f3a6944878a87694cfb4962207" + }, + { + "m_Id": "8d1280d841d544a7b57745c4b6cabdd3" + }, + { + "m_Id": "3e4f0ccae66a46f396b0933f7013ae7b" + } + ], + "synonyms": [ + "2", + "v2", + "vec2", + "float2" + ], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Value": { + "x": 0.0, + "y": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionNode", + "m_ObjectId": "f876731338b447f99fe060e56ad8aa30", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -537.0, + "y": 1672.0, + "width": 208.00003051757813, + "height": 315.0 + } + }, + "m_Slots": [ + { + "m_Id": "02b732fc3a814eae970dc4822e1cf6a1" + } + ], + "synonyms": [ + "location" + ], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Space": 2, + "m_PositionSource": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "faa3c3d449dc4006b505621f87c9e10e", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "fb43a1e740944aa78204227e7fa6ea03", + "m_Id": 2, + "m_DisplayName": "Offset", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Offset", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "fc5e3de4682b4cfd8f91e9495645357c", + "m_Id": 3, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "fc8381739f8b4c099113d6a0ea6a8dab", + "m_Guid": { + "m_GuidSerialized": "73cffd47-e28d-4011-9d66-c9ea915fea00" + }, + "m_Name": "_BaseColor", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_BaseColor", + "m_DefaultReferenceName": "_BaseColor", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ff40599740904b1b989a91873f93a62c", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "ff79775e546b411d8f337c6c0523d33f", + "m_Guid": { + "m_GuidSerialized": "5b1dd9cb-9a20-40e7-9357-d7cd99c7e14b" + }, + "m_Name": "_InteriorNoiseLevel", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_InteriorNoiseLevel", + "m_DefaultReferenceName": "_InteriorNoiseLevel", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.15000000596046449, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "ff95db6ea6974dd88249b126c5c3da52", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + diff --git a/Assets/Shaders/toon scene2.shadergraph.meta b/Assets/Shaders/toon scene2.shadergraph.meta new file mode 100644 index 00000000..556361ed --- /dev/null +++ b/Assets/Shaders/toon scene2.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 415248fde95cfc84a9b4912e318e5c66 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Textures/Amaterasu_SHD__AO.tga.jpg b/Assets/Textures/Amaterasu_SHD__AO.tga.jpg new file mode 100644 index 00000000..222f1a5f Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__AO.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__AO.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__AO.tga.jpg.meta new file mode 100644 index 00000000..1c812e51 --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__AO.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 2ffb9d7c08a2e2f44874b368605fd1a4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg b/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg new file mode 100644 index 00000000..c32b3e3b Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg.meta new file mode 100644 index 00000000..74561d1b --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__BaseColor.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 4454176fa9d5b4441bf302e6ebb32f22 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg b/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg new file mode 100644 index 00000000..c70f8f0c Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg.meta new file mode 100644 index 00000000..42f0a95b --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__Emissive.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 9f0ebbb3a83159948a32dad686fa076f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg b/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg new file mode 100644 index 00000000..52524fd6 Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg.meta new file mode 100644 index 00000000..80b58bbc --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__Metallic.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 2bb5ca7dadba1364faec39e37de7d3f5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg b/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg new file mode 100644 index 00000000..f54ac63c Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg.meta new file mode 100644 index 00000000..64c8d7ac --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__Normal.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 6b32e00615303d647aea84d37e144f35 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg b/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg new file mode 100644 index 00000000..6516abfc Binary files /dev/null and b/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg differ diff --git a/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg.meta b/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg.meta new file mode 100644 index 00000000..73a51e43 --- /dev/null +++ b/Assets/Textures/Amaterasu_SHD__Roughness.tga.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: a17d0d485a619b741a1c17ad97386a6d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Gold.png b/Assets/Textures/Gold.png new file mode 100644 index 00000000..c8b9fa9e Binary files /dev/null and b/Assets/Textures/Gold.png differ diff --git a/Assets/Textures/Gold.png.meta b/Assets/Textures/Gold.png.meta new file mode 100644 index 00000000..b07abd93 --- /dev/null +++ b/Assets/Textures/Gold.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 785e4d8b15b28a84aa93346eabfb3bdf +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Noise.png b/Assets/Textures/Noise.png new file mode 100644 index 00000000..9eca152f Binary files /dev/null and b/Assets/Textures/Noise.png differ diff --git a/Assets/Textures/Noise.png.meta b/Assets/Textures/Noise.png.meta new file mode 100644 index 00000000..07b80829 --- /dev/null +++ b/Assets/Textures/Noise.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: b3dd06e23e54b3d4c857e1ba947819d3 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Noise01.jpg b/Assets/Textures/Noise01.jpg new file mode 100644 index 00000000..266af810 Binary files /dev/null and b/Assets/Textures/Noise01.jpg differ diff --git a/Assets/Textures/Noise01.jpg.meta b/Assets/Textures/Noise01.jpg.meta new file mode 100644 index 00000000..a116a7d7 --- /dev/null +++ b/Assets/Textures/Noise01.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: d9c329b2221502b46964473c3f7b24ce +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Paper.psd b/Assets/Textures/Paper.psd new file mode 100644 index 00000000..85803981 Binary files /dev/null and b/Assets/Textures/Paper.psd differ diff --git a/Assets/Textures/Paper.psd.meta b/Assets/Textures/Paper.psd.meta new file mode 100644 index 00000000..32f5d976 --- /dev/null +++ b/Assets/Textures/Paper.psd.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 8bc5e513b750ef84b930ac3d10683981 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Ramp_Gold.png b/Assets/Textures/Ramp_Gold.png new file mode 100644 index 00000000..621a77ab Binary files /dev/null and b/Assets/Textures/Ramp_Gold.png differ diff --git a/Assets/Textures/Ramp_Gold.png.meta b/Assets/Textures/Ramp_Gold.png.meta new file mode 100644 index 00000000..f84f3f79 --- /dev/null +++ b/Assets/Textures/Ramp_Gold.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: e003f55abd2d1ba4bad25caff117a58b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Ramp_Ink01.png b/Assets/Textures/Ramp_Ink01.png new file mode 100644 index 00000000..8df56e03 Binary files /dev/null and b/Assets/Textures/Ramp_Ink01.png differ diff --git a/Assets/Textures/Ramp_Ink01.png.meta b/Assets/Textures/Ramp_Ink01.png.meta new file mode 100644 index 00000000..cd293207 --- /dev/null +++ b/Assets/Textures/Ramp_Ink01.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 6af175c53f1ff7c4bbc64e5d063836f6 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/Stroke01.png b/Assets/Textures/Stroke01.png new file mode 100644 index 00000000..8b19fc57 Binary files /dev/null and b/Assets/Textures/Stroke01.png differ diff --git a/Assets/Textures/Stroke01.png.meta b/Assets/Textures/Stroke01.png.meta new file mode 100644 index 00000000..c8323012 --- /dev/null +++ b/Assets/Textures/Stroke01.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 180a9e165c9d1bf4ea15afe81afe4a89 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/T_Rock_Green_01.TGA b/Assets/Textures/T_Rock_Green_01.TGA new file mode 100644 index 00000000..606d3830 Binary files /dev/null and b/Assets/Textures/T_Rock_Green_01.TGA differ diff --git a/Assets/Textures/T_Rock_Green_01.TGA.meta b/Assets/Textures/T_Rock_Green_01.TGA.meta new file mode 100644 index 00000000..d2c1e4d6 --- /dev/null +++ b/Assets/Textures/T_Rock_Green_01.TGA.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 4e8e41599df8ded439adf19fb2900fa4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures.meta b/Assets/Textures/scene_textures.meta new file mode 100644 index 00000000..f0c36269 --- /dev/null +++ b/Assets/Textures/scene_textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 738595e829684544c97aa08687c2d600 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/Grass1_diffuse.jpg b/Assets/Textures/scene_textures/Grass1_diffuse.jpg new file mode 100644 index 00000000..f04d6ec6 Binary files /dev/null and b/Assets/Textures/scene_textures/Grass1_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/Grass1_diffuse.jpg.meta b/Assets/Textures/scene_textures/Grass1_diffuse.jpg.meta new file mode 100644 index 00000000..4369882d --- /dev/null +++ b/Assets/Textures/scene_textures/Grass1_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 64ecf19891035274ebf604fffa8c1c8e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg b/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg new file mode 100644 index 00000000..78dc0b61 Binary files /dev/null and b/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg.meta b/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg.meta new file mode 100644 index 00000000..b13246cb --- /dev/null +++ b/Assets/Textures/scene_textures/PlaneBase_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 88ef940e994af054290b43cac308d619 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg b/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg new file mode 100644 index 00000000..45820be7 Binary files /dev/null and b/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg differ diff --git a/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg.meta b/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg.meta new file mode 100644 index 00000000..70c68109 --- /dev/null +++ b/Assets/Textures/scene_textures/PlaneBase_diffuse_1.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 3bb0352c153b914439774d0ac5953255 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/Rock_diffuse.jpg b/Assets/Textures/scene_textures/Rock_diffuse.jpg new file mode 100644 index 00000000..d4c4bee2 Binary files /dev/null and b/Assets/Textures/scene_textures/Rock_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/Rock_diffuse.jpg.meta b/Assets/Textures/scene_textures/Rock_diffuse.jpg.meta new file mode 100644 index 00000000..d5b7c8ab --- /dev/null +++ b/Assets/Textures/scene_textures/Rock_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: f9c45f1e399d57145992dc971e673c74 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/Rope_diffuse.jpg b/Assets/Textures/scene_textures/Rope_diffuse.jpg new file mode 100644 index 00000000..0cfabf18 Binary files /dev/null and b/Assets/Textures/scene_textures/Rope_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/Rope_diffuse.jpg.meta b/Assets/Textures/scene_textures/Rope_diffuse.jpg.meta new file mode 100644 index 00000000..beb645ea --- /dev/null +++ b/Assets/Textures/scene_textures/Rope_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 1fa1106955594ef4a89866c5e9790e75 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg b/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg new file mode 100644 index 00000000..a47ac71a Binary files /dev/null and b/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg.meta b/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg.meta new file mode 100644 index 00000000..a374f36c --- /dev/null +++ b/Assets/Textures/scene_textures/StoneLantern_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 5b5a934b306762d4d8decad6377d08a6 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/StoneTablet2_bump.jpg b/Assets/Textures/scene_textures/StoneTablet2_bump.jpg new file mode 100644 index 00000000..74e5637f Binary files /dev/null and b/Assets/Textures/scene_textures/StoneTablet2_bump.jpg differ diff --git a/Assets/Textures/scene_textures/StoneTablet2_bump.jpg.meta b/Assets/Textures/scene_textures/StoneTablet2_bump.jpg.meta new file mode 100644 index 00000000..afda2479 --- /dev/null +++ b/Assets/Textures/scene_textures/StoneTablet2_bump.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 9bae68ee5fa58364c8973be0a19dc2d2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg b/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg new file mode 100644 index 00000000..e12c1324 Binary files /dev/null and b/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg.meta b/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg.meta new file mode 100644 index 00000000..71f06a1c --- /dev/null +++ b/Assets/Textures/scene_textures/StoneTablet2_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 0d334bd956a29b14d8556478a087ebbb +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg b/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg new file mode 100644 index 00000000..a8b76b17 Binary files /dev/null and b/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg differ diff --git a/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg.meta b/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg.meta new file mode 100644 index 00000000..5a43cad0 --- /dev/null +++ b/Assets/Textures/scene_textures/ToriiGate_diffuse.jpg.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 0824771e2171c174aab7679f67d9ed5d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset index 0c0350ed..cc13891e 100644 --- a/Assets/UniversalRenderPipelineGlobalSettings.asset +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -14,14 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: k_AssetVersion: 3 m_RenderingLayerNames: - - Light Layer default - - Light Layer 1 - - Light Layer 2 - - Light Layer 3 - - Light Layer 4 - - Light Layer 5 - - Light Layer 6 - - Light Layer 7 + - Default m_ValidRenderingLayers: 255 lightLayerName0: Light Layer default lightLayerName1: Light Layer 1 diff --git a/ProjectSettings/BurstAotSettings_StandaloneWindows.json b/ProjectSettings/BurstAotSettings_StandaloneWindows.json index 2144f6dc..36e6a2c0 100644 --- a/ProjectSettings/BurstAotSettings_StandaloneWindows.json +++ b/ProjectSettings/BurstAotSettings_StandaloneWindows.json @@ -1,16 +1,18 @@ { "MonoBehaviour": { - "Version": 3, + "Version": 4, "EnableBurstCompilation": true, "EnableOptimisations": true, "EnableSafetyChecks": false, "EnableDebugInAllBuilds": false, - "UsePlatformSDKLinker": false, + "DebugDataKind": 0, + "EnableArmv9SecurityFeatures": false, "CpuMinTargetX32": 0, "CpuMaxTargetX32": 0, "CpuMinTargetX64": 0, "CpuMaxTargetX64": 0, "CpuTargetsX32": 6, - "CpuTargetsX64": 72 + "CpuTargetsX64": 72, + "OptimizeFor": 0 } } diff --git a/ProjectSettings/CommonBurstAotSettings.json b/ProjectSettings/CommonBurstAotSettings.json index 3dffdba7..0293dafc 100644 --- a/ProjectSettings/CommonBurstAotSettings.json +++ b/ProjectSettings/CommonBurstAotSettings.json @@ -1,6 +1,6 @@ { "MonoBehaviour": { - "Version": 3, + "Version": 4, "DisabledWarnings": "" } } diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 6238eb73..cc42df50 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -6,7 +6,7 @@ QualitySettings: serializedVersion: 5 m_CurrentQuality: 2 m_QualitySettings: - - serializedVersion: 2 + - serializedVersion: 3 name: Performant pixelLightCount: 0 shadows: 0 @@ -19,16 +19,20 @@ QualitySettings: shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 2 - textureQuality: 0 + globalTextureMipmapLimit: 0 + textureMipmapLimitSettings: [] anisotropicTextures: 0 antiAliasing: 0 softParticles: 0 softVegetation: 0 realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 + useLegacyDetailDistribution: 1 vSyncCount: 0 + realtimeGICPUUsage: 25 lodBias: 0.4 maximumLODLevel: 0 + enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 @@ -42,8 +46,17 @@ QualitySettings: resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 11400000, guid: d0e2fc18fe036412f8223b3b3d9ad574, type: 2} + terrainQualityOverrides: 0 + terrainPixelError: 1 + terrainDetailDensityScale: 1 + terrainBasemapDistance: 1000 + terrainDetailDistance: 80 + terrainTreeDistance: 5000 + terrainBillboardStart: 50 + terrainFadeLength: 5 + terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 2 + - serializedVersion: 3 name: Balanced pixelLightCount: 1 shadows: 1 @@ -56,16 +69,20 @@ QualitySettings: shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 4 - textureQuality: 0 + globalTextureMipmapLimit: 0 + textureMipmapLimitSettings: [] anisotropicTextures: 1 antiAliasing: 0 softParticles: 0 softVegetation: 0 realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 + useLegacyDetailDistribution: 1 vSyncCount: 1 + realtimeGICPUUsage: 25 lodBias: 1 maximumLODLevel: 0 + enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 @@ -79,8 +96,17 @@ QualitySettings: resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 11400000, guid: e1260c1148f6143b28bae5ace5e9c5d1, type: 2} + terrainQualityOverrides: 0 + terrainPixelError: 1 + terrainDetailDensityScale: 1 + terrainBasemapDistance: 1000 + terrainDetailDistance: 80 + terrainTreeDistance: 5000 + terrainBillboardStart: 50 + terrainFadeLength: 5 + terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 2 + - serializedVersion: 3 name: High Fidelity pixelLightCount: 2 shadows: 2 @@ -93,16 +119,20 @@ QualitySettings: shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 skinWeights: 255 - textureQuality: 0 + globalTextureMipmapLimit: 0 + textureMipmapLimitSettings: [] anisotropicTextures: 2 antiAliasing: 4 softParticles: 0 softVegetation: 1 realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 + useLegacyDetailDistribution: 1 vSyncCount: 1 + realtimeGICPUUsage: 25 lodBias: 2 maximumLODLevel: 0 + enableLODCrossFade: 1 streamingMipmapsActive: 0 streamingMipmapsAddAllCameras: 1 streamingMipmapsMemoryBudget: 512 @@ -114,15 +144,25 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd, + customRenderPipeline: {fileID: 11400000, guid: 37a9aa32285411a4e8219253a1b25650, type: 2} + terrainQualityOverrides: 0 + terrainPixelError: 1 + terrainDetailDensityScale: 1 + terrainBasemapDistance: 1000 + terrainDetailDistance: 80 + terrainTreeDistance: 5000 + terrainBillboardStart: 50 + terrainFadeLength: 5 + terrainMaxTrees: 50 excludedTargetPlatforms: [] + m_TextureMipmapLimitGroupNames: [] m_PerPlatformDefaultQuality: Android: 1 CloudRendering: 2 - Lumin: 2 GameCoreScarlett: 2 GameCoreXboxOne: 2 + Lumin: 2 Nintendo Switch: 2 PS4: 2 PS5: 2 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index c0a779ed..aa1fb9c8 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -11,7 +11,7 @@ TagManager: - No Normal - Water - UI - - + - ground - - - diff --git a/README.md b/README.md index 8e7521e3..90929a2b 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,15 @@ # HW 4: *3D Stylization* ## Project Overview: + In this assignment, you will use a 2D concept art piece as inspiration to create a 3D Stylized scene in Unity. This will give you the opportunity to explore stylized graphics techniques alongside non-photo-realistic (NPR) real-time rendering workflows in Unity. -| | | -|:--:|:--:| -| *2D Concept Illustration* | *3D Stylized Scene in Unity* | +| | | +|:-----------------------------------------------------------------------------------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------------------------------------:| +| *2D Concept Illustration* | *3D Stylized Scene in Unity* | + ### HW Task List: + 1. Picking a Piece of Concept Art 2. Interesting Shaders 3. Outlines @@ -16,119 +19,273 @@ In this assignment, you will use a 2D concept art piece as inspiration to create 7. Extra Credit --- + # Tasks + + + + +![okami.png](imgs/scene.gif) + + + + + +--- + +## Completed Tasks + +### Interesting Shaders + +#### Improved Surface Shader + +Developed a comprehensive toon surface shader with the following features: + +- **Multiple Light Support** + - Implemented support for main directional light and additional light sources + - Proper shadow attenuation and distance calculations + - Ambient lighting integration using spherical harmonics +- **Interesting Shadow: Ink Wash Shadow Texture** + - Created custom seamless shadow texture mimicking traditional ink brush strokes + - Implemented **tri-planar mapping** to project shadow texture onto geometry from three axes + - Combined with procedural noise for organic, hand-painted shadow appearance + - UV-based shadow mapping that conforms to object geometry + - Exposed "Shadow Scale" parameter for per-material texture tiling control + +#### Special Surface Shader: Vertex Animation Effect + +Created an enhanced shader variant with dynamic motion characteristics: + +- **Technical Approach:** Vertex position animation + - Implemented time-based vertex position offset + - Used sine function to drive vertex movement + +### Outlines + +#### Render Feature System Setup + +- **Full Screen Feature Debugging** + - Fixed bug in base code's Full Screen Feature to properly apply fullscreen shaders + - Successfully configured render pipeline for fullscreen post-processing effects +- **Normal Buffer Implementation** + - Configured Normal Feature render pass to render scene normals to dedicated render texture + - Created and configured Normal Buffer render texture with resolution matching game window + - Properly connected Normal Copy material and render target +- **Depth Buffer Access** + - Enabled URP depth buffer option + - Successfully accessed depth and normal information in Shader Graph + +#### Post-Processing Outline Implementation + +- **Sobel Edge Detection** + - Implemented edge detection algorithm based on Sobel operator + - Processes both depth buffer and normal buffer to detect geometric edges and interior details + - Adjustable outline width parameter +- **Animated Outline Effect** + - Implemented dynamic outline thickness variation based on time node + - Outline width changes periodically over time, creating hand-drawn dynamic feel + - Enhances visual appeal and artistic expressiveness +- **Per-Object Rendering System** + - Extended Render Feature functionality to support independent outline rendering for different objects + - Implemented multi-layer outline rendering system to enhance scene visual hierarchy + +### Full Screen Post-Process Effect + +Implemented paper texture post-processing effect: + +- **Paper Texture Overlay** + - Achieved paper texture overlay through fullscreen Shader Graph + +### Interactivity + +Implemented real-time material switching system to showcase dynamic visual changes: + +- **Dual Renderer Type Support** + - Developed material switching script compatible with both `MeshRenderer` and `SkinnedMeshRenderer` + - Automatically detects object's renderer type and applies corresponding switching logic +- **Keyboard Interaction** + - **F2 Key:** Switches material style for `SkinnedMeshRenderer` objects + - **Space Key:** Switches material style for `MeshRenderer` objects +- **Technical Implementation** + - Material array management system + - Index-based cyclic switching logic + - Runtime renderer component detection and material updates + +--- + +## Extra Credit + +### Procedural Texture Coloring + +Implemented advanced procedural shading system beyond simple value multiplication: + +- **Ramp-based shading with custom blending logic** + - Multi-step ramp sampling with procedural noise offset + - Applied **Gaussian blur smoothing** to ramp transitions for soft watercolor effects + - Adjustable blur radius and sampling steps to control softness + - Interior noise mapping adds subtle brush texture variation + +### Advanced Render Feature System + +- Extended Render Feature functionality to support independent outline rendering for different objects +- Implemented multi-layer outline rendering system, enhancing scene visual hierarchy and control flexibility + + + ## 0. Base Project Overview After forking the repo, take a moment to watch this brief HW/Base Project Overview which goes over things that you're expected to bring over from the lab, and etc. + - [See the Project Overview here](https://youtu.be/JmVTmpgSz5U) ## 1. Picking a Piece of Concept Art Choose a simple illustration to guide your stylization. Choose a relatively simple piece of art THAT INCLUDES OUTLINES. You *might* want to look through the rest of the homework instructions before committing to one. Here are some examples of styles that will work well. Feel free to choose one of these, but we encourage your to pick your own. -| ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/dae1ffc2-8269-493d-919f-b3811c76ed30) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/9c345ee6-19df-4191-9e47-6722b6597a5a) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/48521733-f83a-4704-ac8d-9d2f24574922) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/3068bdc4-1b08-41cf-9a16-08d94be5f1ea) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/ae1d0fae-7998-4287-8269-13e2cafd740b) | -|:--:|:--:|:--:|:--:|:--:| -| *https://twitter.com/stefscribbles/status/1646235145110683650* | *https://twitter.com/trudicastle/status/1122648793009098752* | *https://twitter.com/caomor/status/1049494055518908416* | *https://www.artstation.com/requinoesis* | *https://twitter.com/cysketch/status/1712442821389713597* | +| ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/dae1ffc2-8269-493d-919f-b3811c76ed30) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/9c345ee6-19df-4191-9e47-6722b6597a5a) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/48521733-f83a-4704-ac8d-9d2f24574922) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/3068bdc4-1b08-41cf-9a16-08d94be5f1ea) | ![](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/72320867/ae1d0fae-7998-4287-8269-13e2cafd740b) | +|:---------------------------------------------------------------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------:|:---------------------------------------------------------------------------------------------------------------:| +| *https://twitter.com/stefscribbles/status/1646235145110683650* | *https://twitter.com/trudicastle/status/1122648793009098752* | *https://twitter.com/caomor/status/1049494055518908416* | *https://www.artstation.com/requinoesis* | *https://twitter.com/cysketch/status/1712442821389713597* | + +![okami.png](imgs/okami.png) +Credit to: Capcom **Disclaimer: Don't forget to identify and credit the artist who created the concept art : )** **[Emma Koch](https://www.artstation.com/ekoch)**, an amazing 3D artist I happened to stumble upon on ArtStation produces incredible 2D-esque 3D art pieces. Some of the references I picked above were inspired directly from her work. I'd definitely check out her artstation for any inspiraiton if you want some! [Link](https://www.artstation.com/ekoch) --- + ## 2. Interesting Shaders Let's create some custom surface shaders for the objects in your scene, inspired by your concept art! Take a moment to think about the main characteristics that you see in the shading of your concept art. What makes it look appealing/aesthetic? - * Is it the color palette? How are the different colors blending into each other? Is there any particular texture or pattern you notice? - * Are there additional effects such as rim or specular highlights? - * Are there multiple lights in the scene? + +* Is it the color palette? How are the different colors blending into each other? Is there any particular texture or pattern you notice? +* Are there additional effects such as rim or specular highlights? +* Are there multiple lights in the scene? These are all things we want you to think about before diving into your shaders! ### To-Do: + 1. **Improved Surface Shader** + - Create a surface shader inspired by the surface(s) in your concept art. Use the three tone toon shader you created from the Stylization Lab as a starting point to build a more interesting shader that fulfills all of the following requirements: - 1. **Multiple Light Support** - - Follow the following tutorial to implement multiple light support. - - Screenshot 2023-10-26 140845 - - [Link to Complete Additional Light Support Tutorial Video](https://youtu.be/1CJ-ZDSFsMM) - 2. **Additional Lighting Feature** - - Implement a Specular Highlight, Rim Highlight or another similarly interesting lighting-related effect - 3. **Interesting Shadow** - 1. Create your own custom shadow texture! - - You can use whatever tools you have available! Digital art (Photoshop, CSP, Procreate, etc.), traditional art (drawing on paper, and then taking a photo/scan)-you have complete freedom! - 2. Make your texture seamless/tesselatable! You can do this through the following online tool: https://www.imgonline.com.ua/eng/make-seamless-texture.php - 3. Modify your shadows using this custom texture in a similar way to Puzzle 3 from the Lab - 4. Now, instead of using screen position, use the default object UVs! - - In the 3rd Puzzle of the Lab, the shadow texture was sampled using the Screen Position node. This time, let's use the object's UV coordinates to have the shadows conform to geometry. Hint: To get a consistent looking shadow texture scale across multiple objects, you're going to want some exposed float parameter, "Shadow Scale," that will adjust the tiling of the shadow texture. This will allow for per material control over the tiling of your shadow texture. - - - - Notice how in this artwork by [Emma Koch](https://www.artstation.com/ekoch), Link's shadow does not remain fixed in screen space as it is drawn via object UV coordinates. - - 4. **Accurate Color Palette** - - Do your best to replicate the colors/lighting of your concept art! -3. **Special Surface Shader** + + 1. **Multiple Light Support** + + - Follow the following tutorial to implement multiple light support. + - Screenshot 2023-10-26 140845 + - [Link to Complete Additional Light Support Tutorial Video](https://youtu.be/1CJ-ZDSFsMM) + + 2. **Additional Lighting Feature** + + - Implement a Specular Highlight, Rim Highlight or another similarly interesting lighting-related effect + + 3. **Interesting Shadow** + + 1. Create your own custom shadow texture! + - You can use whatever tools you have available! Digital art (Photoshop, CSP, Procreate, etc.), traditional art (drawing on paper, and then taking a photo/scan)-you have complete freedom! + 2. Make your texture seamless/tesselatable! You can do this through the following online tool: https://www.imgonline.com.ua/eng/make-seamless-texture.php + 3. Modify your shadows using this custom texture in a similar way to Puzzle 3 from the Lab + 4. Now, instead of using screen position, use the default object UVs! + - In the 3rd Puzzle of the Lab, the shadow texture was sampled using the Screen Position node. This time, let's use the object's UV coordinates to have the shadows conform to geometry. Hint: To get a consistent looking shadow texture scale across multiple objects, you're going to want some exposed float parameter, "Shadow Scale," that will adjust the tiling of the shadow texture. This will allow for per material control over the tiling of your shadow texture. + - + - Notice how in this artwork by [Emma Koch](https://www.artstation.com/ekoch), Link's shadow does not remain fixed in screen space as it is drawn via object UV coordinates. + + 4. **Accurate Color Palette** + + - Do your best to replicate the colors/lighting of your concept art! + +2. **Special Surface Shader** + - *Let's get creative!* Create a SPECIAL second shader that adds a glow, a highlight or some other special effect that makes the object stand out in some way. This is intended to give you practice riffing on existing shaders. Most games or applications require some kind of highlighting: this could be an effect in a game that draw player focus, or a highlight on hover like you see in a tool. If your concept art doesn't provide a visual example of what highlighting could look like, use your imagination or find another piece of concept art. Duplicate your shader to create a variant with an additional special feature that will make the hero object of your scene stand out. Choose one of the following three options: - - **Option 1: Animated colors** - - ![animesher com_gif-hair-colorful-1560031](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/1758825/4ba53d68-5a82-4108-a842-e71abf522cbc) - - - The above is a simple example of what an animated surface shader might do, eg flash through a bunch of different colors. Using at least two toolbox functions, animate some aspect of the surface shader to create an eye-catching effect. Consider how procedural patterns, the screen space position and noise might contribute. - - Useful tips to get started: - - Use the Time node in Unity's shader graph to get access to time for animation. Consider using a Floor node on time to explore staggered/stepped interpolation! This can be really helpful for selling the illusion of the animation feeling handdrawn. - - **Option 2: Vertex animation** - - Similar to the noise cloud assignment, modify your object shader to animate the vertex positions of your object, eg. making an object sway or bob up and down to make it stand out. You should be able to figure out how to do this given the walkthrough so far, but if you need addition help, check out [this tutorial](https://www.youtube.com/watch?v=VQxubpLxEqU&ab_channel=GabrielAguiarProd). - - **Option 3: Another Custom Effect Tailored to your Concept Art** - - If you'd like to do an alternative effect to Option 1, just make sure that your idea is roughly similar in scope/difficulty. Feel free to make an EdStem post or ask any TA to double check whether your effect would be sufficient. + + - **Option 1: Animated colors** + + - ![animesher com_gif-hair-colorful-1560031](https://github.com/CIS-566-Fall-2023/hw04-stylization/assets/1758825/4ba53d68-5a82-4108-a842-e71abf522cbc) + + - The above is a simple example of what an animated surface shader might do, eg flash through a bunch of different colors. Using at least two toolbox functions, animate some aspect of the surface shader to create an eye-catching effect. Consider how procedural patterns, the screen space position and noise might contribute. + - Useful tips to get started: + - Use the Time node in Unity's shader graph to get access to time for animation. Consider using a Floor node on time to explore staggered/stepped interpolation! This can be really helpful for selling the illusion of the animation feeling handdrawn. + + - **Option 2: Vertex animation** + + - Similar to the noise cloud assignment, modify your object shader to animate the vertex positions of your object, eg. making an object sway or bob up and down to make it stand out. You should be able to figure out how to do this given the walkthrough so far, but if you need addition help, check out [this tutorial](https://www.youtube.com/watch?v=VQxubpLxEqU&ab_channel=GabrielAguiarProd). + + - **Option 3: Another Custom Effect Tailored to your Concept Art** + + - If you'd like to do an alternative effect to Option 1, just make sure that your idea is roughly similar in scope/difficulty. Feel free to make an EdStem post or ask any TA to double check whether your effect would be sufficient. --- + ## 3. Outlines + Make your objects pop by adding outlines to your scene! Specifically, we'll be creating ***Post Process Outlines*** based on Depth and Normal buffers of our scene! ### To-Do: + 1. Render Features! Render Features are awesome, they let us add customizable render passes to any part of the render pipeline. To learn more about them, first, watch the following video which introduces an example usecase of a renderer feature in Unity: - - [See here](https://youtu.be/GAh225QNpm0?si=XvKqVsvv9Gy1ufi3) + + - [See here](https://youtu.be/GAh225QNpm0?si=XvKqVsvv9Gy1ufi3) + 2. Next, let's explore the HW base code briely, and specifically, learn more about the "Full Screen Feature" that's included as part of your base project. There's a small part missing from "Full Screen Feature.cs" that's preventing it from applying any type of full screen shader to the screen. Your job is to solve this bug and in the process, learn how to create a Full Screen Shadergraph, and then have it actually affect the game view! Watch the following video to get a deeper break down of the Render Feature's code and some hints on what the solution may be. - - [See here for Full Screen Render Feature Debugging Hints/Overview Video](https://youtu.be/Bc9eTlMPdjU) -4. Using what we've learnt about Render Features/URP as a base, let's now get access to the Depth and Normal Buffers of our scene! - - Unity's Universal Render Pipeline actually already provides us with the option to have a depth buffer, and so obtaining a depth buffer is a very simple/trivial process. - - This is not the case for a Normal Buffer, and thus, we need a render feature to render out the scene's normals into a render texture. Since the render feature for this has too much syntax specific fluff that's too Unity heavy and not very fun, I've provided a working render feature that renders objects' normals into a render texture in the /Render Features folder, called the "Normal Feature." There is also a shader provided, "Hidden/Normal Copy" or "Normal Copy.shader." - - Your task is to add the Normal Feature to the render pipeline, make a material off of the Normal Copy shader and then plug it into the Normal Feature, and finally, connect the render texture called "Normal Buffer" located in the "/Buffers" directory as the destination target for the render feature. - - Set the resolution of the Normal Buffer render texture to be equal to your game window resolution. - - Watch the following video for clarifications on both of these processes, and also, how to actually access and read the depth and normal buffers once we've created them. - - [See here for complete tutorial video on Depth and Normal Buffers](https://youtu.be/giLPZA-xAXk) - -5. Finally, using everything you've learnt about Render Features alongside the fact that we now have proper access to both Depth and Normal Buffers, let's create a Post Process Outline Shader! - - We **STRONGLY RECOMMEND** watching at least one of these Incredibly Useful Tutorials before getting started on Outlines: - - [NedMakesGames](https://www.youtube.com/@NedMakesGames) - - [Tutorial on Depth Buffer Sobel Edge Detection Outlines in Unity URP](https://youtu.be/RMt6DcaMxcE?si=WI7H5zyECoaqBsqF) - - [Robin Seibold](https://www.youtube.com/@RobinSeibold) - - [Tutorial on Depth and Normal Buffer Robert's Cross Outliens in Unity](https://youtu.be/LMqio9NsqmM?si=zmtWxtdb1ViG2tFs) - - [Alexander Ameye](https://ameye.dev/about/) - - [Article on Edge Detection Post Process Outlines in Unity](https://ameye.dev/notes/edge-detection-outlines/) - - **Important Clarification/Note on the Tutorials:** - - You will quickly notice after watching/reading any of these tutorials that many of them use a Render Feature to render out a single DepthNormals Texture that encodes both depth and normal information into a single texture. This optimization saves on performance but results in less accurate depth or normals information and is overall more confusing for a first time experience into Render Features. Thus, for this assignment, we will just be sticking to our approach of having separate Depth and Normal buffers. - - Next, we will create a basic Depth and Normal based outline prototype that produces black outlines at areas of large depth and normal difference across the screen. - - Explore different kinds of edge detection methods, including Sobel and Robert's Cross filters - - Make sure the outline has adjustable parameters, such as width. - - Let's get creative! Modify your outline to be ANIMATED and to have an appearance that resembles the outlines in your concept art / OR, if the outlines in your concept art are too plain, try to make your outline resemble crayon/pencil sketching/etc. - - Use your knowledge of toolbox functions to add some wobble, or warping or noise onto the lines that changes over time. - - In my example below, you might be able to notice that the internal Normal Buffer based edges actually don't have any warping/animation. I did this intentionally because I wanted the final look to still have some kind of structure. Thus, by doing the depth and normal outlines in separate passes, I'm able to have a variety of animated/non-animated outlines composited together : ) ! -

+ - [See here for Full Screen Render Feature Debugging Hints/Overview Video](https://youtu.be/Bc9eTlMPdjU) -7. (OPTIONAL) If you're not satisfied with the look of your outlines and are looking for an extra challenge, after implementing depth/normal based post processing, you may explore non-post process techniques such as inverse hull edge rendering for outer edges to render bolder, more solid looking outlines for a different look. - - Check out Alexander Ameye's article on alternative methods of outline rendering in Unity: [See Here](https://ameye.dev/notes/rendering-outlines/) +3. Using what we've learnt about Render Features/URP as a base, let's now get access to the Depth and Normal Buffers of our scene! + + - Unity's Universal Render Pipeline actually already provides us with the option to have a depth buffer, and so obtaining a depth buffer is a very simple/trivial process. + - This is not the case for a Normal Buffer, and thus, we need a render feature to render out the scene's normals into a render texture. Since the render feature for this has too much syntax specific fluff that's too Unity heavy and not very fun, I've provided a working render feature that renders objects' normals into a render texture in the /Render Features folder, called the "Normal Feature." There is also a shader provided, "Hidden/Normal Copy" or "Normal Copy.shader." + - Your task is to add the Normal Feature to the render pipeline, make a material off of the Normal Copy shader and then plug it into the Normal Feature, and finally, connect the render texture called "Normal Buffer" located in the "/Buffers" directory as the destination target for the render feature. + - Set the resolution of the Normal Buffer render texture to be equal to your game window resolution. + - Watch the following video for clarifications on both of these processes, and also, how to actually access and read the depth and normal buffers once we've created them. + - [See here for complete tutorial video on Depth and Normal Buffers](https://youtu.be/giLPZA-xAXk) + +4. Finally, using everything you've learnt about Render Features alongside the fact that we now have proper access to both Depth and Normal Buffers, let's create a Post Process Outline Shader! + + - We **STRONGLY RECOMMEND** watching at least one of these Incredibly Useful Tutorials before getting started on Outlines: + + - [NedMakesGames](https://www.youtube.com/@NedMakesGames) + - [Tutorial on Depth Buffer Sobel Edge Detection Outlines in Unity URP](https://youtu.be/RMt6DcaMxcE?si=WI7H5zyECoaqBsqF) + - [Robin Seibold](https://www.youtube.com/@RobinSeibold) + - [Tutorial on Depth and Normal Buffer Robert's Cross Outliens in Unity](https://youtu.be/LMqio9NsqmM?si=zmtWxtdb1ViG2tFs) + - [Alexander Ameye](https://ameye.dev/about/) + - [Article on Edge Detection Post Process Outlines in Unity](https://ameye.dev/notes/edge-detection-outlines/) + - **Important Clarification/Note on the Tutorials:** + - You will quickly notice after watching/reading any of these tutorials that many of them use a Render Feature to render out a single DepthNormals Texture that encodes both depth and normal information into a single texture. This optimization saves on performance but results in less accurate depth or normals information and is overall more confusing for a first time experience into Render Features. Thus, for this assignment, we will just be sticking to our approach of having separate Depth and Normal buffers. + + - Next, we will create a basic Depth and Normal based outline prototype that produces black outlines at areas of large depth and normal difference across the screen. + + - Explore different kinds of edge detection methods, including Sobel and Robert's Cross filters + - Make sure the outline has adjustable parameters, such as width. + + - Let's get creative! Modify your outline to be ANIMATED and to have an appearance that resembles the outlines in your concept art / OR, if the outlines in your concept art are too plain, try to make your outline resemble crayon/pencil sketching/etc. + + - Use your knowledge of toolbox functions to add some wobble, or warping or noise onto the lines that changes over time. + - In my example below, you might be able to notice that the internal Normal Buffer based edges actually don't have any warping/animation. I did this intentionally because I wanted the final look to still have some kind of structure. Thus, by doing the depth and normal outlines in separate passes, I'm able to have a variety of animated/non-animated outlines composited together : ) ! + +

