-
Notifications
You must be signed in to change notification settings - Fork 1.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
2D Straight Skeletons known issues #7399
Labels
Comments
|
|
Closed
Another here
|
Maybe another one here
Log should be:
|
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Issue Details
Weights:
A.poly
and offset = the double approximation of the time at the earlier skeleton vertex. This is the typical problem of having a valid result as long as we are in the exact world, and an invalid result once we go back to doubles.The text was updated successfully, but these errors were encountered: