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maps.py
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from __future__ import annotations
from pathlib import Path
from loguru import logger
from sc2.paths import Paths
def get(name: str) -> Map:
# Iterate through 2 folder depths
for map_dir in (p for p in Paths.MAPS.iterdir()):
if map_dir.is_dir():
for map_file in (p for p in map_dir.iterdir()):
if Map.matches_target_map_name(map_file, name):
return Map(map_file)
elif Map.matches_target_map_name(map_dir, name):
return Map(map_dir)
raise KeyError(f"Map '{name}' was not found. Please put the map file in \"/StarCraft II/Maps/\".")
class Map:
def __init__(self, path: Path) -> None:
self.path = path
if self.path.is_absolute():
try:
self.relative_path = self.path.relative_to(Paths.MAPS)
except ValueError: # path not relative to basedir
logger.warning(f"Using absolute path: {self.path}")
self.relative_path = self.path
else:
self.relative_path = self.path
@property
def name(self) -> str:
return self.path.stem
@property
def data(self) -> bytes:
with Path(self.path).open("rb") as f:
return f.read()
def __repr__(self) -> str:
return f"Map({self.path})"
@classmethod
def is_map_file(cls, file: Path) -> bool:
return file.is_file() and file.suffix == ".SC2Map"
@classmethod
def matches_target_map_name(cls, file: Path, name: str) -> bool:
return cls.is_map_file(file) and file.stem == name