+ +5. (OPTIONAL) If you're not satisfied with the look of your outlines and are looking for an extra challenge, after implementing depth/normal based post processing, you may explore non-post process techniques such as inverse hull edge rendering for outer edges to render bolder, more solid looking outlines for a different look. + + - Check out Alexander Ameye's article on alternative methods of outline rendering in Unity: [See Here](https://ameye.dev/notes/rendering-outlines/) --- + ## 4. Full Screen Post Process Effect + We're nearing the end! ### To-Do: + Ok, now regardless of what your concept art looks like, using what you know about toolbox functions and screen space effects, add an appealing post-process effect to give your scene a unique look. Your post processing effect should do at least one of the following. + * A vingette that darkens the edges of your images with a color or pattern * Color / tone mapping that changes the colorization of your renders. [Here's some basic ideas, but please experiment](https://gmshaders.com/tutorials/basic_colors/) * A texture to make your image look like it's drawn on paper or some other surface. @@ -139,31 +296,39 @@ Ok, now regardless of what your concept art looks like, using what you know abou ***Note: This should be easily accomplishable using what you should have already learnt about working with Unity's Custom Render Features from the Outline section!*** --- + ## 5. Create a Scene + Using Unity's controls, create a ***SUPER BASIC*** scene with a few elements to show off your unique rendering stylization. Be sure to apply the materials you've created. Please don't go crazy with the geometry -- then you'll have github problems if your files are too large. [See here](https://docs.github.com/en/repositories/working-with-files/managing-large-files/about-large-files-on-github). Note that your modelling will NOT be graded at all for this assignment. It is **NOT** expected that your scene will be a one-to-one faithful replica of your concept art. You are **STRONGLY ENCOURAGED** to find free assets online, even if they don't strongly resemble the geometry/objects present in your concept art. (TLDR; If you choose to model your own geometry for this project, be aware of the time-constraint and risk!) Some example resources for finding 3D assets to populate your scene With: + 1. [SketchFab](https://sketchfab.com/) 2. [Mixamo](https://www.mixamo.com/#/) 3. [TurboSquid](https://www.turbosquid.com/) ## 6. Interactivity + As a finishing touch, let's show off the fact that our scene is rendered in real-time! Please add an element of interactivity to your scene. Change some major visual aspect of your scene on a keypress. The triggered change could be + * Party mode (things speed up, different colorization) * Memory mode (different post-processing effects to color you scene differently) * Fanart mode (different surface shaders, as if done by a different artist) * Whatever else you can think of! Combine these ideas, or come up with something new. Just note, your interactive change should be at least as complex as implementing a new type of post processing effect or surface shader. We'll be disappointed if its just a parameter change. There should be significant visual change. ### To-Do: + * Create at least one new material to be swapped in using a key press * Create and attach a new C# script that listens for a key press and swaps out the material on that key press. -Your C# script should look something like this: -``` -public Material[] materials; -private MeshRenderer meshRenderer; -int index; + Your C# script should look something like this: + + ``` + public Material[] materials; + private MeshRenderer meshRenderer; + int index; + ``` void Start () { meshRenderer = GetComponent(); @@ -179,14 +344,15 @@ void Update () { void SwapToNextMaterial (int index) { meshRenderer.material = materials[index % materials.Count]; } + ``` * Attach the c# script as a component to the object(s) that you want to change on keypress * Assign all the relevant materials to the Materials list field so you object knows what to swap between. - + --- ## 7. Extra Credit Explore! What else can you do to polish your scene? - + - Implement Texture Support for your Toon Surface Shader with Appealing Procedural Coloring. - I.e. The procedural coloring needs to be more than just multiplying by 0.6 or 1.5 to decrease/increase the value. Consider more deeply the relationship between things such as value and saturation in artist-crafted color palettes? - Add an interesting terrain with grass and/or other interesting features @@ -218,3 +384,11 @@ Explore! What else can you do to polish your scene? - [Tutorial on Depth and Normal Buffer Robert's Cross Outliens in Unity](https://youtu.be/LMqio9NsqmM?si=zmtWxtdb1ViG2tFs) - [Alexander Ameye](https://ameye.dev/about/) - [Article on Edge Detection Post Process Outlines in Unity](https://ameye.dev/notes/edge-detection-outlines/) +``` + +3D Models Used: + +Amaterasu model: https://sketchfab.com/3d-models/amaterasu-f8d73736f04244d99aec729b9430f793 +Diorama - Torii Gate: https://sketchfab.com/3d-models/diorama---toriigate-a62da2145b934ca49d1d318f59e1e397 + +Disclaimer: These 3D models are used solely for educational purposes in this academic assignment. If there are any copyright concerns, please contact me and I will remove them immediately. diff --git a/UpgradeLog.htm b/UpgradeLog.htm new file mode 100644 index 00000000..8bbf972b --- /dev/null +++ b/UpgradeLog.htm @@ -0,0 +1,273 @@ + + + + Migration Report +

+ Migration Report -

\ No newline at end of file diff --git a/UpgradeLog2.htm b/UpgradeLog2.htm new file mode 100644 index 00000000..c4aaa422 --- /dev/null +++ b/UpgradeLog2.htm @@ -0,0 +1,273 @@ + + + + Migration Report +

+ Migration Report -

\ No newline at end of file diff --git a/imgs/okami.png b/imgs/okami.png new file mode 100644 index 00000000..8abd8553 Binary files /dev/null and b/imgs/okami.png differ diff --git a/imgs/scene.gif b/imgs/scene.gif new file mode 100644 index 00000000..522eeb85 Binary files /dev/null and b/imgs/scene.gif differ