Ebin began with the goal of being fast, beautiful, configurable, feature-rich, and having a base of well-written code. It was developed almost entirely by BruceKnowsHow ([Github](https://github.com/BruceKnowsHow), [Youtube](https://www.youtube.com/user/MiningGodBruce)) throughout summer & fall of 2016. As development went on, Ebin became more of a platform for experimental low-level graphics optimizations and coding practices. Work slowed down and eventually stopped when Bruce discovered a tragic fact: sometimes it's not possible to write code that is both "fast" and "clean".
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